gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
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#define PAUSE_FOR_FILE_COUNTER 300 |
#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
__MovieRecorder_c__100
__MovieRecorder_c__100
Definiert in Zeile 16 der Datei capt_seq.c.
18 " STMFD SP!, {R3-R9,LR} \n"
19 " LDR R4, =0x3A180 \n"
24 " LDR R0, [R7, #4] \n"
27 " BL sub_004372A4 /*_ReceiveMessageQueue*/ \n"
29 " BEQ loc_FF8846BC \n"
31 " LDR R0, =0xFF88407C /*'SsShootTask.c'*/ \n"
34 " LDMFD SP!, {R3-R9,PC} \n"
40 " ADDCC PC, PC, R1, LSL#2 \n"
80 " BL shooting_expo_iso_override\n"
83 "BL captseq_hack_override_active\n"
85 " BL shooting_expo_param_override\n"
90 "STREQ R0, [R4,#0x28]\n"
91 "LDRNE R0, [R4,#0x28]\n"
93 " BLNE sub_FF995974 \n"
97 " LDR R5, [R0, #0x10] \n"
98 " LDR R0, [R4, #0x28] \n"
100 " BNE loc_FF8847B4 \n"
101 " BL sub_FF885F88 \n"
103 " BL sub_FF885FE0 \n"
106 " ADD R1, R5, #0x24 \n"
107 " BL _SetPropertyCase \n"
109 " ADD R1, R5, #0x28 \n"
111 " BL _SetPropertyCase \n"
115 " BL sub_FF9958B8_my \n"
116 " BL capt_seq_hook_raw_here \n"
120 " BL sub_FF8826B4 \n"
123 " BLEQ sub_FF995218 \n"
128 " BL sub_FF8851C0 \n"
132 " BL sub_FF884BA4 \n"
136 " BL sub_FF884E98 \n"
139 " STR R6, [R4, #0x28] \n"
143 " BL sub_FF884EA0 \n"
147 " BL sub_FF88509C \n"
151 " LDR R5, [R0, #0x10] \n"
153 " BL sub_FF995A0C \n"
156 " BL sub_FF8826B4 \n"
160 " BL sub_FF88512C \n"
163 " BL sub_FF8821E8 \n"
167 " LDR R0, [R4, #0x58] \n"
168 " BL sub_FF8857BC \n"
172 " BL sub_FF885C04 \n"
177 " BL sub_FF885C68 \n"
181 " BL sub_FF884E98 \n"
185 " BL sub_FF9944D8 \n"
189 " BL sub_FF994704 \n"
193 " BL sub_FF9947BC \n"
197 " BL sub_FF994870 \n"
201 " BL sub_FF994948 \n"
209 " BL sub_FF994D6C \n"
213 " BL sub_FF994E00 \n"
217 " BL sub_FF994EA8 \n"
224 " BL sub_FF994C08 \n"
228 " BL sub_FF885360 \n"
232 " BL sub_FF88538C \n"
233 " BL sub_FF99663C \n"
237 " BL sub_FF994AD8 \n"
241 " BL sub_FF994B70 \n"
245 " BL sub_FF9966F0 \n"
249 " BL sub_FF82C780 \n"
253 " BL sub_FF88747C \n"
257 " BL sub_FF887568 \n"
261 " LDR R0, [R0, #0xC] \n"
262 " BL sub_FF994FB0 \n"
266 " BL sub_FF995020 \n"
270 " BL sub_FF8876F4 \n"
271 " BL sub_FF8875C0 \n"
276 " BL sub_FF996150 \n"
278 " BL sub_FF996278 \n"
279 " LDRH R0, [R4, #0xA4] \n"
281 " LDRNEH R0, [R4] \n"
282 " SUBNE R1, R0, #0x8200 \n"
283 " SUBNES R1, R1, #0x2E \n"
284 " BNE loc_FF884954 \n"
285 " BL sub_FF887568 \n"
286 " BL sub_FF887B64 \n"
291 " LDR R0, =0xFF88407C /*'SsShootTask.c'*/ \n"
292 " BL _DebugAssert \n"
296 " LDR R1, [R0, #4] \n"
298 " BL sub_0043ACF8 /*_SetEventFlag*/ \n"
300 " LDR R0, [R5, #8] \n"
302 " LDREQ R1, =0x117 \n"
303 " LDREQ R0, =0xFF88407C /*'SsShootTask.c'*/ \n"
304 " BLEQ _DebugAssert \n"
305 " STR R6, [R5, #8] \n"