root/platform/a700/sub/100b/capt_seq.c

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DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FFD457CC_my
  3. sub_FFD48B28_my
  4. exp_drv_task
  5. sub_FFCF3174_my
  6. sub_FFC9E204_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 static long *nrflag = (long*)0x6104;
   9 
  10 #include "../../../generic/capt_seq.c"
  11 
  12 /*************************************************************/
  13 //** capt_seq_task @ 0xFFD45BD8 - 0xFFD45D74, length=104
  14 void __attribute__((naked,noinline)) capt_seq_task() {
  15 asm volatile (
  16 "    STMFD   SP!, {R4,LR} \n"
  17 "    SUB     SP, SP, #4 \n"
  18 "    MOV     R4, SP \n"
  19 "    B       loc_FFD45D40 \n"
  20 
  21 "loc_FFD45BE8:\n"
  22 "    LDR     R2, [SP] \n"
  23 "    LDR     R3, [R2] \n"
  24 "    MOV     R0, R2 \n"
  25 "    CMP     R3, #0x15 \n"
  26 "    LDRLS   PC, [PC, R3, LSL#2] \n"
  27 "    B       loc_FFD45D14 \n"
  28 "    .long   loc_FFD45C58 \n"
  29 "    .long   loc_FFD45C64 \n"
  30 "    .long   loc_FFD45C6C \n"
  31 "    .long   loc_FFD45C7C \n"
  32 "    .long   loc_FFD45C74 \n"
  33 "    .long   loc_FFD45C84 \n"
  34 "    .long   loc_FFD45C8C \n"
  35 "    .long   loc_FFD45C98 \n"
  36 "    .long   loc_FFD45CA0 \n"
  37 "    .long   loc_FFD45CAC \n"
  38 "    .long   loc_FFD45CB4 \n"
  39 "    .long   loc_FFD45CBC \n"
  40 "    .long   loc_FFD45CC4 \n"
  41 "    .long   loc_FFD45CCC \n"
  42 "    .long   loc_FFD45CD4 \n"
  43 "    .long   loc_FFD45CE0 \n"
  44 "    .long   loc_FFD45CE8 \n"
  45 "    .long   loc_FFD45CF0 \n"
  46 "    .long   loc_FFD45CF8 \n"
  47 "    .long   loc_FFD45D04 \n"
  48 "    .long   loc_FFD45D0C \n"
  49 "    .long   loc_FFD45D28 \n"
  50 
  51 "loc_FFD45C58:\n"
  52 "    BL      sub_FFD4753C \n"
  53 "    BL      shooting_expo_param_override\n"   // +
  54 "    BL      sub_FFD438A0 \n"
  55 "    B       loc_FFD45D24 \n"
  56 
  57 "loc_FFD45C64:\n"
  58 "    BL      sub_FFD457CC_my \n"  // --> Patched. Old value = 0xFFD457CC.
  59 "    B       loc_FFD45D24 \n"
  60 
  61 "loc_FFD45C6C:\n"
  62 "    BL      sub_FFD478D4 \n"
  63 "    B       loc_FFD45D24 \n"
  64 
  65 "loc_FFD45C74:\n"
  66 "    BL      sub_FFD467A0 \n"
  67 "    B       loc_FFD45D24 \n"
  68 
  69 "loc_FFD45C7C:\n"
  70 "    BL      sub_FFD46BD8 \n"
  71 "    B       loc_FFD45D24 \n"
  72 
  73 "loc_FFD45C84:\n"
  74 "    BL      sub_FFD46BE8 \n"
  75 "    B       loc_FFD45D24 \n"
  76 
  77 "loc_FFD45C8C:\n"
  78 "    BL      sub_FFD47620 \n"
  79 "    BL      sub_FFD438A0 \n"
  80 "    B       loc_FFD45D24 \n"
  81 
  82 "loc_FFD45C98:\n"
  83 "    BL      sub_FFD458D8 \n"
  84 "    B       loc_FFD45D24 \n"
  85 
  86 "loc_FFD45CA0:\n"
  87 "    BL      sub_FFD47688 \n"
  88 "    BL      sub_FFD438A0 \n"
  89 "    B       loc_FFD45D24 \n"
  90 
  91 "loc_FFD45CAC:\n"
  92 "    BL      sub_FFD46BD8 \n"
  93 "    B       loc_FFD45D24 \n"
  94 
  95 "loc_FFD45CB4:\n"
  96 "    BL      sub_FFD47E28 \n"
  97 "    B       loc_FFD45D24 \n"
  98 
  99 "loc_FFD45CBC:\n"
 100 "    BL      sub_FFD4816C \n"
 101 "    B       loc_FFD45D24 \n"
 102 
 103 "loc_FFD45CC4:\n"
 104 "    BL      sub_FFD481F0 \n"
 105 "    B       loc_FFD45D24 \n"
 106 
 107 "loc_FFD45CCC:\n"
 108 "    BL      sub_FFD482E0 \n"
 109 "    B       loc_FFD45D24 \n"
 110 
 111 "loc_FFD45CD4:\n"
 112 "    MOV     R0, #0 \n"
 113 "    BL      sub_FFD483A8 \n"
 114 "    B       loc_FFD45D24 \n"
 115 
 116 "loc_FFD45CE0:\n"
 117 "    BL      sub_FFD48514 \n"
 118 "    B       loc_FFD45D24 \n"
 119 
 120 "loc_FFD45CE8:\n"
 121 "    BL      sub_FFD485A8 \n"
 122 "    B       loc_FFD45D24 \n"
 123 
 124 "loc_FFD45CF0:\n"
 125 "    BL      sub_FFD48664 \n"
 126 "    B       loc_FFD45D24 \n"
 127 
 128 "loc_FFD45CF8:\n"
 129 "    MOV     R0, #1 \n"
 130 "    BL      sub_FFD483A8 \n"
 131 "    B       loc_FFD45D24 \n"
 132 
 133 "loc_FFD45D04:\n"
 134 "    BL      sub_FFD48750 \n"
 135 "    B       loc_FFD45D24 \n"
 136 
 137 "loc_FFD45D0C:\n"
 138 "    BL      sub_FFD487A4 \n"
 139 "    B       loc_FFD45D24 \n"
 140 
 141 "loc_FFD45D14:\n"
 142 "    MOV     R1, #0x36C \n"
 143 "    LDR     R0, =0xFFD45558 /*'ShootTask.c'*/ \n"
 144 "    ADD     R1, R1, #1 \n"
 145 "    BL      _DebugAssert \n"
 146 
 147 "loc_FFD45D24:\n"
 148 "    LDR     R2, [SP] \n"
 149 
 150 "loc_FFD45D28:\n"
 151 "    LDR     R3, =0x6EA4C \n"
 152 "    LDR     R1, [R2, #4] \n"
 153 "    LDR     R0, [R3] \n"
 154 "    BL      sub_FFC0F9A8 /*_SetEventFlag*/ \n"
 155 "    LDR     R0, [SP] \n"
 156 "    BL      sub_FFD455D4 \n"
 157 
 158 "loc_FFD45D40:\n"
 159 "    LDR     R3, =0x6EA50 \n"
 160 "    MOV     R1, R4 \n"
 161 "    LDR     R0, [R3] \n"
 162 "    MOV     R2, #0 \n"
 163 "    BL      sub_FFC100C0 /*_ReceiveMessageQueue*/ \n"
 164 "    TST     R0, #1 \n"
 165 "    BEQ     loc_FFD45BE8 \n"
 166 "    MOV     R1, #0x2A4 \n"
 167 "    LDR     R0, =0xFFD45558 /*'ShootTask.c'*/ \n"
 168 "    ADD     R1, R1, #3 \n"
 169 "    BL      _DebugAssert \n"
 170 "    BL      _ExitTask \n"
 171 "    ADD     SP, SP, #4 \n"
 172 "    LDMFD   SP!, {R4,PC} \n"
 173 );
 174 }
 175 
 176 /*************************************************************/
 177 //** sub_FFD457CC_my @ 0xFFD457CC - 0xFFD45870, length=42
 178 void __attribute__((naked,noinline)) sub_FFD457CC_my() {
 179 asm volatile (
 180 "    STMFD   SP!, {R4,LR} \n"
 181 "    LDR     R4, [R0, #0xC] \n"
 182 "    BL      sub_FFD4DECC \n"
 183 "    CMP     R0, #0 \n"
 184 "    BNE     loc_FFD457E4 \n"
 185 "    BL      sub_FFD4DED8 \n"
 186 
 187 "loc_FFD457E4:\n"
 188 "    MOV     R0, #0xC \n"
 189 "    BL      sub_FFD4DEEC \n"
 190 "    TST     R0, #1 \n"
 191 "    MOV     R2, R4 \n"
 192 "    MOV     R0, R4 \n"
 193 "    BEQ     loc_FFD4580C \n"
 194 "    MOV     R0, #1 \n"
 195 "    MOV     R1, R0 \n"
 196 "    LDMFD   SP!, {R4,LR} \n"
 197 "    B       sub_FFD43CFC \n"
 198 
 199 "loc_FFD4580C:\n"
 200 "    BL      sub_FFD478E4 \n"
 201 "    TST     R0, #1 \n"
 202 "    MOV     R2, R4 \n"
 203 "    MOV     R1, #1 \n"
 204 "    BEQ     loc_FFD45828 \n"
 205 "    LDMFD   SP!, {R4,LR} \n"
 206 "    B       sub_FFD43CFC \n"
 207 
 208 "loc_FFD45828:\n"
 209 "    BL      sub_FFD87078 \n"
 210 "    BL      sub_FFC146EC \n"
 211 "    LDR     R2, =0x99184 \n"
 212 "    ADD     R3, R4, R4, LSL#1 \n"
 213 "    STR     R0, [R2, R3, LSL#5] \n"
 214 "    MOV     R0, R4 \n"
 215 "    BL      sub_FFD49294 \n"
 216 "    BL      sub_FFD47DE8 \n"
 217 "    BL      sub_FFD47D84 \n"
 218 "    MOV     R0, R4 \n"
 219 "    BL      sub_FFD48B28_my \n"  // --> Patched. Old value = 0xFFD48B28.
 220 "    BL      capt_seq_hook_raw_here\n"   // +
 221 "    MOV     R2, R4 \n"
 222 "    MOV     R1, #1 \n"
 223 "    BL      sub_FFD43CFC \n"
 224 "    LDMFD   SP!, {R4,LR} \n"
 225 "    B       sub_FFD48D20 \n"
 226 );
 227 }
 228 
 229 /*************************************************************/
 230 //** sub_FFD48B28_my @ 0xFFD48B28 - 0xFFD48B54, length=12
 231 void __attribute__((naked,noinline)) sub_FFD48B28_my() {
 232 asm volatile (
 233 "    STMFD   SP!, {R4-R6,LR} \n"
 234 "    LDR     R3, =0x6EAC4 \n"
 235 "    LDR     R5, =0x6100 \n"
 236 "    SUB     SP, SP, #4 \n"
 237 "    MVN     R1, #0 \n"
 238 "    STR     R0, [R5] \n"
 239 "    LDR     R0, [R3] \n"
 240 "    BL      sub_FFC0FB44 /*_ClearEventFlag*/ \n"
 241 "    LDR     R3, =0x99240 \n"
 242 "    LDR     R0, [R3, #0x74] \n"
 243 "    BL      sub_FFC8B8B8 \n"
 244 "    BL      sub_FFD48A7C \n"
 245 "    BL      wait_until_remote_button_is_released\n"
 246 "    BL      capt_seq_hook_set_nr\n"
 247 "    LDR     PC, =0xFFD48B58 \n"  // Continue in firmware
 248 );
 249 }
 250 
 251 /*************************************************************/
 252 //** exp_drv_task @ 0xFFCF4BA0 - 0xFFCF4FE0, length=273
 253 void __attribute__((naked,noinline)) exp_drv_task() {
 254 asm volatile (
 255 "    STMFD   SP!, {R4-R8,LR} \n"
 256 "    SUB     SP, SP, #0x14 \n"
 257 "    MOV     R7, SP \n"
 258 "    B       loc_FFCF4F9C \n"
 259 
 260 "loc_FFCF4BB0:\n"
 261 "    CMP     R2, #0x1F \n"
 262 "    BNE     loc_FFCF4BC8 \n"
 263 "    LDR     R0, [R12, #0x50] \n"
 264 "    MOV     LR, PC \n"
 265 "    LDR     PC, [R12, #0x4C] \n"
 266 "    B       loc_FFCF4C28 \n"
 267 
 268 "loc_FFCF4BC8:\n"
 269 "    CMP     R2, #0x1A \n"
 270 "    BNE     loc_FFCF4BDC \n"
 271 "    MOV     R0, R12 \n"
 272 "    BL      sub_FFCF4AD0 \n"
 273 "    B       loc_FFCF4C18 \n"
 274 
 275 "loc_FFCF4BDC:\n"
 276 "    CMP     R2, #0x1B \n"
 277 "    BNE     loc_FFCF4BF0 \n"
 278 "    MOV     R0, R12 \n"
 279 "    BL      sub_FFCF4B0C \n"
 280 "    B       loc_FFCF4C18 \n"
 281 
 282 "loc_FFCF4BF0:\n"
 283 "    SUB     R3, R2, #0x1C \n"
 284 "    CMP     R3, #1 \n"
 285 "    BHI     loc_FFCF4C08 \n"
 286 "    MOV     R0, R12 \n"
 287 "    BL      sub_FFCF4B48 \n"
 288 "    B       loc_FFCF4C18 \n"
 289 
 290 "loc_FFCF4C08:\n"
 291 "    CMP     R2, #0x1E \n"
 292 "    BNE     loc_FFCF4C34 \n"
 293 "    BL      sub_FFC9E57C \n"
 294 "    BL      sub_FFCA036C \n"
 295 
 296 "loc_FFCF4C18:\n"
 297 "    LDR     R3, [SP] \n"
 298 "    LDR     R0, [R3, #0x50] \n"
 299 "    MOV     LR, PC \n"
 300 "    LDR     PC, [R3, #0x4C] \n"
 301 
 302 "loc_FFCF4C28:\n"
 303 "    LDR     R0, [SP] \n"
 304 "    BL      sub_FFCF25C4 \n"
 305 "    B       loc_FFCF4F9C \n"
 306 
 307 "loc_FFCF4C34:\n"
 308 "    CMP     R2, #0xD \n"
 309 "    MOV     R8, #1 \n"
 310 "    BNE     loc_FFCF4CA4 \n"
 311 "    LDR     R1, [R12, #0x40] \n"
 312 "    ADD     R1, R1, R1, LSL#1 \n"
 313 "    ADD     R1, R12, R1, LSL#1 \n"
 314 "    ADD     R6, SP, #0xC \n"
 315 "    SUB     R1, R1, #2 \n"
 316 "    MOV     R2, #6 \n"
 317 "    MOV     R0, R6 \n"
 318 "    BL      _memcpy \n"
 319 "    LDR     R0, [SP] \n"
 320 "    BL      sub_FFCF3B80 \n"
 321 "    LDR     R3, [SP] \n"
 322 "    LDR     R1, [R3, #0x40] \n"
 323 "    LDR     R2, [R3, #0x50] \n"
 324 "    ADD     R0, R3, #4 \n"
 325 "    MOV     LR, PC \n"
 326 "    LDR     PC, [R3, #0x4C] \n"
 327 "    LDR     R0, [SP] \n"
 328 "    BL      sub_FFCF3D04 \n"
 329 "    LDR     R3, [SP] \n"
 330 "    ADD     R0, R3, #4 \n"
 331 "    LDR     R1, [R3, #0x40] \n"
 332 "    LDR     R2, [R3, #0x58] \n"
 333 "    MOV     LR, PC \n"
 334 "    LDR     PC, [R3, #0x54] \n"
 335 "    B       loc_FFCF4F4C \n"
 336 
 337 "loc_FFCF4CA4:\n"
 338 "    SUB     R3, R2, #0xE \n"
 339 "    CMP     R3, #1 \n"
 340 "    BHI     loc_FFCF4D60 \n"
 341 "    ADD     R6, SP, #0xC \n"
 342 "    ADD     R5, SP, #4 \n"
 343 "    MOV     R0, R12 \n"
 344 "    MOV     R1, R6 \n"
 345 "    MOV     R2, R5 \n"
 346 "    BL      sub_FFCF3D80 \n"
 347 "    MOV     R4, R0 \n"
 348 "    CMP     R4, #5 \n"
 349 "    CMPNE   R4, #1 \n"
 350 "    BNE     loc_FFCF4CF8 \n"
 351 "    LDR     R12, [SP] \n"
 352 "    MOV     R0, R5 \n"
 353 "    LDR     R1, [R12, #0x40] \n"
 354 "    MOV     R2, R4 \n"
 355 "    LDR     R3, [R12, #0x50] \n"
 356 "    MOV     LR, PC \n"
 357 "    LDR     PC, [R12, #0x4C] \n"
 358 "    B       loc_FFCF4D30 \n"
 359 
 360 "loc_FFCF4CF8:\n"
 361 "    CMP     R4, #6 \n"
 362 "    CMPNE   R4, #2 \n"
 363 "    BNE     loc_FFCF4D40 \n"
 364 "    LDR     R12, [SP] \n"
 365 "    MOV     R0, R5 \n"
 366 "    MOV     R1, R8 \n"
 367 "    MOV     R2, R4 \n"
 368 "    LDR     R3, [R12, #0x50] \n"
 369 "    MOV     LR, PC \n"
 370 "    LDR     PC, [R12, #0x4C] \n"
 371 "    MOV     R1, R6 \n"
 372 "    LDR     R0, [SP] \n"
 373 "    MOV     R2, R5 \n"
 374 "    BL      sub_FFCF490C \n"
 375 
 376 "loc_FFCF4D30:\n"
 377 "    MOV     R1, R4 \n"
 378 "    LDR     R0, [SP] \n"
 379 "    BL      sub_FFCF4AB0 \n"
 380 "    B       loc_FFCF4F4C \n"
 381 
 382 "loc_FFCF4D40:\n"
 383 "    LDR     R12, [SP] \n"
 384 "    MOV     R2, R4 \n"
 385 "    ADD     R0, R12, #4 \n"
 386 "    LDR     R1, [R12, #0x40] \n"
 387 "    LDR     R3, [R12, #0x50] \n"
 388 "    MOV     LR, PC \n"
 389 "    LDR     PC, [R12, #0x4C] \n"
 390 "    B       loc_FFCF4F4C \n"
 391 
 392 "loc_FFCF4D60:\n"
 393 "    SUB     R3, R2, #0x17 \n"
 394 "    CMP     R3, #1 \n"
 395 "    BHI     loc_FFCF4DB8 \n"
 396 "    LDR     R1, [R12, #0x40] \n"
 397 "    ADD     R1, R1, R1, LSL#1 \n"
 398 "    ADD     R1, R12, R1, LSL#1 \n"
 399 "    ADD     R6, SP, #0xC \n"
 400 "    SUB     R1, R1, #2 \n"
 401 "    MOV     R2, #6 \n"
 402 "    MOV     R0, R6 \n"
 403 "    BL      _memcpy \n"
 404 "    LDR     R0, [SP] \n"
 405 "    BL      sub_FFCF35EC \n"
 406 "    LDR     R3, [SP] \n"
 407 "    ADD     R0, R3, #4 \n"
 408 "    LDR     R1, [R3, #0x40] \n"
 409 "    LDR     R2, [R3, #0x50] \n"
 410 "    MOV     LR, PC \n"
 411 "    LDR     PC, [R3, #0x4C] \n"
 412 "    LDR     R0, [SP] \n"
 413 "    BL      sub_FFCF3884 \n"
 414 "    B       loc_FFCF4F4C \n"
 415 
 416 "loc_FFCF4DB8:\n"
 417 "    ADD     R6, SP, #0xC \n"
 418 "    ADD     R1, R12, #4 \n"
 419 "    MOV     R2, #6 \n"
 420 "    MOV     R0, R6 \n"
 421 "    BL      _memcpy \n"
 422 "    LDR     R12, [SP] \n"
 423 "    LDR     R3, [R12] \n"
 424 "    MOV     R2, R12 \n"
 425 "    CMP     R3, #0x19 \n"
 426 "    LDRLS   PC, [PC, R3, LSL#2] \n"
 427 "    B       loc_FFCF4F38 \n"
 428 "    .long   loc_FFCF4E4C \n"
 429 "    .long   loc_FFCF4E58 \n"
 430 "    .long   loc_FFCF4E64 \n"
 431 "    .long   loc_FFCF4E64 \n"
 432 "    .long   loc_FFCF4E4C \n"
 433 "    .long   loc_FFCF4E58 \n"
 434 "    .long   loc_FFCF4E64 \n"
 435 "    .long   loc_FFCF4E64 \n"
 436 "    .long   loc_FFCF4E88 \n"
 437 "    .long   loc_FFCF4E88 \n"
 438 "    .long   loc_FFCF4F0C \n"
 439 "    .long   loc_FFCF4F18 \n"
 440 "    .long   loc_FFCF4F28 \n"
 441 "    .long   loc_FFCF4F38 \n"
 442 "    .long   loc_FFCF4F38 \n"
 443 "    .long   loc_FFCF4F38 \n"
 444 "    .long   loc_FFCF4E70 \n"
 445 "    .long   loc_FFCF4E7C \n"
 446 "    .long   loc_FFCF4E98 \n"
 447 "    .long   loc_FFCF4EA4 \n"
 448 "    .long   loc_FFCF4ECC \n"
 449 "    .long   loc_FFCF4EF4 \n"
 450 "    .long   loc_FFCF4EF4 \n"
 451 "    .long   loc_FFCF4F38 \n"
 452 "    .long   loc_FFCF4F38 \n"
 453 "    .long   loc_FFCF4F00 \n"
 454 
 455 "loc_FFCF4E4C:\n"
 456 "    MOV     R0, R2 \n"
 457 "    BL      sub_FFCF2B68 \n"
 458 "    B       loc_FFCF4F34 \n"
 459 
 460 "loc_FFCF4E58:\n"
 461 "    MOV     R0, R2 \n"
 462 "    BL      sub_FFCF2CA4 \n"
 463 "    B       loc_FFCF4F34 \n"
 464 
 465 "loc_FFCF4E64:\n"
 466 "    MOV     R0, R2 \n"
 467 "    BL      sub_FFCF2DD4 \n"
 468 "    B       loc_FFCF4F34 \n"
 469 
 470 "loc_FFCF4E70:\n"
 471 "    MOV     R0, R2 \n"
 472 "    BL      sub_FFCF2FA8 \n"
 473 "    B       loc_FFCF4F34 \n"
 474 
 475 "loc_FFCF4E7C:\n"
 476 "    MOV     R0, R2 \n"
 477 "    BL      sub_FFCF30B0 \n"
 478 "    B       loc_FFCF4F34 \n"
 479 
 480 "loc_FFCF4E88:\n"
 481 "    MOV     R0, R2 \n"
 482 "    BL      sub_FFCF3174_my \n"  // --> Patched. Old value = 0xFFCF3174.
 483 "    MOV     R8, #0 \n"
 484 "    B       loc_FFCF4F34 \n"
 485 
 486 "loc_FFCF4E98:\n"
 487 "    MOV     R0, R2 \n"
 488 "    BL      sub_FFCF3234 \n"
 489 "    B       loc_FFCF4F34 \n"
 490 
 491 "loc_FFCF4EA4:\n"
 492 "    MOV     R0, R2 \n"
 493 "    LDRH    R2, [R2, #4] \n"
 494 "    LDR     R3, =0x49F04 \n"
 495 "    STRH    R2, [SP, #0xC] \n"
 496 "    LDRH    R1, [R3, #4] \n"
 497 "    STRH    R1, [SP, #0x10] \n"
 498 "    LDRH    R3, [R3, #2] \n"
 499 "    STRH    R3, [SP, #0xE] \n"
 500 "    BL      sub_FFCF33BC \n"
 501 "    B       loc_FFCF4F34 \n"
 502 
 503 "loc_FFCF4ECC:\n"
 504 "    LDR     R3, =0x49F04 \n"
 505 "    LDRH    R1, [R3] \n"
 506 "    STRH    R1, [SP, #0xC] \n"
 507 "    MOV     R0, R2 \n"
 508 "    LDRH    R2, [R2, #6] \n"
 509 "    STRH    R2, [SP, #0xE] \n"
 510 "    LDRH    R3, [R3, #4] \n"
 511 "    STRH    R3, [SP, #0x10] \n"
 512 "    BL      sub_FFCF3450 \n"
 513 "    B       loc_FFCF4F34 \n"
 514 
 515 "loc_FFCF4EF4:\n"
 516 "    MOV     R0, R2 \n"
 517 "    BL      sub_FFCF34D0 \n"
 518 "    B       loc_FFCF4F34 \n"
 519 
 520 "loc_FFCF4F00:\n"
 521 "    MOV     R0, R2 \n"
 522 "    BL      sub_FFCF3914 \n"
 523 "    B       loc_FFCF4F34 \n"
 524 
 525 "loc_FFCF4F0C:\n"
 526 "    MOV     R0, R2 \n"
 527 "    BL      sub_FFCF39E8 \n"
 528 "    B       loc_FFCF4F34 \n"
 529 
 530 "loc_FFCF4F18:\n"
 531 "    MOV     R0, R2 \n"
 532 "    MOV     R1, #0 \n"
 533 "    BL      sub_FFCF3AD4 \n"
 534 "    B       loc_FFCF4F34 \n"
 535 
 536 "loc_FFCF4F28:\n"
 537 "    MOV     R0, R2 \n"
 538 "    MOV     R1, #1 \n"
 539 "    BL      sub_FFCF3AD4 \n"
 540 
 541 "loc_FFCF4F34:\n"
 542 "    LDR     R12, [SP] \n"
 543 
 544 "loc_FFCF4F38:\n"
 545 "    ADD     R0, R12, #4 \n"
 546 "    LDR     R1, [R12, #0x40] \n"
 547 "    LDR     R2, [R12, #0x50] \n"
 548 "    MOV     LR, PC \n"
 549 "    LDR     PC, [R12, #0x4C] \n"
 550 
 551 "loc_FFCF4F4C:\n"
 552 "    CMP     R8, #1 \n"
 553 "    BNE     loc_FFCF4F74 \n"
 554 "    LDR     R1, [SP] \n"
 555 "    LDR     R3, [R1, #0x40] \n"
 556 "    ADD     R3, R3, R3, LSL#1 \n"
 557 "    ADD     R1, R1, R3, LSL#1 \n"
 558 "    MOV     R0, R6 \n"
 559 "    SUB     R1, R1, #2 \n"
 560 "    BL      sub_FFCF29D8 \n"
 561 "    B       loc_FFCF4F94 \n"
 562 
 563 "loc_FFCF4F74:\n"
 564 "    MOV     R0, #1 \n"
 565 "    MOV     R1, R0 \n"
 566 "    MOV     R2, R0 \n"
 567 "    BL      sub_FFCF297C \n"
 568 "    MOV     R0, #1 \n"
 569 "    MOV     R1, R0 \n"
 570 "    MOV     R2, R0 \n"
 571 "    BL      sub_FFCF2A94 \n"
 572 
 573 "loc_FFCF4F94:\n"
 574 "    LDR     R0, [SP] \n"
 575 "    BL      sub_FFCF25C4 \n"
 576 
 577 "loc_FFCF4F9C:\n"
 578 "    LDR     R3, =0x49EFC \n"
 579 "    MOV     R2, #0 \n"
 580 "    LDR     R0, [R3] \n"
 581 "    MOV     R1, R7 \n"
 582 "    BL      sub_FFC100C0 /*_ReceiveMessageQueue*/ \n"
 583 "    LDR     R12, [SP] \n"
 584 "    LDR     R2, [R12] \n"
 585 "    CMP     R2, #0x20 \n"
 586 "    BNE     loc_FFCF4BB0 \n"
 587 "    MOV     R0, R12 \n"
 588 "    BL      sub_FFCF25C4 \n"
 589 "    LDR     R3, =0x49EF8 \n"
 590 "    MOV     R1, #1 \n"
 591 "    LDR     R0, [R3] \n"
 592 "    BL      sub_FFC0F9A8 /*_SetEventFlag*/ \n"
 593 "    BL      _ExitTask \n"
 594 "    ADD     SP, SP, #0x14 \n"
 595 "    LDMFD   SP!, {R4-R8,PC} \n"
 596 );
 597 }
 598 
 599 /*************************************************************/
 600 //** sub_FFCF3174_my @ 0xFFCF3174 - 0xFFCF3224, length=45
 601 void __attribute__((naked,noinline)) sub_FFCF3174_my() {
 602 asm volatile (
 603 "    STMFD   SP!, {R4,R5,LR} \n"
 604 "    LDR     R3, =0x49EF8 \n"
 605 "    MOV     R4, R0 \n"
 606 "    MOV     R1, #0xE \n"
 607 "    LDR     R0, [R3] \n"
 608 "    BL      sub_FFC0FB44 /*_ClearEventFlag*/ \n"
 609 "    MOV     R1, #0 \n"
 610 "    LDRSH   R0, [R4, #4] \n"
 611 "    BL      sub_FFCF26A0 \n"
 612 "    MOV     R5, R0 \n"
 613 "    LDRSH   R0, [R4, #6] \n"
 614 "    BL      sub_FFCF2814 \n"
 615 "    LDRSH   R0, [R4, #8] \n"
 616 "    BL      sub_FFCF28B0 \n"
 617 "    LDR     R3, [R4] \n"
 618 "    CMP     R3, #9 \n"
 619 "    MOVEQ   R5, #0 \n"
 620 "    CMP     R5, #1 \n"
 621 "    LDR     R1, =0xFFCF25F8 \n"
 622 "    MOV     R2, #2 \n"
 623 "    BNE     loc_FFCF31E0 \n"
 624 "    LDRSH   R0, [R4, #4] \n"
 625 "    BL      sub_FFE88FBC \n"
 626 "    LDR     R2, =0x49F24 \n"
 627 "    MOV     R3, #0 \n"
 628 "    STR     R3, [R2] \n"
 629 "    B       loc_FFCF31E4 \n"
 630 
 631 "loc_FFCF31E0:\n"
 632 "    BL      sub_FFCF294C \n"
 633 
 634 "loc_FFCF31E4:\n"
 635 "    STRH    R0, [R4, #4] \n"
 636 "    LDRSH   R0, [R4, #6] \n"
 637 "    BL      sub_FFC9E204_my \n"  // --> Patched. Old value = 0xFFC9E204.
 638 "    LDRSH   R0, [R4, #8] \n"
 639 "    MOV     R1, #1 \n"
 640 "    BL      sub_FFC9FF2C \n"
 641 "    MOV     R1, #0 \n"
 642 "    ADD     R0, R4, #8 \n"
 643 "    BL      sub_FFC9FFEC \n"
 644 "    CMP     R5, #1 \n"
 645 "    MOV     R1, #2 \n"
 646 "    MOV     R2, #0 \n"
 647 "    LDMNEFD SP!, {R4,R5,PC} \n"
 648 "    LDR     R3, =0x49EF8 \n"
 649 "    LDR     R0, [R3] \n"
 650 "    LDMFD   SP!, {R4,R5,LR} \n"
 651 "    B       sub_FFC0F998 /*_WaitForAllEventFlag*/ \n"
 652 );
 653 }
 654 
 655 /*************************************************************/
 656 //** sub_FFC9E204_my @ 0xFFC9E204 - 0xFFC9E260, length=24
 657 void __attribute__((naked,noinline)) sub_FFC9E204_my() {
 658 asm volatile (
 659 "    STMFD   SP!, {R4,LR} \n"
 660 "    LDR     R3, =0x5310 \n"
 661 "    LDR     R2, [R3] \n"
 662 "    MOV     R1, #0x114 \n"
 663 "    MOV     R3, R0, LSL#16 \n"
 664 "    CMP     R2, #1 \n"
 665 "    ADD     R1, R1, #1 \n"
 666 "    LDR     R0, =0xFFC9DC80 /*'Shutter.c'*/ \n"
 667 "    MOV     R4, R3, ASR#16 \n"
 668 "    BEQ     loc_FFC9E230 \n"
 669 "    BL      _DebugAssert \n"
 670 
 671 "loc_FFC9E230:\n"
 672 "    MOV     R1, #0x118 \n"
 673 "    CMN     R4, #0xC00 \n"
 674 "    LDR     R3, =0x3CD16 \n"
 675 "    LDR     R0, =0xFFC9DC80 /*'Shutter.c'*/ \n"
 676 "    ADD     R1, R1, #3 \n"
 677 "    LDREQSH R4, [R3] \n"
 678 "    LDRNE   R3, =0x3CD16 \n"
 679 "    CMN     R4, #0xC00 \n"
 680 "    STRH    R4, [R3] \n"
 681 "    BNE     loc_FFC9E25C \n"
 682 "    BL      _DebugAssert \n"
 683 
 684 "loc_FFC9E25C:\n"
 685 "    MOV     R0, R4 \n"
 686 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
 687 "    LDR     PC, =0xFFC9E264 \n"  // Continue in firmware
 688 );
 689 }

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