height 9 core/console.c #define MAX_CONSOLE_LINES (camera_screen.height/FONT_HEIGHT-1) height 223 core/console.c coord y = (camera_screen.height - (h+1) * FONT_HEIGHT) >> 1; height 533 core/gps.c if (igps->height[1]) height 631 core/gps.c g_d_hei=gps.height[0]/(gps.height[1]*1.0); height 32 core/gps.h int height[2]; height 47 core/gps.h int height[2]; height 51 core/gps_simulate.c gps_dummy_data.height[0] = 3000 ; height 52 core/gps_simulate.c gps_dummy_data.height[1] = 100 ; height 279 core/gui.c coord y = (camera_screen.height - EXP_TEXT_HEIGHT*FONT_HEIGHT) >> 1; height 2349 core/gui.c y = ((camera_screen.height-logo_text_height)>>1) + 20; height 2368 core/gui.c int offset_y = ((camera_screen.height-LOGO_HEIGHT)>>1) - 66 ; height 2370 core/gui.c int offset_y = ((camera_screen.height-LOGO_HEIGHT)>>1) - 42 ; height 2687 core/gui.c w = draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, height 2694 core/gui.c draw_string_clipped(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, script_title, user_color(conf.menu_color), w); height 225 core/gui_draw.c rotate_base = (camera_screen.height - 1) * camera_screen.buffer_width + ASPECT_XCORRECTION(camera_screen.width) - 1; height 271 core/gui_draw.c if ((x < 0) || (y < 0) || (x >= camera_screen.width) || (y+vrepeat >= camera_screen.height)/* || ((x == 0) && (y == 0))*/) return; height 343 core/gui_draw.c if ((x < 0) || (y < 0) || (x+1 >= camera_screen.width) || (y+vrepeat >= camera_screen.height)/* || ((x == 0) && (y == 0))*/) return; height 392 core/gui_draw.c if ((y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return; height 567 core/gui_draw.c if ((x < 0) || (y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height) || ((x == 0) && (y == 0))) return; height 584 core/gui_draw.c if ((px < 0) || (py < 0) || (px >= camera_screen.width) || (py >= camera_screen.height) || ((px == 0) && (py == 0))) return; height 672 core/gui_draw.c if ((x < 0) || (y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return 0; height 778 core/gui_draw.c if ((y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return; height 784 core/gui_draw.c if ((y == camera_screen.height-1) && ((x+len) >= camera_screen.width-1)) { x--; len--; } // Skip guard pixel height 799 core/gui_draw.c if ((x < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return; height 801 core/gui_draw.c if ((y + len) > camera_screen.height) len = camera_screen.height - y; height 818 core/gui_draw.c if ((x2 < 0) || (y2 < 0) || (x1 >= camera_screen.width) || (y1 >= camera_screen.height)) height 859 core/gui_draw.c if (y2 >= camera_screen.height) y2 = camera_screen.height - 1; height 94 core/gui_mbox.c coord y = (camera_screen.height - (h+2) * FONT_HEIGHT) >> 1; height 733 core/gui_menu.c num_lines = (camera_screen.height - camera_screen.ts_menu_border*2)/rbf_font_height()-1; height 734 core/gui_menu.c y = (camera_screen.height - ((num_lines - 1) * rbf_font_height())) >> 1; height 760 core/gui_menu.c y = (camera_screen.height - ((count - 1) * rbf_font_height())) >> 1; height 1114 core/gui_osd.c int DBGMISCVALS_Y = ((camera_screen.height/FONT_HEIGHT)-6); height 1350 core/gui_osd.c draw_rectangle(0, 0, camera_screen.width-1, camera_screen.height-1, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED); height 20 core/gui_space.c static int perc, width, height; height 46 core/gui_space.c height = h; height 52 core/gui_space.c if (yy > (camera_screen.height-height-4)) { height 53 core/gui_space.c yy = camera_screen.height-height-4; height 56 core/gui_space.c draw_rectangle(xx, yy, xx+width+3, yy+height+3, MAKE_COLOR(COLOR_BLACK,COLOR_BLACK), RECT_BORDER1); // Outer black rectangle height 57 core/gui_space.c draw_rectangle(xx+1, yy+1, xx+width+2, yy+height+2, cl, RECT_BORDER1); // Inner white/red rectangle height 71 core/gui_space.c else draw_rectangle(xx+x+2, yy+2, xx+width+1, yy+height+1, MAKE_COLOR(FG_COLOR(cl), FG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); // If not empty fill 'free' space area height 72 core/gui_space.c draw_rectangle(xx+2, yy+2, xx+x+1, yy+height+1, MAKE_COLOR(COLOR_TRANSPARENT, COLOR_BLACK), RECT_BORDER1|DRAW_FILLED); // fill 'used' space area height 79 core/gui_space.c spacebar_outer(conf.space_ver_pos, conf.space_bar_width, (camera_screen.height / (4 >> conf.space_bar_size)) - 4); height 82 core/gui_space.c y = height - ((perc*height)/100); height 84 core/gui_space.c if (y >= height) y = height; height 85 core/gui_space.c else draw_rectangle(xx+2, yy+y+2, xx+width+1, yy+height+1, MAKE_COLOR(FG_COLOR(cl), FG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); // If not empty fill 'free' space area height 76 core/live_view.c lv.bm.visible_height = camera_screen.height; height 57 include/camera_info.h int width, height; // DNG JPEG size height 95 include/camera_info.h int width, height, size; // Size of bitmap screen in CHDK co-ordinates height 21 lib/font/rbf_font.c int height; // font height in pixels height 91 lib/font/rbf_font.c f->width = 8 * f->hdr.charSize / f->hdr.height; height 220 lib/font/rbf_font.c conf.menu_symbol_enable=(rbf_font->hdr.height>=rbf_symbol_font->hdr.height); height 251 lib/font/rbf_font.c rbf_font->hdr.height = FONT_HEIGHT; height 274 lib/font/rbf_font.c return rbf_font->hdr.height; height 278 lib/font/rbf_font.c return rbf_symbol_font->hdr.height; height 311 lib/font/rbf_font.c void font_draw_char(int x, int y, char *cdata, int width, int height, int pixel_width, twoColors cl) { height 316 lib/font/rbf_font.c for (yy=0; yy<height; ++yy) height 333 lib/font/rbf_font.c font_draw_char(x, y, cdata, rbf_font->width, rbf_font->hdr.height, rbf_font->wTable[ch], cl); height 343 lib/font/rbf_font.c if (rbf_font->hdr.height<rbf_symbol_font->hdr.height || ch==0x0) return 0; height 348 lib/font/rbf_font.c sym_height = rbf_symbol_font->hdr.height; height 350 lib/font/rbf_font.c txt_height = rbf_font->hdr.height; height 433 lib/font/rbf_font.c draw_rectangle(x+l, y, x+len-1, y+rbf_font->hdr.height-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); height 445 lib/font/rbf_font.c draw_rectangle(x, y, x+l-1, y+rbf_font->hdr.height-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); height 258 modules/dng.c {0x0006, T_RATIONAL, 1, (int)gps_data.height}, //Altitude height 525 modules/dng.c crop_size[1] = camera_sensor.jpeg.height; height 905 modules/dng.c int y_inc = camera_sensor.jpeg.height / DNG_TH_HEIGHT; height 748 modules/edgeoverlay.c if ((vid_get_viewport_width() > camera_screen.width) || (vid_get_viewport_height() > camera_screen.height)) height 260 modules/exmem_inspector.c disph = camera_screen.height / FONT_HEIGHT; height 287 modules/exmem_inspector.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); height 339 modules/exmem_inspector.c while (showidx < (unsigned)camera_screen.height) height 984 modules/file_shelter.c disph = camera_screen.height / FONT_HEIGHT; height 986 modules/file_shelter.c helph = camera_screen.height / FONT_HEIGHT - 5; height 1024 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); height 1101 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*5, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); height 202 modules/games/gui_4wins.c y = ((camera_screen.height) >> 1); height 334 modules/games/gui_4wins.c if (camera_screen.height * 3 > camera_screen.width * 2) height 337 modules/games/gui_4wins.c rect_size = 8 * (camera_screen.height - FONT_HEIGHT - 20) / (9 * FIELD_HEIGHT); height 341 modules/games/gui_4wins.c rect_size = (camera_screen.height - FONT_HEIGHT - 20) / FIELD_HEIGHT; height 348 modules/games/gui_4wins.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(BK_COLOR, BK_COLOR), RECT_BORDER0 | DRAW_FILLED); // draw backgraund height 350 modules/games/gui_4wins.c draw_rectangle(camera_screen.disp_right - 16 * FONT_WIDTH, 5 * FONT_HEIGHT, camera_screen.disp_right - FONT_WIDTH, camera_screen.height - 10, MAKE_COLOR(INFO_COLOR, INFO_COLOR), RECT_BORDER0 | DRAW_FILLED | RECT_ROUND_CORNERS); height 370 modules/games/gui_4wins.c draw_string(camera_screen.disp_right - (10 + strlen(str)) * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, MAKE_COLOR(INFO_COLOR, P1_COLOR)); height 372 modules/games/gui_4wins.c draw_string(camera_screen.disp_right - 9 * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, INFO_TEXT_COLOR); height 374 modules/games/gui_4wins.c draw_string(camera_screen.disp_right - 7 * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, MAKE_COLOR(INFO_COLOR, P2_COLOR)); height 416 modules/games/gui_4wins.c draw_string(camera_screen.disp_right - 12 * FONT_WIDTH, camera_screen.height - 2 * FONT_HEIGHT, str, INFO_TEXT_COLOR); height 417 modules/games/gui_4wins.c gui_osd_draw_clock(camera_screen.disp_right - 11 * FONT_WIDTH, camera_screen.height - 3 * FONT_HEIGHT, INFO_TEXT_COLOR, 1); height 93 modules/games/gui_mastermind.c draw_string(camera_screen.disp_right-24*FONT_WIDTH, camera_screen.height-6*FONT_HEIGHT-FONT_HEIGHT/2, msg, TEXT_COLOR); height 133 modules/games/gui_mastermind.c if (camera_screen.height * 3 > camera_screen.width * 2) height 136 modules/games/gui_mastermind.c cell_size = 8 * (camera_screen.height - FONT_HEIGHT * 2) / (9 * 9); height 140 modules/games/gui_mastermind.c cell_size = (camera_screen.height - FONT_HEIGHT * 2) / 10; height 146 modules/games/gui_mastermind.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, BK_COLOR, RECT_BORDER0 | DRAW_FILLED); height 169 modules/games/gui_mastermind.c draw_string(camera_screen.disp_right - 24 * FONT_WIDTH, camera_screen.height - 3 * FONT_HEIGHT, lang_str(LANG_MENU_GAMES_CURSOR1), TEXT_COLOR); height 170 modules/games/gui_mastermind.c draw_string(camera_screen.disp_right - 24 * FONT_WIDTH, camera_screen.height - 4 * FONT_HEIGHT, lang_str(LANG_MENU_GAMES_CURSOR2), TEXT_COLOR); height 171 modules/games/gui_mastermind.c draw_string(camera_screen.disp_right - 24 * FONT_WIDTH, camera_screen.height - 5 * FONT_HEIGHT, lang_str(LANG_MENU_GAMES_CURSOR3), TEXT_COLOR); height 273 modules/games/gui_mastermind.c draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, height 222 modules/games/gui_reversi.c camera_screen.height-FONT_HEIGHT*4-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED); height 234 modules/games/gui_reversi.c camera_screen.height-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED); height 235 modules/games/gui_reversi.c field_size = camera_screen.height & 0xFFF8; height 237 modules/games/gui_reversi.c field_y = camera_screen.height-field_size; height 424 modules/games/gui_reversi.c draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, height 301 modules/games/gui_snake.c draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED); height 303 modules/games/gui_snake.c draw_string(camera_screen.disp_width / 2 - strlen(str_buf)*FONT_WIDTH/2,camera_screen.height/2-FONT_HEIGHT/2,str_buf, MAKE_COLOR(COLOR_GREY, COLOR_BLUE)); height 452 modules/games/gui_snake.c draw_string(camera_screen.disp_width/2 - strlen(str_buf)*FONT_WIDTH/2, camera_screen.height-FONT_HEIGHT-4, str_buf, MAKE_COLOR(COLOR_GREY, COLOR_BLUE)); height 458 modules/games/gui_snake.c snake_scale = camera_screen.height / 240; height 462 modules/games/gui_snake.c screen_top = (camera_screen.height - FONT_HEIGHT - 4 - RING_HEIGHT * snake_screen_size)/2; height 464 modules/games/gui_snake.c draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED); height 340 modules/games/gui_sokoban.c if (camera_screen.height*3 > camera_screen.width*2) { height 342 modules/games/gui_sokoban.c cell_size = 8*camera_screen.height/(9*FIELD_HEIGHT); height 345 modules/games/gui_sokoban.c cell_size = camera_screen.height/FIELD_HEIGHT; height 405 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); height 441 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH, camera_screen.height-1, COLOR_WHITE); height 442 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH+1, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH+1, camera_screen.height-1, COLOR_BLACK); height 456 modules/games/gui_sokoban.c draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, height 261 modules/games/gui_sudoku.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED); height 992 modules/games/gui_sudoku.c if (camera_screen.height-yFieldBorder*2 > xMenuPos-xFieldBorder) height 998 modules/games/gui_sudoku.c fieldLineDistance=(camera_screen.height-yFieldBorder*2)/9; height 247 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 11, str_buf, cl); height 249 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 10, str_buf, cl); height 251 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 9, str_buf, cl); height 253 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 8, str_buf, cl); height 255 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 6, str_buf, cl); height 257 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 5, str_buf, cl); height 261 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 3, str_buf, cl); height 263 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 2, str_buf, cl); height 270 modules/games/gui_tetris.c static void setMatrixCells(int *matrix, int width, int height, int value) height 275 modules/games/gui_tetris.c for (j = 0; j < height; ++j) height 767 modules/games/gui_tetris.c tile_size = camera_screen.height / (BOARD_HEIGHT+2); height 769 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_BG), RECT_BORDER0 | DRAW_FILLED); height 247 modules/gui_bench.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); height 284 modules/gui_bench.c gui_bench_draw_results_text(9, bench.text_cps, bench.textnonalign_cps, camera_screen.width * camera_screen.height); height 69 modules/gui_calendar.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); height 90 modules/gui_calendar.c cal_y = FONT_HEIGHT+(camera_screen.height-FONT_HEIGHT-cal_h)/2; height 80 modules/gui_debug.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); height 705 modules/gui_fselect.c main_y = (camera_screen.height - MAIN_H) >> 1; height 50 modules/gui_grid.c resize = (camera_screen.width != 360) || (camera_screen.height != 240); height 238 modules/gui_grid.c xs = (camera_screen.height * 4) / 3; height 240 modules/gui_grid.c ys = camera_screen.height; height 57 modules/gui_hexbox.c y = ((camera_screen.height - h)>>5)<<4; height 107 modules/gui_mpopup.c y = (camera_screen.height - h*FONT_HEIGHT) / 2; height 83 modules/gui_osd_edit.c draw_string(0, (osd[curr_item].pos->x<strlen(osd_buf)*FONT_WIDTH+4 && osd[curr_item].pos->y<FONT_HEIGHT+4)?camera_screen.height-FONT_HEIGHT:0, height 170 modules/gui_osd_edit.c if (osd[curr_item].pos->y < camera_screen.height-osd[curr_item].size.y) height 172 modules/gui_osd_edit.c osd[curr_item].pos->y+=(camera_screen.height-osd[curr_item].size.y-osd[curr_item].pos->y>step)?step:camera_screen.height-osd[curr_item].size.y-osd[curr_item].pos->y; height 175 modules/gui_osd_edit.c osd[curr_item].pos->y = camera_screen.height-osd[curr_item].size.y; height 155 modules/gui_palette.c draw_rectangle(xl, 0, xr, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); height 199 modules/gui_palette.c h = (camera_screen.height - (2 * FONT_HEIGHT)) / 3; height 214 modules/gui_palette.c h = (camera_screen.height - (2 * FONT_HEIGHT)) / 3; height 229 modules/gui_palette.c h = (camera_screen.height - (2 * FONT_HEIGHT)) / 4; height 266 modules/gui_palette.c cellsize = (camera_screen.height - FONT_HEIGHT - 3 * BORDER_SIZE -1 ) / 17; height 267 modules/gui_palette.c disptop = camera_screen.height + DISP_TOP_CHDK - cellsize * 16 - FONT_HEIGHT - 2 * BORDER_SIZE - 1; height 288 modules/gui_palette.c draw_rectangle(xl, DISP_TOP_CHDK-BORDER_SIZE, xr, camera_screen.height-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER6); // outer border height 88 modules/gui_read.c h=camera_screen.height-y; height 129 modules/gui_read.c camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED); height 190 modules/gui_tbox.c coord y = (camera_screen.height - (tbox_height+6) * FONT_HEIGHT-SPACING_BELOW_TEXT) >> 1; height 102 modules/histogram.c void histogram_sample_stage(unsigned char *img, int stage, int byte_width, int vis_byte_width, int height, int xstep_bytes, int ystep) height 107 modules/histogram.c unsigned char *p_max = img + byte_width*(height-ystep); height 1380 modules/luascript.c lua_pushnumber( L, camera_screen.height ); height 143 modules/module_inspector.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); height 805 modules/motion_detector.c int y_size = camera_screen.height-yoffset * 2; height 230 modules/rawhookops.c lua_pushnumber(L,camera_sensor.jpeg.height); height 362 modules/rawhookops.c unsigned int height=luaL_checknumber(L,4); height 367 modules/rawhookops.c unsigned int ymax = ystart + height; height 537 modules/rawhookops.c unsigned height=luaL_checknumber(L,5); height 551 modules/rawhookops.c || width == 0 || height == 0) { height 556 modules/rawhookops.c unsigned ymax=ystart+height; height 46 modules/shot_histogram.c int height = camera_sensor.active_area.y2 - camera_sensor.active_area.y1; height 51 modules/shot_histogram.c y0 = camera_sensor.active_area.y1 + ((shot_margin_top * height) / 10); height 52 modules/shot_histogram.c y1 = camera_sensor.active_area.y2 - ((shot_margin_bottom * height) / 10); height 309 modules/user_menu_edit.c num_lines = camera_screen.height/rbf_font_height()-1; height 420 modules/user_menu_edit.c y = ((camera_screen.height-(num_lines-1)*rbf_font_height())>>1); height 430 modules/user_menu_edit.c y = (camera_screen.height-(count-1)*rbf_font_height())>>1; height 434 modules/user_menu_edit.c y = ((camera_screen.height-(num_lines-1)*rbf_font_height())>>1); height 144 modules/zebra.c buffer_size = camera_screen.buffer_size - (camera_screen.buffer_height - camera_screen.height) * camera_screen.buffer_width; height 406 modules/zebra.c if (y*camera_screen.height/viewport_height == (s+camera_screen.buffer_width)/camera_screen.buffer_width) { height 712 modules/zebra.c if ((vid_get_viewport_width() > camera_screen.width) || (vid_get_viewport_height() > camera_screen.height)) height 206 platform/g16/lib.c int vid_get_viewport_fullscreen_height() { return camera_screen.height; } height 267 platform/g5x/lib.c unsigned int height; height 280 platform/g5x/lib.c short height; height 304 platform/g5x/lib.c camera_screen.height = ximr->height; height 314 platform/g5x/lib.c camera_screen.size = camera_screen.width * camera_screen.height; height 327 platform/g7x/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 337 platform/g7x/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 344 platform/g7x/lib.c camera_screen.height = camera_screen.buffer_height = 540; height 350 platform/g7x/lib.c camera_screen.height = camera_screen.buffer_height = 768; height 233 platform/g7x2/lib.c unsigned int height; height 246 platform/g7x2/lib.c short height; height 269 platform/g7x2/lib.c camera_screen.height = ximr->height; height 279 platform/g7x2/lib.c camera_screen.size = camera_screen.width * camera_screen.height; height 229 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 239 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 247 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 540; height 254 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 261 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 768; height 268 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 600; height 256 platform/m3/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 266 platform/m3/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 274 platform/m3/lib.c camera_screen.height = camera_screen.buffer_height = 540; height 281 platform/m3/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 288 platform/m3/lib.c camera_screen.height = camera_screen.buffer_height = 768; height 170 platform/sx280hs/lib.c int vid_get_viewport_fullscreen_height() { return camera_screen.height; } // may not be always ok height 216 platform/sx280hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 226 platform/sx280hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 234 platform/sx280hs/lib.c camera_screen.height = camera_screen.buffer_height = 540; height 258 platform/sx60hs/lib.c int vid_get_viewport_fullscreen_height() { return camera_screen.height; } height 296 platform/sx60hs/lib.c camera_screen.height, camera_screen.size); height 298 platform/sx60hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 307 platform/sx60hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 318 platform/sx60hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 325 platform/sx60hs/lib.c camera_screen.height = camera_screen.buffer_height = 540; height 239 platform/sx700hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 249 platform/sx700hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 257 platform/sx700hs/lib.c camera_screen.height = camera_screen.buffer_height = 540; height 241 platform/sx710hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 252 platform/sx710hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 260 platform/sx710hs/lib.c camera_screen.height = camera_screen.buffer_height = 540; height 266 platform/sx710hs/lib.c camera_screen.height = camera_screen.buffer_height = 768; height 273 platform/sx710hs/lib.c camera_screen.height = camera_screen.buffer_height = 600; height 287 platform/sx710hs/lib.c vp_full_height = camera_screen.height; height 235 platform/sx730hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 246 platform/sx730hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; height 254 platform/sx730hs/lib.c camera_screen.height = camera_screen.buffer_height = 540; height 260 platform/sx730hs/lib.c camera_screen.height = camera_screen.buffer_height = 768; height 267 platform/sx730hs/lib.c camera_screen.height = camera_screen.buffer_height = 600; height 281 platform/sx730hs/lib.c vp_full_height = camera_screen.height; height 206 tools/ghidra_scripts/datatypes/fw_types.h unsigned int height; height 231 tools/ghidra_scripts/datatypes/fw_types.h short height; height 227 tools/rawconvert.c unsigned height=0; height 244 tools/rawconvert.c height=atoi(argv[i]+3); height 286 tools/rawconvert.c if(!height || !width) { height 318 tools/rawconvert.c npixels=height*width; height 321 tools/rawconvert.c argv[0], iname, width, height, op->ibpp, (npixels*op->ibpp) >> 3, (unsigned)st.st_size); height 328 tools/rawconvert.c fprintf(stderr,"input: %s %ux%u %u bpp %u bytes\n",iname, width, height, op->ibpp, (unsigned)(st.st_size)); height 364 tools/rawconvert.c fprintf(fp, "P5\n%d\n%d\n%d\n", width, height, (1 << op->obpp)-1); height 60 tools/yuvconvert.c unsigned height=0; height 78 tools/yuvconvert.c height=atoi(argv[i]+3); height 113 tools/yuvconvert.c if(!height || !width) { height 128 tools/yuvconvert.c npixels=height*width; height 132 tools/yuvconvert.c argv[0],width,height,isize,(unsigned long)st.st_size); height 136 tools/yuvconvert.c argv[0],width,height,isize,(unsigned long)st.st_size); height 156 tools/yuvconvert.c fprintf(stderr,"input: %s %ux%u UYVYYY %u bytes\n",iname, width, height, isize); height 159 tools/yuvconvert.c fprintf(stderr,"output: %s.Y %ux%u %s.U,V %ux%u\n", oname, width, height,oname,width/4,height); height 207 tools/yuvconvert.c osize = (owidth*height)*3; height 216 tools/yuvconvert.c fprintf(stderr,"output: %s %ux%u RGB8 %u bytes\n", rgbname, owidth, height, osize);