gehe zum Quellcode dieser Datei
#define USE_STUBS_NRFLAG 1 |
!!
Definiert in Zeile 14 der Datei capt_seq.c.
16 " STMFD SP!, {R3-R7,LR} \n"
20 " LDR R0, [R6, #8] \n"
23 " BL sub_FFC19070 /*_ReceiveMessageQueue*/ \n"
25 " BEQ loc_FFC4CB98 \n"
27 " LDR R0, =0xFFC4C924 /*'SsShootTask.c'*/ \n"
30 " LDMFD SP!, {R3-R7,PC} \n"
36 " ADDLS PC, PC, R1, LSL#2 \n"
64 " BL shooting_expo_param_override\n"
68 " LDR R4, [R0, #0xC] \n"
69 " LDR R0, [R4, #8] \n"
71 " STR R0, [R4, #8] \n"
80 " BNE loc_FFC4CD08 \n"
83 " STR R0, [R4, #0x14] \n"
88 " BL sub_FFD0A3CC_my \n"
89 " BL capt_seq_hook_raw_here \n"
95 " LDRNE R0, [R4, #8] \n"
96 " ORRNE R0, R0, #0x2000 \n"
97 " STRNE R0, [R4, #8] \n"
102 " BL sub_FFD08FFC \n"
106 " BL sub_FFD08A88 \n"
110 " BL sub_FFD08E4C \n"
114 " BL sub_FFD08E54 \n"
118 " BL sub_FFD08F1C \n"
121 " BL sub_FFC4AF60 \n"
125 " LDR R4, [R0, #0xC] \n"
126 " BL sub_FFD08E5C \n"
128 " BL sub_FFD0962C \n"
131 " BNE loc_FFC4CCF8 \n"
132 " BL sub_FFC59DBC \n"
133 " STR R0, [R4, #0x14] \n"
135 " BL sub_FFD0A2E4 \n"
137 " BL sub_FFD0A7F8 \n"
139 " LDR R0, [R4, #0x14] \n"
140 " BL sub_FFC59FD0 \n"
143 " BL sub_FFD08E4C \n"
149 " BL sub_FFC4B2F8 \n"
153 " BL sub_FFD08F78 \n"
157 " BL sub_FFD09898 \n"
161 " BL sub_FFD09A50 \n"
165 " BL sub_FFD09AE0 \n"
169 " BL sub_FFD09B94 \n"
177 " BL sub_FFD09EC8 \n"
181 " BL sub_FFD09F5C \n"
185 " BL sub_FFD0A01C \n"
192 " BL sub_FFD09D88 \n"
196 " BL sub_FFD09128 \n"
197 " BL sub_FFC15B44 \n"
201 " BL sub_FFD09C50 \n"
205 " BL sub_FFD09CBC \n"
210 " LDR R0, =0xFFC4C924 /*'SsShootTask.c'*/ \n"
211 " BL _DebugAssert \n"
215 " LDR R1, [R0, #4] \n"
216 " LDR R0, [R6, #4] \n"
217 " BL sub_FFC18DEC /*_SetEventFlag*/ \n"
219 " LDR R0, [R4, #8] \n"
221 " MOVEQ R1, #0xFC \n"
222 " LDREQ R0, =0xFFC4C924 /*'SsShootTask.c'*/ \n"
223 " BLEQ _DebugAssert \n"
225 " STR R0, [R4, #8] \n"