This source file includes following definitions.
- get_usb_bit
- wrap_kbd_p1_f
- mykbd_task
- my_kbd_read_keys
- kbd_fetch_data
1 #include "lolevel.h"
2 #include "platform.h"
3 #include "keyboard.h"
4 #include "kbd_common.h"
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19 long kbd_new_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
20 long kbd_prev_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
21 long kbd_mod_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
22
23 extern void _GetKbdState(long*);
24
25
26
27
28 int get_usb_bit()
29 {
30 long usb_physw[3];
31 usb_physw[USB_IDX] = 0;
32 _kbd_read_keys_r2(usb_physw);
33 return(( usb_physw[USB_IDX] & USB_MASK)==USB_MASK) ;
34 }
35
36 KeyMap keymap[] = {
37 { 0, KEY_PLAYBACK ,0x00002000 },
38 { 2, KEY_SHOOT_FULL ,0x00003000 },
39 { 2, KEY_SHOOT_HALF ,0x00001000 },
40 { 2, KEY_SHOOT_FULL_ONLY ,0x00002000 },
41 { 2, KEY_FACE ,0x00000040 },
42 { 2, KEY_UP ,0x00000001 },
43 { 2, KEY_DOWN ,0x00000002 },
44 { 2, KEY_LEFT ,0x00000004 },
45 { 2, KEY_RIGHT ,0x00000008 },
46 { 2, KEY_SET ,0x00000010 },
47 { 2, KEY_DISPLAY ,0x00000020 },
48 { 2, KEY_MENU ,0x00000080 },
49 { 2, KEY_ZOOM_OUT ,0x00004000 },
50 { 2, KEY_ZOOM_IN ,0x00008000 },
51 { 0, 0, 0 }
52 };
53
54
55
56 extern long __attribute__((naked)) wrap_kbd_p1_f() {
57 asm volatile(
58 "STMFD SP!, {R1-R7,LR} \n"
59 "MOV R5, #0 \n"
60
61 "BL my_kbd_read_keys \n"
62 "B _kbd_p1_f_cont \n"
63 );
64 return 0;
65 }
66
67
68
69 void __attribute__((noinline)) mykbd_task() {
70 while (physw_run) {
71 _SleepTask(physw_sleep_delay);
72
73 if (wrap_kbd_p1_f() == 1) {
74 _kbd_p2_f();
75 }
76 }
77 _ExitTask();
78 }
79
80 void my_kbd_read_keys() {
81 kbd_update_key_state();
82 kbd_update_physw_bits();
83 }
84
85 void kbd_fetch_data(long *dst) {
86 _GetKbdState(dst);
87 _kbd_read_keys_r2(dst);
88 }