gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
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#define PAUSE_FOR_FILE_COUNTER 300 |
#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
Definiert in Zeile 16 der Datei capt_seq.c.
18 " STMFD SP!, {R3-R9,LR} \n"
19 " LDR R4, =0x9DDA4 \n"
24 " LDR R0, [R7, #4] \n"
27 " BL sub_0068EF6C /*_ReceiveMessageQueue*/ \n"
29 " BEQ loc_FF0A3030 \n"
31 " LDR R0, =0xFF0A2ADC /*'SsShootTask.c'*/ \n"
34 " LDMFD SP!, {R3-R9,PC} \n"
40 " ADDCC PC, PC, R1, LSL#2 \n"
79 " BL shooting_expo_iso_override\n"
81 " BL shooting_expo_param_override\n"
84 " STR R0, [R4,#0x28]\n"
91 " LDR R5, [R0, #0x10] \n"
92 " LDR R0, [R4, #0x28] \n"
94 " BNE loc_FF0A3130 \n"
95 " LDR R0, [R4, #0x8C] \n"
97 " BLNE sub_FF0A6FF0 \n"
100 " BL sub_FF0A6C0C \n"
103 " ADD R1, R5, #0x40 \n"
104 " BL _SetPropertyCase \n"
106 " ADD R1, R5, #0x44 \n"
108 " BL _SetPropertyCase \n"
112 " BL sub_FF2199FC_my \n"
113 " BL capt_seq_hook_raw_here\n"
117 " BL sub_FF0A0F34 \n"
119 " BNE loc_FF0A32F0 \n"
121 " BL sub_FF218AF4 \n"
122 " LDR R0, [R4, #0x8C] \n"
125 " BLNE sub_FF0A10D4 \n"
130 " BL sub_FF0A3BA8 \n"
134 " BL sub_FF0A34C4 \n"
138 " BL sub_FF0A3880 \n"
141 " STR R6, [R4, #0x28] \n"
145 " BL sub_FF0A3888 \n"
149 " BL sub_FF0A3A7C \n"
153 " LDR R5, [R0, #0x10] \n"
155 " BL sub_FF219C7C \n"
158 " BL sub_FF0A0F34 \n"
162 " BL sub_FF0A3B0C \n"
165 " BL sub_FF0A0484 \n"
169 " LDR R0, [R4, #0x58] \n"
170 " BL sub_FF0A41D0 \n"
174 " BL sub_FF0A44C8 \n"
179 " SUB R0, R1, #0x8200 \n"
180 " SUBS R0, R0, #0x39 \n"
183 " BL sub_FF0A452C \n"
187 " BL sub_FF0A4720 \n"
191 " BL sub_FF0A4B9C \n"
195 " BL sub_FF0A4C50 \n"
199 " BL sub_FF0A3880 \n"
203 " BL sub_FF217DE4 \n"
207 " BL sub_FF21804C \n"
211 " BL sub_FF218104 \n"
215 " BL sub_FF2181D8 \n"
220 " BL sub_FF218438 \n"
224 " BL sub_FF2185A8 \n"
228 " BL sub_FF21863C \n"
232 " BL sub_FF2186F8 \n"
236 " BL sub_FF0A3D20 \n"
240 " BL sub_FF0A3DA4 \n"
241 " BL sub_FF038CCC \n"
245 " BL sub_FF2182A8 \n"
249 " BL sub_FF2182E8 \n"
253 " BL sub_FF0A82EC \n"
257 " BL sub_FF0A836C \n"
261 " LDR R0, [R0, #0xC] \n"
262 " BL sub_FF218820 \n"
266 " BL sub_FF218890 \n"
270 " BL sub_FF0A83D4 \n"
271 " BL sub_FF0A838C \n"
276 " BL sub_FF21A410 \n"
278 " BL sub_FF21A538 \n"
279 " LDRH R0, [R4, #0x9C] \n"
281 " LDRNEH R0, [R4] \n"
282 " SUBNE R1, R0, #0x8200 \n"
283 " SUBNES R1, R1, #0x2E \n"
284 " BNE loc_FF0A32F0 \n"
285 " BL sub_FF0A836C \n"
286 " BL sub_FF0A8ABC \n"
287 " BL sub_FF0A87FC \n"
292 " LDR R0, =0xFF0A2ADC /*'SsShootTask.c'*/ \n"
293 " BL _DebugAssert \n"
297 " LDR R1, [R0, #4] \n"
299 " BL sub_0068ECDC /*_SetEventFlag*/ \n"
301 " LDR R0, [R5, #8] \n"
303 " LDREQ R1, =0x117 \n"
304 " LDREQ R0, =0xFF0A2ADC /*'SsShootTask.c'*/ \n"
305 " BLEQ _DebugAssert \n"
306 " STR R6, [R5, #8] \n"