root/platform/ixus750_sd550/sub/100h/capt_seq.c

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF94E17C_my
  3. sub_FF9510CC_my
  4. exp_drv_task
  5. sub_FF8F4DDC_my
  6. sub_FF8AB984_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1          // see stubs_entry.S
   9 
  10 #include "../../../generic/capt_seq.c"
  11 
  12 /*************************************************************/
  13 //** capt_seq_task @ 0xFF94E3B0 - 0xFF94E53C, length=100
  14 void __attribute__((naked,noinline)) capt_seq_task() {
  15 asm volatile (
  16 "    STMFD   SP!, {R4,LR} \n"
  17 "    SUB     SP, SP, #4 \n"
  18 "    MOV     R4, SP \n"
  19 "    B       loc_FF94E508 \n"
  20 
  21 "loc_FF94E3C0:\n"
  22 "    LDR     R2, [SP] \n"
  23 "    LDR     R3, [R2] \n"
  24 "    MOV     R0, R2 \n"
  25 "    CMP     R3, #0x14 \n"
  26 "    LDRLS   PC, [PC, R3, LSL#2] \n"
  27 "    B       loc_FF94E4DC \n"
  28 "    .long   loc_FF94E42C \n"
  29 "    .long   loc_FF94E438 \n"
  30 "    .long   loc_FF94E440 \n"
  31 "    .long   loc_FF94E450 \n"
  32 "    .long   loc_FF94E448 \n"
  33 "    .long   loc_FF94E458 \n"
  34 "    .long   loc_FF94E460 \n"
  35 "    .long   loc_FF94E46C \n"
  36 "    .long   loc_FF94E474 \n"
  37 "    .long   loc_FF94E480 \n"
  38 "    .long   loc_FF94E488 \n"
  39 "    .long   loc_FF94E490 \n"
  40 "    .long   loc_FF94E498 \n"
  41 "    .long   loc_FF94E4A0 \n"
  42 "    .long   loc_FF94E4A8 \n"
  43 "    .long   loc_FF94E4B4 \n"
  44 "    .long   loc_FF94E4BC \n"
  45 "    .long   loc_FF94E4C4 \n"
  46 "    .long   loc_FF94E4CC \n"
  47 "    .long   loc_FF94E4D4 \n"
  48 "    .long   loc_FF94E4F0 \n"
  49 
  50 "loc_FF94E42C:\n"
  51 "    BL      sub_FF94FB90 \n"
  52 "    BL      shooting_expo_param_override\n"   // +
  53 "    BL      sub_FF94C2D8 \n"
  54 "    B       loc_FF94E4EC \n"
  55 
  56 "loc_FF94E438:\n"
  57 "    BL      sub_FF94E17C_my \n"  // --> Patched. Old value = 0xFF94E17C.
  58 "    B       loc_FF94E4EC \n"
  59 
  60 "loc_FF94E440:\n"
  61 "    BL      sub_FF94FF24 \n"
  62 "    B       loc_FF94E4EC \n"
  63 
  64 "loc_FF94E448:\n"
  65 "    BL      sub_FF94EE44 \n"
  66 "    B       loc_FF94E4EC \n"
  67 
  68 "loc_FF94E450:\n"
  69 "    BL      sub_FF94EEA0 \n"
  70 "    B       loc_FF94E4EC \n"
  71 
  72 "loc_FF94E458:\n"
  73 "    BL      sub_FF94F094 \n"
  74 "    B       loc_FF94E4EC \n"
  75 
  76 "loc_FF94E460:\n"
  77 "    BL      sub_FF94FC84 \n"
  78 "    BL      sub_FF94C2D8 \n"
  79 "    B       loc_FF94E4EC \n"
  80 
  81 "loc_FF94E46C:\n"
  82 "    BL      sub_FF94E230 \n"
  83 "    B       loc_FF94E4EC \n"
  84 
  85 "loc_FF94E474:\n"
  86 "    BL      sub_FF94FCEC \n"
  87 "    BL      sub_FF94C2D8 \n"
  88 "    B       loc_FF94E4EC \n"
  89 
  90 "loc_FF94E480:\n"
  91 "    BL      sub_FF94EEA0 \n"
  92 "    B       loc_FF94E4EC \n"
  93 
  94 "loc_FF94E488:\n"
  95 "    BL      sub_FF9505B4 \n"
  96 "    B       loc_FF94E4EC \n"
  97 
  98 "loc_FF94E490:\n"
  99 "    BL      sub_FF95083C \n"
 100 "    B       loc_FF94E4EC \n"
 101 
 102 "loc_FF94E498:\n"
 103 "    BL      sub_FF9508B0 \n"
 104 "    B       loc_FF94E4EC \n"
 105 
 106 "loc_FF94E4A0:\n"
 107 "    BL      sub_FF950968 \n"
 108 "    B       loc_FF94E4EC \n"
 109 
 110 "loc_FF94E4A8:\n"
 111 "    MOV     R0, #0 \n"
 112 "    BL      sub_FF950A00 \n"
 113 "    B       loc_FF94E4EC \n"
 114 
 115 "loc_FF94E4B4:\n"
 116 "    BL      sub_FF950B50 \n"
 117 "    B       loc_FF94E4EC \n"
 118 
 119 "loc_FF94E4BC:\n"
 120 "    BL      sub_FF950BC4 \n"
 121 "    B       loc_FF94E4EC \n"
 122 
 123 "loc_FF94E4C4:\n"
 124 "    BL      sub_FF950C7C \n"
 125 "    B       loc_FF94E4EC \n"
 126 
 127 "loc_FF94E4CC:\n"
 128 "    BL      sub_FF950D4C \n"
 129 "    B       loc_FF94E4EC \n"
 130 
 131 "loc_FF94E4D4:\n"
 132 "    BL      sub_FF950D78 \n"
 133 "    B       loc_FF94E4EC \n"
 134 
 135 "loc_FF94E4DC:\n"
 136 "    MOV     R1, #0x2DC \n"
 137 "    LDR     R0, =0xFF94DF28 /*'ShootTask.c'*/ \n"
 138 "    ADD     R1, R1, #2 \n"
 139 "    BL      _DebugAssert \n"
 140 
 141 "loc_FF94E4EC:\n"
 142 "    LDR     R2, [SP] \n"
 143 
 144 "loc_FF94E4F0:\n"
 145 "    LDR     R3, =0x73EF4 \n"
 146 "    LDR     R1, [R2, #4] \n"
 147 "    LDR     R0, [R3] \n"
 148 "    BL      sub_FF8206E8 /*_SetEventFlag*/ \n"
 149 "    LDR     R0, [SP] \n"
 150 "    BL      sub_FF94DFA4 \n"
 151 
 152 "loc_FF94E508:\n"
 153 "    LDR     R3, =0x73EF8 \n"
 154 "    MOV     R1, R4 \n"
 155 "    LDR     R0, [R3] \n"
 156 "    MOV     R2, #0 \n"
 157 "    BL      sub_FF820EA4 /*_ReceiveMessageQueue*/ \n"
 158 "    TST     R0, #1 \n"
 159 "    BEQ     loc_FF94E3C0 \n"
 160 "    MOV     R1, #0x24C \n"
 161 "    LDR     R0, =0xFF94DF28 /*'ShootTask.c'*/ \n"
 162 "    ADD     R1, R1, #3 \n"
 163 "    BL      _DebugAssert \n"
 164 "    BL      _ExitTask \n"
 165 "    ADD     SP, SP, #4 \n"
 166 "    LDMFD   SP!, {R4,PC} \n"
 167 );
 168 }
 169 
 170 /*************************************************************/
 171 //** sub_FF94E17C_my @ 0xFF94E17C - 0xFF94E1F8, length=32
 172 void __attribute__((naked,noinline)) sub_FF94E17C_my() {
 173 asm volatile (
 174 "    STMFD   SP!, {R4,R5,LR} \n"
 175 "    LDR     R5, [R0, #0xC] \n"
 176 "    BL      sub_FF9568AC \n"
 177 "    CMP     R0, #0 \n"
 178 "    BNE     loc_FF94E194 \n"
 179 "    BL      sub_FF9568B8 \n"
 180 
 181 "loc_FF94E194:\n"
 182 "    MOV     R0, R5 \n"
 183 "    BL      sub_FF94FF34 \n"
 184 "    TST     R0, #1 \n"
 185 "    MOV     R2, R5 \n"
 186 "    MOV     R1, #1 \n"
 187 "    BEQ     loc_FF94E1B4 \n"
 188 "    LDMFD   SP!, {R4,R5,LR} \n"
 189 "    B       sub_FF94C77C \n"
 190 
 191 "loc_FF94E1B4:\n"
 192 "    BL      sub_FF989F74 \n"
 193 "    BL      sub_FF94BBB4 \n"
 194 "    MOV     R4, R0 \n"
 195 "    BL      sub_FF82572C \n"
 196 "    ADD     R3, R5, R5, LSL#1 \n"
 197 "    ADD     R4, R4, R3, LSL#5 \n"
 198 "    STR     R0, [R4, #4] \n"
 199 "    MOV     R0, R5 \n"
 200 "    BL      sub_FF9518E0 \n"
 201 "    BL      sub_FF950478 \n"
 202 "    BL      sub_FF950418 \n"
 203 "    MOV     R0, R5 \n"
 204 "    BL      sub_FF9510CC_my \n"  // --> Patched. Old value = 0xFF9510CC.
 205 "    BL      capt_seq_hook_raw_here\n"   // +
 206 "    MOV     R2, R5 \n"
 207 "    MOV     R1, #1 \n"
 208 "    BL      sub_FF94C77C \n"
 209 "    LDMFD   SP!, {R4,R5,LR} \n"
 210 "    B       sub_FF9512C8 \n"
 211 );
 212 }
 213 
 214 /*************************************************************/
 215 //** sub_FF9510CC_my @ 0xFF9510CC - 0xFF951100, length=14
 216 void __attribute__((naked,noinline)) sub_FF9510CC_my() {
 217 asm volatile (
 218 "    STMFD   SP!, {R4,R5,LR} \n"
 219 "    LDR     R3, =0x73F6C \n"
 220 "    LDR     R5, =0x6DB0 \n"
 221 "    SUB     SP, SP, #4 \n"
 222 "    MVN     R1, #0 \n"
 223 "    STR     R0, [R5] \n"
 224 "    LDR     R0, [R3] \n"
 225 "    BL      sub_FF820884 /*_ClearEventFlag*/ \n"
 226 "    BL      sub_FF956B08 \n"
 227 "    LDR     R0, [R0, #0x7C] \n"
 228 "    BL      sub_FF89F9CC \n"
 229 "    BL      sub_FF951040 \n"
 230 "    BL      wait_until_remote_button_is_released\n"
 231 "    BL      capt_seq_hook_set_nr\n"
 232 "    LDR     R3, =0x6DB8 \n"
 233 "    LDR     R0, [R3] \n"
 234 "    LDR     PC, =0xFF951104 \n"  // Continue in firmware
 235 );
 236 }
 237 
 238 /*************************************************************/
 239 //** exp_drv_task @ 0xFF8F5ED8 - 0xFF8F6210, length=207
 240 void __attribute__((naked,noinline)) exp_drv_task() {
 241 asm volatile (
 242 "    STMFD   SP!, {R4-R8,LR} \n"
 243 "    SUB     SP, SP, #0x14 \n"
 244 "    MOV     R7, SP \n"
 245 "    B       loc_FF8F61CC \n"
 246 
 247 "loc_FF8F5EE8:\n"
 248 "    CMP     R2, #0x19 \n"
 249 "    BNE     loc_FF8F5F00 \n"
 250 "    LDR     R0, [R12, #0x34] \n"
 251 "    MOV     LR, PC \n"
 252 "    LDR     PC, [R12, #0x30] \n"
 253 "    B       loc_FF8F5F38 \n"
 254 
 255 "loc_FF8F5F00:\n"
 256 "    SUB     R3, R2, #0x16 \n"
 257 "    CMP     R3, #1 \n"
 258 "    BHI     loc_FF8F5F18 \n"
 259 "    MOV     R0, R12 \n"
 260 "    BL      sub_FF8F5E80 \n"
 261 "    B       loc_FF8F5F28 \n"
 262 
 263 "loc_FF8F5F18:\n"
 264 "    CMP     R2, #0x18 \n"
 265 "    BNE     loc_FF8F5F44 \n"
 266 "    BL      sub_FF8ABCEC \n"
 267 "    BL      sub_FF8ADB64 \n"
 268 
 269 "loc_FF8F5F28:\n"
 270 "    LDR     R3, [SP] \n"
 271 "    LDR     R0, [R3, #0x34] \n"
 272 "    MOV     LR, PC \n"
 273 "    LDR     PC, [R3, #0x30] \n"
 274 
 275 "loc_FF8F5F38:\n"
 276 "    LDR     R0, [SP] \n"
 277 "    BL      sub_FF8F42F4 \n"
 278 "    B       loc_FF8F61CC \n"
 279 
 280 "loc_FF8F5F44:\n"
 281 "    CMP     R2, #0xC \n"
 282 "    MOV     R8, #1 \n"
 283 "    BNE     loc_FF8F5FB4 \n"
 284 "    LDR     R1, [R12, #0x24] \n"
 285 "    ADD     R1, R1, R1, LSL#1 \n"
 286 "    ADD     R1, R12, R1, LSL#1 \n"
 287 "    ADD     R6, SP, #0xC \n"
 288 "    SUB     R1, R1, #2 \n"
 289 "    MOV     R2, #6 \n"
 290 "    MOV     R0, R6 \n"
 291 "    BL      _memcpy \n"
 292 "    LDR     R0, [SP] \n"
 293 "    BL      sub_FF8F5520 \n"
 294 "    LDR     R3, [SP] \n"
 295 "    LDR     R1, [R3, #0x24] \n"
 296 "    LDR     R2, [R3, #0x34] \n"
 297 "    ADD     R0, R3, #4 \n"
 298 "    MOV     LR, PC \n"
 299 "    LDR     PC, [R3, #0x30] \n"
 300 "    LDR     R0, [SP] \n"
 301 "    BL      sub_FF8F56A4 \n"
 302 "    LDR     R3, [SP] \n"
 303 "    ADD     R0, R3, #4 \n"
 304 "    LDR     R1, [R3, #0x24] \n"
 305 "    LDR     R2, [R3, #0x3C] \n"
 306 "    MOV     LR, PC \n"
 307 "    LDR     PC, [R3, #0x38] \n"
 308 "    B       loc_FF8F617C \n"
 309 
 310 "loc_FF8F5FB4:\n"
 311 "    SUB     R3, R2, #0xD \n"
 312 "    CMP     R3, #1 \n"
 313 "    BHI     loc_FF8F6034 \n"
 314 "    ADD     R6, SP, #0xC \n"
 315 "    ADD     R5, SP, #4 \n"
 316 "    MOV     R0, R12 \n"
 317 "    MOV     R1, R6 \n"
 318 "    MOV     R2, R5 \n"
 319 "    BL      sub_FF8F5720 \n"
 320 "    MOV     R4, R0 \n"
 321 "    CMP     R4, #3 \n"
 322 "    CMPNE   R4, #1 \n"
 323 "    BNE     loc_FF8F6014 \n"
 324 "    LDR     R12, [SP] \n"
 325 "    MOV     R0, R5 \n"
 326 "    LDR     R1, [R12, #0x24] \n"
 327 "    MOV     R2, R4 \n"
 328 "    LDR     R3, [R12, #0x34] \n"
 329 "    MOV     LR, PC \n"
 330 "    LDR     PC, [R12, #0x30] \n"
 331 "    MOV     R1, R4 \n"
 332 "    LDR     R0, [SP] \n"
 333 "    BL      sub_FF8F5E60 \n"
 334 "    B       loc_FF8F617C \n"
 335 
 336 "loc_FF8F6014:\n"
 337 "    LDR     R12, [SP] \n"
 338 "    MOV     R2, R4 \n"
 339 "    ADD     R0, R12, #4 \n"
 340 "    LDR     R1, [R12, #0x24] \n"
 341 "    LDR     R3, [R12, #0x34] \n"
 342 "    MOV     LR, PC \n"
 343 "    LDR     PC, [R12, #0x30] \n"
 344 "    B       loc_FF8F617C \n"
 345 
 346 "loc_FF8F6034:\n"
 347 "    CMP     R2, #0x14 \n"
 348 "    BNE     loc_FF8F6088 \n"
 349 "    LDR     R1, [R12, #0x24] \n"
 350 "    ADD     R1, R1, R1, LSL#1 \n"
 351 "    ADD     R1, R12, R1, LSL#1 \n"
 352 "    ADD     R6, SP, #0xC \n"
 353 "    SUB     R1, R1, #2 \n"
 354 "    MOV     R2, #6 \n"
 355 "    MOV     R0, R6 \n"
 356 "    BL      _memcpy \n"
 357 "    LDR     R0, [SP] \n"
 358 "    BL      sub_FF8F5080 \n"
 359 "    LDR     R3, [SP] \n"
 360 "    ADD     R0, R3, #4 \n"
 361 "    LDR     R1, [R3, #0x24] \n"
 362 "    LDR     R2, [R3, #0x34] \n"
 363 "    MOV     LR, PC \n"
 364 "    LDR     PC, [R3, #0x30] \n"
 365 "    LDR     R0, [SP] \n"
 366 "    BL      sub_FF8F5250 \n"
 367 "    B       loc_FF8F617C \n"
 368 
 369 "loc_FF8F6088:\n"
 370 "    ADD     R6, SP, #0xC \n"
 371 "    ADD     R1, R12, #4 \n"
 372 "    MOV     R0, R6 \n"
 373 "    MOV     R2, #6 \n"
 374 "    BL      _memcpy \n"
 375 "    LDR     R12, [SP] \n"
 376 "    LDR     R3, [R12] \n"
 377 "    MOV     R0, R12 \n"
 378 "    CMP     R3, #0x15 \n"
 379 "    LDRLS   PC, [PC, R3, LSL#2] \n"
 380 "    B       loc_FF8F6168 \n"
 381 "    .long   loc_FF8F610C \n"
 382 "    .long   loc_FF8F6114 \n"
 383 "    .long   loc_FF8F611C \n"
 384 "    .long   loc_FF8F611C \n"
 385 "    .long   loc_FF8F610C \n"
 386 "    .long   loc_FF8F6114 \n"
 387 "    .long   loc_FF8F611C \n"
 388 "    .long   loc_FF8F611C \n"
 389 "    .long   loc_FF8F6134 \n"
 390 "    .long   loc_FF8F6134 \n"
 391 "    .long   loc_FF8F6158 \n"
 392 "    .long   loc_FF8F6160 \n"
 393 "    .long   loc_FF8F6168 \n"
 394 "    .long   loc_FF8F6168 \n"
 395 "    .long   loc_FF8F6168 \n"
 396 "    .long   loc_FF8F6124 \n"
 397 "    .long   loc_FF8F612C \n"
 398 "    .long   loc_FF8F6140 \n"
 399 "    .long   loc_FF8F6148 \n"
 400 "    .long   loc_FF8F6148 \n"
 401 "    .long   loc_FF8F6168 \n"
 402 "    .long   loc_FF8F6150 \n"
 403 
 404 "loc_FF8F610C:\n"
 405 "    BL      sub_FF8F47D0 \n"
 406 "    B       loc_FF8F6164 \n"
 407 
 408 "loc_FF8F6114:\n"
 409 "    BL      sub_FF8F490C \n"
 410 "    B       loc_FF8F6164 \n"
 411 
 412 "loc_FF8F611C:\n"
 413 "    BL      sub_FF8F4A3C \n"
 414 "    B       loc_FF8F6164 \n"
 415 
 416 "loc_FF8F6124:\n"
 417 "    BL      sub_FF8F4C10 \n"
 418 "    B       loc_FF8F6164 \n"
 419 
 420 "loc_FF8F612C:\n"
 421 "    BL      sub_FF8F4D18 \n"
 422 "    B       loc_FF8F6164 \n"
 423 
 424 "loc_FF8F6134:\n"
 425 "    BL      sub_FF8F4DDC_my \n"  // --> Patched. Old value = 0xFF8F4DDC.
 426 "    MOV     R8, #0 \n"
 427 "    B       loc_FF8F6164 \n"
 428 
 429 "loc_FF8F6140:\n"
 430 "    BL      sub_FF8F4EA0 \n"
 431 "    B       loc_FF8F6164 \n"
 432 
 433 "loc_FF8F6148:\n"
 434 "    BL      sub_FF8F4F88 \n"
 435 "    B       loc_FF8F6164 \n"
 436 
 437 "loc_FF8F6150:\n"
 438 "    BL      sub_FF8F52E0 \n"
 439 "    B       loc_FF8F6164 \n"
 440 
 441 "loc_FF8F6158:\n"
 442 "    BL      sub_FF8F53B4 \n"
 443 "    B       loc_FF8F6164 \n"
 444 
 445 "loc_FF8F6160:\n"
 446 "    BL      sub_FF8F54A0 \n"
 447 
 448 "loc_FF8F6164:\n"
 449 "    LDR     R12, [SP] \n"
 450 
 451 "loc_FF8F6168:\n"
 452 "    ADD     R0, R12, #4 \n"
 453 "    LDR     R1, [R12, #0x24] \n"
 454 "    LDR     R2, [R12, #0x34] \n"
 455 "    MOV     LR, PC \n"
 456 "    LDR     PC, [R12, #0x30] \n"
 457 
 458 "loc_FF8F617C:\n"
 459 "    CMP     R8, #1 \n"
 460 "    BNE     loc_FF8F61A4 \n"
 461 "    LDR     R1, [SP] \n"
 462 "    LDR     R3, [R1, #0x24] \n"
 463 "    ADD     R3, R3, R3, LSL#1 \n"
 464 "    ADD     R1, R1, R3, LSL#1 \n"
 465 "    MOV     R0, R6 \n"
 466 "    SUB     R1, R1, #2 \n"
 467 "    BL      sub_FF8F4688 \n"
 468 "    B       loc_FF8F61C4 \n"
 469 
 470 "loc_FF8F61A4:\n"
 471 "    MOV     R0, #1 \n"
 472 "    MOV     R1, R0 \n"
 473 "    MOV     R2, R0 \n"
 474 "    BL      sub_FF8F462C \n"
 475 "    MOV     R0, #1 \n"
 476 "    MOV     R1, R0 \n"
 477 "    MOV     R2, R0 \n"
 478 "    BL      sub_FF8F4748 \n"
 479 
 480 "loc_FF8F61C4:\n"
 481 "    LDR     R0, [SP] \n"
 482 "    BL      sub_FF8F42F4 \n"
 483 
 484 "loc_FF8F61CC:\n"
 485 "    LDR     R3, =0x4FB18 \n"
 486 "    MOV     R2, #0 \n"
 487 "    LDR     R0, [R3] \n"
 488 "    MOV     R1, R7 \n"
 489 "    BL      sub_FF820EA4 /*_ReceiveMessageQueue*/ \n"
 490 "    LDR     R12, [SP] \n"
 491 "    LDR     R2, [R12] \n"
 492 "    CMP     R2, #0x1A \n"
 493 "    BNE     loc_FF8F5EE8 \n"
 494 "    MOV     R0, R12 \n"
 495 "    BL      sub_FF8F42F4 \n"
 496 "    LDR     R3, =0x4FB14 \n"
 497 "    MOV     R1, #1 \n"
 498 "    LDR     R0, [R3] \n"
 499 "    BL      sub_FF8206E8 /*_SetEventFlag*/ \n"
 500 "    BL      _ExitTask \n"
 501 "    ADD     SP, SP, #0x14 \n"
 502 "    LDMFD   SP!, {R4-R8,PC} \n"
 503 );
 504 }
 505 
 506 /*************************************************************/
 507 //** sub_FF8F4DDC_my @ 0xFF8F4DDC - 0xFF8F4E90, length=46
 508 void __attribute__((naked,noinline)) sub_FF8F4DDC_my() {
 509 asm volatile (
 510 "    STMFD   SP!, {R4,R5,LR} \n"
 511 "    LDR     R3, =0x4FB14 \n"
 512 "    MOV     R4, R0 \n"
 513 "    MOV     R1, #0xE \n"
 514 "    LDR     R0, [R3] \n"
 515 "    BL      sub_FF820884 /*_ClearEventFlag*/ \n"
 516 "    MOV     R1, #0 \n"
 517 "    LDRSH   R0, [R4, #4] \n"
 518 "    BL      sub_FF8F4394 \n"
 519 "    MOV     R5, R0 \n"
 520 "    LDRSH   R0, [R4, #6] \n"
 521 "    BL      sub_FF8F44C4 \n"
 522 "    LDRSH   R0, [R4, #8] \n"
 523 "    BL      sub_FF8F4560 \n"
 524 "    LDR     R3, [R4] \n"
 525 "    CMP     R3, #9 \n"
 526 "    MOVEQ   R5, #0 \n"
 527 "    CMP     R5, #1 \n"
 528 "    LDR     R1, =0xFF8F4324 \n"
 529 "    MOV     R2, #2 \n"
 530 "    BNE     loc_FF8F4E48 \n"
 531 "    LDRSH   R0, [R4, #4] \n"
 532 "    BL      sub_FFA75CEC \n"
 533 "    LDR     R2, =0x4FB40 \n"
 534 "    MOV     R3, #0 \n"
 535 "    STR     R3, [R2] \n"
 536 "    B       loc_FF8F4E4C \n"
 537 
 538 "loc_FF8F4E48:\n"
 539 "    BL      sub_FF8F45FC \n"
 540 
 541 "loc_FF8F4E4C:\n"
 542 "    STRH    R0, [R4, #4] \n"
 543 "    LDRSH   R0, [R4, #6] \n"
 544 "    BL      sub_FF8AB984_my \n"  // --> Patched. Old value = 0xFF8AB984.
 545 "    BL      sub_FF8AD908 \n"
 546 "    LDRSH   R0, [R4, #8] \n"
 547 "    MOV     R1, #1 \n"
 548 "    BL      sub_FF8AD724 \n"
 549 "    MOV     R1, #0 \n"
 550 "    ADD     R0, R4, #8 \n"
 551 "    BL      sub_FF8AD7E8 \n"
 552 "    CMP     R5, #1 \n"
 553 "    MOV     R1, #2 \n"
 554 "    MOV     R2, #0 \n"
 555 "    LDMNEFD SP!, {R4,R5,PC} \n"
 556 "    LDR     R3, =0x4FB14 \n"
 557 "    LDR     R0, [R3] \n"
 558 "    LDMFD   SP!, {R4,R5,LR} \n"
 559 "    B       sub_FF8206D8 /*_WaitForAllEventFlag*/ \n"
 560 );
 561 }
 562 
 563 /*************************************************************/
 564 //** sub_FF8AB984_my @ 0xFF8AB984 - 0xFF8AB9DC, length=23
 565 void __attribute__((naked,noinline)) sub_FF8AB984_my() {
 566 asm volatile (
 567 "    STMFD   SP!, {R4,LR} \n"
 568 "    LDR     R3, =0x53B8 \n"
 569 "    LDR     R2, [R3] \n"
 570 "    MOV     R3, R0, LSL#16 \n"
 571 "    CMP     R2, #1 \n"
 572 "    MOV     R1, #0x110 \n"
 573 "    LDR     R0, =0xFF8AB320 /*'Shutter.c'*/ \n"
 574 "    MOV     R4, R3, ASR#16 \n"
 575 "    BEQ     loc_FF8AB9AC \n"
 576 "    BL      _DebugAssert \n"
 577 
 578 "loc_FF8AB9AC:\n"
 579 "    MOV     R1, #0x114 \n"
 580 "    CMN     R4, #0xC00 \n"
 581 "    LDR     R3, =0x35FD6 \n"
 582 "    LDR     R0, =0xFF8AB320 /*'Shutter.c'*/ \n"
 583 "    ADD     R1, R1, #2 \n"
 584 "    LDREQSH R4, [R3] \n"
 585 "    LDRNE   R3, =0x35FD6 \n"
 586 "    CMN     R4, #0xC00 \n"
 587 "    STRH    R4, [R3] \n"
 588 "    BNE     loc_FF8AB9D8 \n"
 589 "    BL      _DebugAssert \n"
 590 
 591 "loc_FF8AB9D8:\n"
 592 "    MOV     R0, R4 \n"
 593 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
 594 "    LDR     PC, =0xFF8AB9E0 \n"  // Continue in firmware
 595 );
 596 }

/* [<][>][^][v][top][bottom][index][help] */