gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
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#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
Definiert in Zeile 14 der Datei capt_seq.c.
16 " STMFD SP!, {R4,LR} \n"
26 " LDRLS PC, [PC, R3, LSL#2] \n"
28 " .long loc_FF94E42C \n"
29 " .long loc_FF94E438 \n"
30 " .long loc_FF94E440 \n"
31 " .long loc_FF94E450 \n"
32 " .long loc_FF94E448 \n"
33 " .long loc_FF94E458 \n"
34 " .long loc_FF94E460 \n"
35 " .long loc_FF94E46C \n"
36 " .long loc_FF94E474 \n"
37 " .long loc_FF94E480 \n"
38 " .long loc_FF94E488 \n"
39 " .long loc_FF94E490 \n"
40 " .long loc_FF94E498 \n"
41 " .long loc_FF94E4A0 \n"
42 " .long loc_FF94E4A8 \n"
43 " .long loc_FF94E4B4 \n"
44 " .long loc_FF94E4BC \n"
45 " .long loc_FF94E4C4 \n"
46 " .long loc_FF94E4CC \n"
47 " .long loc_FF94E4D4 \n"
48 " .long loc_FF94E4F0 \n"
52 " BL shooting_expo_param_override\n"
57 " BL sub_FF94E17C_my \n"
103 " BL sub_FF9508B0 \n"
107 " BL sub_FF950968 \n"
112 " BL sub_FF950A00 \n"
116 " BL sub_FF950B50 \n"
120 " BL sub_FF950BC4 \n"
124 " BL sub_FF950C7C \n"
128 " BL sub_FF950D4C \n"
132 " BL sub_FF950D78 \n"
137 " LDR R0, =0xFF94DF28 /*'ShootTask.c'*/ \n"
139 " BL _DebugAssert \n"
145 " LDR R3, =0x73EF4 \n"
146 " LDR R1, [R2, #4] \n"
148 " BL sub_FF8206E8 /*_SetEventFlag*/ \n"
150 " BL sub_FF94DFA4 \n"
153 " LDR R3, =0x73EF8 \n"
157 " BL sub_FF820EA4 /*_ReceiveMessageQueue*/ \n"
159 " BEQ loc_FF94E3C0 \n"
161 " LDR R0, =0xFF94DF28 /*'ShootTask.c'*/ \n"
163 " BL _DebugAssert \n"
166 " LDMFD SP!, {R4,PC} \n"