This source file includes following definitions.
- get_usb_bit
- wrap_kbd_p1_f
- mykbd_task
- my_kbd_read_keys
- kbd_fetch_data
1 #include "lolevel.h"
2 #include "platform.h"
3 #include "keyboard.h"
4 #include "kbd_common.h"
5
6 long kbd_new_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
7 long kbd_prev_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
8 long kbd_mod_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
9
10 extern void _GetKbdState(long*);
11
12 int get_usb_bit()
13 {
14 long usb_physw[3];
15 usb_physw[USB_IDX] = 0;
16 _kbd_read_keys_r2(usb_physw);
17 return(( usb_physw[USB_IDX] & USB_MASK)==USB_MASK) ;
18 }
19
20 KeyMap keymap[] = {
21
22
23
24 { 0, KEY_ZOOM_OUT ,0x00001000 },
25 { 0, KEY_ZOOM_IN ,0x00002000 },
26 { 1, KEY_PLAYBACK ,0x80000000 },
27
28 { 1, KEY_HELP ,0x20000000 },
29 { 1, KEY_DISPLAY ,0x10000000 },
30 { 1, KEY_VIDEO ,0x10000000 },
31 { 1, KEY_SET ,0x08000000 },
32 { 1, KEY_MENU ,0x04000000 },
33 { 1, KEY_LEFT ,0x02000000 },
34 { 1, KEY_RIGHT ,0x01000000 },
35 { 1, KEY_DOWN ,0x00800000 },
36 { 1, KEY_UP ,0x00400000 },
37 { 1, KEY_SHOOT_FULL ,0x00300000 },
38 { 1, KEY_SHOOT_FULL_ONLY ,0x00200000 },
39 { 1, KEY_SHOOT_HALF ,0x00100000 },
40 { 0, 0, 0 }
41 };
42
43
44 long __attribute__((naked,noinline)) wrap_kbd_p1_f() {
45
46
47 asm volatile(
48 "STMFD SP!, {R1-R7,LR} \n"
49 "MOV R5, #0 \n"
50 "BL my_kbd_read_keys \n"
51 "B _kbd_p1_f_cont \n"
52 );
53
54 return 0;
55 }
56
57 void __attribute__((noinline)) mykbd_task() {
58 while (physw_run) {
59 _SleepTask(physw_sleep_delay);
60 if (wrap_kbd_p1_f() == 1) {
61 _kbd_p2_f();
62 }
63 }
64
65 _ExitTask();
66 }
67
68 void my_kbd_read_keys() {
69 kbd_update_key_state();
70 kbd_update_physw_bits();
71 }
72
73 void kbd_fetch_data(long *dst)
74 {
75 _GetKbdState(dst);
76 _kbd_read_keys_r2(dst);
77 }