gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
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#define PAUSE_FOR_FILE_COUNTER 300 |
#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
__MovieRecorder_c__100
__MovieRecorder_c__100
ASM1989 -> In sx200:FF857190 //"Mounter.c"
ASM1989 -> In sx200:FF81B284 // DebugAssert
Definiert in Zeile 16 der Datei capt_seq.c.
18 " STMFD SP!, {R3-R9,LR} \n"
19 " LDR R4, =0x3A468 \n"
24 " LDR R0, [R7, #4] \n"
27 " BL sub_004372A4 /*_ReceiveMessageQueue*/ \n"
29 " BEQ loc_FF0770A8 \n"
31 " LDR R0, =0xFF076A68 /*'SsShootTask.c'*/ \n"
34 " LDMFD SP!, {R3-R9,PC} \n"
40 " ADDCC PC, PC, R1, LSL#2 \n"
80 " BL shooting_expo_iso_override\n"
82 " BL shooting_expo_param_override\n"
85 " STR R0, [R4,#0x28]\n"
92 " LDR R5, [R0, #0x10] \n"
93 " LDR R0, [R4, #0x28] \n"
95 " BNE loc_FF0771A0 \n"
101 " ADD R1, R5, #0x24 \n"
102 " BL _SetPropertyCase \n"
104 " ADD R1, R5, #0x28 \n"
106 " BL _SetPropertyCase \n"
110 " BL sub_FF18ED84_my \n"
111 " BL capt_seq_hook_raw_here \n"
115 " BL sub_FF075054 \n"
118 " BLEQ sub_FF18E6E4 \n"
123 " BL sub_FF077B20 \n"
127 " BL sub_FF077524 \n"
131 " BL sub_FF0777F8 \n"
134 " STR R6, [R4, #0x28] \n"
138 " BL sub_FF077800 \n"
142 " BL sub_FF0779FC \n"
146 " LDR R5, [R0, #0x10] \n"
148 " BL sub_FF18EED8 \n"
151 " BL sub_FF075054 \n"
155 " BL sub_FF077A8C \n"
158 " BL sub_FF074B88 \n"
162 " LDR R0, [R4, #0x58] \n"
163 " BL sub_FF07816C \n"
167 " BL sub_FF0785B4 \n"
172 " BL sub_FF078618 \n"
176 " BL sub_FF0777F8 \n"
180 " BL sub_FF18D9A8 \n"
184 " BL sub_FF18DBD4 \n"
188 " BL sub_FF18DC8C \n"
192 " BL sub_FF18DD40 \n"
196 " BL sub_FF18DE18 \n"
204 " BL sub_FF18E238 \n"
208 " BL sub_FF18E2CC \n"
212 " BL sub_FF18E374 \n"
219 " BL sub_FF18E0D4 \n"
223 " BL sub_FF077CB8 \n"
227 " BL sub_FF077D3C \n"
228 " BL sub_FF18FB08 \n"
232 " BL sub_FF18DFA8 \n"
236 " BL sub_FF18E040 \n"
240 " BL sub_FF18FBBC \n"
244 " BL sub_FF01CAB0 \n"
248 " BL sub_FF079E34 \n"
252 " BL sub_FF079F20 \n"
256 " LDR R0, [R0, #0xC] \n"
257 " BL sub_FF18E47C \n"
261 " BL sub_FF18E4EC \n"
265 " BL sub_FF07A0AC \n"
266 " BL sub_FF079F78 \n"
271 " BL sub_FF18F61C \n"
273 " BL sub_FF18F744 \n"
274 " LDRH R0, [R4, #0xA4] \n"
276 " LDRNEH R0, [R4] \n"
277 " SUBNE R1, R0, #0x8200 \n"
278 " SUBNES R1, R1, #0x2E \n"
279 " BNE loc_FF077340 \n"
280 " BL sub_FF079F20 \n"
281 " BL sub_FF07A51C \n"
286 " LDR R0, =0xFF076A68 /*'SsShootTask.c'*/ \n"
287 " BL _DebugAssert \n"
291 " LDR R1, [R0, #4] \n"
293 " BL sub_0043ACF8 /*_SetEventFlag*/ \n"
295 " LDR R0, [R5, #8] \n"
297 " LDREQ R1, =0x117 \n"
298 " LDREQ R0, =0xFF076A68 /*'SsShootTask.c'*/ \n"
299 " BLEQ _DebugAssert \n"
300 " STR R6, [R5, #8] \n"