1 #ifndef SIMPLE_MODULE_H 2 #define SIMPLE_MODULE_H 3 4 #include "flt.h" 5 6 // Update version if changes are made to the module interface 7 #define SIMPLE_MODULE_VERSION {1,0} // Version for simple modules & games 8 9 // Simple modules (e.g. games, calendar) 10 typedef struct 11 { 12 base_interface_t base; 13 } libsimple_sym; 14 15 //------------------------------------------------------------------- 16 #endif