gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
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#define PAUSE_FOR_FILE_COUNTER 150 |
#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
__MovieRecorder_c__100
__MovieRecorder_c__100
ASM1989 -> In sx200:FF857190 //"Mounter.c"
ASM1989 -> In sx200:FF81B284 // DebugAssert
Definiert in Zeile 16 der Datei capt_seq.c.
18 " STMFD SP!, {R3-R9,LR} \n"
19 " LDR R4, =0x41C48 \n"
24 " LDR R0, [R7, #4] \n"
27 " BL sub_0068BBE4 /*_ReceiveMessageQueue*/ \n"
29 " BEQ loc_FF06D6F8 \n"
31 " LDR R0, =0xFF06D060 /*'SsShootTask.c'*/ \n"
34 " LDMFD SP!, {R3-R9,PC} \n"
40 " ADDCC PC, PC, R1, LSL#2 \n"
83 " BL shooting_expo_iso_override\n"
85 " BL shooting_expo_param_override\n"
88 " STR R0, [R4,#0x28]\n"
95 " LDR R5, [R0, #0x10] \n"
96 " LDR R0, [R4, #0x28] \n"
98 " BNE loc_FF06D808 \n"
99 " LDR R0, [R4, #0x94] \n"
101 " BLNE sub_FF071910 \n"
102 " BL sub_FF0715A4 \n"
104 " BL sub_FF0715FC \n"
107 " ADD R1, R5, #0x78 \n"
108 " BL _SetPropertyCase \n"
110 " ADD R1, R5, #0x7C \n"
112 " BL _SetPropertyCase \n"
116 " BL sub_FF1BEF54_my \n"
117 " BL capt_seq_hook_raw_here\n"
121 " BL sub_FF06B590 \n"
123 " BNE loc_FF06D9E8 \n"
125 " BL sub_FF1BDF7C \n"
126 " LDR R0, [R4, #0x94] \n"
129 " BLNE sub_FF06B730 \n"
134 " BL sub_FF06E264 \n"
138 " BL sub_FF06DBD8 \n"
142 " BL sub_FF06DF3C \n"
145 " STR R6, [R4, #0x28] \n"
149 " BL sub_FF06DF44 \n"
153 " BL sub_FF06E138 \n"
157 " LDR R5, [R0, #0x10] \n"
159 " BL sub_FF1BF28C \n"
162 " BL sub_FF06B590 \n"
166 " BL sub_FF06E1C8 \n"
169 " BL sub_FF06AA24 \n"
173 " LDR R0, [R4, #0x58] \n"
174 " BL sub_FF06EDC4 \n"
178 " BL sub_FF06F0B8 \n"
183 " SUB R0, R1, #0x8200 \n"
184 " SUBS R0, R0, #0x39 \n"
187 " BL sub_FF06F11C \n"
191 " BL sub_FF06F308 \n"
195 " BL sub_FF06F784 \n"
199 " BL sub_FF06F838 \n"
203 " BL sub_FF06DF3C \n"
207 " BL sub_FF1BD2F4 \n"
211 " BL sub_FF1BD55C \n"
215 " BL sub_FF1BD614 \n"
219 " BL sub_FF1BD6FC \n"
223 " BL sub_FF1BD7D0 \n"
231 " BL sub_FF1BDA10 \n"
235 " BL sub_FF1BDAA4 \n"
239 " BL sub_FF1BDB60 \n"
246 " BL sub_FF1BD8A0 \n"
250 " BL sub_FF06E474 \n"
254 " BL sub_FF06E508 \n"
255 " BL sub_FF1BFF34 \n"
259 " BL sub_FF06E8D4 \n"
263 " BL sub_FF06EA0C \n"
267 " BL sub_FF1BFFE8 \n"
271 " BL sub_FF022B54 \n"
275 " BL sub_FF072C64 \n"
279 " BL sub_FF072CEC \n"
283 " LDR R0, [R0, #0xC] \n"
284 " BL sub_FF1BDC88 \n"
288 " BL sub_FF1BDCF8 \n"
292 " BL sub_FF072D54 \n"
293 " BL sub_FF072D0C \n"
298 " BL sub_FF1BFA3C \n"
300 " BL sub_FF1BFB70 \n"
301 " LDRH R0, [R4, #0xA4] \n"
303 " LDRNEH R0, [R4] \n"
304 " SUBNE R1, R0, #0x4200 \n"
305 " SUBNES R1, R1, #0x2E \n"
306 " BNE loc_FF06D9E8 \n"
307 " BL sub_FF072CEC \n"
308 " BL sub_FF073468 \n"
309 " BL sub_FF07317C \n"
314 " LDR R0, =0xFF06D060 /*'SsShootTask.c'*/ \n"
315 " BL _DebugAssert \n"
319 " LDR R1, [R0, #4] \n"
321 " BL sub_0068B954 /*_SetEventFlag*/ \n"
323 " LDR R0, [R5, #8] \n"
325 " LDREQ R1, =0x117 \n"
326 " LDREQ R0, =0xFF06D060 /*'SsShootTask.c'*/ \n"
327 " BLEQ _DebugAssert \n"
328 " STR R6, [R5, #8] \n"