camera_screen 95 core/camera_info.c _cam_screen camera_screen = camera_screen 9 core/console.c #define MAX_CONSOLE_LINES (camera_screen.height/FONT_HEIGHT-1) camera_screen 88 core/console.c int x = console_x * FONT_WIDTH + camera_screen.disp_left; camera_screen 222 core/console.c coord x = (camera_screen.width - w * FONT_WIDTH) >> 1; camera_screen 223 core/console.c coord y = (camera_screen.height - (h+1) * FONT_HEIGHT) >> 1; camera_screen 207 core/gps.c draw_txt_string( (camera_screen.width/FONT_WIDTH-strlen(buf))>>1 , line, buf, color) ; camera_screen 278 core/gui.c coord x = (camera_screen.width - EXP_TEXT_WIDTH*FONT_WIDTH) >> 1; camera_screen 279 core/gui.c coord y = (camera_screen.height - EXP_TEXT_HEIGHT*FONT_HEIGHT) >> 1; camera_screen 2348 core/gui.c x = (camera_screen.width-logo_text_width)>>1; camera_screen 2349 core/gui.c y = ((camera_screen.height-logo_text_height)>>1) + 20; camera_screen 2366 core/gui.c int offset_x = (camera_screen.width-LOGO_WIDTH)>>1; camera_screen 2368 core/gui.c int offset_y = ((camera_screen.height-LOGO_HEIGHT)>>1) - 66 ; camera_screen 2370 core/gui.c int offset_y = ((camera_screen.height-LOGO_HEIGHT)>>1) - 42 ; camera_screen 2585 core/gui.c int x = ((camera_screen.width/2)-(FONT_WIDTH*35/2)); camera_screen 2684 core/gui.c int w = camera_screen.disp_width; camera_screen 2687 core/gui.c w = draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, camera_screen 2688 core/gui.c buf, MAKE_COLOR(COLOR_RED, COLOR_WHITE), 0, w, TEXT_CENTER) - camera_screen.disp_left; camera_screen 2694 core/gui.c draw_string_clipped(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, script_title, user_color(conf.menu_color), w); camera_screen 225 core/gui_draw.c rotate_base = (camera_screen.height - 1) * camera_screen.buffer_width + ASPECT_XCORRECTION(camera_screen.width) - 1; camera_screen 271 core/gui_draw.c if ((x < 0) || (y < 0) || (x >= camera_screen.width) || (y+vrepeat >= camera_screen.height)/* || ((x == 0) && (y == 0))*/) return; camera_screen 272 core/gui_draw.c unsigned int offset = y * camera_screen.buffer_width + x; camera_screen 273 core/gui_draw.c int plus = camera_screen.buffer_width; camera_screen 343 core/gui_draw.c if ((x < 0) || (y < 0) || (x+1 >= camera_screen.width) || (y+vrepeat >= camera_screen.height)/* || ((x == 0) && (y == 0))*/) return; camera_screen 345 core/gui_draw.c unsigned int offset = (y * camera_screen.buffer_width + x)>>1; camera_screen 352 core/gui_draw.c plus = -(camera_screen.buffer_width>>1); camera_screen 358 core/gui_draw.c plus = camera_screen.buffer_width>>1; camera_screen 392 core/gui_draw.c if ((y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return; camera_screen 394 core/gui_draw.c if ((x + len) > camera_screen.width) len = camera_screen.width - x; camera_screen 396 core/gui_draw.c register unsigned int offset = y * camera_screen.buffer_width + (x); camera_screen 526 core/gui_draw.c frame_buffer[1] = frame_buffer[0] + camera_screen.buffer_size; camera_screen 567 core/gui_draw.c if ((x < 0) || (y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height) || ((x == 0) && (y == 0))) return; camera_screen 570 core/gui_draw.c register unsigned int offset = y * camera_screen.buffer_width + ASPECT_XCORRECTION(x); camera_screen 584 core/gui_draw.c if ((px < 0) || (py < 0) || (px >= camera_screen.width) || (py >= camera_screen.height) || ((px == 0) && (py == 0))) return; camera_screen 587 core/gui_draw.c register unsigned int offset = py * camera_screen.buffer_width + ASPECT_XCORRECTION(px); camera_screen 672 core/gui_draw.c if ((x < 0) || (y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return 0; camera_screen 676 core/gui_draw.c return bitmap_buffer[0][rotate_base - (y * camera_screen.buffer_width + ASPECT_XCORRECTION(x))]; camera_screen 678 core/gui_draw.c return frame_buffer[0][rotate_base - (y * camera_screen.buffer_width + ASPECT_XCORRECTION(x))]; camera_screen 684 core/gui_draw.c return bitmap_buffer[0][y * camera_screen.buffer_width + ASPECT_XCORRECTION(x)]; camera_screen 686 core/gui_draw.c return frame_buffer[0][y * camera_screen.buffer_width + ASPECT_XCORRECTION(x)]; camera_screen 778 core/gui_draw.c if ((y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return; camera_screen 780 core/gui_draw.c if ((x + len) > camera_screen.width) len = camera_screen.width - x; camera_screen 784 core/gui_draw.c if ((y == camera_screen.height-1) && ((x+len) >= camera_screen.width-1)) { x--; len--; } // Skip guard pixel camera_screen 791 core/gui_draw.c register unsigned int offset = y * camera_screen.buffer_width + ASPECT_XCORRECTION(x); camera_screen 799 core/gui_draw.c if ((x < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return; camera_screen 801 core/gui_draw.c if ((y + len) > camera_screen.height) len = camera_screen.height - y; camera_screen 818 core/gui_draw.c if ((x2 < 0) || (y2 < 0) || (x1 >= camera_screen.width) || (y1 >= camera_screen.height)) camera_screen 858 core/gui_draw.c if (x2 >= camera_screen.width) x2 = camera_screen.width - 1; camera_screen 859 core/gui_draw.c if (y2 >= camera_screen.height) y2 = camera_screen.height - 1; camera_screen 1239 core/gui_draw.c if ((x>=camera_screen.width) && (*s)) camera_screen 1251 core/gui_draw.c return draw_string_clipped(x, y, s, cl, camera_screen.width); camera_screen 1358 core/gui_draw.c if ((x>=camera_screen.width) && (*s)) camera_screen 1377 core/gui_draw.c if ((x>=camera_screen.width) && (*s)) camera_screen 1391 core/gui_draw.c if ((x>=camera_screen.width) && (*s)) camera_screen 93 core/gui_mbox.c coord x = (camera_screen.width - w * FONT_WIDTH) >> 1; camera_screen 94 core/gui_mbox.c coord y = (camera_screen.height - (h+2) * FONT_HEIGHT) >> 1; camera_screen 733 core/gui_menu.c num_lines = (camera_screen.height - camera_screen.ts_menu_border*2)/rbf_font_height()-1; camera_screen 734 core/gui_menu.c y = (camera_screen.height - ((num_lines - 1) * rbf_font_height())) >> 1; camera_screen 735 core/gui_menu.c x = camera_screen.disp_left + camera_screen.menu_border_width; camera_screen 736 core/gui_menu.c w = camera_screen.disp_width - camera_screen.menu_border_width*2; camera_screen 760 core/gui_menu.c y = (camera_screen.height - ((count - 1) * rbf_font_height())) >> 1; camera_screen 1113 core/gui_osd.c int DBGMISCVALS_X = ((camera_screen.width/FONT_WIDTH)-17); camera_screen 1114 core/gui_osd.c int DBGMISCVALS_Y = ((camera_screen.height/FONT_HEIGHT)-6); camera_screen 1350 core/gui_osd.c draw_rectangle(0, 0, camera_screen.width-1, camera_screen.height-1, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED); camera_screen 49 core/gui_space.c if (xx > (camera_screen.width-width-4)) { camera_screen 50 core/gui_space.c xx = camera_screen.width-width-4; camera_screen 52 core/gui_space.c if (yy > (camera_screen.height-height-4)) { camera_screen 53 core/gui_space.c yy = camera_screen.height-height-4; camera_screen 65 core/gui_space.c spacebar_outer(conf.space_hor_pos, (camera_screen.width / (4 >> conf.space_bar_size)) - 4, conf.space_bar_width); camera_screen 79 core/gui_space.c spacebar_outer(conf.space_ver_pos, conf.space_bar_width, (camera_screen.height / (4 >> conf.space_bar_size)) - 4); camera_screen 73 core/live_view.c lv.bm.buffer_width = camera_screen.buffer_width; camera_screen 75 core/live_view.c lv.bm.visible_width = camera_screen.physical_width; camera_screen 76 core/live_view.c lv.bm.visible_height = camera_screen.height; camera_screen 109 include/camera_info.h extern _cam_screen camera_screen; camera_screen 52 modules/edgeoverlay.c viewport_height = vid_get_viewport_height()-camera_screen.edge_hmargin*2; //don't trace bottom lines camera_screen 357 modules/edgeoverlay.c const int y_min = camera_screen.edge_hmargin+ slice *slice_height; camera_screen 358 modules/edgeoverlay.c const int y_max = camera_screen.edge_hmargin+(slice+1)*slice_height; camera_screen 460 modules/edgeoverlay.c bv_set(edgebuf, (y-camera_screen.edge_hmargin)*viewport_width + xdiv3, 1); camera_screen 490 modules/edgeoverlay.c bv_set(edgebuf, (y-camera_screen.edge_hmargin)*viewport_width + xdiv3+1, 1); camera_screen 523 modules/edgeoverlay.c bv_set(edgebuf, (y-camera_screen.edge_hmargin)*viewport_width + xdiv3, 1); camera_screen 553 modules/edgeoverlay.c bv_set(edgebuf, (y-camera_screen.edge_hmargin)*viewport_width + xdiv3+1, 1); camera_screen 629 modules/edgeoverlay.c const int y_slice_min = camera_screen.edge_hmargin+ slice *slice_height; camera_screen 630 modules/edgeoverlay.c const int y_slice_max = camera_screen.edge_hmargin+(slice+1)*slice_height; camera_screen 631 modules/edgeoverlay.c const int y_min = camera_screen.edge_hmargin; camera_screen 632 modules/edgeoverlay.c const int y_max = camera_screen.edge_hmargin+viewport_height; camera_screen 748 modules/edgeoverlay.c if ((vid_get_viewport_width() > camera_screen.width) || (vid_get_viewport_height() > camera_screen.height)) camera_screen 260 modules/exmem_inspector.c disph = camera_screen.height / FONT_HEIGHT; camera_screen 287 modules/exmem_inspector.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 288 modules/exmem_inspector.c draw_string(camera_screen.disp_left, 0, "EXMEM Inspector", MAKE_COLOR(COLOR_WHITE, COLOR_BLACK)); camera_screen 289 modules/exmem_inspector.c draw_string(camera_screen.disp_left, FONT_HEIGHT, sampling?"SET-stop MENU-exit RIGHT-viewmode LEFT-save":"SET-start MENU-exit RIGHT-viewmode LEFT-save", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 291 modules/exmem_inspector.c draw_string(camera_screen.disp_left+17*FONT_WIDTH, 0, "LIST, HALFSHOOT->LOG", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 293 modules/exmem_inspector.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name Addr Size ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 296 modules/exmem_inspector.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name Addr Top ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 300 modules/exmem_inspector.c draw_string(camera_screen.disp_left+17*FONT_WIDTH, 0, "LOG, HALFSHOOT->LIST", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 302 modules/exmem_inspector.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Time Name Addr Size ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 305 modules/exmem_inspector.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Time Name Addr Top ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 332 modules/exmem_inspector.c draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 339 modules/exmem_inspector.c while (showidx < (unsigned)camera_screen.height) camera_screen 343 modules/exmem_inspector.c draw_string(camera_screen.disp_left, showidx, camera_screen 362 modules/exmem_inspector.c draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 984 modules/file_shelter.c disph = camera_screen.height / FONT_HEIGHT; camera_screen 985 modules/file_shelter.c dispw = camera_screen.width / FONT_WIDTH; camera_screen 986 modules/file_shelter.c helph = camera_screen.height / FONT_HEIGHT - 5; camera_screen 1024 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 1025 modules/file_shelter.c draw_string(camera_screen.disp_left, 0, "CHDK backup & restore utility", MAKE_COLOR(COLOR_WHITE, COLOR_BLACK)); camera_screen 1026 modules/file_shelter.c draw_string(camera_screen.disp_left, FONT_HEIGHT, !starea?"SET-backup MENU-exit \x18\x19-help":noformatyet?"SET-check MENU-exit \x18\x19-help":"SET-restore MENU-exit \x18\x19-help", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 1030 modules/file_shelter.c draw_char(camera_screen.disp_left+FONT_WIDTH*30, 0, '*', MAKE_COLOR(COLOR_BLACK, COLOR_BLUE)); camera_screen 1033 modules/file_shelter.c draw_char(camera_screen.disp_left+FONT_WIDTH*30, 0, ' ', MAKE_COLOR(COLOR_BLACK, COLOR_BLUE)); camera_screen 1042 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 1046 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); camera_screen 1054 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN)); camera_screen 1056 modules/file_shelter.c draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN)); camera_screen 1061 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 1065 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); camera_screen 1073 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN)); camera_screen 1075 modules/file_shelter.c draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN)); camera_screen 1080 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 1082 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 1084 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup successful", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); camera_screen 1088 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); camera_screen 1089 modules/file_shelter.c draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, "See CHDK console for filename(s)", MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); camera_screen 1092 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup failed - insufficient memory", MAKE_COLOR(COLOR_BLACK, COLOR_RED)); camera_screen 1095 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup failed", MAKE_COLOR(COLOR_BLACK, COLOR_RED)); camera_screen 1101 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*5, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 1105 modules/file_shelter.c draw_string(camera_screen.disp_left, (5+y)*FONT_HEIGHT, help1[scrolly+y], MAKE_COLOR(COLOR_BLACK, COLOR_GREY)); camera_screen 1116 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 1117 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Restoring ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); camera_screen 1122 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 1123 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Testing ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); camera_screen 1128 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 1129 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Counting ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); camera_screen 1134 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 1135 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Backing up ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); camera_screen 1140 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 1141 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Verifying integrity ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); camera_screen 1146 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 1150 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, help_bootwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED)); camera_screen 1153 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, help_bootwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED)); camera_screen 1156 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, help_partwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED)); camera_screen 1166 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); camera_screen 1174 modules/file_shelter.c draw_char(camera_screen.disp_left, 3*FONT_HEIGHT, pc[phase&3], MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); camera_screen 1182 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); camera_screen 26 modules/games/gui_4wins.c #define XBORDER (camera_screen.disp_left+FONT_WIDTH) camera_screen 201 modules/games/gui_4wins.c x = (camera_screen.width - w) >> 1; camera_screen 202 modules/games/gui_4wins.c y = ((camera_screen.height) >> 1); camera_screen 274 modules/games/gui_4wins.c int x = camera_screen.disp_right - 15 * FONT_WIDTH; camera_screen 334 modules/games/gui_4wins.c if (camera_screen.height * 3 > camera_screen.width * 2) camera_screen 337 modules/games/gui_4wins.c rect_size = 8 * (camera_screen.height - FONT_HEIGHT - 20) / (9 * FIELD_HEIGHT); camera_screen 341 modules/games/gui_4wins.c rect_size = (camera_screen.height - FONT_HEIGHT - 20) / FIELD_HEIGHT; camera_screen 348 modules/games/gui_4wins.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(BK_COLOR, BK_COLOR), RECT_BORDER0 | DRAW_FILLED); // draw backgraund camera_screen 350 modules/games/gui_4wins.c draw_rectangle(camera_screen.disp_right - 16 * FONT_WIDTH, 5 * FONT_HEIGHT, camera_screen.disp_right - FONT_WIDTH, camera_screen.height - 10, MAKE_COLOR(INFO_COLOR, INFO_COLOR), RECT_BORDER0 | DRAW_FILLED | RECT_ROUND_CORNERS); camera_screen 351 modules/games/gui_4wins.c draw_string(camera_screen.disp_left + 12 * FONT_WIDTH, 0, lang_str(LANG_MENU_GAMES_CONNECT4), TEXT_COLOR); camera_screen 352 modules/games/gui_4wins.c draw_line(camera_screen.disp_left, FONT_HEIGHT, camera_screen.disp_right - 1, FONT_HEIGHT, COLOR_GREY_LT); camera_screen 368 modules/games/gui_4wins.c draw_string(camera_screen.disp_right - 15 * FONT_WIDTH, 3 * FONT_HEIGHT, lang_str(LANG_CONNECT4_RIVAL), TEXT_COLOR); camera_screen 370 modules/games/gui_4wins.c draw_string(camera_screen.disp_right - (10 + strlen(str)) * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, MAKE_COLOR(INFO_COLOR, P1_COLOR)); camera_screen 372 modules/games/gui_4wins.c draw_string(camera_screen.disp_right - 9 * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, INFO_TEXT_COLOR); camera_screen 374 modules/games/gui_4wins.c draw_string(camera_screen.disp_right - 7 * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, MAKE_COLOR(INFO_COLOR, P2_COLOR)); camera_screen 416 modules/games/gui_4wins.c draw_string(camera_screen.disp_right - 12 * FONT_WIDTH, camera_screen.height - 2 * FONT_HEIGHT, str, INFO_TEXT_COLOR); camera_screen 417 modules/games/gui_4wins.c gui_osd_draw_clock(camera_screen.disp_right - 11 * FONT_WIDTH, camera_screen.height - 3 * FONT_HEIGHT, INFO_TEXT_COLOR, 1); camera_screen 38 modules/games/gui_mastermind.c x = camera_screen.disp_left+FONT_WIDTH+(x*cell_size); camera_screen 45 modules/games/gui_mastermind.c int x = camera_screen.disp_left+4*cell_size+10+(pos+2)*(FONT_WIDTH+2); camera_screen 93 modules/games/gui_mastermind.c draw_string(camera_screen.disp_right-24*FONT_WIDTH, camera_screen.height-6*FONT_HEIGHT-FONT_HEIGHT/2, msg, TEXT_COLOR); camera_screen 133 modules/games/gui_mastermind.c if (camera_screen.height * 3 > camera_screen.width * 2) camera_screen 136 modules/games/gui_mastermind.c cell_size = 8 * (camera_screen.height - FONT_HEIGHT * 2) / (9 * 9); camera_screen 140 modules/games/gui_mastermind.c cell_size = (camera_screen.height - FONT_HEIGHT * 2) / 10; camera_screen 146 modules/games/gui_mastermind.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, BK_COLOR, RECT_BORDER0 | DRAW_FILLED); camera_screen 152 modules/games/gui_mastermind.c draw_hline(camera_screen.disp_left + FONT_WIDTH / 2, FONT_HEIGHT * 2 + 8 * cell_size, 4 * cell_size + FONT_WIDTH, COLOR_WHITE); camera_screen 153 modules/games/gui_mastermind.c draw_vline(camera_screen.disp_left + 4 * cell_size + FONT_WIDTH * 2, FONT_HEIGHT, 8 * cell_size, COLOR_WHITE); camera_screen 154 modules/games/gui_mastermind.c draw_vline(camera_screen.disp_left + 4 * cell_size + FONT_WIDTH * 2 + 3, FONT_HEIGHT, 8 * cell_size, COLOR_WHITE); camera_screen 157 modules/games/gui_mastermind.c draw_rectangle(camera_screen.disp_right - (24 - i * 4) * FONT_WIDTH, 2 * FONT_HEIGHT + FONT_HEIGHT / 2, camera_screen.disp_right - (24 - i * 4) * FONT_WIDTH + FONT_HEIGHT, 3 * FONT_HEIGHT + FONT_HEIGHT / 2, MAKE_COLOR(colors[i], colors[i]), camera_screen 160 modules/games/gui_mastermind.c draw_rectangle(camera_screen.disp_right - 19 * FONT_WIDTH - FONT_HEIGHT - 8, 5 * FONT_HEIGHT, camera_screen.disp_right - 19 * FONT_WIDTH - 8, 6 * FONT_HEIGHT, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0 | DRAW_FILLED); camera_screen 161 modules/games/gui_mastermind.c draw_string(camera_screen.disp_right - 19 * FONT_WIDTH, 5 * FONT_HEIGHT, lang_str(LANG_MENU_GAMES_RIGHT_PLACE), TEXT_COLOR); camera_screen 163 modules/games/gui_mastermind.c draw_rectangle(camera_screen.disp_right - 19 * FONT_WIDTH - FONT_HEIGHT - 8, 6 * FONT_HEIGHT + FONT_HEIGHT / 2, camera_screen.disp_right - 19 * FONT_WIDTH - 8, 7 * FONT_HEIGHT + FONT_HEIGHT / 2, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), camera_screen 165 modules/games/gui_mastermind.c draw_string(camera_screen.disp_right - 19 * FONT_WIDTH, 6 * FONT_HEIGHT + FONT_HEIGHT / 2, lang_str(LANG_MENU_GAMES_C_IN_ANSWER), TEXT_COLOR); camera_screen 167 modules/games/gui_mastermind.c draw_string(camera_screen.disp_right - 24 * FONT_WIDTH, FONT_HEIGHT + FONT_HEIGHT / 2, lang_str(LANG_MENU_GAMES_AC_COLORS), TEXT_COLOR); camera_screen 169 modules/games/gui_mastermind.c draw_string(camera_screen.disp_right - 24 * FONT_WIDTH, camera_screen.height - 3 * FONT_HEIGHT, lang_str(LANG_MENU_GAMES_CURSOR1), TEXT_COLOR); camera_screen 170 modules/games/gui_mastermind.c draw_string(camera_screen.disp_right - 24 * FONT_WIDTH, camera_screen.height - 4 * FONT_HEIGHT, lang_str(LANG_MENU_GAMES_CURSOR2), TEXT_COLOR); camera_screen 171 modules/games/gui_mastermind.c draw_string(camera_screen.disp_right - 24 * FONT_WIDTH, camera_screen.height - 5 * FONT_HEIGHT, lang_str(LANG_MENU_GAMES_CURSOR3), TEXT_COLOR); camera_screen 269 modules/games/gui_mastermind.c draw_string(camera_screen.disp_left+15*FONT_WIDTH, 0, lang_str(LANG_MENU_GAMES_MASTERMIND), MAKE_COLOR(COLOR_GREY, COLOR_WHITE)); camera_screen 273 modules/games/gui_mastermind.c draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, camera_screen 274 modules/games/gui_mastermind.c buf, TEXT_COLOR, 0, camera_screen.disp_width-FONT_WIDTH, TEXT_RIGHT); camera_screen 221 modules/games/gui_reversi.c draw_rectangle(camera_screen.disp_left+field_size+field_x, FONT_HEIGHT*5, camera_screen.disp_right, camera_screen 222 modules/games/gui_reversi.c camera_screen.height-FONT_HEIGHT*4-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED); camera_screen 233 modules/games/gui_reversi.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen 234 modules/games/gui_reversi.c camera_screen.height-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED); camera_screen 235 modules/games/gui_reversi.c field_size = camera_screen.height & 0xFFF8; camera_screen 236 modules/games/gui_reversi.c field_x = camera_screen.disp_left; camera_screen 237 modules/games/gui_reversi.c field_y = camera_screen.height-field_size; camera_screen 326 modules/games/gui_reversi.c x = camera_screen.disp_left+field_size, y = 40; camera_screen 327 modules/games/gui_reversi.c mid = ((camera_screen.width-field_size) >> 2); camera_screen 424 modules/games/gui_reversi.c draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, camera_screen 425 modules/games/gui_reversi.c buf, MAKE_COLOR(COLOR_BLUE, COLOR_WHITE), 0, camera_screen.disp_width, TEXT_RIGHT); camera_screen 301 modules/games/gui_snake.c draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED); camera_screen 303 modules/games/gui_snake.c draw_string(camera_screen.disp_width / 2 - strlen(str_buf)*FONT_WIDTH/2,camera_screen.height/2-FONT_HEIGHT/2,str_buf, MAKE_COLOR(COLOR_GREY, COLOR_BLUE)); camera_screen 452 modules/games/gui_snake.c draw_string(camera_screen.disp_width/2 - strlen(str_buf)*FONT_WIDTH/2, camera_screen.height-FONT_HEIGHT-4, str_buf, MAKE_COLOR(COLOR_GREY, COLOR_BLUE)); camera_screen 458 modules/games/gui_snake.c snake_scale = camera_screen.height / 240; camera_screen 461 modules/games/gui_snake.c screen_left = camera_screen.disp_left + (camera_screen.disp_width - RING_WIDTH * snake_screen_size)/2; camera_screen 462 modules/games/gui_snake.c screen_top = (camera_screen.height - FONT_HEIGHT - 4 - RING_HEIGHT * snake_screen_size)/2; camera_screen 464 modules/games/gui_snake.c draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED); camera_screen 274 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, cl, RECT_BORDER1|DRAW_FILLED); camera_screen 275 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size, camera_screen.disp_left+x*cell_size+2, y*cell_size+cell_size-1, FG_COLOR(cl)); camera_screen 276 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+cell_size-1, FG_COLOR(cl)); camera_screen 277 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size+2, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+2, FG_COLOR(cl)); camera_screen 278 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size+cell_size-1-2, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+cell_size-1-2, FG_COLOR(cl)); camera_screen 340 modules/games/gui_sokoban.c if (camera_screen.height*3 > camera_screen.width*2) { camera_screen 342 modules/games/gui_sokoban.c cell_size = 8*camera_screen.height/(9*FIELD_HEIGHT); camera_screen 345 modules/games/gui_sokoban.c cell_size = camera_screen.height/FIELD_HEIGHT; camera_screen 405 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 416 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(WALL_COLOR_1, WALL_COLOR_2), RECT_BORDER1|DRAW_FILLED); camera_screen 422 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 423 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size+4, y*cell_size+4, camera_screen.disp_left+x*cell_size+cell_size-1-4, y*cell_size+cell_size-1-4, MAKE_COLOR(PLACE_COLOR_1, PLACE_COLOR_2), RECT_BORDER1|DRAW_FILLED); camera_screen 430 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 431 modules/games/gui_sokoban.c draw_ellipse(camera_screen.disp_left+x*cell_size+(cell_size>>1)-1, y*cell_size+(cell_size>>1)-1, (cell_size>>1)-3, (cell_size>>1)-3, PLAYER_COLOR_1, DRAW_FILLED); camera_screen 435 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 441 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH, camera_screen.height-1, COLOR_WHITE); camera_screen 442 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH+1, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH+1, camera_screen.height-1, COLOR_BLACK); camera_screen 445 modules/games/gui_sokoban.c draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 447 modules/games/gui_sokoban.c draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8+FONT_HEIGHT, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 456 modules/games/gui_sokoban.c draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, camera_screen 457 modules/games/gui_sokoban.c str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), 0, camera_screen.disp_width-FONT_WIDTH, TEXT_RIGHT); camera_screen 261 modules/games/gui_sudoku.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED); camera_screen 987 modules/games/gui_sudoku.c xFieldBorder = 12 + camera_screen.disp_left; camera_screen 989 modules/games/gui_sudoku.c xMenuPos = camera_screen.disp_right - FONT_WIDTH*15 + 1; camera_screen 992 modules/games/gui_sudoku.c if (camera_screen.height-yFieldBorder*2 > xMenuPos-xFieldBorder) camera_screen 998 modules/games/gui_sudoku.c fieldLineDistance=(camera_screen.height-yFieldBorder*2)/9; camera_screen 168 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i), camera_screen 170 modules/games/gui_tetris.c camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i) + TILE_SIZE - 1, camera_screen 176 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i), camera_screen 178 modules/games/gui_tetris.c camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i) + TILE_SIZE - 1, camera_screen 215 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i), camera_screen 217 modules/games/gui_tetris.c camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1, camera_screen 223 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i), camera_screen 225 modules/games/gui_tetris.c camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1, camera_screen 231 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i), camera_screen 233 modules/games/gui_tetris.c camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1, camera_screen 241 modules/games/gui_tetris.c int tx = camera_screen.disp_right - 22 * FONT_WIDTH; camera_screen 247 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 11, str_buf, cl); camera_screen 249 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 10, str_buf, cl); camera_screen 251 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 9, str_buf, cl); camera_screen 253 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 8, str_buf, cl); camera_screen 255 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 6, str_buf, cl); camera_screen 257 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 5, str_buf, cl); camera_screen 261 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 3, str_buf, cl); camera_screen 263 modules/games/gui_tetris.c draw_string(tx, camera_screen.height - yo * 2, str_buf, cl); camera_screen 767 modules/games/gui_tetris.c tile_size = camera_screen.height / (BOARD_HEIGHT+2); camera_screen 769 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_BG), RECT_BORDER0 | DRAW_FILLED); camera_screen 770 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + BOARD_X - 1, BOARD_Y - 1, camera_screen.disp_left + BOARD_WIDTH * TILE_SIZE + TILE_SIZE, BOARD_HEIGHT * TILE_SIZE + TILE_SIZE, MAKE_COLOR(TETRIS_COLOR_TEXT, TETRIS_COLOR_TEXT), RECT_BORDER1); camera_screen 247 modules/gui_bench.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 274 modules/gui_bench.c gui_bench_draw_results_screen(4, bench.screen_output_bps, camera_screen.buffer_size); camera_screen 284 modules/gui_bench.c gui_bench_draw_results_text(9, bench.text_cps, bench.textnonalign_cps, camera_screen.width * camera_screen.height); camera_screen 330 modules/gui_bench.c s = camera_screen.buffer_size; camera_screen 69 modules/gui_calendar.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 70 modules/gui_calendar.c draw_string(camera_screen.disp_left+FONT_WIDTH, 0, lang_str(LANG_CALENDAR_TODAY), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 89 modules/gui_calendar.c cal_x = (camera_screen.width-cal_w)/2; camera_screen 90 modules/gui_calendar.c cal_y = FONT_HEIGHT+(camera_screen.height-FONT_HEIGHT-cal_h)/2; camera_screen 141 modules/gui_calendar.c draw_string(camera_screen.disp_left+FONT_WIDTH*8, 0, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 80 modules/gui_debug.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 41 modules/gui_fselect.c #define NAME_SIZE camera_screen.fselect_name_size // "FILENAME.123 " (8.3 filenames) camera_screen 42 modules/gui_fselect.c #define SIZE_SIZE camera_screen.fselect_size_size // "1000 b|M|G" camera_screen 43 modules/gui_fselect.c #define TIME_SIZE camera_screen.fselect_time_size // "01.01'70 00:00" camera_screen 704 modules/gui_fselect.c main_x = (camera_screen.width - main_w) >> 1; camera_screen 705 modules/gui_fselect.c main_y = (camera_screen.height - MAIN_H) >> 1; camera_screen 50 modules/gui_grid.c resize = (camera_screen.width != 360) || (camera_screen.height != 240); camera_screen 238 modules/gui_grid.c xs = (camera_screen.height * 4) / 3; camera_screen 239 modules/gui_grid.c xo = (camera_screen.width - xs) / 2; camera_screen 240 modules/gui_grid.c ys = camera_screen.height; camera_screen 51 modules/gui_hexbox.c if (w > camera_screen.width - 4 * FONT_WIDTH) { camera_screen 52 modules/gui_hexbox.c w = camera_screen.width - 4 * FONT_WIDTH; camera_screen 56 modules/gui_hexbox.c x = (camera_screen.width - w) >> 1; camera_screen 57 modules/gui_hexbox.c y = ((camera_screen.height - h)>>5)<<4; camera_screen 59 modules/gui_hexbox.c offs_title = ((camera_screen.width - strlen(box_title)*FONT_WIDTH)>>1); camera_screen 60 modules/gui_hexbox.c offs_num = ((camera_screen.width - (10+6+1)*FONT_WIDTH)>>1); // "0x12345678 4095M+" camera_screen 106 modules/gui_mpopup.c x = (camera_screen.width - w*FONT_WIDTH) / 2; camera_screen 107 modules/gui_mpopup.c y = (camera_screen.height - h*FONT_HEIGHT) / 2; camera_screen 83 modules/gui_osd_edit.c draw_string(0, (osd[curr_item].pos->x<strlen(osd_buf)*FONT_WIDTH+4 && osd[curr_item].pos->y<FONT_HEIGHT+4)?camera_screen.height-FONT_HEIGHT:0, camera_screen 155 modules/gui_osd_edit.c if (osd[curr_item].pos->x < camera_screen.width-SCL(osd[curr_item].size.x,0)) camera_screen 157 modules/gui_osd_edit.c osd[curr_item].pos->x+=(camera_screen.width-SCL(osd[curr_item].size.x,0)-osd[curr_item].pos->x>step)?step:camera_screen.width-SCL(osd[curr_item].size.x,0)-osd[curr_item].pos->x; camera_screen 160 modules/gui_osd_edit.c osd[curr_item].pos->x = camera_screen.width-SCL(osd[curr_item].size.x,0); camera_screen 170 modules/gui_osd_edit.c if (osd[curr_item].pos->y < camera_screen.height-osd[curr_item].size.y) camera_screen 172 modules/gui_osd_edit.c osd[curr_item].pos->y+=(camera_screen.height-osd[curr_item].size.y-osd[curr_item].pos->y>step)?step:camera_screen.height-osd[curr_item].size.y-osd[curr_item].pos->y; camera_screen 175 modules/gui_osd_edit.c osd[curr_item].pos->y = camera_screen.height-osd[curr_item].size.y; camera_screen 149 modules/gui_palette.c xl = camera_screen.disp_left; camera_screen 150 modules/gui_palette.c xr = camera_screen.disp_right; camera_screen 155 modules/gui_palette.c draw_rectangle(xl, 0, xr, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 198 modules/gui_palette.c w = camera_screen.disp_width / 4; camera_screen 199 modules/gui_palette.c h = (camera_screen.height - (2 * FONT_HEIGHT)) / 3; camera_screen 213 modules/gui_palette.c w = camera_screen.disp_width / 2; camera_screen 214 modules/gui_palette.c h = (camera_screen.height - (2 * FONT_HEIGHT)) / 3; camera_screen 228 modules/gui_palette.c w = camera_screen.disp_width / 5; camera_screen 229 modules/gui_palette.c h = (camera_screen.height - (2 * FONT_HEIGHT)) / 4; camera_screen 266 modules/gui_palette.c cellsize = (camera_screen.height - FONT_HEIGHT - 3 * BORDER_SIZE -1 ) / 17; camera_screen 267 modules/gui_palette.c disptop = camera_screen.height + DISP_TOP_CHDK - cellsize * 16 - FONT_HEIGHT - 2 * BORDER_SIZE - 1; camera_screen 272 modules/gui_palette.c xl = camera_screen.disp_left; camera_screen 273 modules/gui_palette.c xr = camera_screen.disp_right; camera_screen 288 modules/gui_palette.c draw_rectangle(xl, DISP_TOP_CHDK-BORDER_SIZE, xr, camera_screen.height-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER6); // outer border camera_screen 48 modules/gui_read.c draw_string(camera_screen.disp_right-11*FONT_WIDTH, 0, buffer, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 57 modules/gui_read.c draw_string(camera_screen.disp_right-17*FONT_WIDTH, 0, buffer, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 62 modules/gui_read.c draw_char(camera_screen.disp_right-FONT_WIDTH, 0, camera_screen 85 modules/gui_read.c x=camera_screen.disp_left+6; camera_screen 87 modules/gui_read.c w=camera_screen.disp_width-6-6-8; camera_screen 88 modules/gui_read.c h=camera_screen.height-y; camera_screen 126 modules/gui_read.c draw_rectangle(camera_screen.disp_left, 0, camera_screen 127 modules/gui_read.c camera_screen.disp_right, y-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 128 modules/gui_read.c draw_rectangle(camera_screen.disp_left, y, camera_screen 129 modules/gui_read.c camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED); camera_screen 227 modules/gui_read.c draw_string_justified(camera_screen.disp_left, 0, buffer, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), 0, 20*FONT_WIDTH, TEXT_LEFT|TEXT_FILL); //title infoline camera_screen 187 modules/gui_tbox.c key_offset_x = (camera_screen.width - tbox_width*FONT_WIDTH) >> 1; camera_screen 189 modules/gui_tbox.c coord x = (camera_screen.width - tbox_width * FONT_WIDTH) >> 1; camera_screen 190 modules/gui_tbox.c coord y = (camera_screen.height - (tbox_height+6) * FONT_HEIGHT-SPACING_BELOW_TEXT) >> 1; camera_screen 156 modules/histogram.c long exposition_thresh = camera_screen.size / 500; camera_screen 1374 modules/luascript.c lua_pushnumber( L, camera_screen.width ); camera_screen 1380 modules/luascript.c lua_pushnumber( L, camera_screen.height ); camera_screen 37 modules/module_exportlist.c &camera_screen camera_screen 130 modules/module_inspector.c draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 132 modules/module_inspector.c draw_string(camera_screen.disp_left, showidx+FONT_HEIGHT, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 134 modules/module_inspector.c draw_string(camera_screen.disp_left, showidx+2*FONT_HEIGHT, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 143 modules/module_inspector.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); camera_screen 144 modules/module_inspector.c draw_string(camera_screen.disp_left+5*FONT_WIDTH, 0, "*** Module Inspector ***", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 145 modules/module_inspector.c draw_string(camera_screen.disp_left+FONT_WIDTH, FONT_HEIGHT, "SET-redraw, DISP-unload_all, MENU-exit", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 146 modules/module_inspector.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name Addr Size", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 160 modules/module_inspector.c draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); camera_screen 804 modules/motion_detector.c int x_size = camera_screen.width-xoffset * 2; camera_screen 805 modules/motion_detector.c int y_size = camera_screen.height-yoffset * 2; camera_screen 309 modules/user_menu_edit.c num_lines = camera_screen.height/rbf_font_height()-1; camera_screen 310 modules/user_menu_edit.c x = camera_screen.disp_left + camera_screen.menu_border_width; camera_screen 311 modules/user_menu_edit.c w = camera_screen.disp_width - camera_screen.menu_border_width; camera_screen 420 modules/user_menu_edit.c y = ((camera_screen.height-(num_lines-1)*rbf_font_height())>>1); camera_screen 430 modules/user_menu_edit.c y = (camera_screen.height-(count-1)*rbf_font_height())>>1; camera_screen 434 modules/user_menu_edit.c y = ((camera_screen.height-(num_lines-1)*rbf_font_height())>>1); camera_screen 144 modules/zebra.c buffer_size = camera_screen.buffer_size - (camera_screen.buffer_height - camera_screen.height) * camera_screen.buffer_width; camera_screen 146 modules/zebra.c if (camera_screen.zebra_nobuf == 0) camera_screen 155 modules/zebra.c if (camera_screen.zebra_aspect_adjust) camera_screen 161 modules/zebra.c cur_buf_top = malloc(camera_screen.buffer_width * ZFIX_TOP); camera_screen 162 modules/zebra.c cur_buf_bot = malloc(camera_screen.buffer_width * ZFIX_BOTTOM); camera_screen 166 modules/zebra.c if (cur_buf_top) memset(cur_buf_top,0,camera_screen.buffer_width * ZFIX_TOP); camera_screen 167 modules/zebra.c if (cur_buf_bot) memset(cur_buf_bot,0,camera_screen.buffer_width * ZFIX_BOTTOM); camera_screen 170 modules/zebra.c if (camera_screen.has_variable_aspect) camera_screen 193 modules/zebra.c unsigned char* buffer1 = vid_get_bitmap_fb()+camera_screen.buffer_size/2; camera_screen 194 modules/zebra.c unsigned char* buffer2 = buffer1+camera_screen.buffer_size; camera_screen 233 modules/zebra.c memcpy(scr_buf+camera_screen.buffer_size, buf, buffer_size); camera_screen 263 modules/zebra.c memset(buf, COLOR_TRANSPARENT, viewport_yoffset*camera_screen.buffer_width); camera_screen 264 modules/zebra.c memset(buf+(viewport_yoffset+viewport_height)*camera_screen.buffer_width, COLOR_TRANSPARENT, viewport_yoffset*camera_screen.buffer_width); camera_screen 270 modules/zebra.c sy = y*camera_screen.buffer_width; camera_screen 339 modules/zebra.c a=camera_screen.buffer_size - camera_screen.buffer_width * ZFIX_BOTTOM; camera_screen 341 modules/zebra.c if (idx < (unsigned)camera_screen.buffer_width * ZFIX_TOP) return(cur_buf_top[idx]); camera_screen 342 modules/zebra.c if (idx >= a && idx < (unsigned)camera_screen.buffer_size) return(cur_buf_bot[idx - a]); camera_screen 359 modules/zebra.c if (camera_screen.has_variable_aspect && camera_info.props.aspect_ratio) camera_screen 365 modules/zebra.c aspOffset = camera_screen.width / 8; // half of the difference in width between equal height 16:9 and 4:3 screens, = black bar width camera_screen 378 modules/zebra.c for (x=0; x<camera_screen.width; x+=step_x, s+=step_x, v+=step_v) { camera_screen 382 modules/zebra.c if (!bWide && (x + aspOffset >= camera_screen.width - aspOffset)) continue; // do not draw "outside screen" camera_screen 405 modules/zebra.c s+=camera_screen.buffer_width-camera_screen.width; camera_screen 406 modules/zebra.c if (y*camera_screen.height/viewport_height == (s+camera_screen.buffer_width)/camera_screen.buffer_width) { camera_screen 407 modules/zebra.c memcpy(buf+s, buf+s-camera_screen.buffer_width, camera_screen.buffer_width); camera_screen 408 modules/zebra.c s+=camera_screen.buffer_width; camera_screen 422 modules/zebra.c memcpy(buf, cur_buf_top, camera_screen.buffer_width * ZFIX_TOP); camera_screen 423 modules/zebra.c memcpy(buf + buffer_size - camera_screen.buffer_width * ZFIX_BOTTOM, cur_buf_bot, camera_screen.buffer_width * ZFIX_BOTTOM); camera_screen 424 modules/zebra.c for (s = camera_screen.buffer_width*ZFIX_TOP; s < buffer_size-camera_screen.buffer_width*ZFIX_BOTTOM; s++) { camera_screen 487 modules/zebra.c memcpy(cur_buf_top, scr_buf, camera_screen.buffer_width*ZFIX_TOP); camera_screen 488 modules/zebra.c memcpy(cur_buf_bot, scr_buf + camera_screen.buffer_size - camera_screen.buffer_width*ZFIX_BOTTOM, camera_screen.buffer_width*ZFIX_BOTTOM); camera_screen 491 modules/zebra.c memcpy(cur_buf_top, scr_buf + camera_screen.buffer_size, camera_screen.buffer_width*ZFIX_TOP); camera_screen 492 modules/zebra.c memcpy(cur_buf_bot, scr_buf + 2*camera_screen.buffer_size - camera_screen.buffer_width*ZFIX_BOTTOM, camera_screen.buffer_width*ZFIX_BOTTOM); camera_screen 509 modules/zebra.c if (camera_screen.zebra_aspect_adjust) camera_screen 712 modules/zebra.c if ((vid_get_viewport_width() > camera_screen.width) || (vid_get_viewport_height() > camera_screen.height)) camera_screen 144 platform/g16/lib.c return camera_screen.physical_width; camera_screen 154 platform/g16/lib.c return camera_screen.buffer_height; camera_screen 206 platform/g16/lib.c int vid_get_viewport_fullscreen_height() { return camera_screen.height; } camera_screen 207 platform/g16/lib.c int vid_get_viewport_buffer_width_proper() { return camera_screen.buffer_width; } camera_screen 301 platform/g5x/lib.c if (camera_screen.buffer_width != ximr->buffer_width) camera_screen 303 platform/g5x/lib.c camera_screen.width = ximr->width; camera_screen 304 platform/g5x/lib.c camera_screen.height = ximr->height; camera_screen 305 platform/g5x/lib.c camera_screen.buffer_width = ximr->buffer_width; camera_screen 306 platform/g5x/lib.c camera_screen.buffer_height = ximr->buffer_height; camera_screen 309 platform/g5x/lib.c camera_screen.disp_right = camera_screen.width - 1; camera_screen 310 platform/g5x/lib.c camera_screen.disp_width = camera_screen.width; camera_screen 313 platform/g5x/lib.c camera_screen.physical_width = camera_screen.width; camera_screen 314 platform/g5x/lib.c camera_screen.size = camera_screen.width * camera_screen.height; camera_screen 315 platform/g5x/lib.c camera_screen.buffer_size = camera_screen.buffer_width * camera_screen.buffer_height; camera_screen 326 platform/g7x/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640; camera_screen 327 platform/g7x/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 328 platform/g7x/lib.c camera_screen.size = camera_screen.buffer_size = 640*480; camera_screen 335 platform/g7x/lib.c camera_screen.width = camera_screen.physical_width = 720; camera_screen 336 platform/g7x/lib.c camera_screen.buffer_width = 736; camera_screen 337 platform/g7x/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 338 platform/g7x/lib.c camera_screen.size = 720*480; camera_screen 339 platform/g7x/lib.c camera_screen.buffer_size = 736*480; camera_screen 343 platform/g7x/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960; camera_screen 344 platform/g7x/lib.c camera_screen.height = camera_screen.buffer_height = 540; camera_screen 345 platform/g7x/lib.c camera_screen.size = camera_screen.buffer_size = 960*540; camera_screen 348 platform/g7x/lib.c camera_screen.width = 1024; camera_screen 349 platform/g7x/lib.c camera_screen.physical_width = camera_screen.buffer_width = 1024; camera_screen 350 platform/g7x/lib.c camera_screen.height = camera_screen.buffer_height = 768; camera_screen 351 platform/g7x/lib.c camera_screen.size = 1024*768; camera_screen 352 platform/g7x/lib.c camera_screen.buffer_size = 1024*768; camera_screen 266 platform/g7x2/lib.c if (camera_screen.buffer_width != ximr->buffer_width) camera_screen 268 platform/g7x2/lib.c camera_screen.width = ximr->width; camera_screen 269 platform/g7x2/lib.c camera_screen.height = ximr->height; camera_screen 270 platform/g7x2/lib.c camera_screen.buffer_width = ximr->buffer_width; camera_screen 271 platform/g7x2/lib.c camera_screen.buffer_height = ximr->buffer_height; camera_screen 274 platform/g7x2/lib.c camera_screen.disp_right = camera_screen.width - 1; camera_screen 275 platform/g7x2/lib.c camera_screen.disp_width = camera_screen.width; camera_screen 278 platform/g7x2/lib.c camera_screen.physical_width = camera_screen.width; camera_screen 279 platform/g7x2/lib.c camera_screen.size = camera_screen.width * camera_screen.height; camera_screen 280 platform/g7x2/lib.c camera_screen.buffer_size = camera_screen.buffer_width * camera_screen.buffer_height; camera_screen 1630 platform/generic/wrappers.c return camera_screen.width; camera_screen 385 platform/ixus240_elph320hs/kbd.c return (bitmap_buffer[active_bitmap_buffer][y * camera_screen.buffer_width + ASPECT_XCORRECTION(x)] == c); camera_screen 208 platform/ixus310_elph500hs/kbd.c return (bitmap_buffer[active_bitmap_buffer][(240-y) * camera_screen.buffer_width + ASPECT_XCORRECTION(480-x) - 1] == c); camera_screen 210 platform/ixus310_elph500hs/kbd.c return (bitmap_buffer[active_bitmap_buffer][y * camera_screen.buffer_width + ASPECT_XCORRECTION(x)] == c); camera_screen 186 platform/m10/lib.c int vid_get_viewport_buffer_width_proper() { return camera_screen.buffer_width ; } camera_screen 187 platform/m10/lib.c int vid_get_viewport_fullscreen_width() { return camera_screen.width; } camera_screen 188 platform/m10/lib.c int vid_get_viewport_byte_width() { return (camera_screen.buffer_width * 2); } camera_screen 228 platform/m10/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640; camera_screen 229 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 230 platform/m10/lib.c camera_screen.size = camera_screen.buffer_size = 640*480; camera_screen 237 platform/m10/lib.c camera_screen.physical_width = camera_screen.width = 720; camera_screen 238 platform/m10/lib.c camera_screen.buffer_width = 736; camera_screen 239 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 240 platform/m10/lib.c camera_screen.size = 720*480; camera_screen 241 platform/m10/lib.c camera_screen.buffer_size = 736*480; camera_screen 246 platform/m10/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960; camera_screen 247 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 540; camera_screen 248 platform/m10/lib.c camera_screen.size = camera_screen.buffer_size = 960*540; camera_screen 252 platform/m10/lib.c camera_screen.physical_width = camera_screen.width = 720; camera_screen 253 platform/m10/lib.c camera_screen.buffer_width = 736; camera_screen 254 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 255 platform/m10/lib.c camera_screen.size = 720*480; camera_screen 256 platform/m10/lib.c camera_screen.buffer_size = 736*480; camera_screen 260 platform/m10/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 1024; camera_screen 261 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 768; camera_screen 262 platform/m10/lib.c camera_screen.size = camera_screen.buffer_size = 1024*768; camera_screen 266 platform/m10/lib.c camera_screen.physical_width = camera_screen.width = 900; camera_screen 267 platform/m10/lib.c camera_screen.buffer_width = 928; camera_screen 268 platform/m10/lib.c camera_screen.height = camera_screen.buffer_height = 600; camera_screen 269 platform/m10/lib.c camera_screen.size = 900*600; camera_screen 270 platform/m10/lib.c camera_screen.buffer_size = 928*600; camera_screen 208 platform/m3/lib.c int vid_get_viewport_buffer_width_proper() { return camera_screen.buffer_width ; } //(*(int*)(0x00053CBC) ); camera_screen 209 platform/m3/lib.c int vid_get_viewport_fullscreen_width() { return camera_screen.width; } camera_screen 210 platform/m3/lib.c int vid_get_viewport_byte_width() { return (camera_screen.buffer_width * 2); } camera_screen 255 platform/m3/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640; camera_screen 256 platform/m3/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 257 platform/m3/lib.c camera_screen.size = camera_screen.buffer_size = 640*480; camera_screen 264 platform/m3/lib.c camera_screen.physical_width = camera_screen.width = 720; camera_screen 265 platform/m3/lib.c camera_screen.buffer_width = 736; camera_screen 266 platform/m3/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 267 platform/m3/lib.c camera_screen.size = 720*480; camera_screen 268 platform/m3/lib.c camera_screen.buffer_size = 736*480; camera_screen 273 platform/m3/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960; camera_screen 274 platform/m3/lib.c camera_screen.height = camera_screen.buffer_height = 540; camera_screen 275 platform/m3/lib.c camera_screen.size = camera_screen.buffer_size = 960*540; camera_screen 279 platform/m3/lib.c camera_screen.physical_width = camera_screen.width = 720; camera_screen 280 platform/m3/lib.c camera_screen.buffer_width = 736; camera_screen 281 platform/m3/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 282 platform/m3/lib.c camera_screen.size = 720*480; camera_screen 283 platform/m3/lib.c camera_screen.buffer_size = 736*480; camera_screen 287 platform/m3/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 1024; camera_screen 288 platform/m3/lib.c camera_screen.height = camera_screen.buffer_height = 768; camera_screen 289 platform/m3/lib.c camera_screen.size = camera_screen.buffer_size = 1024*768; camera_screen 128 platform/sx280hs/lib.c return camera_screen.physical_width; camera_screen 142 platform/sx280hs/lib.c return camera_screen.buffer_height; camera_screen 170 platform/sx280hs/lib.c int vid_get_viewport_fullscreen_height() { return camera_screen.height; } // may not be always ok camera_screen 171 platform/sx280hs/lib.c int vid_get_viewport_buffer_width_proper() { return camera_screen.buffer_width; } // may not be always ok camera_screen 172 platform/sx280hs/lib.c int vid_get_viewport_byte_width() { return camera_screen.buffer_width * 2; } // may not be always ok camera_screen 215 platform/sx280hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640; camera_screen 216 platform/sx280hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 217 platform/sx280hs/lib.c camera_screen.size = camera_screen.buffer_size = 640*480; camera_screen 224 platform/sx280hs/lib.c camera_screen.width = 720; camera_screen 225 platform/sx280hs/lib.c camera_screen.physical_width = camera_screen.buffer_width = 736; camera_screen 226 platform/sx280hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 227 platform/sx280hs/lib.c camera_screen.size = 720*480; camera_screen 228 platform/sx280hs/lib.c camera_screen.buffer_size = 736*480; camera_screen 233 platform/sx280hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960; camera_screen 234 platform/sx280hs/lib.c camera_screen.height = camera_screen.buffer_height = 540; camera_screen 235 platform/sx280hs/lib.c camera_screen.size = camera_screen.buffer_size = 960*540; camera_screen 163 platform/sx60hs/lib.c return camera_screen.physical_width; camera_screen 197 platform/sx60hs/lib.c return camera_screen.buffer_height; camera_screen 257 platform/sx60hs/lib.c int vid_get_viewport_fullscreen_width() { return camera_screen.width; } camera_screen 258 platform/sx60hs/lib.c int vid_get_viewport_fullscreen_height() { return camera_screen.height; } camera_screen 259 platform/sx60hs/lib.c int vid_get_viewport_buffer_width_proper() { return camera_screen.buffer_width; } // may not be always ok camera_screen 295 platform/sx60hs/lib.c old_displaytype, displaytype, camera_screen.width, camera_screen 296 platform/sx60hs/lib.c camera_screen.height, camera_screen.size); camera_screen 297 platform/sx60hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640; camera_screen 298 platform/sx60hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 299 platform/sx60hs/lib.c camera_screen.size = camera_screen.buffer_size = 640*480; camera_screen 306 platform/sx60hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640; camera_screen 307 platform/sx60hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 308 platform/sx60hs/lib.c camera_screen.size = camera_screen.buffer_size = 640*480; camera_screen 316 platform/sx60hs/lib.c camera_screen.width = 720; camera_screen 317 platform/sx60hs/lib.c camera_screen.physical_width = camera_screen.buffer_width = 736; camera_screen 318 platform/sx60hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 319 platform/sx60hs/lib.c camera_screen.size = 720*480; camera_screen 320 platform/sx60hs/lib.c camera_screen.buffer_size = 736*480; camera_screen 324 platform/sx60hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960; camera_screen 325 platform/sx60hs/lib.c camera_screen.height = camera_screen.buffer_height = 540; camera_screen 326 platform/sx60hs/lib.c camera_screen.size = camera_screen.buffer_size = 960*540; camera_screen 238 platform/sx700hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640; camera_screen 239 platform/sx700hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 240 platform/sx700hs/lib.c camera_screen.size = camera_screen.buffer_size = 640*480; camera_screen 247 platform/sx700hs/lib.c camera_screen.width = 720; camera_screen 248 platform/sx700hs/lib.c camera_screen.physical_width = camera_screen.buffer_width = 736; camera_screen 249 platform/sx700hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 250 platform/sx700hs/lib.c camera_screen.size = 720*480; camera_screen 251 platform/sx700hs/lib.c camera_screen.buffer_size = 736*480; camera_screen 256 platform/sx700hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960; camera_screen 257 platform/sx700hs/lib.c camera_screen.height = camera_screen.buffer_height = 540; camera_screen 258 platform/sx700hs/lib.c camera_screen.size = camera_screen.buffer_size = 960*540; camera_screen 240 platform/sx710hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640; camera_screen 241 platform/sx710hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 242 platform/sx710hs/lib.c camera_screen.size = camera_screen.buffer_size = 640*480; camera_screen 250 platform/sx710hs/lib.c camera_screen.physical_width = camera_screen.width = 720; camera_screen 251 platform/sx710hs/lib.c camera_screen.buffer_width = 736; camera_screen 252 platform/sx710hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 253 platform/sx710hs/lib.c camera_screen.size = 720*480; camera_screen 254 platform/sx710hs/lib.c camera_screen.buffer_size = 736*480; camera_screen 259 platform/sx710hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960; camera_screen 260 platform/sx710hs/lib.c camera_screen.height = camera_screen.buffer_height = 540; camera_screen 261 platform/sx710hs/lib.c camera_screen.size = camera_screen.buffer_size = 960*540; camera_screen 265 platform/sx710hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 1024; camera_screen 266 platform/sx710hs/lib.c camera_screen.height = camera_screen.buffer_height = 768; camera_screen 267 platform/sx710hs/lib.c camera_screen.size = 1024*768; camera_screen 268 platform/sx710hs/lib.c camera_screen.buffer_size = 1024*768; camera_screen 271 platform/sx710hs/lib.c camera_screen.width = 900; camera_screen 272 platform/sx710hs/lib.c camera_screen.physical_width = camera_screen.buffer_width = 928; camera_screen 273 platform/sx710hs/lib.c camera_screen.height = camera_screen.buffer_height = 600; camera_screen 274 platform/sx710hs/lib.c camera_screen.size = 900*600; camera_screen 275 platform/sx710hs/lib.c camera_screen.buffer_size = 928*600; camera_screen 285 platform/sx710hs/lib.c vp_full_width = camera_screen.width; camera_screen 286 platform/sx710hs/lib.c vp_full_buf_width = camera_screen.buffer_width; camera_screen 287 platform/sx710hs/lib.c vp_full_height = camera_screen.height; camera_screen 234 platform/sx730hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640; camera_screen 235 platform/sx730hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 236 platform/sx730hs/lib.c camera_screen.size = camera_screen.buffer_size = 640*480; camera_screen 244 platform/sx730hs/lib.c camera_screen.physical_width = camera_screen.width = 720; camera_screen 245 platform/sx730hs/lib.c camera_screen.buffer_width = 736; camera_screen 246 platform/sx730hs/lib.c camera_screen.height = camera_screen.buffer_height = 480; camera_screen 247 platform/sx730hs/lib.c camera_screen.size = 720*480; camera_screen 248 platform/sx730hs/lib.c camera_screen.buffer_size = 736*480; camera_screen 253 platform/sx730hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960; camera_screen 254 platform/sx730hs/lib.c camera_screen.height = camera_screen.buffer_height = 540; camera_screen 255 platform/sx730hs/lib.c camera_screen.size = camera_screen.buffer_size = 960*540; camera_screen 259 platform/sx730hs/lib.c camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 1024; camera_screen 260 platform/sx730hs/lib.c camera_screen.height = camera_screen.buffer_height = 768; camera_screen 261 platform/sx730hs/lib.c camera_screen.size = 1024*768; camera_screen 262 platform/sx730hs/lib.c camera_screen.buffer_size = 1024*768; camera_screen 265 platform/sx730hs/lib.c camera_screen.width = 900; camera_screen 266 platform/sx730hs/lib.c camera_screen.physical_width = camera_screen.buffer_width = 928; camera_screen 267 platform/sx730hs/lib.c camera_screen.height = camera_screen.buffer_height = 600; camera_screen 268 platform/sx730hs/lib.c camera_screen.size = 900*600; camera_screen 269 platform/sx730hs/lib.c camera_screen.buffer_size = 928*600; camera_screen 279 platform/sx730hs/lib.c vp_full_width = camera_screen.width; camera_screen 280 platform/sx730hs/lib.c vp_full_buf_width = camera_screen.buffer_width; camera_screen 281 platform/sx730hs/lib.c vp_full_height = camera_screen.height;