This source file includes following definitions.
- change_video_tables
- movie_record_task
- sub_FF85CF18_my
- sub_FF93EFD0_my
1
2
3
4 #include "conf.h"
5
6 int *video_quality = &conf.video_quality;
7 int *video_mode = &conf.video_mode;
8
9 long def_table[48]={
10 0x2000, 0x38D, 0x788, 0x5800, 0x9C5, 0x14B8, 0x10000, 0x1C6A, 0x3C45, 0x20000, 0x387A, 0x7813,
11 0x25800, 0x422F, 0x8CB6, 0x8000, 0xE35, 0x1E23, 0x10000, 0x1C6A, 0x3C45, 0x12C00, 0x2118, 0x465B,
12 0x1CCD, -0x2E1, -0x579, 0x4F33, -0x7EB, -0xF0C, 0xE666, -0x170A, -0x2BC6, 0x1CC39, -0x2F5B, -0x59F0,
13 0x21B53, -0x377F, -0x6965, 0x7333, -0xB85, -0x15E3, 0xE666, -0x170A, -0x2BC6, 0x10DAA, -0x1BC0, -0x34B3};
14
15 long table[48];
16
17 void change_video_tables(int a, int b){
18 int i;
19 for (i=0;i<48;i++) table[i]=(def_table[i]*a)/b;
20 }
21
22 long CompressionRateTable[]={0x60, 0x5D, 0x5A, 0x57, 0x54, 0x51, 0x4D, 0x48, 0x42, 0x3B, 0x32, 0x29, 0x22, 0x1D, 0x17, 0x14, 0x10, 0xE, 0xB, 9, 7, 6, 5, 4, 3, 2, 1};
23
24
25
26 void __attribute__((naked,noinline)) movie_record_task() {
27 asm volatile (
28 " STMFD SP!, {R2-R8,LR} \n"
29 " LDR R8, =0x32B \n"
30 " LDR R7, =0x2710 \n"
31 " LDR R4, =0x56D8 \n"
32 " MOV R6, #0 \n"
33 " MOV R5, #1 \n"
34
35 "loc_FF85D4D8:\n"
36 " LDR R0, [R4, #0x1C] \n"
37 " MOV R2, #0 \n"
38 " ADD R1, SP, #4 \n"
39 " BL sub_FF829FB0 /*_ReceiveMessageQueue*/ \n"
40 " LDR R0, [R4, #0x24] \n"
41 " CMP R0, #0 \n"
42 " BNE loc_FF85D5A8 \n"
43 " LDR R0, [SP, #4] \n"
44 " LDR R1, [R0] \n"
45 " SUB R1, R1, #2 \n"
46 " CMP R1, #9 \n"
47 " ADDLS PC, PC, R1, LSL#2 \n"
48 " B loc_FF85D5A8 \n"
49 " B loc_FF85D55C \n"
50 " B loc_FF85D57C \n"
51 " B loc_FF85D58C \n"
52 " B loc_FF85D594 \n"
53 " B loc_FF85D564 \n"
54 " B loc_FF85D59C \n"
55 " B loc_FF85D56C \n"
56 " B loc_FF85D5A8 \n"
57 " B loc_FF85D5A4 \n"
58 " B loc_FF85D534 \n"
59
60 "loc_FF85D534:\n"
61 " LDR R0, =0xFF85D180 \n"
62 " STR R6, [R4, #0x38] \n"
63 " STR R0, [R4, #0xA4] \n"
64 " LDR R0, =0xFF85CABC \n"
65 " LDR R2, =0xFF85C9D8 \n"
66 " LDR R1, =0x1E080 \n"
67 " STR R6, [R4, #0x28] \n"
68 " BL sub_FF83D8B4 \n"
69 " STR R5, [R4, #0x3C] \n"
70 " B loc_FF85D5A8 \n"
71
72 "loc_FF85D55C:\n"
73 " BL unlock_optical_zoom\n"
74 " BL sub_FF85D278 \n"
75 " B loc_FF85D5A8 \n"
76
77 "loc_FF85D564:\n"
78 " BL sub_FF85CF18_my \n"
79 " B loc_FF85D5A8 \n"
80
81 "loc_FF85D56C:\n"
82 " LDR R1, [R0, #0x10] \n"
83 " LDR R0, [R0, #4] \n"
84 " BL sub_FF940C98 \n"
85 " B loc_FF85D5A8 \n"
86
87 "loc_FF85D57C:\n"
88 " LDR R0, [R4, #0x3C] \n"
89 " CMP R0, #5 \n"
90 " STRNE R5, [R4, #0x2C] \n"
91 " B loc_FF85D5A8 \n"
92
93 "loc_FF85D58C:\n"
94 " BL sub_FF85CCA8 \n"
95 " B loc_FF85D5A8 \n"
96
97 "loc_FF85D594:\n"
98 " BL sub_FF85CB08 \n"
99 " B loc_FF85D5A8 \n"
100
101 "loc_FF85D59C:\n"
102 " BL sub_FF85C964 \n"
103 " B loc_FF85D5A8 \n"
104
105 "loc_FF85D5A4:\n"
106 " BL sub_FF85D710 \n"
107
108 "loc_FF85D5A8:\n"
109 " LDR R1, [SP, #4] \n"
110 " STR R6, [R1] \n"
111 " LDR R3, =0xFF85C768 /*'MovieRecorder.c'*/ \n"
112 " MOV R2, R7 \n"
113 " STR R8, [SP] \n"
114 " LDR R0, [R4, #0x20] \n"
115 " BL sub_FF81BF08 /*_PostMessageQueueStrictly*/ \n"
116 " B loc_FF85D4D8 \n"
117 );
118 }
119
120
121
122 void __attribute__((naked,noinline)) sub_FF85CF18_my() {
123 asm volatile (
124 " STMFD SP!, {R4-R9,LR} \n"
125 " SUB SP, SP, #0x3C \n"
126 " MOV R7, #0 \n"
127 " LDR R5, =0x56D8 \n"
128 " MOV R4, R0 \n"
129 " STR R7, [SP, #0x2C] \n"
130 " STR R7, [SP, #0x24] \n"
131 " LDR R0, [R5, #0x3C] \n"
132 " MOV R8, #4 \n"
133 " CMP R0, #3 \n"
134 " STREQ R8, [R5, #0x3C] \n"
135 " LDR R0, [R5, #0xA4] \n"
136 " MOV R6, #0 \n"
137 " BLX R0 \n"
138 " LDR R0, [R5, #0x3C] \n"
139 " CMP R0, #4 \n"
140 " BNE loc_FF85D028 \n"
141 " LDRH R0, [R5, #2] \n"
142 " MOV R9, #1 \n"
143 " CMP R0, #1 \n"
144 " BNE loc_FF85CF94 \n"
145 " LDRH R1, [R5, #4] \n"
146 " LDR R0, [R5, #0x4C] \n"
147 " MUL R0, R1, R0 \n"
148 " MOV R1, #0x3E8 \n"
149 " BL sub_FFABEC38 /*__divmod_unsigned_int*/ \n"
150 " MOV R1, R0 \n"
151 " LDR R0, [R5, #0x54] \n"
152 " BL sub_FFABEC38 /*__divmod_unsigned_int*/ \n"
153 " CMP R1, #0 \n"
154 " BNE loc_FF85CFB0 \n"
155
156 "loc_FF85CF94:\n"
157 " ADD R3, SP, #0x24 \n"
158 " ADD R2, SP, #0x28 \n"
159 " ADD R1, SP, #0x2C \n"
160 " ADD R0, SP, #0x30 \n"
161 " BL sub_FF940E2C \n"
162 " MOVS R6, R0 \n"
163 " BNE loc_FF85CFCC \n"
164
165 "loc_FF85CFB0:\n"
166 " LDR R0, [R5, #0x2C] \n"
167 " CMP R0, #1 \n"
168 " BNE loc_FF85D030 \n"
169 " LDR R0, [R5, #0x54] \n"
170 " LDR R1, [R5, #0x40] \n"
171 " CMP R0, R1 \n"
172 " BCC loc_FF85D030 \n"
173
174 "loc_FF85CFCC:\n"
175 " CMP R6, #0x80000001 \n"
176 " STREQ R8, [R5, #0x58] \n"
177 " BEQ loc_FF85D004 \n"
178 " CMP R6, #0x80000003 \n"
179 " STREQ R9, [R5, #0x58] \n"
180 " BEQ loc_FF85D004 \n"
181 " CMP R6, #0x80000005 \n"
182 " MOVEQ R0, #2 \n"
183 " BEQ loc_FF85D000 \n"
184 " CMP R6, #0x80000007 \n"
185 " STRNE R7, [R5, #0x58] \n"
186 " BNE loc_FF85D004 \n"
187 " MOV R0, #3 \n"
188
189 "loc_FF85D000:\n"
190 " STR R0, [R5, #0x58] \n"
191
192 "loc_FF85D004:\n"
193 " LDR R0, =0x1E0B0 \n"
194 " LDR R0, [R0, #8] \n"
195 " CMP R0, #0 \n"
196 " BEQ loc_FF85D01C \n"
197 " BL sub_FF84ACE4 \n"
198 " B loc_FF85D020 \n"
199
200 "loc_FF85D01C:\n"
201 " BL sub_FF85C964 \n"
202
203 "loc_FF85D020:\n"
204 " MOV R0, #5 \n"
205 " STR R0, [R5, #0x3C] \n"
206
207 "loc_FF85D028:\n"
208 " ADD SP, SP, #0x3C \n"
209 " LDMFD SP!, {R4-R9,PC} \n"
210
211 "loc_FF85D030:\n"
212 " LDR R12, [SP, #0x2C] \n"
213 " CMP R12, #0 \n"
214 " BEQ loc_FF85D128 \n"
215 " STR R9, [R5, #0x30] \n"
216 " LDR R0, [R5, #0x48] \n"
217 " CMP R0, #4 \n"
218 " LDRNE LR, [R4, #0xC] \n"
219 " BNE loc_FF85D070 \n"
220 " LDR R0, [R4, #0xC] \n"
221 " LDR R1, [R4, #8] \n"
222 " MOV R2, R0, LSR#3 \n"
223 " MUL R1, R2, R1 \n"
224 " LDR R2, [R4, #4] \n"
225 " SUB LR, R0, R0, LSR#2 \n"
226 " ADD R1, R2, R1, LSL#1 \n"
227 " STR R1, [R4, #4] \n"
228
229 "loc_FF85D070:\n"
230 " LDR R0, [R5, #0x70] \n"
231 " LDR R1, [R4, #0x14] \n"
232 " LDR R2, [R4, #0x18] \n"
233 " ADD R3, SP, #0x34 \n"
234 " ADD R6, SP, #0x14 \n"
235 " STMIA R6, {R0-R3} \n"
236 " LDR R0, [SP, #0x24] \n"
237 " LDR R3, [R5, #0x5C] \n"
238 " LDR R1, [SP, #0x28] \n"
239 " ADD R2, SP, #0x38 \n"
240 " ADD R6, SP, #8 \n"
241 " STMIA R6, {R0,R2,R3} \n"
242 " STR R1, [SP, #4] \n"
243 " STR R12, [SP] \n"
244 " LDMIB R4, {R0,R1} \n"
245 " LDR R3, [SP, #0x30] \n"
246 " MOV R2, LR \n"
247 " BL sub_FF8FBD68 \n"
248 " LDR R0, [R5, #0x14] \n"
249 " MOV R1, #0x3E8 \n"
250 " BL _TakeSemaphore \n"
251 " CMP R0, #9 \n"
252 " BNE loc_FF85D0DC \n"
253 " BL sub_FF941408 \n"
254 " MOV R0, #0x90000 \n"
255 " STR R9, [R5, #0x3C] \n"
256 " B loc_FF85D0F4 \n"
257
258 "loc_FF85D0DC:\n"
259 " LDR R0, [SP, #0x34] \n"
260 " CMP R0, #0 \n"
261 " BEQ loc_FF85D0FC \n"
262 " BL sub_FF941408 \n"
263 " MOV R0, #0xA0000 \n"
264 " STR R9, [R5, #0x3C] \n"
265
266 "loc_FF85D0F4:\n"
267 " BL sub_FF87347C /*_HardwareDefect_FW*/ \n"
268 " B loc_FF85D028 \n"
269
270 "loc_FF85D0FC:\n"
271 " BL sub_FF8FBE2C \n"
272 " LDR R0, [SP, #0x30] \n"
273 " LDR R1, [SP, #0x38] \n"
274 " BL sub_FF9411B0 \n"
275 " LDR R0, [R5, #0x50] \n"
276 " LDR R1, =0x5748 \n"
277 " ADD R0, R0, #1 \n"
278 " STR R0, [R5, #0x50] \n"
279 " LDR R0, [SP, #0x38] \n"
280 " MOV R2, #0 \n"
281 " BL sub_FF93EFD0_my \n"
282
283 "loc_FF85D128:\n"
284 " LDR R0, [R5, #0x54] \n"
285 " ADD R0, R0, #1 \n"
286 " STR R0, [R5, #0x54] \n"
287 " LDR R1, [R5, #0x7C] \n"
288 " MUL R0, R1, R0 \n"
289 " LDR R1, [R5, #0x78] \n"
290 " BL sub_FFABEC38 /*__divmod_unsigned_int*/ \n"
291 " MOV R4, R0 \n"
292 " BL sub_FF941440 \n"
293 " LDR R1, [R5, #0x74] \n"
294 " CMP R1, R4 \n"
295 " BNE loc_FF85D164 \n"
296 " LDR R0, [R5, #0x34] \n"
297 " CMP R0, #1 \n"
298 " BNE loc_FF85D178 \n"
299
300 "loc_FF85D164:\n"
301 " LDR R1, [R5, #0x88] \n"
302 " MOV R0, R4 \n"
303 " BLX R1 \n"
304 " STR R4, [R5, #0x74] \n"
305 " STR R7, [R5, #0x34] \n"
306
307 "loc_FF85D178:\n"
308 " STR R7, [R5, #0x30] \n"
309 " B loc_FF85D028 \n"
310 );
311 }
312
313
314
315 void __attribute__((naked,noinline)) sub_FF93EFD0_my() {
316 asm volatile (
317 " STMFD SP!, {R4-R8,LR} \n"
318 " LDR R4, =0xE400 \n"
319 " LDR LR, [R4] \n"
320 " LDR R2, [R4, #8] \n"
321 " CMP LR, #0 \n"
322 " LDRNE R3, [R4, #0xC] \n"
323 " MOV R5, R2 \n"
324 " CMPNE R3, #1 \n"
325 " MOVEQ R2, #0 \n"
326 " STREQ R0, [R4] \n"
327 " STREQ R2, [R4, #0xC] \n"
328 " BEQ loc_FF93F09C \n"
329 " LDR R3, [R4, #4] \n"
330 " LDR R7, =table\n"
331 " LDR R7, =0xFFADC878 \n"
332 " ADD R12, R3, R3, LSL#1 \n"
333 " LDR R3, [R7, R12, LSL#2] \n"
334 " ADD R6, R7, #0x60 \n"
335 " LDR R8, [R6, R12, LSL#2] \n"
336 " SUB R3, LR, R3 \n"
337 " CMP R3, #0 \n"
338 " SUB LR, LR, R8 \n"
339 " BLE loc_FF93F058 \n"
340 " ADD R12, R7, R12, LSL#2 \n"
341 " LDR LR, [R12, #4] \n"
342 " CMP LR, R3 \n"
343 " ADDGE R2, R2, #1 \n"
344 " BGE loc_FF93F04C \n"
345 " LDR R12, [R12, #8] \n"
346 " CMP R12, R3 \n"
347 " ADDLT R2, R2, #3 \n"
348 " ADDGE R2, R2, #2 \n"
349
350 "loc_FF93F04C:\n"
351 " CMP R2, #0x1A \n"
352 " MOVGE R2, #0x19 \n"
353 " B loc_FF93F08C \n"
354
355 "loc_FF93F058:\n"
356 " CMP LR, #0 \n"
357 " BGE loc_FF93F08C \n"
358 " ADD R3, R6, R12, LSL#2 \n"
359 " LDR R12, [R3, #4] \n"
360 " CMP R12, LR \n"
361 " SUBLE R2, R2, #1 \n"
362 " BLE loc_FF93F084 \n"
363 " LDR R3, [R3, #8] \n"
364 " CMP R3, LR \n"
365 " SUBGT R2, R2, #3 \n"
366 " SUBLE R2, R2, #2 \n"
367
368 "loc_FF93F084:\n"
369 " CMP R2, #0 \n"
370 " MOVLT R2, #0 \n"
371
372 "loc_FF93F08C:\n"
373 " CMP R2, R5 \n"
374 " STRNE R2, [R4, #8] \n"
375 " MOVNE R2, #1 \n"
376 " STRNE R2, [R4, #0xC] \n"
377
378 "loc_FF93F09C:\n"
379 " LDR R2, =CompressionRateTable \n"
380 " LDR R3, [R4, #8] \n"
381 " LDR R2, [R2, R3, LSL#2] \n"
382
383 " LDR R3, =video_mode\n"
384 " LDR R3, [R3]\n"
385 " LDR R3, [R3]\n"
386 " CMP R3, #1\n"
387 " LDREQ R3, =video_quality\n"
388 " LDREQ R3, [R3]\n"
389 " LDREQ R2, [R3]\n"
390
391 " STR R2, [R1] \n"
392 " STR R0, [R4] \n"
393 " BL mute_on_zoom\n"
394 " LDMFD SP!, {R4-R8,PC} \n"
395 );
396 }