root/platform/sx160is/sub/100a/capt_seq.c

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DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF9958B8_my
  3. exp_drv_task
  4. sub_FF8BF370_my
  5. sub_FF8AE404_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1          // see stubs_entry.S
   9 #define NR_AUTO (0)                 // have to explictly reset value back to 0 to enable auto
  10 #define PAUSE_FOR_FILE_COUNTER 300  // Enable delay in capt_seq_hook_raw_here to ensure file counter is updated
  11 
  12 #include "../../../generic/capt_seq.c"
  13 
  14 /*************************************************************/
  15 //** capt_seq_task @ 0xFF884680 - 0xFF884980, length=193
  16 void __attribute__((naked,noinline)) capt_seq_task() {
  17 asm volatile (
  18 "    STMFD   SP!, {R3-R9,LR} \n"
  19 "    LDR     R4, =0x3A180 \n"
  20 "    LDR     R7, =0x34C0 \n"
  21 "    MOV     R6, #0 \n"
  22 
  23 "loc_FF884690:\n"
  24 "    LDR     R0, [R7, #4] \n"
  25 "    MOV     R2, #0 \n"
  26 "    MOV     R1, SP \n"
  27 "    BL      sub_004372A4 /*_ReceiveMessageQueue*/ \n"
  28 "    TST     R0, #1 \n"
  29 "    BEQ     loc_FF8846BC \n"
  30 "    LDR     R1, =0x491 \n"
  31 "    LDR     R0, =0xFF88407C /*'SsShootTask.c'*/ \n"
  32 "    BL      _DebugAssert \n"
  33 "    BL      _ExitTask \n"
  34 "    LDMFD   SP!, {R3-R9,PC} \n"
  35 
  36 "loc_FF8846BC:\n"
  37 "    LDR     R0, [SP] \n"
  38 "    LDR     R1, [R0] \n"
  39 "    CMP     R1, #0x24 \n"
  40 "    ADDCC   PC, PC, R1, LSL#2 \n"
  41 "    B       loc_FF884948 \n"
  42 "    B       loc_FF884760 \n"
  43 "    B       loc_FF884778 \n"
  44 "    B       loc_FF8847DC \n"
  45 "    B       loc_FF8847F0 \n"
  46 "    B       loc_FF8847E8 \n"
  47 "    B       loc_FF8847FC \n"
  48 "    B       loc_FF884804 \n"
  49 "    B       loc_FF88480C \n"
  50 "    B       loc_FF884828 \n"
  51 "    B       loc_FF884854 \n"
  52 "    B       loc_FF884834 \n"
  53 "    B       loc_FF884840 \n"
  54 "    B       loc_FF884848 \n"
  55 "    B       loc_FF88485C \n"
  56 "    B       loc_FF884864 \n"
  57 "    B       loc_FF88486C \n"
  58 "    B       loc_FF884874 \n"
  59 "    B       loc_FF88487C \n"
  60 "    B       loc_FF884884 \n"
  61 "    B       loc_FF88488C \n"
  62 "    B       loc_FF884894 \n"
  63 "    B       loc_FF88489C \n"
  64 "    B       loc_FF8848A4 \n"
  65 "    B       loc_FF8848B0 \n"
  66 "    B       loc_FF8848B8 \n"
  67 "    B       loc_FF8848C4 \n"
  68 "    B       loc_FF8848CC \n"
  69 "    B       loc_FF8848D4 \n"
  70 "    B       loc_FF8848DC \n"
  71 "    B       loc_FF8848E4 \n"
  72 "    B       loc_FF8848EC \n"
  73 "    B       loc_FF8848F4 \n"
  74 "    B       loc_FF884900 \n"
  75 "    B       loc_FF884908 \n"
  76 "    B       loc_FF884914 \n"
  77 "    B       loc_FF884954 \n"
  78 
  79 "loc_FF884760:\n"
  80 "    BL      shooting_expo_iso_override\n"      // added
  81 "    BL      sub_FF884EB8 \n"
  82 // only do quick press hack if overrides are active
  83 "BL      captseq_hack_override_active\n"      // returns 1 if tv or sv override in effect
  84 "STR     R0,[SP,#-4]!\n" // push return value
  85 "    BL      shooting_expo_param_override\n"    // added
  86 "    BL      sub_FF8821E8 \n"
  87 "LDR     R0,[SP],#4\n" // pop override hack
  88 "CMP     R0, #1\n"     // +
  89 "MOVEQ   R0, #0\n"     // +
  90 "STREQ   R0, [R4,#0x28]\n" // fixes overrides behavior at short shutter press
  91 "LDRNE   R0, [R4,#0x28]\n" // modified NE
  92 "CMPNE   R0, #0\n"         // modified NE
  93 "    BLNE    sub_FF995974 \n"
  94 "    B       loc_FF884954 \n"
  95 
  96 "loc_FF884778:\n"
  97 "    LDR     R5, [R0, #0x10] \n"
  98 "    LDR     R0, [R4, #0x28] \n"
  99 "    CMP     R0, #0 \n"
 100 "    BNE     loc_FF8847B4 \n"
 101 "    BL      sub_FF885F88 \n"
 102 "    MOV     R1, R5 \n"
 103 "    BL      sub_FF885FE0 \n"
 104 "    LDR     R0, =0x10F \n"
 105 "    MOV     R2, #4 \n"
 106 "    ADD     R1, R5, #0x24 \n"
 107 "    BL      _SetPropertyCase \n"
 108 "    MOV     R2, #4 \n"
 109 "    ADD     R1, R5, #0x28 \n"
 110 "    MOV     R0, #0x2C \n"
 111 "    BL      _SetPropertyCase \n"
 112 
 113 "loc_FF8847B4:\n"
 114 "    MOV     R0, R5 \n"
 115 "    BL      sub_FF9958B8_my \n"  // --> Patched. Old value = 0xFF9958B8.
 116 "    BL      capt_seq_hook_raw_here \n"         // added
 117 "    MOV     R8, R0 \n"
 118 "    MOV     R2, R5 \n"
 119 "    MOV     R1, #1 \n"
 120 "    BL      sub_FF8826B4 \n"
 121 "    TST     R8, #1 \n"
 122 "    MOVEQ   R0, R5 \n"
 123 "    BLEQ    sub_FF995218 \n"
 124 "    B       loc_FF884954 \n"
 125 
 126 "loc_FF8847DC:\n"
 127 "    MOV     R0, #1 \n"
 128 "    BL      sub_FF8851C0 \n"
 129 "    B       loc_FF884954 \n"
 130 
 131 "loc_FF8847E8:\n"
 132 "    BL      sub_FF884BA4 \n"
 133 "    B       loc_FF8847F4 \n"
 134 
 135 "loc_FF8847F0:\n"
 136 "    BL      sub_FF884E98 \n"
 137 
 138 "loc_FF8847F4:\n"
 139 "    STR     R6, [R4, #0x28] \n"
 140 "    B       loc_FF884954 \n"
 141 
 142 "loc_FF8847FC:\n"
 143 "    BL      sub_FF884EA0 \n"
 144 "    B       loc_FF884954 \n"
 145 
 146 "loc_FF884804:\n"
 147 "    BL      sub_FF88509C \n"
 148 "    B       loc_FF88482C \n"
 149 
 150 "loc_FF88480C:\n"
 151 "    LDR     R5, [R0, #0x10] \n"
 152 "    MOV     R0, R5 \n"
 153 "    BL      sub_FF995A0C \n"
 154 "    MOV     R2, R5 \n"
 155 "    MOV     R1, #9 \n"
 156 "    BL      sub_FF8826B4 \n"
 157 "    B       loc_FF884954 \n"
 158 
 159 "loc_FF884828:\n"
 160 "    BL      sub_FF88512C \n"
 161 
 162 "loc_FF88482C:\n"
 163 "    BL      sub_FF8821E8 \n"
 164 "    B       loc_FF884954 \n"
 165 
 166 "loc_FF884834:\n"
 167 "    LDR     R0, [R4, #0x58] \n"
 168 "    BL      sub_FF8857BC \n"
 169 "    B       loc_FF884954 \n"
 170 
 171 "loc_FF884840:\n"
 172 "    BL      sub_FF885C04 \n"
 173 "    B       loc_FF884954 \n"
 174 
 175 "loc_FF884848:\n"
 176 "    MOV     R0, #0 \n"
 177 "    BL      sub_FF885C68 \n"
 178 "    B       loc_FF884954 \n"
 179 
 180 "loc_FF884854:\n"
 181 "    BL      sub_FF884E98 \n"
 182 "    B       loc_FF884954 \n"
 183 
 184 "loc_FF88485C:\n"
 185 "    BL      sub_FF9944D8 \n"
 186 "    B       loc_FF884954 \n"
 187 
 188 "loc_FF884864:\n"
 189 "    BL      sub_FF994704 \n"
 190 "    B       loc_FF884954 \n"
 191 
 192 "loc_FF88486C:\n"
 193 "    BL      sub_FF9947BC \n"
 194 "    B       loc_FF884954 \n"
 195 
 196 "loc_FF884874:\n"
 197 "    BL      sub_FF994870 \n"
 198 "    B       loc_FF884954 \n"
 199 
 200 "loc_FF88487C:\n"
 201 "    BL      sub_FF994948 \n"
 202 "    B       loc_FF884954 \n"
 203 
 204 "loc_FF884884:\n"
 205 "    MOV     R0, #0 \n"
 206 "    B       loc_FF8848A8 \n"
 207 
 208 "loc_FF88488C:\n"
 209 "    BL      sub_FF994D6C \n"
 210 "    B       loc_FF884954 \n"
 211 
 212 "loc_FF884894:\n"
 213 "    BL      sub_FF994E00 \n"
 214 "    B       loc_FF884954 \n"
 215 
 216 "loc_FF88489C:\n"
 217 "    BL      sub_FF994EA8 \n"
 218 "    B       loc_FF884954 \n"
 219 
 220 "loc_FF8848A4:\n"
 221 "    MOV     R0, #1 \n"
 222 
 223 "loc_FF8848A8:\n"
 224 "    BL      sub_FF994C08 \n"
 225 "    B       loc_FF884954 \n"
 226 
 227 "loc_FF8848B0:\n"
 228 "    BL      sub_FF885360 \n"
 229 "    B       loc_FF884954 \n"
 230 
 231 "loc_FF8848B8:\n"
 232 "    BL      sub_FF88538C \n"
 233 "    BL      sub_FF99663C \n"
 234 "    B       loc_FF884954 \n"
 235 
 236 "loc_FF8848C4:\n"
 237 "    BL      sub_FF994AD8 \n"
 238 "    B       loc_FF884954 \n"
 239 
 240 "loc_FF8848CC:\n"
 241 "    BL      sub_FF994B70 \n"
 242 "    B       loc_FF884954 \n"
 243 
 244 "loc_FF8848D4:\n"
 245 "    BL      sub_FF9966F0 \n"
 246 "    B       loc_FF884954 \n"
 247 
 248 "loc_FF8848DC:\n"
 249 "    BL      sub_FF82C780 \n"
 250 "    B       loc_FF884954 \n"
 251 
 252 "loc_FF8848E4:\n"
 253 "    BL      sub_FF88747C \n"
 254 "    B       loc_FF884954 \n"
 255 
 256 "loc_FF8848EC:\n"
 257 "    BL      sub_FF887568 \n"
 258 "    B       loc_FF884954 \n"
 259 
 260 "loc_FF8848F4:\n"
 261 "    LDR     R0, [R0, #0xC] \n"
 262 "    BL      sub_FF994FB0 \n"
 263 "    B       loc_FF884954 \n"
 264 
 265 "loc_FF884900:\n"
 266 "    BL      sub_FF995020 \n"
 267 "    B       loc_FF884954 \n"
 268 
 269 "loc_FF884908:\n"
 270 "    BL      sub_FF8876F4 \n"
 271 "    BL      sub_FF8875C0 \n"
 272 "    B       loc_FF884954 \n"
 273 
 274 "loc_FF884914:\n"
 275 "    MOV     R0, #1 \n"
 276 "    BL      sub_FF996150 \n"
 277 "    MOV     R0, #1 \n"
 278 "    BL      sub_FF996278 \n"
 279 "    LDRH    R0, [R4, #0xA4] \n"
 280 "    CMP     R0, #4 \n"
 281 "    LDRNEH  R0, [R4] \n"
 282 "    SUBNE   R1, R0, #0x8200 \n"
 283 "    SUBNES  R1, R1, #0x2E \n"
 284 "    BNE     loc_FF884954 \n"
 285 "    BL      sub_FF887568 \n"
 286 "    BL      sub_FF887B64 \n"
 287 "    B       loc_FF884954 \n"
 288 
 289 "loc_FF884948:\n"
 290 "    LDR     R1, =0x5F2 \n"
 291 "    LDR     R0, =0xFF88407C /*'SsShootTask.c'*/ \n"
 292 "    BL      _DebugAssert \n"
 293 
 294 "loc_FF884954:\n"
 295 "    LDR     R0, [SP] \n"
 296 "    LDR     R1, [R0, #4] \n"
 297 "    LDR     R0, [R7] \n"
 298 "    BL      sub_0043ACF8 /*_SetEventFlag*/ \n"
 299 "    LDR     R5, [SP] \n"
 300 "    LDR     R0, [R5, #8] \n"
 301 "    CMP     R0, #0 \n"
 302 "    LDREQ   R1, =0x117 \n"
 303 "    LDREQ   R0, =0xFF88407C /*'SsShootTask.c'*/ \n"
 304 "    BLEQ    _DebugAssert \n"
 305 "    STR     R6, [R5, #8] \n"
 306 "    B       loc_FF884690 \n"
 307 );
 308 }
 309 
 310 /*************************************************************/
 311 //** sub_FF9958B8_my @ 0xFF9958B8 - 0xFF995970, length=47
 312 void __attribute__((naked,noinline)) sub_FF9958B8_my() {
 313 asm volatile (
 314 "    STMFD   SP!, {R4-R6,LR} \n"
 315 "    LDR     R5, =0x3A180 \n"
 316 "    MOV     R6, R0 \n"
 317 "    LDR     R0, [R5, #0x28] \n"
 318 "    MOV     R4, #0 \n"
 319 "    CMP     R0, #0 \n"
 320 "    BNE     loc_FF9958E8 \n"
 321 "    MOV     R0, #0xC \n"
 322 "    BL      sub_FF889590 \n"
 323 "    TST     R0, #1 \n"
 324 "    MOVNE   R0, #1 \n"
 325 "    LDMNEFD SP!, {R4-R6,PC} \n"
 326 
 327 "loc_FF9958E8:\n"
 328 "    MOV     R0, R6 \n"
 329 "    BL      sub_FF996764 \n"
 330 "    BL      sub_FF884EA8 \n"
 331 "    LDR     R0, [R5, #0x28] \n"
 332 "    CMP     R0, #0 \n"
 333 "    BNE     loc_FF995958 \n"
 334 "    MOV     R0, R6 \n"
 335 "    BL      sub_FF995110 \n"
 336 "    TST     R0, #1 \n"
 337 "    LDMNEFD SP!, {R4-R6,PC} \n"
 338 "    MOV     R0, R6 \n"
 339 "    BL      sub_FF995560 \n"
 340 "    BL      sub_FF995F30 \n"
 341 "    LDRH    R0, [R5, #0xA2] \n"
 342 "    CMP     R0, #3 \n"
 343 "    LDRNE   R0, [R6, #8] \n"
 344 "    CMPNE   R0, #1 \n"
 345 "    MOVLS   R0, #4 \n"
 346 "    BLLS    sub_FF908CBC \n"
 347 "    BL      wait_until_remote_button_is_released\n" // added
 348 "    BL      capt_seq_hook_set_nr\n"                 // added
 349 "    MOV     R0, #2 \n"
 350 "    BL      sub_FF88ACB8 \n"
 351 "    LDR     R0, [R5, #0x94] \n"
 352 "    TST     R0, #0x10 \n"
 353 "    BNE     loc_FF995968 \n"
 354 "    MOV     R0, R6 \n"
 355 "    BL      sub_FFAE2044 \n"
 356 "    MOV     R4, R0 \n"
 357 "    B       loc_FF99596C \n"
 358 
 359 "loc_FF995958:\n"
 360 "    LDR     R0, =0x7988 \n"
 361 "    LDR     R0, [R0] \n"
 362 "    CMP     R0, #0 \n"
 363 "    BEQ     loc_FF99596C \n"
 364 
 365 "loc_FF995968:\n"
 366 "    MOV     R4, #0x1D \n"
 367 
 368 "loc_FF99596C:\n"
 369 "    MOV     R0, R4 \n"
 370 "    LDMFD   SP!, {R4-R6,PC} \n"
 371 );
 372 }
 373 
 374 /*************************************************************/
 375 //** exp_drv_task @ 0xFF8C276C - 0xFF8C2DFC, length=421
 376 void __attribute__((naked,noinline)) exp_drv_task() {
 377 asm volatile (
 378 "    STMFD   SP!, {R4-R9,LR} \n"
 379 "    SUB     SP, SP, #0x2C \n"
 380 "    LDR     R6, =0x4884 \n"
 381 "    LDR     R7, =0xBB8 \n"
 382 "    LDR     R4, =0x575F8 \n"
 383 "    MOV     R0, #0 \n"
 384 "    ADD     R5, SP, #0x1C \n"
 385 "    STR     R0, [SP, #0xC] \n"
 386 
 387 "loc_FF8C278C:\n"
 388 "    LDR     R0, [R6, #0x20] \n"
 389 "    MOV     R2, #0 \n"
 390 "    ADD     R1, SP, #0x28 \n"
 391 "    BL      sub_004372A4 /*_ReceiveMessageQueue*/ \n"
 392 "    LDR     R0, [SP, #0xC] \n"
 393 "    CMP     R0, #1 \n"
 394 "    BNE     loc_FF8C27D8 \n"
 395 "    LDR     R0, [SP, #0x28] \n"
 396 "    LDR     R0, [R0] \n"
 397 "    CMP     R0, #0x14 \n"
 398 "    CMPNE   R0, #0x15 \n"
 399 "    CMPNE   R0, #0x16 \n"
 400 "    CMPNE   R0, #0x17 \n"
 401 "    BEQ     loc_FF8C2938 \n"
 402 "    CMP     R0, #0x2A \n"
 403 "    BEQ     loc_FF8C28C0 \n"
 404 "    ADD     R1, SP, #0xC \n"
 405 "    MOV     R0, #0 \n"
 406 "    BL      sub_FF8C271C \n"
 407 
 408 "loc_FF8C27D8:\n"
 409 "    LDR     R0, [SP, #0x28] \n"
 410 "    LDR     R1, [R0] \n"
 411 "    CMP     R1, #0x30 \n"
 412 "    BNE     loc_FF8C2804 \n"
 413 "    BL      sub_FF8C3C9C \n"
 414 "    LDR     R0, [R6, #0x1C] \n"
 415 "    MOV     R1, #1 \n"
 416 "    BL      sub_0043ACF8 /*_SetEventFlag*/ \n"
 417 "    BL      _ExitTask \n"
 418 "    ADD     SP, SP, #0x2C \n"
 419 "    LDMFD   SP!, {R4-R9,PC} \n"
 420 
 421 "loc_FF8C2804:\n"
 422 "    CMP     R1, #0x2F \n"
 423 "    BNE     loc_FF8C2820 \n"
 424 "    LDR     R2, [R0, #0x8C]! \n"
 425 "    LDR     R1, [R0, #4] \n"
 426 "    MOV     R0, R1 \n"
 427 "    BLX     R2 \n"
 428 "    B       loc_FF8C2DF4 \n"
 429 
 430 "loc_FF8C2820:\n"
 431 "    CMP     R1, #0x28 \n"
 432 "    BNE     loc_FF8C2870 \n"
 433 "    LDR     R0, [R6, #0x1C] \n"
 434 "    MOV     R1, #0x80 \n"
 435 "    BL      sub_0043AD2C /*_ClearEventFlag*/ \n"
 436 "    LDR     R0, =0xFF8BDFD4 \n"
 437 "    MOV     R1, #0x80 \n"
 438 "    BL      sub_FF9862D4 \n"
 439 "    LDR     R0, [R6, #0x1C] \n"
 440 "    MOV     R2, R7 \n"
 441 "    MOV     R1, #0x80 \n"
 442 "    BL      sub_0043AC38 /*_WaitForAllEventFlag*/ \n"
 443 "    TST     R0, #1 \n"
 444 "    LDRNE   R1, =0x1643 \n"
 445 "    BNE     loc_FF8C292C \n"
 446 
 447 "loc_FF8C285C:\n"
 448 "    LDR     R1, [SP, #0x28] \n"
 449 "    LDR     R0, [R1, #0x90] \n"
 450 "    LDR     R1, [R1, #0x8C] \n"
 451 "    BLX     R1 \n"
 452 "    B       loc_FF8C2DF4 \n"
 453 
 454 "loc_FF8C2870:\n"
 455 "    CMP     R1, #0x29 \n"
 456 "    BNE     loc_FF8C28B8 \n"
 457 "    ADD     R1, SP, #0xC \n"
 458 "    BL      sub_FF8C271C \n"
 459 "    LDR     R0, [R6, #0x1C] \n"
 460 "    MOV     R1, #0x100 \n"
 461 "    BL      sub_0043AD2C /*_ClearEventFlag*/ \n"
 462 "    LDR     R0, =0xFF8BDFE4 \n"
 463 "    MOV     R1, #0x100 \n"
 464 "    BL      sub_FF987088 \n"
 465 "    LDR     R0, [R6, #0x1C] \n"
 466 "    MOV     R2, R7 \n"
 467 "    MOV     R1, #0x100 \n"
 468 "    BL      sub_0043AC38 /*_WaitForAllEventFlag*/ \n"
 469 "    TST     R0, #1 \n"
 470 "    BEQ     loc_FF8C285C \n"
 471 "    LDR     R1, =0x164D \n"
 472 "    B       loc_FF8C292C \n"
 473 
 474 "loc_FF8C28B8:\n"
 475 "    CMP     R1, #0x2A \n"
 476 "    BNE     loc_FF8C28D0 \n"
 477 
 478 "loc_FF8C28C0:\n"
 479 "    LDR     R0, [SP, #0x28] \n"
 480 "    ADD     R1, SP, #0xC \n"
 481 "    BL      sub_FF8C271C \n"
 482 "    B       loc_FF8C285C \n"
 483 
 484 "loc_FF8C28D0:\n"
 485 "    CMP     R1, #0x2D \n"
 486 "    BNE     loc_FF8C28E8 \n"
 487 "    BL      sub_FF8AE6B8 \n"
 488 "    BL      sub_FF8AF4A8 \n"
 489 "    BL      sub_FF8AEFB8 \n"
 490 "    B       loc_FF8C285C \n"
 491 
 492 "loc_FF8C28E8:\n"
 493 "    CMP     R1, #0x2E \n"
 494 "    BNE     loc_FF8C2938 \n"
 495 "    LDR     R0, [R6, #0x1C] \n"
 496 "    MOV     R1, #4 \n"
 497 "    BL      sub_0043AD2C /*_ClearEventFlag*/ \n"
 498 "    LDR     R1, =0xFF8BE004 \n"
 499 "    LDR     R0, =0xFFFFF400 \n"
 500 "    MOV     R2, #4 \n"
 501 "    BL      sub_FF8AE108 \n"
 502 "    BL      sub_FF8AE398 \n"
 503 "    LDR     R0, [R6, #0x1C] \n"
 504 "    MOV     R2, R7 \n"
 505 "    MOV     R1, #4 \n"
 506 "    BL      sub_0043AB54 /*_WaitForAnyEventFlag*/ \n"
 507 "    TST     R0, #1 \n"
 508 "    BEQ     loc_FF8C285C \n"
 509 "    LDR     R1, =0x1675 \n"
 510 
 511 "loc_FF8C292C:\n"
 512 "    LDR     R0, =0xFF8BE714 /*'ExpDrv.c'*/ \n"
 513 "    BL      _DebugAssert \n"
 514 "    B       loc_FF8C285C \n"
 515 
 516 "loc_FF8C2938:\n"
 517 "    LDR     R0, [SP, #0x28] \n"
 518 "    MOV     R8, #1 \n"
 519 "    LDR     R1, [R0] \n"
 520 "    CMP     R1, #0x12 \n"
 521 "    CMPNE   R1, #0x13 \n"
 522 "    BNE     loc_FF8C29A0 \n"
 523 "    LDR     R1, [R0, #0x7C] \n"
 524 "    ADD     R1, R1, R1, LSL#1 \n"
 525 "    ADD     R1, R0, R1, LSL#2 \n"
 526 "    SUB     R1, R1, #8 \n"
 527 "    LDMIA   R1, {R2,R3,R9} \n"
 528 "    STMIA   R5, {R2,R3,R9} \n"
 529 "    BL      sub_FF8C0C20 \n"
 530 "    LDR     R0, [SP, #0x28] \n"
 531 "    LDR     R1, [R0, #0x7C] \n"
 532 "    LDR     R3, [R0, #0x8C] \n"
 533 "    LDR     R2, [R0, #0x90] \n"
 534 "    ADD     R0, R0, #4 \n"
 535 "    BLX     R3 \n"
 536 "    LDR     R0, [SP, #0x28] \n"
 537 "    BL      sub_FF8C40A8 \n"
 538 "    LDR     R0, [SP, #0x28] \n"
 539 "    LDR     R1, [R0, #0x7C] \n"
 540 "    LDR     R2, [R0, #0x98] \n"
 541 "    LDR     R3, [R0, #0x94] \n"
 542 "    B       loc_FF8C2CB8 \n"
 543 
 544 "loc_FF8C29A0:\n"
 545 "    CMP     R1, #0x14 \n"
 546 "    CMPNE   R1, #0x15 \n"
 547 "    CMPNE   R1, #0x16 \n"
 548 "    CMPNE   R1, #0x17 \n"
 549 "    BNE     loc_FF8C2A58 \n"
 550 "    ADD     R3, SP, #0xC \n"
 551 "    MOV     R2, SP \n"
 552 "    ADD     R1, SP, #0x1C \n"
 553 "    BL      sub_FF8C0E80 \n"
 554 "    CMP     R0, #1 \n"
 555 "    MOV     R9, R0 \n"
 556 "    CMPNE   R9, #5 \n"
 557 "    BNE     loc_FF8C29F4 \n"
 558 "    LDR     R0, [SP, #0x28] \n"
 559 "    MOV     R2, R9 \n"
 560 "    LDR     R1, [R0, #0x7C]! \n"
 561 "    LDR     R12, [R0, #0x10]! \n"
 562 "    LDR     R3, [R0, #4] \n"
 563 "    MOV     R0, SP \n"
 564 "    BLX     R12 \n"
 565 "    B       loc_FF8C2A2C \n"
 566 
 567 "loc_FF8C29F4:\n"
 568 "    LDR     R0, [SP, #0x28] \n"
 569 "    CMP     R9, #2 \n"
 570 "    LDR     R3, [R0, #0x90] \n"
 571 "    CMPNE   R9, #6 \n"
 572 "    BNE     loc_FF8C2A40 \n"
 573 "    LDR     R12, [R0, #0x8C] \n"
 574 "    MOV     R2, R9 \n"
 575 "    MOV     R1, #1 \n"
 576 "    MOV     R0, SP \n"
 577 "    BLX     R12 \n"
 578 "    LDR     R0, [SP, #0x28] \n"
 579 "    MOV     R2, SP \n"
 580 "    ADD     R1, SP, #0x1C \n"
 581 "    BL      sub_FF8C2408 \n"
 582 
 583 "loc_FF8C2A2C:\n"
 584 "    LDR     R0, [SP, #0x28] \n"
 585 "    LDR     R2, [SP, #0xC] \n"
 586 "    MOV     R1, R9 \n"
 587 "    BL      sub_FF8C26BC \n"
 588 "    B       loc_FF8C2CC0 \n"
 589 
 590 "loc_FF8C2A40:\n"
 591 "    LDR     R1, [R0, #0x7C] \n"
 592 "    LDR     R12, [R0, #0x8C] \n"
 593 "    MOV     R2, R9 \n"
 594 "    ADD     R0, R0, #4 \n"
 595 "    BLX     R12 \n"
 596 "    B       loc_FF8C2CC0 \n"
 597 
 598 "loc_FF8C2A58:\n"
 599 "    CMP     R1, #0x24 \n"
 600 "    CMPNE   R1, #0x25 \n"
 601 "    BNE     loc_FF8C2AA4 \n"
 602 "    LDR     R1, [R0, #0x7C] \n"
 603 "    ADD     R1, R1, R1, LSL#1 \n"
 604 "    ADD     R1, R0, R1, LSL#2 \n"
 605 "    SUB     R1, R1, #8 \n"
 606 "    LDMIA   R1, {R2,R3,R9} \n"
 607 "    STMIA   R5, {R2,R3,R9} \n"
 608 "    BL      sub_FF8BFBFC \n"
 609 "    LDR     R0, [SP, #0x28] \n"
 610 "    LDR     R1, [R0, #0x7C] \n"
 611 "    LDR     R3, [R0, #0x8C] \n"
 612 "    LDR     R2, [R0, #0x90] \n"
 613 "    ADD     R0, R0, #4 \n"
 614 "    BLX     R3 \n"
 615 "    LDR     R0, [SP, #0x28] \n"
 616 "    BL      sub_FF8C0054 \n"
 617 "    B       loc_FF8C2CC0 \n"
 618 
 619 "loc_FF8C2AA4:\n"
 620 "    ADD     R1, R0, #4 \n"
 621 "    LDMIA   R1, {R2,R3,R9} \n"
 622 "    STMIA   R5, {R2,R3,R9} \n"
 623 "    LDR     R1, [R0] \n"
 624 "    CMP     R1, #0x28 \n"
 625 "    ADDCC   PC, PC, R1, LSL#2 \n"
 626 "    B       loc_FF8C2CA8 \n"
 627 "    B       loc_FF8C2B60 \n"
 628 "    B       loc_FF8C2B60 \n"
 629 "    B       loc_FF8C2B68 \n"
 630 "    B       loc_FF8C2B70 \n"
 631 "    B       loc_FF8C2B70 \n"
 632 "    B       loc_FF8C2B70 \n"
 633 "    B       loc_FF8C2B60 \n"
 634 "    B       loc_FF8C2B68 \n"
 635 "    B       loc_FF8C2B70 \n"
 636 "    B       loc_FF8C2B70 \n"
 637 "    B       loc_FF8C2B88 \n"
 638 "    B       loc_FF8C2B88 \n"
 639 "    B       loc_FF8C2C94 \n"
 640 "    B       loc_FF8C2C9C \n"
 641 "    B       loc_FF8C2C9C \n"
 642 "    B       loc_FF8C2C9C \n"
 643 "    B       loc_FF8C2C9C \n"
 644 "    B       loc_FF8C2CA4 \n"
 645 "    B       loc_FF8C2CA8 \n"
 646 "    B       loc_FF8C2CA8 \n"
 647 "    B       loc_FF8C2CA8 \n"
 648 "    B       loc_FF8C2CA8 \n"
 649 "    B       loc_FF8C2CA8 \n"
 650 "    B       loc_FF8C2CA8 \n"
 651 "    B       loc_FF8C2B78 \n"
 652 "    B       loc_FF8C2B80 \n"
 653 "    B       loc_FF8C2B80 \n"
 654 "    B       loc_FF8C2B80 \n"
 655 "    B       loc_FF8C2B94 \n"
 656 "    B       loc_FF8C2B94 \n"
 657 "    B       loc_FF8C2B9C \n"
 658 "    B       loc_FF8C2BD4 \n"
 659 "    B       loc_FF8C2C0C \n"
 660 "    B       loc_FF8C2C44 \n"
 661 "    B       loc_FF8C2C7C \n"
 662 "    B       loc_FF8C2C7C \n"
 663 "    B       loc_FF8C2CA8 \n"
 664 "    B       loc_FF8C2CA8 \n"
 665 "    B       loc_FF8C2C84 \n"
 666 "    B       loc_FF8C2C8C \n"
 667 
 668 "loc_FF8C2B60:\n"
 669 "    BL      sub_FF8BE598 \n"
 670 "    B       loc_FF8C2CA8 \n"
 671 
 672 "loc_FF8C2B68:\n"
 673 "    BL      sub_FF8BE850 \n"
 674 "    B       loc_FF8C2CA8 \n"
 675 
 676 "loc_FF8C2B70:\n"
 677 "    BL      sub_FF8BEA78 \n"
 678 "    B       loc_FF8C2CA8 \n"
 679 
 680 "loc_FF8C2B78:\n"
 681 "    BL      sub_FF8BED9C \n"
 682 "    B       loc_FF8C2CA8 \n"
 683 
 684 "loc_FF8C2B80:\n"
 685 "    BL      sub_FF8BEFB4 \n"
 686 "    B       loc_FF8C2CA8 \n"
 687 
 688 "loc_FF8C2B88:\n"
 689 "    BL      sub_FF8BF370_my \n"  // --> Patched. Old value = 0xFF8BF370.
 690 "    MOV     R8, #0 \n"
 691 "    B       loc_FF8C2CA8 \n"
 692 
 693 "loc_FF8C2B94:\n"
 694 "    BL      sub_FF8BF4B0 \n"
 695 "    B       loc_FF8C2CA8 \n"
 696 
 697 "loc_FF8C2B9C:\n"
 698 "    LDRH    R1, [R0, #4] \n"
 699 "    STRH    R1, [SP, #0x1C] \n"
 700 "    LDRH    R1, [R4, #2] \n"
 701 "    STRH    R1, [SP, #0x1E] \n"
 702 "    LDRH    R1, [R4, #4] \n"
 703 "    STRH    R1, [SP, #0x20] \n"
 704 "    LDRH    R1, [R4, #6] \n"
 705 "    STRH    R1, [SP, #0x22] \n"
 706 "    LDRH    R1, [R0, #0xC] \n"
 707 "    STRH    R1, [SP, #0x24] \n"
 708 "    LDRH    R1, [R4, #0xA] \n"
 709 "    STRH    R1, [SP, #0x26] \n"
 710 "    BL      sub_FF8C3D30 \n"
 711 "    B       loc_FF8C2CA8 \n"
 712 
 713 "loc_FF8C2BD4:\n"
 714 "    LDRH    R1, [R0, #4] \n"
 715 "    STRH    R1, [SP, #0x1C] \n"
 716 "    LDRH    R1, [R4, #2] \n"
 717 "    STRH    R1, [SP, #0x1E] \n"
 718 "    LDRH    R1, [R4, #4] \n"
 719 "    STRH    R1, [SP, #0x20] \n"
 720 "    LDRH    R1, [R4, #6] \n"
 721 "    STRH    R1, [SP, #0x22] \n"
 722 "    LDRH    R1, [R4, #8] \n"
 723 "    STRH    R1, [SP, #0x24] \n"
 724 "    LDRH    R1, [R4, #0xA] \n"
 725 "    STRH    R1, [SP, #0x26] \n"
 726 "    BL      sub_FF8C3EA8 \n"
 727 "    B       loc_FF8C2CA8 \n"
 728 
 729 "loc_FF8C2C0C:\n"
 730 "    LDRH    R1, [R4] \n"
 731 "    STRH    R1, [SP, #0x1C] \n"
 732 "    LDRH    R1, [R0, #6] \n"
 733 "    STRH    R1, [SP, #0x1E] \n"
 734 "    LDRH    R1, [R4, #4] \n"
 735 "    STRH    R1, [SP, #0x20] \n"
 736 "    LDRH    R1, [R4, #6] \n"
 737 "    STRH    R1, [SP, #0x22] \n"
 738 "    LDRH    R1, [R4, #8] \n"
 739 "    STRH    R1, [SP, #0x24] \n"
 740 "    LDRH    R1, [R4, #0xA] \n"
 741 "    STRH    R1, [SP, #0x26] \n"
 742 "    BL      sub_FF8C3F5C \n"
 743 "    B       loc_FF8C2CA8 \n"
 744 
 745 "loc_FF8C2C44:\n"
 746 "    LDRH    R1, [R4] \n"
 747 "    STRH    R1, [SP, #0x1C] \n"
 748 "    LDRH    R1, [R4, #2] \n"
 749 "    STRH    R1, [SP, #0x1E] \n"
 750 "    LDRH    R1, [R4, #4] \n"
 751 "    STRH    R1, [SP, #0x20] \n"
 752 "    LDRH    R1, [R4, #6] \n"
 753 "    STRH    R1, [SP, #0x22] \n"
 754 "    LDRH    R1, [R0, #0xC] \n"
 755 "    STRH    R1, [SP, #0x24] \n"
 756 "    LDRH    R1, [R4, #0xA] \n"
 757 "    STRH    R1, [SP, #0x26] \n"
 758 "    BL      sub_FF8C4004 \n"
 759 "    B       loc_FF8C2CA8 \n"
 760 
 761 "loc_FF8C2C7C:\n"
 762 "    BL      sub_FF8BF994 \n"
 763 "    B       loc_FF8C2CA8 \n"
 764 
 765 "loc_FF8C2C84:\n"
 766 "    BL      sub_FF8C0158 \n"
 767 "    B       loc_FF8C2CA8 \n"
 768 
 769 "loc_FF8C2C8C:\n"
 770 "    BL      sub_FF8C043C \n"
 771 "    B       loc_FF8C2CA8 \n"
 772 
 773 "loc_FF8C2C94:\n"
 774 "    BL      sub_FF8C06F4 \n"
 775 "    B       loc_FF8C2CA8 \n"
 776 
 777 "loc_FF8C2C9C:\n"
 778 "    BL      sub_FF8C08B0 \n"
 779 "    B       loc_FF8C2CA8 \n"
 780 
 781 "loc_FF8C2CA4:\n"
 782 "    BL      sub_FF8C0A18 \n"
 783 
 784 "loc_FF8C2CA8:\n"
 785 "    LDR     R0, [SP, #0x28] \n"
 786 "    LDR     R1, [R0, #0x7C] \n"
 787 "    LDR     R2, [R0, #0x90] \n"
 788 "    LDR     R3, [R0, #0x8C] \n"
 789 
 790 "loc_FF8C2CB8:\n"
 791 "    ADD     R0, R0, #4 \n"
 792 "    BLX     R3 \n"
 793 
 794 "loc_FF8C2CC0:\n"
 795 "    LDR     R0, [SP, #0x28] \n"
 796 "    LDR     R0, [R0] \n"
 797 "    CMP     R0, #0x10 \n"
 798 "    BEQ     loc_FF8C2CF8 \n"
 799 "    BGT     loc_FF8C2CE8 \n"
 800 "    CMP     R0, #1 \n"
 801 "    CMPNE   R0, #4 \n"
 802 "    CMPNE   R0, #0xE \n"
 803 "    BNE     loc_FF8C2D2C \n"
 804 "    B       loc_FF8C2CF8 \n"
 805 
 806 "loc_FF8C2CE8:\n"
 807 "    CMP     R0, #0x13 \n"
 808 "    CMPNE   R0, #0x17 \n"
 809 "    CMPNE   R0, #0x1A \n"
 810 "    BNE     loc_FF8C2D2C \n"
 811 
 812 "loc_FF8C2CF8:\n"
 813 "    LDRSH   R0, [R4] \n"
 814 "    CMN     R0, #0xC00 \n"
 815 "    LDRNESH R1, [R4, #8] \n"
 816 "    CMNNE   R1, #0xC00 \n"
 817 "    STRNEH  R0, [SP, #0x1C] \n"
 818 "    STRNEH  R1, [SP, #0x24] \n"
 819 "    BNE     loc_FF8C2D2C \n"
 820 "    ADD     R0, SP, #0x10 \n"
 821 "    BL      sub_FF8C42A8 /*_get_current_exp*/ \n"
 822 "    LDRH    R0, [SP, #0x10] \n"
 823 "    STRH    R0, [SP, #0x1C] \n"
 824 "    LDRH    R0, [SP, #0x18] \n"
 825 "    STRH    R0, [SP, #0x24] \n"
 826 
 827 "loc_FF8C2D2C:\n"
 828 "    LDR     R0, [SP, #0x28] \n"
 829 "    CMP     R8, #1 \n"
 830 "    BNE     loc_FF8C2D7C \n"
 831 "    LDR     R1, [R0, #0x7C] \n"
 832 "    MOV     R2, #0xC \n"
 833 "    ADD     R1, R1, R1, LSL#1 \n"
 834 "    ADD     R0, R0, R1, LSL#2 \n"
 835 "    SUB     R8, R0, #8 \n"
 836 "    LDR     R0, =0x575F8 \n"
 837 "    ADD     R1, SP, #0x1C \n"
 838 "    BL      sub_0043C0D4 \n"
 839 "    LDR     R0, =0x57604 \n"
 840 "    MOV     R2, #0xC \n"
 841 "    ADD     R1, SP, #0x1C \n"
 842 "    BL      sub_0043C0D4 \n"
 843 "    LDR     R0, =0x57610 \n"
 844 "    MOV     R2, #0xC \n"
 845 "    MOV     R1, R8 \n"
 846 "    BL      sub_0043C0D4 \n"
 847 "    B       loc_FF8C2DF4 \n"
 848 
 849 "loc_FF8C2D7C:\n"
 850 "    LDR     R0, [R0] \n"
 851 "    MOV     R3, #1 \n"
 852 "    CMP     R0, #0xB \n"
 853 "    BNE     loc_FF8C2DC0 \n"
 854 "    MOV     R2, #0 \n"
 855 "    STRD    R2, [SP] \n"
 856 "    MOV     R2, R3 \n"
 857 "    MOV     R1, R3 \n"
 858 "    MOV     R0, #0 \n"
 859 "    BL      sub_FF8BE36C \n"
 860 "    MOV     R3, #1 \n"
 861 "    MOV     R2, #0 \n"
 862 "    STRD    R2, [SP] \n"
 863 "    MOV     R2, R3 \n"
 864 "    MOV     R1, R3 \n"
 865 "    MOV     R0, #0 \n"
 866 "    B       loc_FF8C2DF0 \n"
 867 
 868 "loc_FF8C2DC0:\n"
 869 "    MOV     R2, #1 \n"
 870 "    STRD    R2, [SP] \n"
 871 "    MOV     R3, R2 \n"
 872 "    MOV     R1, R2 \n"
 873 "    MOV     R0, R2 \n"
 874 "    BL      sub_FF8BE36C \n"
 875 "    MOV     R3, #1 \n"
 876 "    MOV     R2, R3 \n"
 877 "    MOV     R1, R3 \n"
 878 "    MOV     R0, R3 \n"
 879 "    STR     R3, [SP] \n"
 880 "    STR     R3, [SP, #4] \n"
 881 
 882 "loc_FF8C2DF0:\n"
 883 "    BL      sub_FF8BE4E4 \n"
 884 
 885 "loc_FF8C2DF4:\n"
 886 "    LDR     R0, [SP, #0x28] \n"
 887 "    BL      sub_FF8C3C9C \n"
 888 "    B       loc_FF8C278C \n"
 889 );
 890 }
 891 
 892 /*************************************************************/
 893 //** sub_FF8BF370_my @ 0xFF8BF370 - 0xFF8BF430, length=49
 894 void __attribute__((naked,noinline)) sub_FF8BF370_my() {
 895 asm volatile (
 896 "    STMFD   SP!, {R4-R8,LR} \n"
 897 "    LDR     R7, =0x4884 \n"
 898 "    MOV     R4, R0 \n"
 899 "    LDR     R0, [R7, #0x1C] \n"
 900 "    MOV     R1, #0x3E \n"
 901 "    BL      sub_0043AD2C /*_ClearEventFlag*/ \n"
 902 "    MOV     R2, #0 \n"
 903 "    LDRSH   R0, [R4, #4] \n"
 904 "    MOV     R1, R2 \n"
 905 "    BL      sub_FF8BE06C \n"
 906 "    MOV     R6, R0 \n"
 907 "    LDRSH   R0, [R4, #6] \n"
 908 "    BL      sub_FF8BE1CC \n"
 909 "    LDRSH   R0, [R4, #8] \n"
 910 "    BL      sub_FF8BE224 \n"
 911 "    LDRSH   R0, [R4, #0xA] \n"
 912 "    BL      sub_FF8BE27C \n"
 913 "    LDRSH   R0, [R4, #0xC] \n"
 914 "    MOV     R1, #0 \n"
 915 "    BL      sub_FF8BE2D4 \n"
 916 "    MOV     R5, R0 \n"
 917 "    LDR     R0, [R4] \n"
 918 "    LDR     R8, =0x57610 \n"
 919 "    CMP     R0, #0xB \n"
 920 "    MOVEQ   R6, #0 \n"
 921 "    MOVEQ   R5, R6 \n"
 922 "    BEQ     loc_FF8BF404 \n"
 923 "    CMP     R6, #1 \n"
 924 "    BNE     loc_FF8BF404 \n"
 925 "    LDRSH   R0, [R4, #4] \n"
 926 "    LDR     R1, =0xFF8BDFC4 \n"
 927 "    MOV     R2, #2 \n"
 928 "    BL      sub_FF9865F4 \n"
 929 "    STRH    R0, [R4, #4] \n"
 930 "    MOV     R0, #0 \n"
 931 "    STR     R0, [R7, #0x28] \n"
 932 "    B       loc_FF8BF40C \n"
 933 
 934 "loc_FF8BF404:\n"
 935 "    LDRH    R0, [R8] \n"
 936 "    STRH    R0, [R4, #4] \n"
 937 
 938 "loc_FF8BF40C:\n"
 939 "    CMP     R5, #1 \n"
 940 "    LDRNEH  R0, [R8, #8] \n"
 941 "    BNE     loc_FF8BF428 \n"
 942 "    LDRSH   R0, [R4, #0xC] \n"
 943 "    LDR     R1, =0xFF8BE048 \n"
 944 "    MOV     R2, #0x20 \n"
 945 "    BL      sub_FF8C3CEC \n"
 946 
 947 "loc_FF8BF428:\n"
 948 "    STRH    R0, [R4, #0xC] \n"
 949 "    LDRSH   R0, [R4, #6] \n"
 950 "    BL      sub_FF8AE404_my \n"  // --> Patched. Old value = 0xFF8AE404.
 951 "    LDR     PC, =0xFF8BF434 \n"  // Continue in firmware
 952 );
 953 }
 954 
 955 /*************************************************************/
 956 //** sub_FF8AE404_my @ 0xFF8AE404 - 0xFF8AE46C, length=27
 957 void __attribute__((naked,noinline)) sub_FF8AE404_my() {
 958 asm volatile (
 959 "    STMFD   SP!, {R4-R6,LR} \n"
 960 "    LDR     R5, =0x450C \n"
 961 "    MOV     R4, R0 \n"
 962 "    LDR     R0, [R5, #4] \n"
 963 "    CMP     R0, #1 \n"
 964 "    LDRNE   R1, =0x14D \n"
 965 "    LDRNE   R0, =0xFF8AE23C /*'Shutter.c'*/ \n"
 966 "    BLNE    _DebugAssert \n"
 967 "    CMN     R4, #0xC00 \n"
 968 "    LDREQSH R4, [R5, #2] \n"
 969 "    CMN     R4, #0xC00 \n"
 970 "    LDREQ   R1, =0x153 \n"
 971 "    LDREQ   R0, =0xFF8AE23C /*'Shutter.c'*/ \n"
 972 "    STRH    R4, [R5, #2] \n"
 973 "    BLEQ    _DebugAssert \n"
 974 "    MOV     R0, R4 \n"
 975 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us. _apex2us
 976 "    MOV     R4, R0 \n"
 977 //"  BL      _sub_FF908468 \n"  // --> Nullsub call removed.
 978 "    MOV     R0, R4 \n"
 979 "    BL      sub_FF90FF1C \n"
 980 "    TST     R0, #1 \n"
 981 "    LDMEQFD SP!, {R4-R6,PC} \n"
 982 "    LDMFD   SP!, {R4-R6,LR} \n"
 983 "    MOV     R1, #0x158 \n"
 984 "    LDR     R0, =0xFF8AE23C /*'Shutter.c'*/ \n"
 985 "    B       _DebugAssert \n"
 986 );
 987 }

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