gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
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#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
__MovieRecorder_c__100
__MovieRecorder_c__100
Definiert in Zeile 14 der Datei capt_seq.c.
16 " STMFD SP!, {R3-R7,LR} \n"
20 " LDR R0, [R6, #0x10] \n"
23 " BL sub_FFC19658 /*_ReceiveMessageQueue*/ \n"
25 " BEQ loc_FFC4E2E0 \n"
27 " LDR R0, =0xFFC4DD94 /*'SsShootTask.c'*/ \n"
30 " LDMFD SP!, {R3-R7,PC} \n"
36 " ADDLS PC, PC, R1, LSL#2 \n"
68 " BL shooting_expo_param_override\n"
72 " BL sub_FFC4DE14_my \n"
100 " LDR R4, [R0, #0xC] \n"
101 " BL sub_FFD14154 \n"
103 " BL sub_FFD14BAC \n"
106 " BNE loc_FFC4E3E0 \n"
107 " BL sub_FFC5BE1C \n"
108 " STR R0, [R4, #0x14] \n"
110 " BL sub_FFD15A3C \n"
112 " BL sub_FFD15FC0 \n"
114 " LDR R0, [R4, #0x14] \n"
115 " BL sub_FFC5C030 \n"
118 " BL sub_FFD14144 \n"
122 " BL sub_FFC4C740 \n"
126 " BL sub_FFD142A8 \n"
130 " BL sub_FFD14E18 \n"
134 " BL sub_FFD14FD0 \n"
138 " BL sub_FFD15060 \n"
142 " BL sub_FFD15114 \n"
146 " BL sub_FFD153A0 \n"
150 " BL sub_FFD153F0 \n"
158 " BL sub_FFD155B4 \n"
162 " BL sub_FFD15648 \n"
166 " BL sub_FFD15708 \n"
173 " BL sub_FFD15474 \n"
177 " BL sub_FFD14478 \n"
178 " BL sub_FFC4E5B0 \n"
182 " BL sub_FFD15230 \n"
186 " BL sub_FFD15308 \n"
190 " BL sub_FFC4DCF8 \n"
194 " BL sub_FFC15C28 \n"
199 " LDR R0, =0xFFC4DD94 /*'SsShootTask.c'*/ \n"
200 " BL _DebugAssert \n"
204 " LDR R1, [R0, #4] \n"
205 " LDR R0, [R6, #0xC] \n"
206 " BL sub_FFC193D4 /*_SetEventFlag*/ \n"
208 " LDR R0, [R4, #8] \n"
210 " LDREQ R0, =0xFFC4DD94 /*'SsShootTask.c'*/ \n"
211 " MOVEQ R1, #0xFC \n"
212 " BLEQ _DebugAssert \n"
214 " STR R0, [R4, #8] \n"