gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
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#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
Definiert in Zeile 14 der Datei capt_seq.c.
16 " STMFD SP!, {R4,LR} \n"
26 " LDRLS PC, [PC, R3, LSL#2] \n"
28 " .long loc_FF94D874 \n"
29 " .long loc_FF94D880 \n"
30 " .long loc_FF94D888 \n"
31 " .long loc_FF94D898 \n"
32 " .long loc_FF94D890 \n"
33 " .long loc_FF94D8A0 \n"
34 " .long loc_FF94D8A8 \n"
35 " .long loc_FF94D8B4 \n"
36 " .long loc_FF94D8BC \n"
37 " .long loc_FF94D8C8 \n"
38 " .long loc_FF94D8D0 \n"
39 " .long loc_FF94D8D8 \n"
40 " .long loc_FF94D8E0 \n"
41 " .long loc_FF94D8E8 \n"
42 " .long loc_FF94D8F0 \n"
43 " .long loc_FF94D8FC \n"
44 " .long loc_FF94D904 \n"
45 " .long loc_FF94D90C \n"
46 " .long loc_FF94D914 \n"
47 " .long loc_FF94D91C \n"
48 " .long loc_FF94D938 \n"
52 " BL shooting_expo_param_override\n"
57 " BL sub_FF94D5C4_my \n"
103 " BL sub_FF94FD04 \n"
107 " BL sub_FF94FDBC \n"
112 " BL sub_FF94FE6C \n"
116 " BL sub_FF94FFBC \n"
120 " BL sub_FF950030 \n"
124 " BL sub_FF9500E8 \n"
128 " BL sub_FF9501B8 \n"
132 " BL sub_FF9501E4 \n"
137 " LDR R0, =0xFF94D370 /*'ShootTask.c'*/ \n"
139 " BL _DebugAssert \n"
145 " LDR R3, =0x7D444 \n"
146 " LDR R1, [R2, #4] \n"
148 " BL sub_FF81FC50 /*_SetEventFlag*/ \n"
150 " BL sub_FF94D3EC \n"
153 " LDR R3, =0x7D448 \n"
157 " BL sub_FF820400 /*_ReceiveMessageQueue*/ \n"
159 " BEQ loc_FF94D808 \n"
161 " LDR R0, =0xFF94D370 /*'ShootTask.c'*/ \n"
163 " BL _DebugAssert \n"
166 " LDMFD SP!, {R4,PC} \n"