PROPCASE_EXPOSURE_LOCK   66 include/propset10.h #define PROPCASE_EXPOSURE_LOCK                   217        // Old PROPCASE_SHOOTING value - gets set when set_aelock called or AEL button pressed
PROPCASE_EXPOSURE_LOCK   66 include/propset11.h #define PROPCASE_EXPOSURE_LOCK                   218        //? Old PROPCASE_SHOOTING value - gets set when set_aelock called or AEL button pressed
PROPCASE_EXPOSURE_LOCK   66 include/propset12.h #define PROPCASE_EXPOSURE_LOCK              219 // [sx730: cam]
PROPCASE_EXPOSURE_LOCK   61 include/propset13.h #define PROPCASE_EXPOSURE_LOCK                   217        // Old PROPCASE_SHOOTING value - gets set when set_aelock called or AEL button pressed
PROPCASE_EXPOSURE_LOCK   30 include/propset3.h #define PROPCASE_EXPOSURE_LOCK              208     // Old PROPCASE_SHOOTING value - gets set when set_aelock called or AEL button pressed
PROPCASE_EXPOSURE_LOCK   54 include/propset4.h #define PROPCASE_EXPOSURE_LOCK                   210     // Old PROPCASE_SHOOTING value - gets set when set_aelock called or AEL button pressed
PROPCASE_EXPOSURE_LOCK   58 include/propset5.h #define PROPCASE_EXPOSURE_LOCK                   210     // Old PROPCASE_SHOOTING value - gets set when set_aelock called or AEL button pressed
PROPCASE_EXPOSURE_LOCK   58 include/propset6.h #define PROPCASE_EXPOSURE_LOCK                   209     // Old PROPCASE_SHOOTING value - gets set when set_aelock called or AEL button pressed
PROPCASE_EXPOSURE_LOCK   67 include/propset7.h #define PROPCASE_EXPOSURE_LOCK                   215        // Old PROPCASE_SHOOTING value - gets set when set_aelock called or AEL button pressed
PROPCASE_EXPOSURE_LOCK   58 include/propset8.h #define PROPCASE_EXPOSURE_LOCK                   212     // Old PROPCASE_SHOOTING value - gets set when set_aelock called or AEL button pressed---blackhole
PROPCASE_EXPOSURE_LOCK   66 include/propset9.h #define PROPCASE_EXPOSURE_LOCK                   215        // and 213 Old PROPCASE_SHOOTING value - gets set when set_aelock called or AEL button pressed