cb                 60 core/gui_batt.c     batt_icon[5].cb = cl1;
cb                 62 core/gui_batt.c     batt_icon[6].cb = batt_icon[6].cf = cl2;
cb                 63 core/gui_batt.c     batt_icon[7].cb = batt_icon[7].cf = cl3;
cb               1588 core/gui_draw.c         color cb = chdk_colors[cmds->cb];
cb               1595 core/gui_draw.c             draw_hline(x+x1, y+y1, x2, cb);
cb               1597 core/gui_draw.c             draw_hline(x+x1, y+y1+1, x2, cb);
cb               1601 core/gui_draw.c             draw_vline(x+x1, y+y1, y2, cb);
cb               1603 core/gui_draw.c             draw_vline(x+x1+1, y+y1, y2, cb);
cb               1608 core/gui_draw.c             draw_line_x2(x+x1, y+y1, x+x2, y+y2, cb);
cb               1610 core/gui_draw.c             draw_line(x+x1, y+y1, x+x2, y+y2, cb);
cb               1615 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2+1, y+y2+1, MAKE_COLOR(cb,cf), thickness);
cb               1617 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), thickness);
cb               1622 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2+1, y+y2+1, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED);
cb               1624 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED);
cb               1629 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2+1, y+y2+1, MAKE_COLOR(cb,cf), thickness|RECT_ROUND_CORNERS);
cb               1631 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), thickness|RECT_ROUND_CORNERS);
cb               1636 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2+1, y+y2+1, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED|RECT_ROUND_CORNERS);
cb               1638 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED|RECT_ROUND_CORNERS);
cb                167 core/gui_draw.h     color           cb, cf;     // Note these should be IDX_COLOR_xxx values, converted to actual colors at runtime
cb                126 core/gui_space.c     space_icon[16].cb = cl1;
cb                128 core/gui_space.c     space_icon[17].cf = space_icon[17].cb = cl2;
cb                698 lib/lua/lvm.c          StkId cb = ra + 3;  /* call base */
cb                699 lib/lua/lvm.c          setobjs2s(L, cb+2, ra+2);
cb                700 lib/lua/lvm.c          setobjs2s(L, cb+1, ra+1);
cb                701 lib/lua/lvm.c          setobjs2s(L, cb, ra);
cb                702 lib/lua/lvm.c          L->top = cb+3;  /* func. + 2 args (state and index) */
cb                703 lib/lua/lvm.c          Protect(luaD_call(L, cb, GETARG_C(i)));
cb                705 lib/lua/lvm.c          cb = RA(i) + 3;  /* previous call may change the stack */
cb                706 lib/lua/lvm.c          if (!ttisnil(cb)) {  /* continue loop? */
cb                707 lib/lua/lvm.c            setobjs2s(L, cb-1, cb);  /* save control variable */