gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
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static long * | nrflag = (long*)(0xdec0+0x00) |
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#define PAUSE_FOR_FILE_COUNTER 100 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
__MovieRecorder_c__100
__MovieRecorder_c__100
Definiert in Zeile 21 der Datei capt_seq.c.
23 " STMFD SP!, {R3-R7,LR} \n"
24 " LDR R4, =0xA57FC \n"
29 " LDR R0, [R7, #4] \n"
32 " BL sub_0068BDE4 /*_ReceiveMessageQueue*/ \n"
34 " BEQ loc_FF0B8328 \n"
36 " LDR R0, =0xFF0B7D08 /*'SsShootTask.c'*/ \n"
39 " LDMFD SP!, {R3-R7,PC} \n"
45 " ADDCC PC, PC, R1, LSL#2 \n"
88 " BL shooting_expo_param_override\n"
92 " STR R0, [R4,#0x28]\n"
93 " LDR R0, [R4, #0x28] \n"
95 " BLNE sub_FF240064_my \n"
99 " LDR R0, [R0, #0x10] \n"
100 " BL sub_FF23FE64_my \n"
105 " BL sub_FF0B8E48 \n"
109 " BL sub_FF0B8760 \n"
113 " BL sub_FF0B8B00 \n"
116 " STR R6, [R4, #0x28] \n"
120 " BL sub_FF0B8B08 \n"
124 " BL sub_FF0B8D18 \n"
128 " LDR R0, [R0, #0x10] \n"
129 " BL sub_FF2400F4 \n"
133 " BL sub_FF0B8D9C \n"
136 " BL sub_FF0B5980 \n"
140 " LDR R0, [R4, #0x58] \n"
141 " BL sub_FF0B951C \n"
145 " BL sub_FF0B9884 \n"
150 " SUB R1, R0, #0x8200 \n"
151 " SUBS R1, R1, #0x3B \n"
152 " SUBNE R1, R0, #0x8000 \n"
153 " SUBNES R1, R1, #0x10 \n"
156 " BL sub_FF0B98E8 \n"
160 " BL sub_FF0B9AC8 \n"
164 " BL sub_FF0B9F60 \n"
168 " BL sub_FF0BA044 \n"
172 " BL sub_FF0B8B00 \n"
176 " BL sub_FF23F15C \n"
180 " BL sub_FF23F39C \n"
184 " BL sub_FF23F458 \n"
188 " BL sub_FF23F52C \n"
193 " BL sub_FF23F78C \n"
197 " BL sub_FF23F8F0 \n"
201 " BL sub_FF23F984 \n"
205 " BL sub_FF23FA2C \n"
209 " BL sub_FF0B8FB4 \n"
213 " BL sub_FF0B9038 \n"
217 " BL sub_FF23F5FC \n"
221 " BL sub_FF23F63C \n"
225 " BL sub_FF0BE490 \n"
229 " BL sub_FF0BE590 \n"
233 " LDR R0, [R0, #0xC] \n"
234 " BL sub_FF23FB3C \n"
238 " BL sub_FF23FBAC \n"
242 " BL sub_FF0BE71C \n"
243 " BL sub_FF0BE5E8 \n"
248 " BL sub_FF240904 \n"
250 " BL sub_FF240A2C \n"
251 " LDR R0, =0xA58FC \n"
252 " LDRH R0, [R0, #0x8C] \n"
254 " LDRNEH R0, [R4] \n"
255 " SUBNE R1, R0, #0x8000 \n"
256 " SUBNES R1, R1, #0x230 \n"
257 " BNE loc_FF0B8590 \n"
258 " BL sub_FF0BE590 \n"
259 " BL sub_FF0BED14 \n"
260 " BL sub_FF0BEA2C \n"
274 " BL sub_FF0B656C \n"
279 " LDR R0, =0xFF0B7D08 /*'SsShootTask.c'*/ \n"
280 " BL _DebugAssert \n"
284 " LDR R1, [R0, #4] \n"
286 " BL sub_0068BB54 /*_SetEventFlag*/ \n"
288 " LDR R0, [R5, #8] \n"
290 " LDREQ R1, =0x116 \n"
291 " LDREQ R0, =0xFF0B7D08 /*'SsShootTask.c'*/ \n"
292 " BLEQ _DebugAssert \n"
293 " STR R6, [R5, #8] \n"
long* nrflag = (long*)(0xdec0+0x00) |
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static |