gehe zum Quellcode dieser Datei
#define USE_STUBS_NRFLAG 1 |
Definiert in Zeile 14 der Datei capt_seq.c.
16 " STMFD SP!, {R3-R7,LR} \n"
17 " LDR R7, =0x121BC \n"
21 " LDR R0, [R6, #4] \n"
24 " BL sub_FFC163C8 /*_ReceiveMessageQueue*/ \n"
26 " BEQ loc_FFC48F80 \n"
28 " LDR R0, =0xFFC48B50 /*'SsShootTask.c'*/ \n"
31 " LDMFD SP!, {R3-R7,PC} \n"
37 " ADDLS PC, PC, R1, LSL#2 \n"
72 " BL shooting_expo_param_override\n"
81 " LDRNE R2, [R0, #0xC] \n"
83 " BNE loc_FFC490BC \n"
84 " BL sub_FFC492A4_my \n"
101 " BL sub_FFC4980C \n"
105 " BL sub_FFC49950 \n"
108 " BL sub_FFC47040 \n"
112 " LDR R4, [R0, #0xC] \n"
113 " BL sub_FFC49814 \n"
115 " BL sub_FFCFB874 \n"
118 " BNE loc_FFC490AC \n"
119 " BL sub_FFC593E0 \n"
120 " STR R0, [R4, #0x18] \n"
122 " BL sub_FFCFC70C \n"
124 " BL sub_FFCFCACC \n"
126 " LDR R0, [R4, #0x18] \n"
127 " BL sub_FFC595F4 \n"
130 " BL sub_FFC49804 \n"
136 " BL sub_FFC47488 \n"
140 " BL sub_FFC499B0 \n"
144 " LDR R0, [R7, #0x4C] \n"
145 " BL sub_FFC49D40 \n"
149 " BL sub_FFC49FE8 \n"
153 " BL sub_FFC4A07C \n"
157 " BL sub_FFCFBA94 \n"
161 " BL sub_FFCFBC74 \n"
165 " BL sub_FFCFBD04 \n"
169 " BL sub_FFCFBDAC \n"
174 " BL sub_FFCFBF68 \n"
178 " BL sub_FFCFC0A0 \n"
182 " BL sub_FFCFC130 \n"
186 " BL sub_FFCFC1F0 \n"
190 " BL sub_FFC49B98 \n"
194 " BL sub_FFC49BC4 \n"
195 " BL sub_FFC14638 \n"
199 " BL sub_FFCFBE68 \n"
203 " BL sub_FFCFBEAC \n"
207 " BL sub_FFC4BB9C \n"
211 " BL sub_FFC4BBF8 \n"
215 " BL sub_FFC4BC54 \n"
216 " BL sub_FFC4BC14 \n"
220 " LDRH R0, [R7, #0x90] \n"
222 " BLNE sub_FFC4BEC0 \n"
227 " LDR R0, =0xFFC48B50 /*'SsShootTask.c'*/ \n"
228 " BL _DebugAssert \n"
232 " LDR R1, [R0, #4] \n"
234 " BL sub_FFC513E4 /*_SetEventFlag*/ \n"
236 " LDR R0, [R4, #8] \n"
238 " LDREQ R1, =0x12B \n"
239 " LDREQ R0, =0xFFC48B50 /*'SsShootTask.c'*/ \n"
240 " BLEQ _DebugAssert \n"
242 " STR R0, [R4, #8] \n"