gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
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#define PAUSE_FOR_FILE_COUNTER 350 |
#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
Definiert in Zeile 18 der Datei capt_seq.c.
20 " STMFD SP!, {R3-R7,LR} \n"
21 " LDR R5, =0x1B8B8 \n"
26 " LDR R0, [R7, #8] \n"
29 " BL sub_006B8568 /*_ReceiveMessageQueue*/ \n"
31 " BEQ loc_FF88E254 \n"
33 " LDR R1, =0xFF88DBB4 /*'SsShootTask.c'*/ \n"
37 " LDMFD SP!, {R3-R7,PC} \n"
45 " BLNE sub_FF9AF908 \n"
49 " ADDCC PC, PC, R1, LSL#2 \n"
99 " LDR R0, [R0, #0xC] \n"
100 " BL sub_FF88EB34 \n"
101 " BL shooting_expo_param_override\n"
102 " BL sub_FF88B8E0 \n"
104 " LDR R0, [R5, #0x28] \n"
106 " BLNE sub_FF9AE81C_my \n"
110 " LDR R0, [R0, #0x10] \n"
111 " BL sub_FF9AE794_my \n"
116 " BL sub_FF88EF0C \n"
120 " BL sub_FF88E6C0 \n"
124 " LDR R0, [R0, #0xC] \n"
125 " BL sub_FF88EB08 \n"
128 " STR R6, [R5, #0x28] \n"
132 " BL sub_FF88EB14 \n"
136 " BL sub_FF88EDC4 \n"
137 " BL sub_FF88B8E0 \n"
141 " LDR R0, [R0, #0x10] \n"
142 " BL sub_FF9AE928 \n"
146 " BL sub_FF88EE5C \n"
147 " BL sub_FF88B8E0 \n"
149 " BL sub_FF830D60 \n"
153 " LDR R0, [R5, #0x54] \n"
154 " BL sub_FF88F4F8 \n"
158 " BL sub_FF88F954 \n"
162 " LDR R0, [R0, #0xC] \n"
163 " BL sub_FF88F9BC \n"
167 " BL sub_FF9ACEB0 \n"
171 " BL sub_FF9AD0FC \n"
175 " BL sub_FF9AD1C8 \n"
179 " BL sub_FF9AD2C8 \n"
184 " BL sub_FF9AD568 \n"
188 " BL sub_FF9AD6E4 \n"
192 " BL sub_FF895FBC \n"
196 " BL sub_FF895FC8 \n"
200 " BL sub_FF9AD788 \n"
204 " BL sub_FF9AD83C \n"
208 " BL sub_FF88F030 \n"
216 " LDR R0, [R0, #0xC] \n"
219 " BL sub_FF88F0C0 \n"
223 " BL sub_FF9AD3A8 \n"
227 " BL sub_FF9AD3F8 \n"
231 " BL sub_FF8920B0 \n"
235 " BL sub_FF8921B4 \n"
239 " LDR R0, [R0, #0xC] \n"
240 " BL sub_FF9AD95C \n"
244 " BL sub_FF9AD9EC \n"
248 " BL sub_FF8946F8 \n"
249 " LDR R0, =0x1B9B8 \n"
250 " LDRH R0, [R0, #0x9C] \n"
252 " LDRNEH R0, [R5] \n"
253 " SUBNE R1, R0, #0x8200 \n"
254 " SUBNES R1, R1, #0x36 \n"
255 " BNE loc_FF88E4D8 \n"
256 " BL sub_FF8921B4 \n"
257 " BL sub_FF892768 \n"
271 " BL sub_FF88C3D0 \n"
276 " LDR R1, =0xFF88DBB4 /*'SsShootTask.c'*/ \n"
278 " BL _DebugAssert \n"
282 " LDR R1, [R0, #4] \n"
283 " LDR R0, [R7, #4] \n"
284 " BL sub_006B82FC /*_SetEventFlag*/ \n"
286 " LDR R0, [R4, #8] \n"
288 " LDREQ R1, =0xFF88DBB4 /*'SsShootTask.c'*/ \n"
289 " MOVEQ R2, #0xFF \n"
290 " BLEQ _DebugAssert \n"
291 " STR R6, [R4, #8] \n"