root/platform/ixus950_sd850/sub/100c/movie_rec.c

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DEFINITIONS

This source file includes following definitions.
  1. change_video_tables
  2. movie_record_task
  3. sub_FFB92F58_my
  4. sub_FFB01550_my

   1 #include "conf.h"
   2 
   3 int *video_quality = &conf.video_quality;
   4 int *video_mode    = &conf.video_mode;
   5 
   6 long def_table1[9]={0x2000,0x38D,0x788,0x5800,0x9C5,0x14B8,0x10000,0x1C6A,0x3C45};
   7 long def_table2[9]={0x1CCD,-0x2E1,-0x579,0x4F33,-0x7EB,-0xF0C,0xE666,-0x170A,-0x2BC6};
   8 
   9 long table1[9], table2[9];
  10 
  11 void change_video_tables(int a, int b){
  12  int i;
  13  for (i=0;i<9;i++) {table1[i]=(def_table1[i]*a)/b; table2[i]=(def_table2[i]*a)/b;}
  14 }
  15 
  16 long CompressionRateTable[]={0x60, 0x5D, 0x5A, 0x57, 0x54, 0x51, 0x4D, 0x48, 0x42, 0x3B, 0x32, 0x29, 0x22, 0x1D, 0x17, 0x14, 0x10, 0xE, 0xB, 9, 7, 6, 5, 4, 3, 2, 1};
  17 
  18 // movie_record_task is loc_FFB92820 (see ref. at FFB92784)
  19 void __attribute__((naked,noinline)) movie_record_task(){
  20  asm volatile(
  21 "loc_FFB92820:\n"
  22 "                STMFD   SP!, {R4,R5,LR}\n"
  23 "                SUB     SP, SP, #4\n"
  24 "                MOV     R5, SP\n"
  25 "                MOV     R4, #0\n"
  26 "loc_FFB92830:\n"
  27 "                LDR     R3, =0xA8508\n"
  28 "                MOV     R2, #0\n"
  29 "                LDR     R0, [R3]\n"
  30 "                MOV     R1, R5\n"
  31 "                BL      sub_FFB223A8\n" //ReceiveMessageQueue
  32 "                LDR     R3, =0xA8628\n"
  33 "                LDR     R2, [R3]\n"
  34 "                CMP     R2, #0\n"
  35 "                BNE     loc_FFB928DC\n"
  36 "                LDR     R1, [SP]\n"
  37 "                LDR     R3, [R1]\n"
  38 "                SUB     R3, R3, #2\n"
  39 "                MOV     R0, R1\n"
  40 "                CMP     R3, #9\n"
  41 "                LDRLS   PC, [PC,R3,LSL#2]\n"
  42 "                B       loc_FFB928E0\n"
  43 "                .long loc_FFB928A0\n"
  44 "                .long loc_FFB928B8\n"
  45 "                .long loc_FFB928C0\n"
  46 "                .long loc_FFB928C8\n"
  47 "                .long loc_FFB928A8\n"
  48 "                .long loc_FFB928D0\n"
  49 "                .long loc_FFB928B0\n"
  50 "                .long loc_FFB928E0\n"
  51 "                .long loc_FFB928D8\n"
  52 "                .long loc_FFB92898\n"
  53 "loc_FFB92898:\n"
  54 "                BL      sub_FFB92948\n"
  55 "                B       loc_FFB928DC\n"
  56 "loc_FFB928A0:\n"
  57                 "BL      unlock_optical_zoom\n"
  58 "                BL      sub_FFB92B50\n"
  59 "                B       loc_FFB928DC\n"
  60 "loc_FFB928A8:\n"
  61 //"                BL      sub_FFB92F58\n"
  62 "                BL      sub_FFB92F58_my\n"  //---------> ESCAPE to My !!!!!
  63 "                B       loc_FFB928DC\n"
  64 "loc_FFB928B0:\n"
  65 "                BL      sub_FFB937E4\n"
  66 "                B       loc_FFB928DC\n"
  67 "loc_FFB928B8:\n"
  68 "                BL      sub_FFB9329C\n"
  69 "                B       loc_FFB928DC\n"
  70 "loc_FFB928C0:\n"
  71 "                BL      sub_FFB93980\n"
  72 "                B       loc_FFB928DC\n"
  73 "loc_FFB928C8:\n"
  74 "                BL      sub_FFB93BB4\n"
  75 "                B       loc_FFB928DC\n"
  76 "loc_FFB928D0:\n"
  77 "                BL      sub_FFB9386C\n"
  78 "                B       loc_FFB928DC\n"
  79 "loc_FFB928D8:\n"
  80 "                BL      sub_FFB932EC\n"
  81 "\n"
  82 "loc_FFB928DC:\n"
  83 "                LDR     R1, [SP]\n"
  84 "loc_FFB928E0:\n"
  85 "                LDR     R3, =0xA850C\n"
  86 "                STR     R4, [R1]\n"
  87 "                LDR     R0, [R3]\n"
  88 "                MOV     R2, R4\n"
  89 "                BL      sub_FFB227C0\n" //PostMessageQueue
  90 "                B       loc_FFB92830\n"
  91  );
  92 }
  93 
  94 
  95 void __attribute__((naked,noinline)) sub_FFB92F58_my(){
  96  asm volatile(
  97 //"sub_FFB92F58:\n"
  98 "                STMFD   SP!, {R4-R11,LR}\n"
  99 "                LDR     R7, =0xA8640\n"
 100 "                SUB     SP, SP, #0x3C\n"
 101 "                LDR     R3, [R7]\n"
 102 "                MOV     R5, #0\n"
 103 "                CMP     R3, #3\n"
 104 "                MOV     R4, R0\n"
 105 "                STR     R5, [SP,#0x34]\n"
 106 "                STR     R5, [SP,#0x2C]\n"
 107 "                MOV     R6, #1\n"
 108 "                MOVEQ   R3, #4\n"
 109 "                STREQ   R3, [R7]\n"
 110 "                LDR     R3, =0xA86EC\n"
 111 "                MOV     LR, PC\n"
 112 "                LDR     PC, [R3]\n"
 113 "                LDR     R2, [R7]\n"
 114 "                CMP     R2, #4\n"
 115 "                BNE     loc_FFB931B4\n"
 116 "                LDR     R3, =0xA872E\n"
 117 "                LDRH    R2, [R3]\n"
 118 "                CMP     R2, #1\n"
 119 "                BNE     loc_FFB92FE8\n"
 120 "                LDR     R2, =0xA8650\n"
 121 "                LDR     R1, =0xA8730\n"
 122 "                LDR     R0, [R2]\n"
 123 "                LDRH    R3, [R1]\n"
 124 "                MUL     R12, R3, R0\n"
 125 "                LDR     R2, =0x10624DD3\n"
 126 "                UMULL   R3, R1, R2, R12\n"
 127 "                LDR     R3, =0xA866C\n"
 128 "                MOV     R1, R1,LSR#6\n"
 129 "                LDR     R0, [R3]\n"
 130 "                BL      sub_FF91FEA0\n" //__umodsi3
 131 "                CMP     R0, #0\n"
 132 "                MOVNE   R6, #0\n"
 133 "                MOVEQ   R6, #1\n"
 134 "loc_FFB92FE8:\n"
 135 "                CMP     R6, #1\n"
 136 "                BNE     loc_FFB93008\n"
 137 "                ADD     R0, SP, #0x38\n"
 138 "                ADD     R1, SP, #0x34\n"
 139 "                ADD     R2, SP, #0x30\n"
 140 "                ADD     R3, SP, #0x2C\n"
 141 "                BL      sub_FFB947E0\n"
 142 "                MOV     R5, R0\n"
 143 "loc_FFB93008:\n"
 144 "                CMP     R5, #0\n"
 145 "                BNE     loc_FFB93038\n"
 146 "                LDR     R3, =0xA8630\n"
 147 "                LDR     R2, [R3]\n"
 148 "                CMP     R2, #1\n"
 149 "                BNE     loc_FFB9304C\n"
 150 "                LDR     R2, =0xA866C\n"
 151 "                LDR     R1, =0xA8644\n"
 152 "                LDR     R0, [R2]\n"
 153 "                LDR     R3, [R1]\n"
 154 "                CMP     R0, R3\n"
 155 "                BCC     loc_FFB9304C\n"
 156 "loc_FFB93038:\n"
 157 "                MOV     R0, R5\n"
 158 "                BL      sub_FFB93214\n"
 159 "                BL      sub_FFB937A4\n"
 160 "                MOV     R3, #5\n"
 161 "                B       loc_FFB931B0\n"
 162 "loc_FFB9304C:\n"
 163 "                LDR     R9, [SP,#0x34]\n"
 164 "                CMP     R9, #0\n"
 165 "                BEQ     loc_FFB93134\n"
 166 "                LDR     R7, =0xA8688\n"
 167 "                LDR     R12, =0xA8674\n"
 168 "                LDMIB   R4, {R0-R2}\n"
 169 "                LDR     R10, [R4,#0x18]\n"
 170 "                LDR     R6, [R7]\n"
 171 "                LDR     R7, [R4,#0x14]\n"
 172 "                LDR     R4, =0xA8634\n"
 173 "                LDR     R8, [R12]\n"
 174 "                ADD     R5, SP, #0x2C\n"
 175 "                LDMIA   R5, {R5,LR}\n"
 176 "                MOV     R11, #1\n"
 177 "                LDR     R3, [SP,#0x38]\n"
 178 "                ADD     R12, SP, #0x28\n"
 179 "                STR     R11, [R4]\n"
 180 "                ADD     R4, SP, #0x24\n"
 181 "                STMEA   SP, {R9,LR}\n"
 182 "                STR     R5, [SP,#8]\n"
 183 "                STR     R12, [SP,#0xC]\n"
 184 "                STR     R8, [SP,#0x10]\n"
 185 "                STR     R6, [SP,#0x14]\n"
 186 "                STR     R7, [SP,#0x18]\n"
 187 "                STR     R10, [SP,#0x1C]\n"
 188 "                STR     R4, [SP,#0x20]\n"
 189 "                BL      sub_FFB978EC\n"
 190 "                LDR     R3, =0xA8500\n"
 191 "                MOV     R1, #0x3E8\n"
 192 "                LDR     R0, [R3]\n"
 193 "                BL      sub_FFB22F70\n" //TakeSemaphore
 194 "                CMP     R0, #9\n"
 195 "                BNE     loc_FFB930E0\n"
 196 "                BL      sub_FFB95070\n"
 197 "                LDR     R3, =0xA8640\n"
 198 "                LDR     R0, =0xFFB92F40\n" //aJpegtimeout_5
 199 "                B       loc_FFB930F8\n"
 200 "loc_FFB930E0:\n"
 201 "                LDR     R4, [SP,#0x24]\n"
 202 "                CMP     R4, #0\n"
 203 "                BEQ     loc_FFB93104\n"
 204 "                BL      sub_FFB95070\n"
 205 "                LDR     R3, =0xA8640\n"
 206 "                LDR     R0, =0xFFB92F4C\n" //aJpegicerror_5
 207 "loc_FFB930F8:\n"
 208 "                STR     R11, [R3]\n"
 209 "                BL      sub_FFB46388\n"
 210 "                B       loc_FFB931B4\n"
 211 "loc_FFB93104:\n"
 212 "                BL      sub_FFB97A68\n"
 213 "                LDR     R0, [SP,#0x38]\n"
 214 "                LDR     R1, [SP,#0x28]\n"
 215 "                BL      sub_FFB94CC8\n"
 216 "                LDR     R12, =0xA8668\n"
 217 "                LDR     R3, [R12]\n"
 218 "                ADD     R3, R3, #1\n"
 219 "                LDR     R0, [SP,#0x28]\n"
 220 "                LDR     R1, =0xA8688\n"
 221 "                MOV     R2, R4\n"
 222 "                STR     R3, [R12]\n"
 223 //"                BL      sub_FFB01550\n"
 224 "                BL      sub_FFB01550_my\n"  //---------> ESCAPE to My !!!!!
 225 "loc_FFB93134:\n"
 226 "                LDR     R4, =0xA866C\n"
 227 "                LDR     R2, =0xA8694\n"
 228 "                LDR     R3, [R4]\n"
 229 "                LDR     R1, [R2]\n"
 230 "                LDR     R12, =0xA8690\n"
 231 "                ADD     R3, R3, #1\n"
 232 "                MUL     R0, R1, R3\n"
 233 "                LDR     R1, [R12]\n"
 234 "                STR     R3, [R4]\n"
 235 "                BL      sub_FF91FE08\n" //__udivsi3
 236 "                LDR     R6, =0xA868C\n"
 237 "                MOV     R4, R0\n"
 238 "                BL      sub_FFB950AC\n"
 239 "                LDR     R3, [R6]\n"
 240 "                CMP     R3, R4\n"
 241 "                BNE     loc_FFB93188\n"
 242 "                LDR     R5, =0xA8638\n"
 243 "                LDR     R3, [R5]\n"
 244 "                CMP     R3, #1\n"
 245 "                BNE     loc_FFB931A8\n"
 246 "                B       loc_FFB9318C\n"
 247 "loc_FFB93188:\n"
 248 "                LDR     R5, =0xA8638\n"
 249 "loc_FFB9318C:\n"
 250 "                LDR     R2, =0xA86D0\n"
 251 "                MOV     R0, R4\n"
 252 "                MOV     LR, PC\n"
 253 "                LDR     PC, [R2]\n"
 254 "                MOV     R3, #0\n"
 255 "                STR     R3, [R5]\n"
 256 "                STR     R4, [R6]\n"
 257 "loc_FFB931A8:\n"
 258 "                LDR     R7, =0xA8634\n"
 259 "                MOV     R3, #0\n"
 260 "loc_FFB931B0:\n"
 261 "                STR     R3, [R7]\n"
 262 "loc_FFB931B4:\n"
 263 "                ADD     SP, SP, #0x3C\n"
 264 "                LDMFD   SP!, {R4-R11,PC}\n"
 265  );
 266 }
 267 
 268 
 269 void __attribute__((naked,noinline)) sub_FFB01550_my(){
 270  asm volatile(
 271 //"sub_FFB01550\n"
 272 "                STMFD   SP!, {R4-R8,LR}\n"
 273 "                LDR     R12, =0x83FAC\n"
 274 "                LDR     R4, [R12]\n"
 275 "                LDR     R3, =0x83FB4\n"
 276 "                CMP     R4, #0\n"
 277 "                MOV     R8, R1\n"
 278 "                MOV     R7, R0\n"
 279 "                LDR     R1, [R3]\n"
 280 "                BEQ     loc_FFB01588\n"
 281 "                LDR     R2, =0x83FB8\n"
 282 "                LDR     R3, [R2]\n"
 283 "                CMP     R3, #1\n"
 284 "                BNE     loc_FFB0159C\n"
 285 "                B       loc_FFB0158C\n"
 286 "loc_FFB01588:\n"
 287 "                LDR     R2, =0x83FB8\n"
 288 "loc_FFB0158C:\n"
 289 "                MOV     R3, #0\n"
 290 "                STR     R3, [R2]\n"
 291 "                STR     R7, [R12]\n"
 292 "                B       loc_FFB01654\n"
 293 "loc_FFB0159C:\n"
 294 "                LDR     R2, =0x83FB0\n"
 295 "                LDR     R3, [R2]\n"
 296 //"                LDR     R6, =0xFFB01454\n"
 297 "                LDR     R6, =table1\n"         // + <- CHANGED !!!!!
 298 "                ADD     R3, R3, R3,LSL#1\n"
 299 "                MOV     LR, R3,LSL#2\n"
 300 "                LDR     R2, [R6,LR]\n"
 301 //"                LDR     R5, =0xFFB01478\n"
 302 "                LDR     R5, =table2\n"         // + <- CHANGED !!!!!
 303 "                RSB     R12, R2, R4\n"
 304 "                LDR     R3, [R5,LR]\n"
 305 "                CMP     R12, #0\n"
 306 "                RSB     R0, R3, R4\n"
 307 "                BLE     loc_FFB01600\n"
 308 "                ADD     R3, R6, #4\n"
 309 "                LDR     R2, [R3,LR]\n"
 310 "                CMP     R2, R12\n"
 311 "                ADDGE   R1, R1, #1\n"
 312 "                BGE     loc_FFB015F4\n"
 313 "                ADD     R3, R6, #8\n"
 314 "                LDR     R2, [R3,LR]\n"
 315 "                CMP     R2, R12\n"
 316 "                ADDGE   R1, R1, #2\n"
 317 "                ADDLT   R1, R1, #3\n"
 318 "loc_FFB015F4:\n"
 319 //"                CMP     R1, #0x16\n"
 320 //"                MOVGE   R1, #0x16\n"
 321 "                CMP     R1, #0x1A\n"           // + <- CHANGED !!!!!
 322 "                MOVGE   R1, #0x1A\n"           // + <- CHANGED !!!!!
 323 
 324 "                B       loc_FFB01638\n"
 325 "loc_FFB01600:\n"
 326 "                CMP     R0, #0\n"
 327 "                BGE     loc_FFB01638\n"
 328 "                ADD     R3, R5, #4\n"
 329 "                LDR     R2, [R3,LR]\n"
 330 "                CMP     R2, R0\n"
 331 "                SUBLE   R1, R1, #1\n"
 332 "                BLE     loc_FFB01630\n"
 333 "                ADD     R3, R5, #8\n"
 334 "                LDR     R2, [R3,LR]\n"
 335 "                CMP     R2, R0\n"
 336 "                SUBLE   R1, R1, #2\n"
 337 "                SUBGT   R1, R1, #3\n"
 338 "loc_FFB01630:\n"
 339 "                CMP     R1, #0\n"
 340 "                MOVLT   R1, #0\n"
 341 "loc_FFB01638:\n"
 342 "                LDR     R0, =0x83FB4\n"
 343 "                LDR     R3, [R0]\n"
 344 "                CMP     R1, R3\n"
 345 "                LDRNE   R2, =0x83FB8\n"
 346 "                MOVNE   R3, #1\n"
 347 "                STRNE   R1, [R0]\n"
 348 "                STRNE   R3, [R2]\n"
 349 "loc_FFB01654:\n"
 350 "                LDR     R3, =0x83FB4\n"
 351 //"                LDR     R2, =0xFFB013F8\n"
 352 "                LDR     R2, =CompressionRateTable\n"  // + <- CHANGED !!!!!
 353 "                LDR     R1, [R3]\n"
 354 "                LDR     R0, =0x83FAC\n"
 355 "                LDR     R3, [R2,R1,LSL#2]\n"
 356 
 357                  "LDR     R1, =video_mode\n"    // + <- ADDED !!!!!
 358                  "LDR     R1, [R1]\n"           // + <- ADDED !!!!!
 359                  "LDR     R1, [R1]\n"           // + <- ADDED !!!!!
 360                  "CMP     R1, #1\n"             // + <- ADDED !!!!!
 361                  "LDREQ   R1, =video_quality\n" // + <- ADDED !!!!!
 362                  "LDREQ   R1, [R1]\n"           // + <- ADDED !!!!!
 363                  "LDREQ   R3, [R1]\n"           // + <- ADDED !!!!!
 364 
 365 "                STR     R7, [R0]\n"
 366 "                STR     R3, [R8]\n"
 367 "                LDMFD   SP!, {R4-R8,PC}\n"
 368  );
 369 }

/* [<][>][^][v][top][bottom][index][help] */