root/platform/sx500is/sub/100c/capt_seq.c

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DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF18ED84_my
  3. exp_drv_task
  4. sub_FF0B2710_my
  5. sub_FF0A17AC_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1          // see stubs_entry.S
   9 #define NR_AUTO (0)                 // have to explictly reset value back to 0 to enable auto
  10 #define PAUSE_FOR_FILE_COUNTER 300  // Enable delay in capt_seq_hook_raw_here to ensure file counter is updated
  11 
  12 #include "../../../generic/capt_seq.c"
  13 
  14 /*************************************************************/
  15 //** capt_seq_task @ 0xFF07706C - 0xFF07736C, length=193
  16 void __attribute__((naked,noinline)) capt_seq_task() {
  17 asm volatile (
  18 "    STMFD   SP!, {R3-R9,LR} \n"
  19 "    LDR     R4, =0x3A468 \n"
  20 "    LDR     R7, =0x3524 \n"
  21 "    MOV     R6, #0 \n"
  22 
  23 "loc_FF07707C:\n"
  24 "    LDR     R0, [R7, #4] \n"
  25 "    MOV     R2, #0 \n"
  26 "    MOV     R1, SP \n"
  27 "    BL      sub_004372A4 /*_ReceiveMessageQueue*/ \n"
  28 "    TST     R0, #1 \n"
  29 "    BEQ     loc_FF0770A8 \n"
  30 "    LDR     R1, =0x491 \n"
  31 "    LDR     R0, =0xFF076A68 /*'SsShootTask.c'*/ \n"
  32 "    BL      _DebugAssert \n"
  33 "    BL      _ExitTask \n"
  34 "    LDMFD   SP!, {R3-R9,PC} \n"
  35 
  36 "loc_FF0770A8:\n"
  37 "    LDR     R0, [SP] \n"
  38 "    LDR     R1, [R0] \n"
  39 "    CMP     R1, #0x24 \n"
  40 "    ADDCC   PC, PC, R1, LSL#2 \n"
  41 "    B       loc_FF077334 \n"
  42 "    B       loc_FF07714C \n"
  43 "    B       loc_FF077164 \n"
  44 "    B       loc_FF0771C8 \n"
  45 "    B       loc_FF0771DC \n"
  46 "    B       loc_FF0771D4 \n"
  47 "    B       loc_FF0771E8 \n"
  48 "    B       loc_FF0771F0 \n"
  49 "    B       loc_FF0771F8 \n"
  50 "    B       loc_FF077214 \n"
  51 "    B       loc_FF077240 \n"
  52 "    B       loc_FF077220 \n"
  53 "    B       loc_FF07722C \n"
  54 "    B       loc_FF077234 \n"
  55 "    B       loc_FF077248 \n"
  56 "    B       loc_FF077250 \n"
  57 "    B       loc_FF077258 \n"
  58 "    B       loc_FF077260 \n"
  59 "    B       loc_FF077268 \n"
  60 "    B       loc_FF077270 \n"
  61 "    B       loc_FF077278 \n"
  62 "    B       loc_FF077280 \n"
  63 "    B       loc_FF077288 \n"
  64 "    B       loc_FF077290 \n"
  65 "    B       loc_FF07729C \n"
  66 "    B       loc_FF0772A4 \n"
  67 "    B       loc_FF0772B0 \n"
  68 "    B       loc_FF0772B8 \n"
  69 "    B       loc_FF0772C0 \n"
  70 "    B       loc_FF0772C8 \n"
  71 "    B       loc_FF0772D0 \n"
  72 "    B       loc_FF0772D8 \n"
  73 "    B       loc_FF0772E0 \n"
  74 "    B       loc_FF0772EC \n"
  75 "    B       loc_FF0772F4 \n"
  76 "    B       loc_FF077300 \n"
  77 "    B       loc_FF077340 \n"
  78 
  79 "loc_FF07714C:\n"
  80 "    BL      shooting_expo_iso_override\n"      // added
  81 "    BL      sub_FF077818 \n"
  82 "    BL      shooting_expo_param_override\n"    // added
  83 "    BL      sub_FF074B88 \n"
  84 "    MOV     R0, #0\n"                          // added
  85 "    STR     R0, [R4,#0x28]\n"                  // added, fixes overrides behavior at short shutter press (from S95)
  86 //"  LDR     R0, [R4, #0x28] \n"  // above patch makes these three lines redundant
  87 //"  CMP     R0, #0 \n"
  88 //"  BLNE    _sub_FF18EE40 \n"
  89 "    B       loc_FF077340 \n"
  90 
  91 "loc_FF077164:\n"
  92 "    LDR     R5, [R0, #0x10] \n"
  93 "    LDR     R0, [R4, #0x28] \n"
  94 "    CMP     R0, #0 \n"
  95 "    BNE     loc_FF0771A0 \n"
  96 "    BL      sub_FF078938 \n"
  97 "    MOV     R1, R5 \n"
  98 "    BL      sub_FF078990 \n"
  99 "    LDR     R0, =0x10F \n"
 100 "    MOV     R2, #4 \n"
 101 "    ADD     R1, R5, #0x24 \n"
 102 "    BL      _SetPropertyCase \n"
 103 "    MOV     R2, #4 \n"
 104 "    ADD     R1, R5, #0x28 \n"
 105 "    MOV     R0, #0x2C \n"
 106 "    BL      _SetPropertyCase \n"
 107 
 108 "loc_FF0771A0:\n"
 109 "    MOV     R0, R5 \n"
 110 "    BL      sub_FF18ED84_my \n"  // --> Patched. Old value = 0xFF18ED84.
 111 "    BL      capt_seq_hook_raw_here \n"         // added
 112 "    MOV     R8, R0 \n"
 113 "    MOV     R2, R5 \n"
 114 "    MOV     R1, #1 \n"
 115 "    BL      sub_FF075054 \n"
 116 "    TST     R8, #1 \n"
 117 "    MOVEQ   R0, R5 \n"
 118 "    BLEQ    sub_FF18E6E4 \n"
 119 "    B       loc_FF077340 \n"
 120 
 121 "loc_FF0771C8:\n"
 122 "    MOV     R0, #1 \n"
 123 "    BL      sub_FF077B20 \n"
 124 "    B       loc_FF077340 \n"
 125 
 126 "loc_FF0771D4:\n"
 127 "    BL      sub_FF077524 \n"
 128 "    B       loc_FF0771E0 \n"
 129 
 130 "loc_FF0771DC:\n"
 131 "    BL      sub_FF0777F8 \n"
 132 
 133 "loc_FF0771E0:\n"
 134 "    STR     R6, [R4, #0x28] \n"
 135 "    B       loc_FF077340 \n"
 136 
 137 "loc_FF0771E8:\n"
 138 "    BL      sub_FF077800 \n"
 139 "    B       loc_FF077340 \n"
 140 
 141 "loc_FF0771F0:\n"
 142 "    BL      sub_FF0779FC \n"
 143 "    B       loc_FF077218 \n"
 144 
 145 "loc_FF0771F8:\n"
 146 "    LDR     R5, [R0, #0x10] \n"
 147 "    MOV     R0, R5 \n"
 148 "    BL      sub_FF18EED8 \n"
 149 "    MOV     R2, R5 \n"
 150 "    MOV     R1, #9 \n"
 151 "    BL      sub_FF075054 \n"
 152 "    B       loc_FF077340 \n"
 153 
 154 "loc_FF077214:\n"
 155 "    BL      sub_FF077A8C \n"
 156 
 157 "loc_FF077218:\n"
 158 "    BL      sub_FF074B88 \n"
 159 "    B       loc_FF077340 \n"
 160 
 161 "loc_FF077220:\n"
 162 "    LDR     R0, [R4, #0x58] \n"
 163 "    BL      sub_FF07816C \n"
 164 "    B       loc_FF077340 \n"
 165 
 166 "loc_FF07722C:\n"
 167 "    BL      sub_FF0785B4 \n"
 168 "    B       loc_FF077340 \n"
 169 
 170 "loc_FF077234:\n"
 171 "    MOV     R0, #0 \n"
 172 "    BL      sub_FF078618 \n"
 173 "    B       loc_FF077340 \n"
 174 
 175 "loc_FF077240:\n"
 176 "    BL      sub_FF0777F8 \n"
 177 "    B       loc_FF077340 \n"
 178 
 179 "loc_FF077248:\n"
 180 "    BL      sub_FF18D9A8 \n"
 181 "    B       loc_FF077340 \n"
 182 
 183 "loc_FF077250:\n"
 184 "    BL      sub_FF18DBD4 \n"
 185 "    B       loc_FF077340 \n"
 186 
 187 "loc_FF077258:\n"
 188 "    BL      sub_FF18DC8C \n"
 189 "    B       loc_FF077340 \n"
 190 
 191 "loc_FF077260:\n"
 192 "    BL      sub_FF18DD40 \n"
 193 "    B       loc_FF077340 \n"
 194 
 195 "loc_FF077268:\n"
 196 "    BL      sub_FF18DE18 \n"
 197 "    B       loc_FF077340 \n"
 198 
 199 "loc_FF077270:\n"
 200 "    MOV     R0, #0 \n"
 201 "    B       loc_FF077294 \n"
 202 
 203 "loc_FF077278:\n"
 204 "    BL      sub_FF18E238 \n"
 205 "    B       loc_FF077340 \n"
 206 
 207 "loc_FF077280:\n"
 208 "    BL      sub_FF18E2CC \n"
 209 "    B       loc_FF077340 \n"
 210 
 211 "loc_FF077288:\n"
 212 "    BL      sub_FF18E374 \n"
 213 "    B       loc_FF077340 \n"
 214 
 215 "loc_FF077290:\n"
 216 "    MOV     R0, #1 \n"
 217 
 218 "loc_FF077294:\n"
 219 "    BL      sub_FF18E0D4 \n"
 220 "    B       loc_FF077340 \n"
 221 
 222 "loc_FF07729C:\n"
 223 "    BL      sub_FF077CB8 \n"
 224 "    B       loc_FF077340 \n"
 225 
 226 "loc_FF0772A4:\n"
 227 "    BL      sub_FF077D3C \n"
 228 "    BL      sub_FF18FB08 \n"
 229 "    B       loc_FF077340 \n"
 230 
 231 "loc_FF0772B0:\n"
 232 "    BL      sub_FF18DFA8 \n"
 233 "    B       loc_FF077340 \n"
 234 
 235 "loc_FF0772B8:\n"
 236 "    BL      sub_FF18E040 \n"
 237 "    B       loc_FF077340 \n"
 238 
 239 "loc_FF0772C0:\n"
 240 "    BL      sub_FF18FBBC \n"
 241 "    B       loc_FF077340 \n"
 242 
 243 "loc_FF0772C8:\n"
 244 "    BL      sub_FF01CAB0 \n"
 245 "    B       loc_FF077340 \n"
 246 
 247 "loc_FF0772D0:\n"
 248 "    BL      sub_FF079E34 \n"
 249 "    B       loc_FF077340 \n"
 250 
 251 "loc_FF0772D8:\n"
 252 "    BL      sub_FF079F20 \n"
 253 "    B       loc_FF077340 \n"
 254 
 255 "loc_FF0772E0:\n"
 256 "    LDR     R0, [R0, #0xC] \n"
 257 "    BL      sub_FF18E47C \n"
 258 "    B       loc_FF077340 \n"
 259 
 260 "loc_FF0772EC:\n"
 261 "    BL      sub_FF18E4EC \n"
 262 "    B       loc_FF077340 \n"
 263 
 264 "loc_FF0772F4:\n"
 265 "    BL      sub_FF07A0AC \n"
 266 "    BL      sub_FF079F78 \n"
 267 "    B       loc_FF077340 \n"
 268 
 269 "loc_FF077300:\n"
 270 "    MOV     R0, #1 \n"
 271 "    BL      sub_FF18F61C \n"
 272 "    MOV     R0, #1 \n"
 273 "    BL      sub_FF18F744 \n"
 274 "    LDRH    R0, [R4, #0xA4] \n"
 275 "    CMP     R0, #4 \n"
 276 "    LDRNEH  R0, [R4] \n"
 277 "    SUBNE   R1, R0, #0x8200 \n"
 278 "    SUBNES  R1, R1, #0x2E \n"
 279 "    BNE     loc_FF077340 \n"
 280 "    BL      sub_FF079F20 \n"
 281 "    BL      sub_FF07A51C \n"
 282 "    B       loc_FF077340 \n"
 283 
 284 "loc_FF077334:\n"
 285 "    LDR     R1, =0x5F2 \n"
 286 "    LDR     R0, =0xFF076A68 /*'SsShootTask.c'*/ \n"
 287 "    BL      _DebugAssert \n"
 288 
 289 "loc_FF077340:\n"
 290 "    LDR     R0, [SP] \n"
 291 "    LDR     R1, [R0, #4] \n"
 292 "    LDR     R0, [R7] \n"
 293 "    BL      sub_0043ACF8 /*_SetEventFlag*/ \n"
 294 "    LDR     R5, [SP] \n"
 295 "    LDR     R0, [R5, #8] \n"
 296 "    CMP     R0, #0 \n"
 297 "    LDREQ   R1, =0x117 \n"
 298 "    LDREQ   R0, =0xFF076A68 /*'SsShootTask.c'*/ \n"
 299 "    BLEQ    _DebugAssert \n"
 300 "    STR     R6, [R5, #8] \n"
 301 "    B       loc_FF07707C \n"
 302 );
 303 }
 304 
 305 /*************************************************************/
 306 //** sub_FF18ED84_my @ 0xFF18ED84 - 0xFF18EE3C, length=47
 307 void __attribute__((naked,noinline)) sub_FF18ED84_my() {
 308 asm volatile (
 309 "    STMFD   SP!, {R4-R6,LR} \n"
 310 "    LDR     R5, =0x3A468 \n"
 311 "    MOV     R6, R0 \n"
 312 "    LDR     R0, [R5, #0x28] \n"
 313 "    MOV     R4, #0 \n"
 314 "    CMP     R0, #0 \n"
 315 "    BNE     loc_FF18EDB4 \n"
 316 "    MOV     R0, #0xC \n"
 317 "    BL      sub_FF07C718 \n"
 318 "    TST     R0, #1 \n"
 319 "    MOVNE   R0, #1 \n"
 320 "    LDMNEFD SP!, {R4-R6,PC} \n"
 321 
 322 "loc_FF18EDB4:\n"
 323 "    MOV     R0, R6 \n"
 324 "    BL      sub_FF18FC30 \n"
 325 "    BL      sub_FF077808 \n"
 326 "    LDR     R0, [R5, #0x28] \n"
 327 "    CMP     R0, #0 \n"
 328 "    BNE     loc_FF18EE24 \n"
 329 "    MOV     R0, R6 \n"
 330 "    BL      sub_FF18E5DC \n"
 331 "    TST     R0, #1 \n"
 332 "    LDMNEFD SP!, {R4-R6,PC} \n"
 333 "    MOV     R0, R6 \n"
 334 "    BL      sub_FF18EA2C \n"
 335 "    BL      sub_FF18F3FC \n"
 336 "    LDRH    R0, [R5, #0xA2] \n"
 337 "    CMP     R0, #3 \n"
 338 "    LDRNE   R0, [R6, #8] \n"
 339 "    CMPNE   R0, #1 \n"
 340 "    MOVLS   R0, #4 \n"
 341 "    BLLS    sub_FF0FDF98 \n"
 342 "    BL      wait_until_remote_button_is_released\n" // added
 343 "    BL      capt_seq_hook_set_nr\n"                 // added
 344 "    MOV     R0, #2 \n"
 345 "    BL      sub_FF07DE40 \n"
 346 "    LDR     R0, [R5, #0x94] \n"
 347 "    TST     R0, #0x10 \n"
 348 "    BNE     loc_FF18EE34 \n"
 349 "    MOV     R0, R6 \n"
 350 "    BL      sub_FF2DC3F0 \n"
 351 "    MOV     R4, R0 \n"
 352 "    B       loc_FF18EE38 \n"
 353 
 354 "loc_FF18EE24:\n"
 355 "    LDR     R0, =0x7C48 \n"
 356 "    LDR     R0, [R0] \n"
 357 "    CMP     R0, #0 \n"
 358 "    BEQ     loc_FF18EE38 \n"
 359 
 360 "loc_FF18EE34:\n"
 361 "    MOV     R4, #0x1D \n"
 362 
 363 "loc_FF18EE38:\n"
 364 "    MOV     R0, R4 \n"
 365 "    LDMFD   SP!, {R4-R6,PC} \n"
 366 );
 367 }
 368 
 369 /*************************************************************/
 370 //** exp_drv_task @ 0xFF0B5B1C - 0xFF0B61AC, length=421
 371 void __attribute__((naked,noinline)) exp_drv_task() {
 372 asm volatile (
 373 "    STMFD   SP!, {R4-R9,LR} \n"
 374 "    SUB     SP, SP, #0x2C \n"
 375 "    LDR     R6, =0x4934 \n"
 376 "    LDR     R7, =0xBB8 \n"
 377 "    LDR     R4, =0x578E0 \n"
 378 "    MOV     R0, #0 \n"
 379 "    ADD     R5, SP, #0x1C \n"
 380 "    STR     R0, [SP, #0xC] \n"
 381 
 382 "loc_FF0B5B3C:\n"
 383 "    LDR     R0, [R6, #0x20] \n"
 384 "    MOV     R2, #0 \n"
 385 "    ADD     R1, SP, #0x28 \n"
 386 "    BL      sub_004372A4 /*_ReceiveMessageQueue*/ \n"
 387 "    LDR     R0, [SP, #0xC] \n"
 388 "    CMP     R0, #1 \n"
 389 "    BNE     loc_FF0B5B88 \n"
 390 "    LDR     R0, [SP, #0x28] \n"
 391 "    LDR     R0, [R0] \n"
 392 "    CMP     R0, #0x14 \n"
 393 "    CMPNE   R0, #0x15 \n"
 394 "    CMPNE   R0, #0x16 \n"
 395 "    CMPNE   R0, #0x17 \n"
 396 "    BEQ     loc_FF0B5CE8 \n"
 397 "    CMP     R0, #0x2A \n"
 398 "    BEQ     loc_FF0B5C70 \n"
 399 "    ADD     R1, SP, #0xC \n"
 400 "    MOV     R0, #0 \n"
 401 "    BL      sub_FF0B5ACC \n"
 402 
 403 "loc_FF0B5B88:\n"
 404 "    LDR     R0, [SP, #0x28] \n"
 405 "    LDR     R1, [R0] \n"
 406 "    CMP     R1, #0x30 \n"
 407 "    BNE     loc_FF0B5BB4 \n"
 408 "    BL      sub_FF0B7048 \n"
 409 "    LDR     R0, [R6, #0x1C] \n"
 410 "    MOV     R1, #1 \n"
 411 "    BL      sub_0043ACF8 /*_SetEventFlag*/ \n"
 412 "    BL      _ExitTask \n"
 413 "    ADD     SP, SP, #0x2C \n"
 414 "    LDMFD   SP!, {R4-R9,PC} \n"
 415 
 416 "loc_FF0B5BB4:\n"
 417 "    CMP     R1, #0x2F \n"
 418 "    BNE     loc_FF0B5BD0 \n"
 419 "    LDR     R2, [R0, #0x8C]! \n"
 420 "    LDR     R1, [R0, #4] \n"
 421 "    MOV     R0, R1 \n"
 422 "    BLX     R2 \n"
 423 "    B       loc_FF0B61A4 \n"
 424 
 425 "loc_FF0B5BD0:\n"
 426 "    CMP     R1, #0x28 \n"
 427 "    BNE     loc_FF0B5C20 \n"
 428 "    LDR     R0, [R6, #0x1C] \n"
 429 "    MOV     R1, #0x80 \n"
 430 "    BL      sub_0043AD2C /*_ClearEventFlag*/ \n"
 431 "    LDR     R0, =0xFF0B1378 \n"
 432 "    MOV     R1, #0x80 \n"
 433 "    BL      sub_FF17BC00 \n"
 434 "    LDR     R0, [R6, #0x1C] \n"
 435 "    MOV     R2, R7 \n"
 436 "    MOV     R1, #0x80 \n"
 437 "    BL      sub_0043AC38 /*_WaitForAllEventFlag*/ \n"
 438 "    TST     R0, #1 \n"
 439 "    LDRNE   R1, =0x1635 \n"
 440 "    BNE     loc_FF0B5CDC \n"
 441 
 442 "loc_FF0B5C0C:\n"
 443 "    LDR     R1, [SP, #0x28] \n"
 444 "    LDR     R0, [R1, #0x90] \n"
 445 "    LDR     R1, [R1, #0x8C] \n"
 446 "    BLX     R1 \n"
 447 "    B       loc_FF0B61A4 \n"
 448 
 449 "loc_FF0B5C20:\n"
 450 "    CMP     R1, #0x29 \n"
 451 "    BNE     loc_FF0B5C68 \n"
 452 "    ADD     R1, SP, #0xC \n"
 453 "    BL      sub_FF0B5ACC \n"
 454 "    LDR     R0, [R6, #0x1C] \n"
 455 "    MOV     R1, #0x100 \n"
 456 "    BL      sub_0043AD2C /*_ClearEventFlag*/ \n"
 457 "    LDR     R0, =0xFF0B1388 \n"
 458 "    MOV     R1, #0x100 \n"
 459 "    BL      sub_FF17C9B4 \n"
 460 "    LDR     R0, [R6, #0x1C] \n"
 461 "    MOV     R2, R7 \n"
 462 "    MOV     R1, #0x100 \n"
 463 "    BL      sub_0043AC38 /*_WaitForAllEventFlag*/ \n"
 464 "    TST     R0, #1 \n"
 465 "    BEQ     loc_FF0B5C0C \n"
 466 "    LDR     R1, =0x163F \n"
 467 "    B       loc_FF0B5CDC \n"
 468 
 469 "loc_FF0B5C68:\n"
 470 "    CMP     R1, #0x2A \n"
 471 "    BNE     loc_FF0B5C80 \n"
 472 
 473 "loc_FF0B5C70:\n"
 474 "    LDR     R0, [SP, #0x28] \n"
 475 "    ADD     R1, SP, #0xC \n"
 476 "    BL      sub_FF0B5ACC \n"
 477 "    B       loc_FF0B5C0C \n"
 478 
 479 "loc_FF0B5C80:\n"
 480 "    CMP     R1, #0x2D \n"
 481 "    BNE     loc_FF0B5C98 \n"
 482 "    BL      sub_FF0A1A60 \n"
 483 "    BL      sub_FF0A2850 \n"
 484 "    BL      sub_FF0A2360 \n"
 485 "    B       loc_FF0B5C0C \n"
 486 
 487 "loc_FF0B5C98:\n"
 488 "    CMP     R1, #0x2E \n"
 489 "    BNE     loc_FF0B5CE8 \n"
 490 "    LDR     R0, [R6, #0x1C] \n"
 491 "    MOV     R1, #4 \n"
 492 "    BL      sub_0043AD2C /*_ClearEventFlag*/ \n"
 493 "    LDR     R1, =0xFF0B13A8 \n"
 494 "    LDR     R0, =0xFFFFF400 \n"
 495 "    MOV     R2, #4 \n"
 496 "    BL      sub_FF0A14B0 \n"
 497 "    BL      sub_FF0A1740 \n"
 498 "    LDR     R0, [R6, #0x1C] \n"
 499 "    MOV     R2, R7 \n"
 500 "    MOV     R1, #4 \n"
 501 "    BL      sub_0043AB54 /*_WaitForAnyEventFlag*/ \n"
 502 "    TST     R0, #1 \n"
 503 "    BEQ     loc_FF0B5C0C \n"
 504 "    LDR     R1, =0x1667 \n"
 505 
 506 "loc_FF0B5CDC:\n"
 507 "    LDR     R0, =0xFF0B1AB8 /*'ExpDrv.c'*/ \n"
 508 "    BL      _DebugAssert \n"
 509 "    B       loc_FF0B5C0C \n"
 510 
 511 "loc_FF0B5CE8:\n"
 512 "    LDR     R0, [SP, #0x28] \n"
 513 "    MOV     R8, #1 \n"
 514 "    LDR     R1, [R0] \n"
 515 "    CMP     R1, #0x12 \n"
 516 "    CMPNE   R1, #0x13 \n"
 517 "    BNE     loc_FF0B5D50 \n"
 518 "    LDR     R1, [R0, #0x7C] \n"
 519 "    ADD     R1, R1, R1, LSL#1 \n"
 520 "    ADD     R1, R0, R1, LSL#2 \n"
 521 "    SUB     R1, R1, #8 \n"
 522 "    LDMIA   R1, {R2,R3,R9} \n"
 523 "    STMIA   R5, {R2,R3,R9} \n"
 524 "    BL      sub_FF0B3FCC \n"
 525 "    LDR     R0, [SP, #0x28] \n"
 526 "    LDR     R1, [R0, #0x7C] \n"
 527 "    LDR     R3, [R0, #0x8C] \n"
 528 "    LDR     R2, [R0, #0x90] \n"
 529 "    ADD     R0, R0, #4 \n"
 530 "    BLX     R3 \n"
 531 "    LDR     R0, [SP, #0x28] \n"
 532 "    BL      sub_FF0B7450 \n"
 533 "    LDR     R0, [SP, #0x28] \n"
 534 "    LDR     R1, [R0, #0x7C] \n"
 535 "    LDR     R2, [R0, #0x98] \n"
 536 "    LDR     R3, [R0, #0x94] \n"
 537 "    B       loc_FF0B6068 \n"
 538 
 539 "loc_FF0B5D50:\n"
 540 "    CMP     R1, #0x14 \n"
 541 "    CMPNE   R1, #0x15 \n"
 542 "    CMPNE   R1, #0x16 \n"
 543 "    CMPNE   R1, #0x17 \n"
 544 "    BNE     loc_FF0B5E08 \n"
 545 "    ADD     R3, SP, #0xC \n"
 546 "    MOV     R2, SP \n"
 547 "    ADD     R1, SP, #0x1C \n"
 548 "    BL      sub_FF0B422C \n"
 549 "    CMP     R0, #1 \n"
 550 "    MOV     R9, R0 \n"
 551 "    CMPNE   R9, #5 \n"
 552 "    BNE     loc_FF0B5DA4 \n"
 553 "    LDR     R0, [SP, #0x28] \n"
 554 "    MOV     R2, R9 \n"
 555 "    LDR     R1, [R0, #0x7C]! \n"
 556 "    LDR     R12, [R0, #0x10]! \n"
 557 "    LDR     R3, [R0, #4] \n"
 558 "    MOV     R0, SP \n"
 559 "    BLX     R12 \n"
 560 "    B       loc_FF0B5DDC \n"
 561 
 562 "loc_FF0B5DA4:\n"
 563 "    LDR     R0, [SP, #0x28] \n"
 564 "    CMP     R9, #2 \n"
 565 "    LDR     R3, [R0, #0x90] \n"
 566 "    CMPNE   R9, #6 \n"
 567 "    BNE     loc_FF0B5DF0 \n"
 568 "    LDR     R12, [R0, #0x8C] \n"
 569 "    MOV     R2, R9 \n"
 570 "    MOV     R1, #1 \n"
 571 "    MOV     R0, SP \n"
 572 "    BLX     R12 \n"
 573 "    LDR     R0, [SP, #0x28] \n"
 574 "    MOV     R2, SP \n"
 575 "    ADD     R1, SP, #0x1C \n"
 576 "    BL      sub_FF0B57B8 \n"
 577 
 578 "loc_FF0B5DDC:\n"
 579 "    LDR     R0, [SP, #0x28] \n"
 580 "    LDR     R2, [SP, #0xC] \n"
 581 "    MOV     R1, R9 \n"
 582 "    BL      sub_FF0B5A6C \n"
 583 "    B       loc_FF0B6070 \n"
 584 
 585 "loc_FF0B5DF0:\n"
 586 "    LDR     R1, [R0, #0x7C] \n"
 587 "    LDR     R12, [R0, #0x8C] \n"
 588 "    MOV     R2, R9 \n"
 589 "    ADD     R0, R0, #4 \n"
 590 "    BLX     R12 \n"
 591 "    B       loc_FF0B6070 \n"
 592 
 593 "loc_FF0B5E08:\n"
 594 "    CMP     R1, #0x24 \n"
 595 "    CMPNE   R1, #0x25 \n"
 596 "    BNE     loc_FF0B5E54 \n"
 597 "    LDR     R1, [R0, #0x7C] \n"
 598 "    ADD     R1, R1, R1, LSL#1 \n"
 599 "    ADD     R1, R0, R1, LSL#2 \n"
 600 "    SUB     R1, R1, #8 \n"
 601 "    LDMIA   R1, {R2,R3,R9} \n"
 602 "    STMIA   R5, {R2,R3,R9} \n"
 603 "    BL      sub_FF0B2FA8 \n"
 604 "    LDR     R0, [SP, #0x28] \n"
 605 "    LDR     R1, [R0, #0x7C] \n"
 606 "    LDR     R3, [R0, #0x8C] \n"
 607 "    LDR     R2, [R0, #0x90] \n"
 608 "    ADD     R0, R0, #4 \n"
 609 "    BLX     R3 \n"
 610 "    LDR     R0, [SP, #0x28] \n"
 611 "    BL      sub_FF0B3400 \n"
 612 "    B       loc_FF0B6070 \n"
 613 
 614 "loc_FF0B5E54:\n"
 615 "    ADD     R1, R0, #4 \n"
 616 "    LDMIA   R1, {R2,R3,R9} \n"
 617 "    STMIA   R5, {R2,R3,R9} \n"
 618 "    LDR     R1, [R0] \n"
 619 "    CMP     R1, #0x28 \n"
 620 "    ADDCC   PC, PC, R1, LSL#2 \n"
 621 "    B       loc_FF0B6058 \n"
 622 "    B       loc_FF0B5F10 \n"
 623 "    B       loc_FF0B5F10 \n"
 624 "    B       loc_FF0B5F18 \n"
 625 "    B       loc_FF0B5F20 \n"
 626 "    B       loc_FF0B5F20 \n"
 627 "    B       loc_FF0B5F20 \n"
 628 "    B       loc_FF0B5F10 \n"
 629 "    B       loc_FF0B5F18 \n"
 630 "    B       loc_FF0B5F20 \n"
 631 "    B       loc_FF0B5F20 \n"
 632 "    B       loc_FF0B5F38 \n"
 633 "    B       loc_FF0B5F38 \n"
 634 "    B       loc_FF0B6044 \n"
 635 "    B       loc_FF0B604C \n"
 636 "    B       loc_FF0B604C \n"
 637 "    B       loc_FF0B604C \n"
 638 "    B       loc_FF0B604C \n"
 639 "    B       loc_FF0B6054 \n"
 640 "    B       loc_FF0B6058 \n"
 641 "    B       loc_FF0B6058 \n"
 642 "    B       loc_FF0B6058 \n"
 643 "    B       loc_FF0B6058 \n"
 644 "    B       loc_FF0B6058 \n"
 645 "    B       loc_FF0B6058 \n"
 646 "    B       loc_FF0B5F28 \n"
 647 "    B       loc_FF0B5F30 \n"
 648 "    B       loc_FF0B5F30 \n"
 649 "    B       loc_FF0B5F30 \n"
 650 "    B       loc_FF0B5F44 \n"
 651 "    B       loc_FF0B5F44 \n"
 652 "    B       loc_FF0B5F4C \n"
 653 "    B       loc_FF0B5F84 \n"
 654 "    B       loc_FF0B5FBC \n"
 655 "    B       loc_FF0B5FF4 \n"
 656 "    B       loc_FF0B602C \n"
 657 "    B       loc_FF0B602C \n"
 658 "    B       loc_FF0B6058 \n"
 659 "    B       loc_FF0B6058 \n"
 660 "    B       loc_FF0B6034 \n"
 661 "    B       loc_FF0B603C \n"
 662 
 663 "loc_FF0B5F10:\n"
 664 "    BL      sub_FF0B193C \n"
 665 "    B       loc_FF0B6058 \n"
 666 
 667 "loc_FF0B5F18:\n"
 668 "    BL      sub_FF0B1BF0 \n"
 669 "    B       loc_FF0B6058 \n"
 670 
 671 "loc_FF0B5F20:\n"
 672 "    BL      sub_FF0B1E18 \n"
 673 "    B       loc_FF0B6058 \n"
 674 
 675 "loc_FF0B5F28:\n"
 676 "    BL      sub_FF0B213C \n"
 677 "    B       loc_FF0B6058 \n"
 678 
 679 "loc_FF0B5F30:\n"
 680 "    BL      sub_FF0B2354 \n"
 681 "    B       loc_FF0B6058 \n"
 682 
 683 "loc_FF0B5F38:\n"
 684 "    BL      sub_FF0B2710_my \n"  // --> Patched. Old value = 0xFF0B2710.
 685 "    MOV     R8, #0 \n"
 686 "    B       loc_FF0B6058 \n"
 687 
 688 "loc_FF0B5F44:\n"
 689 "    BL      sub_FF0B2850 \n"
 690 "    B       loc_FF0B6058 \n"
 691 
 692 "loc_FF0B5F4C:\n"
 693 "    LDRH    R1, [R0, #4] \n"
 694 "    STRH    R1, [SP, #0x1C] \n"
 695 "    LDRH    R1, [R4, #2] \n"
 696 "    STRH    R1, [SP, #0x1E] \n"
 697 "    LDRH    R1, [R4, #4] \n"
 698 "    STRH    R1, [SP, #0x20] \n"
 699 "    LDRH    R1, [R4, #6] \n"
 700 "    STRH    R1, [SP, #0x22] \n"
 701 "    LDRH    R1, [R0, #0xC] \n"
 702 "    STRH    R1, [SP, #0x24] \n"
 703 "    LDRH    R1, [R4, #0xA] \n"
 704 "    STRH    R1, [SP, #0x26] \n"
 705 "    BL      sub_FF0B70DC \n"
 706 "    B       loc_FF0B6058 \n"
 707 
 708 "loc_FF0B5F84:\n"
 709 "    LDRH    R1, [R0, #4] \n"
 710 "    STRH    R1, [SP, #0x1C] \n"
 711 "    LDRH    R1, [R4, #2] \n"
 712 "    STRH    R1, [SP, #0x1E] \n"
 713 "    LDRH    R1, [R4, #4] \n"
 714 "    STRH    R1, [SP, #0x20] \n"
 715 "    LDRH    R1, [R4, #6] \n"
 716 "    STRH    R1, [SP, #0x22] \n"
 717 "    LDRH    R1, [R4, #8] \n"
 718 "    STRH    R1, [SP, #0x24] \n"
 719 "    LDRH    R1, [R4, #0xA] \n"
 720 "    STRH    R1, [SP, #0x26] \n"
 721 "    BL      sub_FF0B7250 \n"
 722 "    B       loc_FF0B6058 \n"
 723 
 724 "loc_FF0B5FBC:\n"
 725 "    LDRH    R1, [R4] \n"
 726 "    STRH    R1, [SP, #0x1C] \n"
 727 "    LDRH    R1, [R0, #6] \n"
 728 "    STRH    R1, [SP, #0x1E] \n"
 729 "    LDRH    R1, [R4, #4] \n"
 730 "    STRH    R1, [SP, #0x20] \n"
 731 "    LDRH    R1, [R4, #6] \n"
 732 "    STRH    R1, [SP, #0x22] \n"
 733 "    LDRH    R1, [R4, #8] \n"
 734 "    STRH    R1, [SP, #0x24] \n"
 735 "    LDRH    R1, [R4, #0xA] \n"
 736 "    STRH    R1, [SP, #0x26] \n"
 737 "    BL      sub_FF0B7304 \n"
 738 "    B       loc_FF0B6058 \n"
 739 
 740 "loc_FF0B5FF4:\n"
 741 "    LDRH    R1, [R4] \n"
 742 "    STRH    R1, [SP, #0x1C] \n"
 743 "    LDRH    R1, [R4, #2] \n"
 744 "    STRH    R1, [SP, #0x1E] \n"
 745 "    LDRH    R1, [R4, #4] \n"
 746 "    STRH    R1, [SP, #0x20] \n"
 747 "    LDRH    R1, [R4, #6] \n"
 748 "    STRH    R1, [SP, #0x22] \n"
 749 "    LDRH    R1, [R0, #0xC] \n"
 750 "    STRH    R1, [SP, #0x24] \n"
 751 "    LDRH    R1, [R4, #0xA] \n"
 752 "    STRH    R1, [SP, #0x26] \n"
 753 "    BL      sub_FF0B73AC \n"
 754 "    B       loc_FF0B6058 \n"
 755 
 756 "loc_FF0B602C:\n"
 757 "    BL      sub_FF0B2D40 \n"
 758 "    B       loc_FF0B6058 \n"
 759 
 760 "loc_FF0B6034:\n"
 761 "    BL      sub_FF0B3504 \n"
 762 "    B       loc_FF0B6058 \n"
 763 
 764 "loc_FF0B603C:\n"
 765 "    BL      sub_FF0B37E8 \n"
 766 "    B       loc_FF0B6058 \n"
 767 
 768 "loc_FF0B6044:\n"
 769 "    BL      sub_FF0B3AA0 \n"
 770 "    B       loc_FF0B6058 \n"
 771 
 772 "loc_FF0B604C:\n"
 773 "    BL      sub_FF0B3C5C \n"
 774 "    B       loc_FF0B6058 \n"
 775 
 776 "loc_FF0B6054:\n"
 777 "    BL      sub_FF0B3DC4 \n"
 778 
 779 "loc_FF0B6058:\n"
 780 "    LDR     R0, [SP, #0x28] \n"
 781 "    LDR     R1, [R0, #0x7C] \n"
 782 "    LDR     R2, [R0, #0x90] \n"
 783 "    LDR     R3, [R0, #0x8C] \n"
 784 
 785 "loc_FF0B6068:\n"
 786 "    ADD     R0, R0, #4 \n"
 787 "    BLX     R3 \n"
 788 
 789 "loc_FF0B6070:\n"
 790 "    LDR     R0, [SP, #0x28] \n"
 791 "    LDR     R0, [R0] \n"
 792 "    CMP     R0, #0x10 \n"
 793 "    BEQ     loc_FF0B60A8 \n"
 794 "    BGT     loc_FF0B6098 \n"
 795 "    CMP     R0, #1 \n"
 796 "    CMPNE   R0, #4 \n"
 797 "    CMPNE   R0, #0xE \n"
 798 "    BNE     loc_FF0B60DC \n"
 799 "    B       loc_FF0B60A8 \n"
 800 
 801 "loc_FF0B6098:\n"
 802 "    CMP     R0, #0x13 \n"
 803 "    CMPNE   R0, #0x17 \n"
 804 "    CMPNE   R0, #0x1A \n"
 805 "    BNE     loc_FF0B60DC \n"
 806 
 807 "loc_FF0B60A8:\n"
 808 "    LDRSH   R0, [R4] \n"
 809 "    CMN     R0, #0xC00 \n"
 810 "    LDRNESH R1, [R4, #8] \n"
 811 "    CMNNE   R1, #0xC00 \n"
 812 "    STRNEH  R0, [SP, #0x1C] \n"
 813 "    STRNEH  R1, [SP, #0x24] \n"
 814 "    BNE     loc_FF0B60DC \n"
 815 "    ADD     R0, SP, #0x10 \n"
 816 "    BL      sub_FF0B7654 /*_get_current_exp*/ \n"
 817 "    LDRH    R0, [SP, #0x10] \n"
 818 "    STRH    R0, [SP, #0x1C] \n"
 819 "    LDRH    R0, [SP, #0x18] \n"
 820 "    STRH    R0, [SP, #0x24] \n"
 821 
 822 "loc_FF0B60DC:\n"
 823 "    LDR     R0, [SP, #0x28] \n"
 824 "    CMP     R8, #1 \n"
 825 "    BNE     loc_FF0B612C \n"
 826 "    LDR     R1, [R0, #0x7C] \n"
 827 "    MOV     R2, #0xC \n"
 828 "    ADD     R1, R1, R1, LSL#1 \n"
 829 "    ADD     R0, R0, R1, LSL#2 \n"
 830 "    SUB     R8, R0, #8 \n"
 831 "    LDR     R0, =0x578E0 \n"
 832 "    ADD     R1, SP, #0x1C \n"
 833 "    BL      sub_0043C0D4 \n"
 834 "    LDR     R0, =0x578EC \n"
 835 "    MOV     R2, #0xC \n"
 836 "    ADD     R1, SP, #0x1C \n"
 837 "    BL      sub_0043C0D4 \n"
 838 "    LDR     R0, =0x578F8 \n"
 839 "    MOV     R2, #0xC \n"
 840 "    MOV     R1, R8 \n"
 841 "    BL      sub_0043C0D4 \n"
 842 "    B       loc_FF0B61A4 \n"
 843 
 844 "loc_FF0B612C:\n"
 845 "    LDR     R0, [R0] \n"
 846 "    MOV     R3, #1 \n"
 847 "    CMP     R0, #0xB \n"
 848 "    BNE     loc_FF0B6170 \n"
 849 "    MOV     R2, #0 \n"
 850 "    STRD    R2, [SP] \n"
 851 "    MOV     R2, R3 \n"
 852 "    MOV     R1, R3 \n"
 853 "    MOV     R0, #0 \n"
 854 "    BL      sub_FF0B1710 \n"
 855 "    MOV     R3, #1 \n"
 856 "    MOV     R2, #0 \n"
 857 "    STRD    R2, [SP] \n"
 858 "    MOV     R2, R3 \n"
 859 "    MOV     R1, R3 \n"
 860 "    MOV     R0, #0 \n"
 861 "    B       loc_FF0B61A0 \n"
 862 
 863 "loc_FF0B6170:\n"
 864 "    MOV     R2, #1 \n"
 865 "    STRD    R2, [SP] \n"
 866 "    MOV     R3, R2 \n"
 867 "    MOV     R1, R2 \n"
 868 "    MOV     R0, R2 \n"
 869 "    BL      sub_FF0B1710 \n"
 870 "    MOV     R3, #1 \n"
 871 "    MOV     R2, R3 \n"
 872 "    MOV     R1, R3 \n"
 873 "    MOV     R0, R3 \n"
 874 "    STR     R3, [SP] \n"
 875 "    STR     R3, [SP, #4] \n"
 876 
 877 "loc_FF0B61A0:\n"
 878 "    BL      sub_FF0B1888 \n"
 879 
 880 "loc_FF0B61A4:\n"
 881 "    LDR     R0, [SP, #0x28] \n"
 882 "    BL      sub_FF0B7048 \n"
 883 "    B       loc_FF0B5B3C \n"
 884 );
 885 }
 886 
 887 /*************************************************************/
 888 //** sub_FF0B2710_my @ 0xFF0B2710 - 0xFF0B27D0, length=49
 889 void __attribute__((naked,noinline)) sub_FF0B2710_my() {
 890 asm volatile (
 891 "    STMFD   SP!, {R4-R8,LR} \n"
 892 "    LDR     R7, =0x4934 \n"
 893 "    MOV     R4, R0 \n"
 894 "    LDR     R0, [R7, #0x1C] \n"
 895 "    MOV     R1, #0x3E \n"
 896 "    BL      sub_0043AD2C /*_ClearEventFlag*/ \n"
 897 "    MOV     R2, #0 \n"
 898 "    LDRSH   R0, [R4, #4] \n"
 899 "    MOV     R1, R2 \n"
 900 "    BL      sub_FF0B1410 \n"
 901 "    MOV     R6, R0 \n"
 902 "    LDRSH   R0, [R4, #6] \n"
 903 "    BL      sub_FF0B1570 \n"
 904 "    LDRSH   R0, [R4, #8] \n"
 905 "    BL      sub_FF0B15C8 \n"
 906 "    LDRSH   R0, [R4, #0xA] \n"
 907 "    BL      sub_FF0B1620 \n"
 908 "    LDRSH   R0, [R4, #0xC] \n"
 909 "    MOV     R1, #0 \n"
 910 "    BL      sub_FF0B1678 \n"
 911 "    MOV     R5, R0 \n"
 912 "    LDR     R0, [R4] \n"
 913 "    LDR     R8, =0x578F8 \n"
 914 "    CMP     R0, #0xB \n"
 915 "    MOVEQ   R6, #0 \n"
 916 "    MOVEQ   R5, R6 \n"
 917 "    BEQ     loc_FF0B27A4 \n"
 918 "    CMP     R6, #1 \n"
 919 "    BNE     loc_FF0B27A4 \n"
 920 "    LDRSH   R0, [R4, #4] \n"
 921 "    LDR     R1, =0xFF0B1368 \n"
 922 "    MOV     R2, #2 \n"
 923 "    BL      sub_FF17BF20 \n"
 924 "    STRH    R0, [R4, #4] \n"
 925 "    MOV     R0, #0 \n"
 926 "    STR     R0, [R7, #0x28] \n"
 927 "    B       loc_FF0B27AC \n"
 928 
 929 "loc_FF0B27A4:\n"
 930 "    LDRH    R0, [R8] \n"
 931 "    STRH    R0, [R4, #4] \n"
 932 
 933 "loc_FF0B27AC:\n"
 934 "    CMP     R5, #1 \n"
 935 "    LDRNEH  R0, [R8, #8] \n"
 936 "    BNE     loc_FF0B27C8 \n"
 937 "    LDRSH   R0, [R4, #0xC] \n"
 938 "    LDR     R1, =0xFF0B13EC \n"
 939 "    MOV     R2, #0x20 \n"
 940 "    BL      sub_FF0B7098 \n"
 941 
 942 "loc_FF0B27C8:\n"
 943 "    STRH    R0, [R4, #0xC] \n"
 944 "    LDRSH   R0, [R4, #6] \n"
 945 "    BL      sub_FF0A17AC_my \n"  // --> Patched. Old value = 0xFF0A17AC.
 946 "    LDR     PC, =0xFF0B27D4 \n"  // Continue in firmware
 947 );
 948 }
 949 
 950 /*************************************************************/
 951 //** sub_FF0A17AC_my @ 0xFF0A17AC - 0xFF0A1814, length=27
 952 void __attribute__((naked,noinline)) sub_FF0A17AC_my() {
 953 asm volatile (
 954 "    STMFD   SP!, {R4-R6,LR} \n"
 955 "    LDR     R5, =0x45BC \n"
 956 "    MOV     R4, R0 \n"
 957 "    LDR     R0, [R5, #4] \n"
 958 "    CMP     R0, #1 \n"
 959 "    LDRNE   R1, =0x14D \n"
 960 "    LDRNE   R0, =0xFF0A15E4 /*'Shutter.c'*/ \n"
 961 "    BLNE    _DebugAssert \n"
 962 "    CMN     R4, #0xC00 \n"
 963 "    LDREQSH R4, [R5, #2] \n"
 964 "    CMN     R4, #0xC00 \n"
 965 "    LDREQ   R1, =0x153 \n"
 966 "    LDREQ   R0, =0xFF0A15E4 /*'Shutter.c'*/ \n"
 967 "    STRH    R4, [R5, #2] \n"
 968 "    BLEQ    _DebugAssert \n"
 969 "    MOV     R0, R4 \n"
 970 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us. _apex2us
 971 "    MOV     R4, R0 \n"
 972 //"  BL      _sub_FF0FD744 \n"  // --> Nullsub call removed.
 973 "    MOV     R0, R4 \n"
 974 "    BL      sub_FF105444 \n"
 975 "    TST     R0, #1 \n"
 976 "    LDMEQFD SP!, {R4-R6,PC} \n"
 977 "    LDMFD   SP!, {R4-R6,LR} \n"
 978 "    MOV     R1, #0x158 \n"
 979 "    LDR     R0, =0xFF0A15E4 /*'Shutter.c'*/ \n"
 980 "    B       _DebugAssert \n"
 981 );
 982 }

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