gehe zum Quellcode dieser Datei
#define USE_STUBS_NRFLAG 1 |
!!
Definiert in Zeile 14 der Datei capt_seq.c.
16 " STMFD SP!, {R3-R7,LR} \n"
20 " LDR R0, [R6, #8] \n"
23 " BL sub_FFC1763C /*_ReceiveMessageQueue*/ \n"
25 " BEQ loc_FFC488D8 \n"
27 " LDR R0, =0xFFC485CC /*'SsShootTask.c'*/ \n"
30 " LDMFD SP!, {R3-R7,PC} \n"
36 " ADDLS PC, PC, R1, LSL#2 \n"
67 " BL shooting_expo_param_override\n"
71 " LDR R4, [R0, #0xC] \n"
72 " LDR R0, [R4, #8] \n"
74 " STR R0, [R4, #8] \n"
81 " BNE loc_FFC48A5C \n"
84 " STR R0, [R4, #0x14] \n"
89 " BL sub_FFD0CAE8_my \n"
90 " BL capt_seq_hook_raw_here \n"
100 " LDRNE R0, [R4, #8] \n"
101 " ORRNE R0, R0, #0x2000 \n"
102 " STRNE R0, [R4, #8] \n"
107 " BL sub_FFD0B7E4 \n"
111 " BL sub_FFD0B2B0 \n"
115 " BL sub_FFD0B630 \n"
119 " BL sub_FFD0B638 \n"
123 " BL sub_FFD0B704 \n"
126 " BL sub_FFC46D00 \n"
130 " LDR R4, [R0, #0xC] \n"
131 " BL sub_FFD0B640 \n"
133 " BL sub_FFD0BDA8 \n"
136 " BNE loc_FFC48A4C \n"
137 " BL sub_FFC57098 \n"
138 " STR R0, [R4, #0x14] \n"
140 " BL sub_FFD0CA20 \n"
142 " BL sub_FFD0CEF8 \n"
144 " LDR R0, [R4, #0x14] \n"
145 " BL sub_FFC572A4 \n"
148 " BL sub_FFD0B630 \n"
154 " BL sub_FFC47080 \n"
158 " BL sub_FFD0B764 \n"
162 " BL sub_FFD0C024 \n"
166 " BL sub_FFD0C20C \n"
170 " BL sub_FFD0C29C \n"
174 " BL sub_FFD0C350 \n"
179 " BL sub_FFD0C4F4 \n"
183 " BL sub_FFD0C644 \n"
187 " BL sub_FFD0C6D8 \n"
191 " BL sub_FFD0C7A0 \n"
195 " BL sub_FFD0B900 \n"
196 " BL sub_FFC149A0 \n"
200 " BL sub_FFD0C40C \n"
204 " BL sub_FFD0C450 \n"
208 " BL sub_FFD0E448 \n"
212 " BL sub_FFD0E464 \n"
216 " BL sub_FFD0E474 \n"
220 " BL sub_FFD0E4A0 \n"
225 " LDR R0, =0xFFC485CC /*'SsShootTask.c'*/ \n"
226 " BL _DebugAssert \n"
230 " LDR R1, [R0, #4] \n"
231 " LDR R0, [R6, #4] \n"
232 " BL sub_FFC173B8 /*_SetEventFlag*/ \n"
234 " LDR R0, [R4, #8] \n"
236 " LDREQ R1, =0x10D \n"
237 " LDREQ R0, =0xFFC485CC /*'SsShootTask.c'*/ \n"
238 " BLEQ _DebugAssert \n"
240 " STR R0, [R4, #8] \n"