PROPCASE_LANGUAGE 56 include/propset1.h #define PROPCASE_LANGUAGE 196 // Upper byte = language (see default.lua for known values) lowest bit: 0 = NTSC, 1 = PAL PROPCASE_LANGUAGE 33 include/propset10.h #define PROPCASE_LANGUAGE 68 // Upper byte = language (see default.lua for known values) lowest bit: 0 = NTSC, 1 = PAL PROPCASE_LANGUAGE 33 include/propset11.h #define PROPCASE_LANGUAGE 69 // ixus190 (note, values were reported to have high bit of language set) PROPCASE_LANGUAGE 33 include/propset12.h #define PROPCASE_LANGUAGE 69 // Upper byte = language (see default.lua for known values) lowest bit: 0 = NTSC, 1 = PAL PROPCASE_LANGUAGE 46 include/propset2.h #define PROPCASE_LANGUAGE 61 // Upper byte = language (see default.lua for known values) lowest bit: 0 = NTSC, 1 = PAL PROPCASE_LANGUAGE 46 include/propset3.h #define PROPCASE_LANGUAGE 61 // Upper byte = language (see default.lua for known values) lowest bit: 0 = NTSC, 1 = PAL PROPCASE_LANGUAGE 21 include/propset4.h #define PROPCASE_LANGUAGE 61 // Upper byte = language (see default.lua for known values) lowest bit: 0 = NTSC, 1 = PAL PROPCASE_LANGUAGE 28 include/propset5.h #define PROPCASE_LANGUAGE 61 // Upper byte = language (see default.lua for known values) lowest bit: 0 = NTSC, 1 = PAL PROPCASE_LANGUAGE 28 include/propset6.h #define PROPCASE_LANGUAGE 61 // Upper byte = language (see default.lua for known values) lowest bit: 0 = NTSC, 1 = PAL PROPCASE_LANGUAGE 32 include/propset7.h #define PROPCASE_LANGUAGE 66 // Upper byte = language (see default.lua for known values) lowest bit: 0 = NTSC, 1 = PAL PROPCASE_LANGUAGE 28 include/propset8.h #define PROPCASE_LANGUAGE 63 // Upper byte = language (see default.lua for known values) lowest bit: 0 = NTSC, 1 = PAL PROPCASE_LANGUAGE 30 include/propset9.h #define PROPCASE_LANGUAGE 66 // Upper byte = language (see default.lua for known values) lowest bit: 0 = NTSC, 1 = PAL