root/core/modules.h

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INCLUDED FROM


   1 #ifndef MODULES_H
   2 #define MODULES_H
   3 
   4 // Simple modules (e.g. games, calendar)
   5 //--------------------------
   6 #include "simple_module.h"
   7 
   8 // MODULE "RAW OPERATIONS"
   9 //--------------------------
  10 #include "raw_merge.h"
  11 
  12 // MODULE "EDGE OVERLAY"
  13 //--------------------------
  14 #include "edgeoverlay.h"
  15 
  16 // MODULE "ZEBRA OVERLAY"
  17 //--------------------------
  18 #include "zebra.h"
  19 
  20 // MODULE "HISTOGRAM OVERLAY"
  21 //--------------------------
  22 #include "histogram.h"
  23 
  24 // MODULE "CURVES"
  25 //--------------------------
  26 #include "curves.h"
  27 
  28 // MODULE "MOTION DETECT"
  29 //--------------------------
  30 #include "motion_detector.h"
  31 
  32 // MODULE "GRIDS"
  33 //--------------------------
  34 #include "gui_grid.h"
  35 
  36 // MODULE "PALETTE"
  37 //--------------------------
  38 #include "gui_palette.h"
  39 
  40 // MODULE "FILE SELECTOR"
  41 //--------------------------
  42 #include "gui_fselect.h"
  43 
  44 // MODULE "MPOPUP"
  45 //--------------------------
  46 #include "gui_mpopup.h"
  47 
  48 // MODULE "DNG"
  49 //--------------------------
  50 #include "dng.h"
  51 
  52 // MODULE "TBOX"
  53 //--------------------------
  54 #include "gui_tbox.h"
  55 
  56 // MODULE "HEXBOX"
  57 //--------------------------
  58 #include "gui_hexbox.h"
  59 
  60 // MODULE "TXTREAD"
  61 //--------------------------
  62 #include "gui_read.h"
  63 
  64 // MODULE "Lua/uBasic" API
  65 //--------------------------
  66 #include "script_api.h"
  67 
  68 // MODULE "Shot Histogram"
  69 //--------------------------
  70 #include "shot_histogram.h"
  71 
  72 #endif

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