root/platform/s2is/shooting.c

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. get_file_next_counter
  2. get_target_file_num
  3. get_target_dir_num

   1 #define PARAM_FILE_COUNTER      0x29
   2 
   3 #include "platform.h"
   4 
   5 const ApertureSize aperture_sizes_table[] = {
   6     {  9, 283, "2.7" },
   7     { 10, 320, "3.2" },
   8     { 11, 352, "3.5" },
   9     { 12, 384, "4.0" },
  10     { 13, 416, "4.5" },
  11     { 14, 448, "5.0" },
  12     { 15, 480, "5.6" },
  13     { 16, 512, "6.3" },
  14     { 17, 544, "7.1" },
  15     { 18, 576, "8.0" },
  16 };
  17 
  18 const ShutterSpeed shutter_speeds_table[] = {
  19     { -12, -384, "15", 15000000 },
  20     { -11, -352, "13", 13000000 },
  21     { -10, -320, "10", 10000000 },
  22     {  -9, -288, "8",   8000000 },
  23     {  -8, -256, "6",   6000000 },
  24     {  -7, -224, "5",   5000000 },
  25     {  -6, -192, "4",   4000000 },
  26     {  -5, -160, "3.2", 3200000 },
  27     {  -4, -128, "2.5", 2500000 },
  28     {  -3,  -96, "2",   2000000 },
  29     {  -2,  -64, "1.6", 1600000 },
  30     {  -1,  -32, "1.3", 1300000 },
  31     {   0,    0, "1",   1000000 },
  32     {   1,   32, "0.8",  800000 },
  33     {   2,   64, "0.6",  600000 },
  34     {   3,   96, "0.5",  500000 },
  35     {   4,  128, "0.4",  400000 },
  36     {   5,  160, "0.3",  300000 },
  37     {   6,  192, "1/4",  250000 },
  38     {   7,  224, "1/5",  200000 },
  39     {   8,  256, "1/6",  166667 },
  40     {   9,  288, "1/8",  125000 },
  41     {  10,  320, "1/10", 100000 },
  42     {  11,  352, "1/13",  76923 },
  43     {  12,  384, "1/15",  66667 },
  44     {  13,  416, "1/20",  50000 },
  45     {  14,  448, "1/25",  40000 },
  46     {  15,  480, "1/30",  33333 },
  47     {  16,  512, "1/40",  25000 },
  48     {  17,  544, "1/50",  20000 },
  49     {  18,  576, "1/60",  16667 },
  50     {  19,  608, "1/80",  12500 },
  51     {  20,  640, "1/100", 10000 },
  52     {  21,  672, "1/125",  8000 },
  53     {  22,  704, "1/160",  6250 },
  54     {  23,  736, "1/200",  5000 },
  55     {  24,  768, "1/250",  4000 },
  56     {  25,  800, "1/320",  3125 },
  57     {  26,  832, "1/400",  2500 },
  58     {  27,  864, "1/500",  2000 },
  59     {  28,  896, "1/640",  1563 },
  60     {  29,  928, "1/800",  1250 },
  61     {  30,  960, "1/1000", 1000 },
  62     {  31,  992, "1/1250",  800 },
  63     {  32, 1021, "1/1600",  625 },
  64     {  33, 1053, "1/2000",  500 },
  65     {  34, 1084, "1/2500",  400 },
  66     {  35, 1117, "1/3200",  313 },
  67 };
  68 
  69 const ISOTable iso_table[] = {
  70     {  0,    0, "Auto", -1},
  71     {  1,   50,   "50", -1},
  72     {  2,  100,  "100", -1},
  73     {  3,  200,  "200", -1},
  74     {  4,  400,  "400", -1},
  75 };          
  76 
  77 /*
  78 http://www.usa.canon.com/consumer/controller?act=ModelInfoAct&tabact=ModelTechSpecsTabAct&fcategoryid=223&modelid=11368
  79 
  80 Shooting Modes
  81         Auto; Creative zone: P, Av, Tv, M, C; Image zone: Portrait, Landscape, Night Scene,
  82         Special Scene
  83                 (Foliage, Snow, Beach, Fireworks, Indoor, Night Snapshot),
  84         Stitch Assist, Movie, My Colors
  85 Movie: 640 x 480 (VGA Fine/VGA), 320 x 240 (QVGA)
  86 canon mode list FF983777 in 100e
  87 */
  88 const CapturemodeMap modemap[] = {
  89     { MODE_AUTO,                5 },
  90     { MODE_P,                   1 },
  91     { MODE_TV,                  3 },
  92     { MODE_AV,                  2 },
  93     { MODE_M,                   0 },
  94     { MODE_PORTRAIT,            6 },
  95     { MODE_NIGHT_SCENE,         8 },
  96     { MODE_LANDSCAPE,           7 },
  97     { MODE_VIDEO_STD,          16 },
  98     { MODE_STITCH,             15 },
  99     { MODE_MY_COLORS,           4 },
 100     { MODE_NIGHT_SNAPSHOT,     14 },
 101     { MODE_INDOOR,             13 },
 102     { MODE_FOLIAGE,             9 },
 103     { MODE_SNOW,               10 },
 104     { MODE_BEACH,              11 },
 105     { MODE_FIREWORK,           12 }, 
 106 };
 107 
 108 #include "../generic/shooting.c"
 109 
 110 long get_file_next_counter() {
 111     return ((get_file_counter()>>4)+1)<<4;
 112 }
 113 
 114 long get_target_file_num() {
 115     long n;
 116     
 117     n = get_file_next_counter();
 118     n = (n>>4)&0x3FFF;
 119     return n;
 120 }
 121 
 122 long get_target_dir_num() {
 123     long n;
 124     
 125     n = get_file_next_counter();
 126     n = (n>>18)&0x3FF;
 127     return n;
 128 }

/* [<][>][^][v][top][bottom][index][help] */