This source file includes following definitions.
- capt_seq_task
- sub_FF96C034_my
- sub_FF96F5A8_my
- exp_drv_task
- sub_FF90A0E8_my
- sub_FF8BACE0_my
1
2
3
4 #include "lolevel.h"
5 #include "platform.h"
6 #include "core.h"
7
8 #define NR_ON (1)
9 #define NR_OFF (0)
10
11 static long *nrflag = (long*)0x5724;
12
13 #include "../../../generic/capt_seq.c"
14
15
16
17
18 void __attribute__((naked,noinline)) capt_seq_task() {
19 asm volatile (
20 " STMFD SP!, {R4,LR} \n"
21 " SUB SP, SP, #4 \n"
22 " MOV R4, SP \n"
23 " B loc_FF96CBB0 \n"
24
25 "loc_FF96CA00:\n"
26 " LDR R0, [SP] \n"
27 " LDR R3, [R0] \n"
28 " CMP R3, #0x11 \n"
29 " LDRLS PC, [PC, R3, LSL#2] \n"
30 " B loc_FF96CB98 \n"
31 " .long loc_FF96CA5C \n"
32 " .long loc_FF96CA6C \n"
33 " .long loc_FF96CA80 \n"
34 " .long loc_FF96CA90 \n"
35 " .long loc_FF96CAA0 \n"
36 " .long loc_FF96CAB0 \n"
37 " .long loc_FF96CAC4 \n"
38 " .long loc_FF96CAD4 \n"
39 " .long loc_FF96CAE8 \n"
40 " .long loc_FF96CAF8 \n"
41 " .long loc_FF96CB08 \n"
42 " .long loc_FF96CB18 \n"
43 " .long loc_FF96CB28 \n"
44 " .long loc_FF96CB3C \n"
45 " .long loc_FF96CB4C \n"
46 " .long loc_FF96CB5C \n"
47 " .long loc_FF96CB6C \n"
48 " .long loc_FF96CB80 \n"
49
50 "loc_FF96CA5C:\n"
51 " BL sub_FF96D224 \n"
52 " LDR R3, =0x5D0FC \n"
53 " MOV R1, #8 \n"
54 " B loc_FF96CB8C \n"
55
56 "loc_FF96CA6C:\n"
57 " BL sub_FF96D9A8 \n"
58 " BL shooting_expo_param_override\n"
59 " BL sub_FF96A964 \n"
60 " LDR R3, =0x5D0FC \n"
61 " MOV R1, #0x10 \n"
62 " B loc_FF96CB8C \n"
63
64 "loc_FF96CA80:\n"
65 " BL sub_FF96C034_my \n"
66 " LDR R3, =0x5D0FC \n"
67 " MOV R1, #2 \n"
68 " B loc_FF96CB8C \n"
69
70 "loc_FF96CA90:\n"
71 " BL sub_FF96DFB8 \n"
72 " LDR R3, =0x5D0FC \n"
73 " MOV R1, #1 \n"
74 " B loc_FF96CB8C \n"
75
76 "loc_FF96CAA0:\n"
77 " BL sub_FF96DA58 \n"
78 " LDR R3, =0x5D0FC \n"
79 " MOV R1, #0x20 \n"
80 " B loc_FF96CB8C \n"
81
82 "loc_FF96CAB0:\n"
83 " BL sub_FF96DB50 \n"
84 " BL sub_FF96A964 \n"
85 " LDR R3, =0x5D0FC \n"
86 " MOV R1, #0x40 \n"
87 " B loc_FF96CB8C \n"
88
89 "loc_FF96CAC4:\n"
90 " BL sub_FF96C218 \n"
91 " LDR R3, =0x5D0FC \n"
92 " MOV R1, #0x80 \n"
93 " B loc_FF96CB8C \n"
94
95 "loc_FF96CAD4:\n"
96 " BL sub_FF96DCC8 \n"
97 " BL sub_FF96A964 \n"
98 " LDR R3, =0x5D0FC \n"
99 " MOV R1, #0x400 \n"
100 " B loc_FF96CB8C \n"
101
102 "loc_FF96CAE8:\n"
103 " BL sub_FF96DA58 \n"
104 " LDR R3, =0x5D0FC \n"
105 " MOV R1, #0x800 \n"
106 " B loc_FF96CB8C \n"
107
108 "loc_FF96CAF8:\n"
109 " BL sub_FF96E7F4 \n"
110 " LDR R3, =0x5D0FC \n"
111 " MOV R1, #0x8000 \n"
112 " B loc_FF96CB8C \n"
113
114 "loc_FF96CB08:\n"
115 " BL sub_FF96EBD0 \n"
116 " LDR R3, =0x5D0FC \n"
117 " MOV R1, #0x10000 \n"
118 " B loc_FF96CB8C \n"
119
120 "loc_FF96CB18:\n"
121 " BL sub_FF96EAEC \n"
122 " LDR R3, =0x5D0FC \n"
123 " MOV R1, #0x20000 \n"
124 " B loc_FF96CB8C \n"
125
126 "loc_FF96CB28:\n"
127 " MOV R0, #0 \n"
128 " BL sub_FF96EC88 \n"
129 " LDR R3, =0x5D0FC \n"
130 " MOV R1, #0x40000 \n"
131 " B loc_FF96CB8C \n"
132
133 "loc_FF96CB3C:\n"
134 " BL sub_FF96EF94 \n"
135 " LDR R3, =0x5D0FC \n"
136 " MOV R1, #0x80000 \n"
137 " B loc_FF96CB8C \n"
138
139 "loc_FF96CB4C:\n"
140 " BL sub_FF96F00C \n"
141 " LDR R3, =0x5D0FC \n"
142 " MOV R1, #0x100000 \n"
143 " B loc_FF96CB8C \n"
144
145 "loc_FF96CB5C:\n"
146 " BL sub_FF96F058 \n"
147 " LDR R3, =0x5D0FC \n"
148 " MOV R1, #0x200000 \n"
149 " B loc_FF96CB8C \n"
150
151 "loc_FF96CB6C:\n"
152 " MOV R0, #1 \n"
153 " BL sub_FF96EC88 \n"
154 " LDR R3, =0x5D0FC \n"
155 " MOV R1, #0x400000 \n"
156 " B loc_FF96CB8C \n"
157
158 "loc_FF96CB80:\n"
159 " BL sub_FF96F0C0 \n"
160 " LDR R3, =0x5D0FC \n"
161 " MOV R1, #0x800000 \n"
162
163 "loc_FF96CB8C:\n"
164 " LDR R0, [R3] \n"
165 " BL sub_FF82072C /*_SetEventFlag*/ \n"
166 " B loc_FF96CBA8 \n"
167
168 "loc_FF96CB98:\n"
169 " MOV R1, #0x374 \n"
170 " LDR R0, =0xFF96BCE4 /*'CaptSeq.c'*/ \n"
171 " ADD R1, R1, #2 \n"
172 " BL _DebugAssert \n"
173
174 "loc_FF96CBA8:\n"
175 " LDR R0, [SP] \n"
176 " BL sub_FF96BD64 \n"
177
178 "loc_FF96CBB0:\n"
179 " LDR R3, =0x5D100 \n"
180 " MOV R1, R4 \n"
181 " LDR R0, [R3] \n"
182 " MOV R2, #0 \n"
183 " BL sub_FF820F34 /*_ReceiveMessageQueue*/ \n"
184 " TST R0, #1 \n"
185 " BEQ loc_FF96CA00 \n"
186 " LDR R0, =0xFF96BCE4 /*'CaptSeq.c'*/ \n"
187 " MOV R1, #0x2EC \n"
188 " BL _DebugAssert \n"
189 " BL _ExitTask \n"
190 " ADD SP, SP, #4 \n"
191 " LDMFD SP!, {R4,PC} \n"
192 );
193 }
194
195
196
197 void __attribute__((naked,noinline)) sub_FF96C034_my() {
198 asm volatile (
199 " STMFD SP!, {R4-R6,LR} \n"
200 " LDR R5, [R0, #8] \n"
201 " BL sub_FF97AE20 \n"
202 " CMP R0, #0 \n"
203 " LDR R0, =0xFF96C010 /*'StrbCtrl::ChargeIsNotCompleted.\r\n'*/ \n"
204 " BNE loc_FF96C054 \n"
205 " BL sub_FFAF21BC \n"
206 " BL sub_FF97AE2C \n"
207
208 "loc_FF96C054:\n"
209 " BL sub_FF96A094 \n"
210 " ADD R3, R5, R5, LSL#1 \n"
211 " RSB R3, R5, R3, LSL#3 \n"
212 " MOV R6, R3, LSL#2 \n"
213 " ADD R0, R6, R0 \n"
214 " LDR R3, [R0, #8] \n"
215 " CMP R3, #0 \n"
216 " BEQ loc_FF96C078 \n"
217 " BL sub_FF953B70 \n"
218
219 "loc_FF96C078:\n"
220 " MOV R0, R5 \n"
221 " BL sub_FF96E054 \n"
222 " TST R0, #1 \n"
223 " MOV R2, R5 \n"
224 " MOV R1, #1 \n"
225 " BEQ loc_FF96C098 \n"
226 " LDMFD SP!, {R4-R6,LR} \n"
227 " B sub_FF96ADF4 \n"
228
229 "loc_FF96C098:\n"
230 " BL sub_FF96A094 \n"
231 " MOV R4, R0 \n"
232 " BL sub_FF825F00 \n"
233 " ADD R4, R6, R4 \n"
234 " STR R0, [R4, #4] \n"
235 " MOV R0, R5 \n"
236 " BL sub_FF96FEEC \n"
237 " BL sub_FF96E6B0 \n"
238 " BL sub_FF96E61C \n"
239 " MOV R0, R5 \n"
240 " BL sub_FF96F5A8_my \n"
241 " BL capt_seq_hook_raw_here\n"
242 " MOV R2, R5 \n"
243 " MOV R1, #1 \n"
244 " BL sub_FF96ADF4 \n"
245 " BL sub_FF96F86C \n"
246 " BL sub_FF96A094 \n"
247 " ADD R0, R6, R0 \n"
248 " LDR R3, [R0, #8] \n"
249 " CMP R3, #0 \n"
250 " LDMEQFD SP!, {R4-R6,PC} \n"
251 " LDMFD SP!, {R4-R6,LR} \n"
252 " B sub_FF953BAC \n"
253 );
254 }
255
256
257
258 void __attribute__((naked,noinline)) sub_FF96F5A8_my() {
259 asm volatile (
260 " STMFD SP!, {R4-R8,LR} \n"
261 " LDR R3, =0x571C \n"
262 " SUB SP, SP, #4 \n"
263 " LDR R2, [R3] \n"
264 " LDR R4, =0x5720 \n"
265 " CMP R2, #0 \n"
266 " STR R0, [R4] \n"
267 " MOV R8, #0 \n"
268 " LDR R6, =0xFF96F4E0 \n"
269 " BNE loc_FF96F5DC \n"
270 " LDR R0, =0xFF96F59C /*'MainCapt.c'*/ \n"
271 " MOV R1, #0xDB \n"
272 " BL _DebugAssert \n"
273
274 "loc_FF96F5DC:\n"
275 " LDR R3, =0x5D164 \n"
276 " MVN R1, #0 \n"
277 " LDR R0, [R3] \n"
278 " BL sub_FF8208C8 /*_ClearEventFlag*/ \n"
279 " BL sub_FF96F518 \n"
280 " BL wait_until_remote_button_is_released\n"
281 " BL capt_seq_hook_set_nr\n"
282 " LDR PC, =0xFF96F5F0 \n"
283 );
284 }
285
286
287
288 void __attribute__((naked,noinline)) exp_drv_task() {
289 asm volatile (
290 " STMFD SP!, {R4-R8,LR} \n"
291 " SUB SP, SP, #0x14 \n"
292 " MOV R7, SP \n"
293 " B loc_FF90B59C \n"
294
295 "loc_FF90B2C0:\n"
296 " CMP R2, #0x18 \n"
297 " BNE loc_FF90B2D8 \n"
298 " LDR R0, [R12, #0x34] \n"
299 " MOV LR, PC \n"
300 " LDR PC, [R12, #0x30] \n"
301 " B loc_FF90B308 \n"
302
303 "loc_FF90B2D8:\n"
304 " CMP R2, #0x16 \n"
305 " BNE loc_FF90B2E8 \n"
306 " BL sub_FFA95704 \n"
307 " B loc_FF90B2F8 \n"
308
309 "loc_FF90B2E8:\n"
310 " CMP R2, #0x17 \n"
311 " BNE loc_FF90B314 \n"
312 " BL sub_FF8BB048 \n"
313 " BL sub_FF8BCEE8 \n"
314
315 "loc_FF90B2F8:\n"
316 " LDR R3, [SP] \n"
317 " LDR R0, [R3, #0x34] \n"
318 " MOV LR, PC \n"
319 " LDR PC, [R3, #0x30] \n"
320
321 "loc_FF90B308:\n"
322 " LDR R0, [SP] \n"
323 " BL sub_FF909664 \n"
324 " B loc_FF90B59C \n"
325
326 "loc_FF90B314:\n"
327 " CMP R2, #0xC \n"
328 " MOV R8, #1 \n"
329 " BNE loc_FF90B384 \n"
330 " LDR R1, [R12, #0x24] \n"
331 " ADD R1, R1, R1, LSL#1 \n"
332 " ADD R1, R12, R1, LSL#1 \n"
333 " ADD R6, SP, #0xC \n"
334 " SUB R1, R1, #2 \n"
335 " MOV R2, #6 \n"
336 " MOV R0, R6 \n"
337 " BL _memcpy \n"
338 " LDR R0, [SP] \n"
339 " BL sub_FF90A8D8 \n"
340 " LDR R3, [SP] \n"
341 " LDR R1, [R3, #0x24] \n"
342 " LDR R2, [R3, #0x34] \n"
343 " ADD R0, R3, #4 \n"
344 " MOV LR, PC \n"
345 " LDR PC, [R3, #0x30] \n"
346 " LDR R0, [SP] \n"
347 " BL sub_FF90AA5C \n"
348 " LDR R3, [SP] \n"
349 " ADD R0, R3, #4 \n"
350 " LDR R1, [R3, #0x24] \n"
351 " LDR R2, [R3, #0x3C] \n"
352 " MOV LR, PC \n"
353 " LDR PC, [R3, #0x38] \n"
354 " B loc_FF90B54C \n"
355
356 "loc_FF90B384:\n"
357 " SUB R3, R2, #0xD \n"
358 " CMP R3, #1 \n"
359 " BHI loc_FF90B404 \n"
360 " ADD R6, SP, #0xC \n"
361 " ADD R5, SP, #4 \n"
362 " MOV R0, R12 \n"
363 " MOV R1, R6 \n"
364 " MOV R2, R5 \n"
365 " BL sub_FF90AAD8 \n"
366 " MOV R4, R0 \n"
367 " CMP R4, #3 \n"
368 " CMPNE R4, #1 \n"
369 " BNE loc_FF90B3E4 \n"
370 " LDR R12, [SP] \n"
371 " MOV R0, R5 \n"
372 " LDR R1, [R12, #0x24] \n"
373 " MOV R2, R4 \n"
374 " LDR R3, [R12, #0x34] \n"
375 " MOV LR, PC \n"
376 " LDR PC, [R12, #0x30] \n"
377 " MOV R1, R4 \n"
378 " LDR R0, [SP] \n"
379 " BL sub_FF90B290 \n"
380 " B loc_FF90B54C \n"
381
382 "loc_FF90B3E4:\n"
383 " LDR R12, [SP] \n"
384 " MOV R2, R4 \n"
385 " ADD R0, R12, #4 \n"
386 " LDR R1, [R12, #0x24] \n"
387 " LDR R3, [R12, #0x34] \n"
388 " MOV LR, PC \n"
389 " LDR PC, [R12, #0x30] \n"
390 " B loc_FF90B54C \n"
391
392 "loc_FF90B404:\n"
393 " CMP R2, #0x14 \n"
394 " BNE loc_FF90B458 \n"
395 " LDR R1, [R12, #0x24] \n"
396 " ADD R1, R1, R1, LSL#1 \n"
397 " ADD R1, R12, R1, LSL#1 \n"
398 " ADD R6, SP, #0xC \n"
399 " SUB R1, R1, #2 \n"
400 " MOV R2, #6 \n"
401 " MOV R0, R6 \n"
402 " BL _memcpy \n"
403 " LDR R0, [SP] \n"
404 " BL sub_FF90A3B0 \n"
405 " LDR R3, [SP] \n"
406 " ADD R0, R3, #4 \n"
407 " LDR R1, [R3, #0x24] \n"
408 " LDR R2, [R3, #0x34] \n"
409 " MOV LR, PC \n"
410 " LDR PC, [R3, #0x30] \n"
411 " LDR R0, [SP] \n"
412 " BL sub_FF90A608 \n"
413 " B loc_FF90B54C \n"
414
415 "loc_FF90B458:\n"
416 " ADD R6, SP, #0xC \n"
417 " ADD R1, R12, #4 \n"
418 " MOV R0, R6 \n"
419 " MOV R2, #6 \n"
420 " BL _memcpy \n"
421 " LDR R12, [SP] \n"
422 " LDR R3, [R12] \n"
423 " MOV R0, R12 \n"
424 " CMP R3, #0x15 \n"
425 " LDRLS PC, [PC, R3, LSL#2] \n"
426 " B loc_FF90B538 \n"
427 " .long loc_FF90B4DC \n"
428 " .long loc_FF90B4E4 \n"
429 " .long loc_FF90B4EC \n"
430 " .long loc_FF90B4EC \n"
431 " .long loc_FF90B4DC \n"
432 " .long loc_FF90B4E4 \n"
433 " .long loc_FF90B4EC \n"
434 " .long loc_FF90B4EC \n"
435 " .long loc_FF90B504 \n"
436 " .long loc_FF90B504 \n"
437 " .long loc_FF90B528 \n"
438 " .long loc_FF90B530 \n"
439 " .long loc_FF90B538 \n"
440 " .long loc_FF90B538 \n"
441 " .long loc_FF90B538 \n"
442 " .long loc_FF90B4F4 \n"
443 " .long loc_FF90B4FC \n"
444 " .long loc_FF90B510 \n"
445 " .long loc_FF90B518 \n"
446 " .long loc_FF90B518 \n"
447 " .long loc_FF90B538 \n"
448 " .long loc_FF90B520 \n"
449
450 "loc_FF90B4DC:\n"
451 " BL sub_FF909B20 \n"
452 " B loc_FF90B534 \n"
453
454 "loc_FF90B4E4:\n"
455 " BL sub_FF909C5C \n"
456 " B loc_FF90B534 \n"
457
458 "loc_FF90B4EC:\n"
459 " BL sub_FF909D8C \n"
460 " B loc_FF90B534 \n"
461
462 "loc_FF90B4F4:\n"
463 " BL sub_FF909F60 \n"
464 " B loc_FF90B534 \n"
465
466 "loc_FF90B4FC:\n"
467 " BL sub_FF90A024 \n"
468 " B loc_FF90B534 \n"
469
470 "loc_FF90B504:\n"
471 " BL sub_FF90A0E8_my \n"
472 " MOV R8, #0 \n"
473 " B loc_FF90B534 \n"
474
475 "loc_FF90B510:\n"
476 " BL sub_FF90A1AC \n"
477 " B loc_FF90B534 \n"
478
479 "loc_FF90B518:\n"
480 " BL sub_FF90A294 \n"
481 " B loc_FF90B534 \n"
482
483 "loc_FF90B520:\n"
484 " BL sub_FF90A698 \n"
485 " B loc_FF90B534 \n"
486
487 "loc_FF90B528:\n"
488 " BL sub_FF90A76C \n"
489 " B loc_FF90B534 \n"
490
491 "loc_FF90B530:\n"
492 " BL sub_FF90A858 \n"
493
494 "loc_FF90B534:\n"
495 " LDR R12, [SP] \n"
496
497 "loc_FF90B538:\n"
498 " ADD R0, R12, #4 \n"
499 " LDR R1, [R12, #0x24] \n"
500 " LDR R2, [R12, #0x34] \n"
501 " MOV LR, PC \n"
502 " LDR PC, [R12, #0x30] \n"
503
504 "loc_FF90B54C:\n"
505 " CMP R8, #1 \n"
506 " BNE loc_FF90B574 \n"
507 " LDR R1, [SP] \n"
508 " LDR R3, [R1, #0x24] \n"
509 " ADD R3, R3, R3, LSL#1 \n"
510 " ADD R1, R1, R3, LSL#1 \n"
511 " MOV R0, R6 \n"
512 " SUB R1, R1, #2 \n"
513 " BL sub_FF9099DC \n"
514 " B loc_FF90B594 \n"
515
516 "loc_FF90B574:\n"
517 " MOV R0, #1 \n"
518 " MOV R1, R0 \n"
519 " MOV R2, R0 \n"
520 " BL sub_FF909980 \n"
521 " MOV R0, #1 \n"
522 " MOV R1, R0 \n"
523 " MOV R2, R0 \n"
524 " BL sub_FF909A98 \n"
525
526 "loc_FF90B594:\n"
527 " LDR R0, [SP] \n"
528 " BL sub_FF909664 \n"
529
530 "loc_FF90B59C:\n"
531 " LDR R3, =0x38A90 \n"
532 " MOV R2, #0 \n"
533 " LDR R0, [R3] \n"
534 " MOV R1, R7 \n"
535 " BL sub_FF820F34 /*_ReceiveMessageQueue*/ \n"
536 " LDR R12, [SP] \n"
537 " LDR R2, [R12] \n"
538 " CMP R2, #0x19 \n"
539 " BNE loc_FF90B2C0 \n"
540 " MOV R0, R12 \n"
541 " BL sub_FF909664 \n"
542 " LDR R3, =0x38A8C \n"
543 " MOV R1, #1 \n"
544 " LDR R0, [R3] \n"
545 " BL sub_FF82072C /*_SetEventFlag*/ \n"
546 " BL _ExitTask \n"
547 " ADD SP, SP, #0x14 \n"
548 " LDMFD SP!, {R4-R8,PC} \n"
549 );
550 }
551
552
553
554 void __attribute__((naked,noinline)) sub_FF90A0E8_my() {
555 asm volatile (
556 " STMFD SP!, {R4,R5,LR} \n"
557 " LDR R3, =0x38A8C \n"
558 " MOV R4, R0 \n"
559 " MOV R1, #0xE \n"
560 " LDR R0, [R3] \n"
561 " BL sub_FF8208C8 /*_ClearEventFlag*/ \n"
562 " MOV R1, #0 \n"
563 " LDRSH R0, [R4, #4] \n"
564 " BL sub_FF9096E8 \n"
565 " MOV R5, R0 \n"
566 " LDRSH R0, [R4, #6] \n"
567 " BL sub_FF909818 \n"
568 " LDRSH R0, [R4, #8] \n"
569 " BL sub_FF9098B4 \n"
570 " LDR R3, [R4] \n"
571 " CMP R3, #9 \n"
572 " MOVEQ R5, #0 \n"
573 " CMP R5, #1 \n"
574 " LDR R1, =0xFF909694 \n"
575 " MOV R2, #2 \n"
576 " BNE loc_FF90A154 \n"
577 " LDRSH R0, [R4, #4] \n"
578 " BL sub_FFA94D20 \n"
579 " LDR R2, =0x38AB8 \n"
580 " MOV R3, #0 \n"
581 " STR R3, [R2] \n"
582 " B loc_FF90A158 \n"
583
584 "loc_FF90A154:\n"
585 " BL sub_FF909950 \n"
586
587 "loc_FF90A158:\n"
588 " STRH R0, [R4, #4] \n"
589 " LDRSH R0, [R4, #6] \n"
590 " BL sub_FF8BACE0_my \n"
591 " BL sub_FF8BCC8C \n"
592 " MOV R1, R0 \n"
593 " LDRSH R0, [R4, #8] \n"
594 " BL sub_FF8BCAA8 \n"
595 " MOV R1, #0 \n"
596 " ADD R0, R4, #8 \n"
597 " BL sub_FF8BCB6C \n"
598 " CMP R5, #1 \n"
599 " MOV R1, #2 \n"
600 " MOV R2, #0 \n"
601 " LDMNEFD SP!, {R4,R5,PC} \n"
602 " LDR R3, =0x38A8C \n"
603 " LDR R0, [R3] \n"
604 " LDMFD SP!, {R4,R5,LR} \n"
605 " B sub_FF82071C /*_WaitForAllEventFlag*/ \n"
606 );
607 }
608
609
610
611 void __attribute__((naked,noinline)) sub_FF8BACE0_my() {
612 asm volatile (
613 " STMFD SP!, {R4,LR} \n"
614 " LDR R3, =0x3968 \n"
615 " LDR R2, [R3] \n"
616 " MOV R3, R0, LSL#16 \n"
617 " CMP R2, #1 \n"
618 " MOV R1, #0x110 \n"
619 " LDR R0, =0xFF8BA67C /*'Shutter.c'*/ \n"
620 " MOV R4, R3, ASR#16 \n"
621 " BEQ loc_FF8BAD08 \n"
622 " BL _DebugAssert \n"
623
624 "loc_FF8BAD08:\n"
625 " MOV R1, #0x114 \n"
626 " CMN R4, #0xC00 \n"
627 " LDR R3, =0x2EE6E \n"
628 " LDR R0, =0xFF8BA67C /*'Shutter.c'*/ \n"
629 " ADD R1, R1, #2 \n"
630 " LDREQSH R4, [R3] \n"
631 " LDRNE R3, =0x2EE6E \n"
632 " CMN R4, #0xC00 \n"
633 " STRH R4, [R3] \n"
634 " BNE loc_FF8BAD34 \n"
635 " BL _DebugAssert \n"
636
637 "loc_FF8BAD34:\n"
638 " MOV R0, R4 \n"
639 " BL apex2us \n"
640 " LDR PC, =0xFF8BAD3C \n"
641 );
642 }