root/platform/a3200/sub/100d/capt_seq.c

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DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF96E91C_my
  3. exp_drv_task
  4. sub_FF8BB1C0_my
  5. sub_FF8AC07C_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1          // see stubs_entry.S
   9 #define NR_AUTO (0)                 // have to explictly reset value back to 0 to enable auto
  10 #define PAUSE_FOR_FILE_COUNTER 100  // Enable delay in capt_seq_hook_raw_here to ensure file counter is updated
  11 
  12 #include "../../../generic/capt_seq.c"
  13 
  14 /*************************************************************/
  15 //** capt_seq_task @ 0xFF87AA8C - 0xFF87AD20, length=166
  16 void __attribute__((naked,noinline)) capt_seq_task() {
  17 asm volatile (
  18 "    STMFD   SP!, {R3-R9,LR} \n"
  19 "    LDR     R5, =0x3A27C \n"
  20 "    LDR     R7, =0x2B90 \n"
  21 "    MOV     R6, #0 \n"
  22 
  23 "loc_FF87AA9C:\n"
  24 "    LDR     R0, [R7, #4] \n"
  25 "    MOV     R2, #0 \n"
  26 "    MOV     R1, SP \n"
  27 "    BL      sub_FF839B84 /*_ReceiveMessageQueue*/ \n"
  28 "    TST     R0, #1 \n"
  29 "    BEQ     loc_FF87AAC8 \n"
  30 "    LDR     R1, =0x476 \n"
  31 "    LDR     R0, =0xFF87A62C /*'SsShootTask.c'*/ \n"
  32 "    BL      _DebugAssert \n"
  33 "    BL      _ExitTask \n"
  34 "    LDMFD   SP!, {R3-R9,PC} \n"
  35 
  36 "loc_FF87AAC8:\n"
  37 "    LDR     R0, [SP] \n"
  38 "    LDR     R1, [R0] \n"
  39 "    CMP     R1, #0x20 \n"
  40 "    ADDCC   PC, PC, R1, LSL#2 \n"
  41 "    B       loc_FF87ACE8 \n"
  42 "    B       loc_FF87AB5C \n"
  43 "    B       loc_FF87AB74 \n"
  44 "    B       loc_FF87ABA0 \n"
  45 "    B       loc_FF87ABB4 \n"
  46 "    B       loc_FF87ABAC \n"
  47 "    B       loc_FF87ABC0 \n"
  48 "    B       loc_FF87ABC8 \n"
  49 "    B       loc_FF87ABD0 \n"
  50 "    B       loc_FF87ABEC \n"
  51 "    B       loc_FF87AC14 \n"
  52 "    B       loc_FF87ABF8 \n"
  53 "    B       loc_FF87AC04 \n"
  54 "    B       loc_FF87AC0C \n"
  55 "    B       loc_FF87AC1C \n"
  56 "    B       loc_FF87AC24 \n"
  57 "    B       loc_FF87AC2C \n"
  58 "    B       loc_FF87AC34 \n"
  59 "    B       loc_FF87AC3C \n"
  60 "    B       loc_FF87AC48 \n"
  61 "    B       loc_FF87AC50 \n"
  62 "    B       loc_FF87AC58 \n"
  63 "    B       loc_FF87AC60 \n"
  64 "    B       loc_FF87AC68 \n"
  65 "    B       loc_FF87AC74 \n"
  66 "    B       loc_FF87AC7C \n"
  67 "    B       loc_FF87AC84 \n"
  68 "    B       loc_FF87AC8C \n"
  69 "    B       loc_FF87AC94 \n"
  70 "    B       loc_FF87AC9C \n"
  71 "    B       loc_FF87ACA4 \n"
  72 "    B       loc_FF87ACB0 \n"
  73 "    B       loc_FF87ACF4 \n"
  74 
  75 "loc_FF87AB5C:\n"
  76 "    BL      shooting_expo_iso_override\n"      // added
  77 "    BL      sub_FF87B26C \n"
  78 // only do quick press hack if overrides are active
  79 "    BL      captseq_hack_override_active\n"      // returns 1 if tv or sv override in effect
  80 "    STR     R0,[SP,#-4]!\n" // push return value
  81 "    BL      shooting_expo_param_override\n"    // added
  82 "    BL      sub_FF8786B8 \n"
  83 "    LDR     R0,[SP],#4\n" // pop override hack
  84 "    CMP     R0, #1\n"     // +
  85 "    MOVEQ   R0, #0\n"     // +
  86 "    STREQ   R0, [R5,#0x28]\n" // fixes overrides behavior at short shutter press
  87 "    LDRNE   R0, [R5,#0x28]\n" // modified NE
  88 "    CMPNE   R0, #0\n"         // modified NE
  89 //"    LDR     R0, [R5, #0x28] \n"  // above patch makes these lines redundant
  90 //"    CMP     R0, #0 \n"
  91 "    BLNE    sub_FF96E9FC \n"
  92 "    B       loc_FF87ACF4 \n"
  93 
  94 "loc_FF87AB74:\n"
  95 "    LDR     R8, [R0, #0xC] \n"
  96 "    MOV     R0, R8 \n"
  97 "    BL      sub_FF96E91C_my \n"  // --> Patched. Old value = 0xFF96E91C.
  98 "    BL      capt_seq_hook_raw_here \n"         // added
  99 "    MOV     R4, R0 \n"
 100 "    MOV     R2, R8 \n"
 101 "    MOV     R1, #1 \n"
 102 "    BL      sub_FF878CAC \n"
 103 "    TST     R4, #1 \n"
 104 "    MOVEQ   R0, R8 \n"
 105 "    BLEQ    sub_FF96E3BC \n"
 106 "    B       loc_FF87ACF4 \n"
 107 
 108 "loc_FF87ABA0:\n"
 109 "    MOV     R0, #1 \n"
 110 "    BL      sub_FF87B50C \n"
 111 "    B       loc_FF87ACF4 \n"
 112 
 113 "loc_FF87ABAC:\n"
 114 "    BL      sub_FF87AF00 \n"
 115 "    B       loc_FF87ABB8 \n"
 116 
 117 "loc_FF87ABB4:\n"
 118 "    BL      sub_FF87B24C \n"
 119 
 120 "loc_FF87ABB8:\n"
 121 "    STR     R6, [R5, #0x28] \n"
 122 "    B       loc_FF87ACF4 \n"
 123 
 124 "loc_FF87ABC0:\n"
 125 "    BL      sub_FF87B254 \n"
 126 "    B       loc_FF87ACF4 \n"
 127 
 128 "loc_FF87ABC8:\n"
 129 "    BL      sub_FF87B420 \n"
 130 "    B       loc_FF87ABF0 \n"
 131 
 132 "loc_FF87ABD0:\n"
 133 "    LDR     R4, [R0, #0xC] \n"
 134 "    MOV     R0, R4 \n"
 135 "    BL      sub_FF96EA50 \n"
 136 "    MOV     R2, R4 \n"
 137 "    MOV     R1, #9 \n"
 138 "    BL      sub_FF878CAC \n"
 139 "    B       loc_FF87ACF4 \n"
 140 
 141 "loc_FF87ABEC:\n"
 142 "    BL      sub_FF87B484 \n"
 143 
 144 "loc_FF87ABF0:\n"
 145 "    BL      sub_FF8786B8 \n"
 146 "    B       loc_FF87ACF4 \n"
 147 
 148 "loc_FF87ABF8:\n"
 149 "    LDR     R0, [R5, #0x58] \n"
 150 "    BL      sub_FF87B950 \n"
 151 "    B       loc_FF87ACF4 \n"
 152 
 153 "loc_FF87AC04:\n"
 154 "    BL      sub_FF87BCC8 \n"
 155 "    B       loc_FF87ACF4 \n"
 156 
 157 "loc_FF87AC0C:\n"
 158 "    BL      sub_FF87BD2C \n"
 159 "    B       loc_FF87ACF4 \n"
 160 
 161 "loc_FF87AC14:\n"
 162 "    BL      sub_FF87B24C \n"
 163 "    B       loc_FF87ACF4 \n"
 164 
 165 "loc_FF87AC1C:\n"
 166 "    BL      sub_FF96D7C4 \n"
 167 "    B       loc_FF87ACF4 \n"
 168 
 169 "loc_FF87AC24:\n"
 170 "    BL      sub_FF96D9D0 \n"
 171 "    B       loc_FF87ACF4 \n"
 172 
 173 "loc_FF87AC2C:\n"
 174 "    BL      sub_FF96DA74 \n"
 175 "    B       loc_FF87ACF4 \n"
 176 
 177 "loc_FF87AC34:\n"
 178 "    BL      sub_FF96DB44 \n"
 179 "    B       loc_FF87ACF4 \n"
 180 
 181 "loc_FF87AC3C:\n"
 182 "    MOV     R0, #0 \n"
 183 "    BL      sub_FF96DD4C \n"
 184 "    B       loc_FF87ACF4 \n"
 185 
 186 "loc_FF87AC48:\n"
 187 "    BL      sub_FF96DEC4 \n"
 188 "    B       loc_FF87ACF4 \n"
 189 
 190 "loc_FF87AC50:\n"
 191 "    BL      sub_FF96DF68 \n"
 192 "    B       loc_FF87ACF4 \n"
 193 
 194 "loc_FF87AC58:\n"
 195 "    BL      sub_FF96E048 \n"
 196 "    B       loc_FF87ACF4 \n"
 197 
 198 "loc_FF87AC60:\n"
 199 "    BL      sub_FF87B678 \n"
 200 "    B       loc_FF87ACF4 \n"
 201 
 202 "loc_FF87AC68:\n"
 203 "    BL      sub_FF87B6A4 \n"
 204 "    BL      sub_FF837A54 \n"
 205 "    B       loc_FF87ACF4 \n"
 206 
 207 "loc_FF87AC74:\n"
 208 "    BL      sub_FF96DC08 \n"
 209 "    B       loc_FF87ACF4 \n"
 210 
 211 "loc_FF87AC7C:\n"
 212 "    BL      sub_FF96DC48 \n"
 213 "    B       loc_FF87ACF4 \n"
 214 
 215 "loc_FF87AC84:\n"
 216 "    BL      sub_FF87E034 \n"
 217 "    B       loc_FF87ACF4 \n"
 218 
 219 "loc_FF87AC8C:\n"
 220 "    BL      sub_FF87E0A4 \n"
 221 "    B       loc_FF87ACF4 \n"
 222 
 223 "loc_FF87AC94:\n"
 224 "    BL      sub_FF96E180 \n"
 225 "    B       loc_FF87ACF4 \n"
 226 
 227 "loc_FF87AC9C:\n"
 228 "    BL      sub_FF96E1E4 \n"
 229 "    B       loc_FF87ACF4 \n"
 230 
 231 "loc_FF87ACA4:\n"
 232 "    BL      sub_FF87E100 \n"
 233 "    BL      sub_FF87E0C0 \n"
 234 "    B       loc_FF87ACF4 \n"
 235 
 236 "loc_FF87ACB0:\n"
 237 "    MOV     R0, #1 \n"
 238 "    BL      sub_FF96F1C8 \n"
 239 "    MOV     R0, #1 \n"
 240 "    BL      sub_FF96F2F0 \n"
 241 "    LDRH    R0, [R5, #0x98] \n"
 242 "    CMP     R0, #4 \n"
 243 "    LDRNEH  R0, [R5] \n"
 244 "    SUBNE   R1, R0, #0x4200 \n"
 245 "    SUBNES  R1, R1, #0x2A \n"
 246 "    BNE     loc_FF87ACF4 \n"
 247 "    BL      sub_FF87E0A4 \n"
 248 "    BL      sub_FF87E6A4 \n"
 249 "    BL      sub_FF87E524 \n"
 250 "    B       loc_FF87ACF4 \n"
 251 
 252 "loc_FF87ACE8:\n"
 253 "    LDR     R1, =0x5D7 \n"
 254 "    LDR     R0, =0xFF87A62C /*'SsShootTask.c'*/ \n"
 255 "    BL      _DebugAssert \n"
 256 
 257 "loc_FF87ACF4:\n"
 258 "    LDR     R0, [SP] \n"
 259 "    LDR     R1, [R0, #4] \n"
 260 "    LDR     R0, [R7] \n"
 261 "    BL      sub_FF884CD0 /*_SetEventFlag*/ \n"
 262 "    LDR     R4, [SP] \n"
 263 "    LDR     R0, [R4, #8] \n"
 264 "    CMP     R0, #0 \n"
 265 "    LDREQ   R0, =0xFF87A62C /*'SsShootTask.c'*/ \n"
 266 "    MOVEQ   R1, #0x118 \n"
 267 "    BLEQ    _DebugAssert \n"
 268 "    STR     R6, [R4, #8] \n"
 269 "    B       loc_FF87AA9C \n"
 270 );
 271 }
 272 
 273 /*************************************************************/
 274 //** sub_FF96E91C_my @ 0xFF96E91C - 0xFF96E9F8, length=56
 275 void __attribute__((naked,noinline)) sub_FF96E91C_my() {
 276 asm volatile (
 277 "    STMFD   SP!, {R3-R7,LR} \n"
 278 "    LDR     R6, =0x3A27C \n"
 279 "    MOV     R5, R0 \n"
 280 "    LDR     R0, [R6, #0x28] \n"
 281 "    MOV     R4, #0 \n"
 282 "    CMP     R0, #0 \n"
 283 "    BNE     loc_FF96E94C \n"
 284 "    MOV     R0, #0xC \n"
 285 "    BL      sub_FF87FBB8 \n"
 286 "    TST     R0, #1 \n"
 287 "    MOVNE   R0, #1 \n"
 288 "    BNE     loc_FF96E9F8 \n"
 289 
 290 "loc_FF96E94C:\n"
 291 "    BL      sub_FF87B25C \n"
 292 "    LDR     R0, [R6, #0x28] \n"
 293 "    CMP     R0, #0 \n"
 294 "    BNE     loc_FF96E9E0 \n"
 295 "    MOV     R0, R5 \n"
 296 "    BL      sub_FF96E2D0 \n"
 297 "    TST     R0, #1 \n"
 298 "    BNE     loc_FF96E9F8 \n"
 299 "    MOV     R0, R5 \n"
 300 "    BL      sub_FF96E644 \n"
 301 "    BL      sub_FF96EFA4 \n"
 302 "    MOV     R4, #1 \n"
 303 "    MOV     R0, #2 \n"
 304 "    BL      sub_FF881378 \n"
 305 "    BL      wait_until_remote_button_is_released\n" // added
 306 "    BL      capt_seq_hook_set_nr\n"                 // added
 307 "    LDRH    R0, [R6] \n"
 308 "    SUB     R1, R0, #0x8200 \n"
 309 "    SUBS    R1, R1, #0x2D \n"
 310 "    BNE     loc_FF96E9D0 \n"
 311 "    MOV     R2, #2 \n"
 312 "    MOV     R1, SP \n"
 313 "    ADD     R0, R2, #0x15C \n"
 314 "    STR     R4, [SP] \n"
 315 "    BL      _GetPropertyCase \n"
 316 "    TST     R0, #1 \n"
 317 "    MOVNE   R1, #0xBC \n"
 318 "    LDRNE   R0, =0xFF96EAA8 /*'SsCaptureSeq.c'*/ \n"
 319 "    BLNE    _DebugAssert \n"
 320 "    LDRH    R0, [SP] \n"
 321 "    CMP     R0, #1 \n"
 322 "    STRHI   R4, [R5, #0xD4] \n"
 323 "    BHI     loc_FF96E9F0 \n"
 324 "    MOV     R0, #0 \n"
 325 "    STR     R0, [R5, #0xD4] \n"
 326 
 327 "loc_FF96E9D0:\n"
 328 "    MOV     R0, R5 \n"
 329 "    BL      sub_FFAB5158 \n"
 330 "    MOV     R4, R0 \n"
 331 "    B       loc_FF96E9F4 \n"
 332 
 333 "loc_FF96E9E0:\n"
 334 "    LDR     R0, =0x6ADC \n"
 335 "    LDR     R0, [R0] \n"
 336 "    CMP     R0, #0 \n"
 337 "    BEQ     loc_FF96E9F4 \n"
 338 
 339 "loc_FF96E9F0:\n"
 340 "    MOV     R4, #0x1D \n"
 341 
 342 "loc_FF96E9F4:\n"
 343 "    MOV     R0, R4 \n"
 344 
 345 "loc_FF96E9F8:\n"
 346 "    LDMFD   SP!, {R3-R7,PC} \n"
 347 );
 348 }
 349 
 350 /*************************************************************/
 351 //** exp_drv_task @ 0xFF8BE348 - 0xFF8BEA0C, length=434
 352 void __attribute__((naked,noinline)) exp_drv_task() {
 353 asm volatile (
 354 "    STMFD   SP!, {R4-R9,LR} \n"
 355 "    SUB     SP, SP, #0x24 \n"
 356 "    LDR     R6, =0x3EB0 \n"
 357 "    LDR     R7, =0xBB8 \n"
 358 "    LDR     R4, =0x55774 \n"
 359 "    MOV     R0, #0 \n"
 360 "    ADD     R5, SP, #0x14 \n"
 361 "    STR     R0, [SP, #0x10] \n"
 362 
 363 "loc_FF8BE368:\n"
 364 "    LDR     R0, [R6, #0x20] \n"
 365 "    MOV     R2, #0 \n"
 366 "    ADD     R1, SP, #0x20 \n"
 367 "    BL      sub_FF839B84 /*_ReceiveMessageQueue*/ \n"
 368 "    LDR     R0, [SP, #0x10] \n"
 369 "    CMP     R0, #1 \n"
 370 "    BNE     loc_FF8BE3B4 \n"
 371 "    LDR     R0, [SP, #0x20] \n"
 372 "    LDR     R0, [R0] \n"
 373 "    CMP     R0, #0x14 \n"
 374 "    CMPNE   R0, #0x15 \n"
 375 "    CMPNE   R0, #0x16 \n"
 376 "    CMPNE   R0, #0x17 \n"
 377 "    BEQ     loc_FF8BE514 \n"
 378 "    CMP     R0, #0x29 \n"
 379 "    BEQ     loc_FF8BE49C \n"
 380 "    ADD     R1, SP, #0x10 \n"
 381 "    MOV     R0, #0 \n"
 382 "    BL      sub_FF8BE2F8 \n"
 383 
 384 "loc_FF8BE3B4:\n"
 385 "    LDR     R0, [SP, #0x20] \n"
 386 "    LDR     R1, [R0] \n"
 387 "    CMP     R1, #0x2F \n"
 388 "    BNE     loc_FF8BE3E0 \n"
 389 "    BL      sub_FF8BF7E4 \n"
 390 "    LDR     R0, [R6, #0x1C] \n"
 391 "    MOV     R1, #1 \n"
 392 "    BL      sub_FF884CD0 /*_SetEventFlag*/ \n"
 393 "    BL      _ExitTask \n"
 394 "    ADD     SP, SP, #0x24 \n"
 395 "    LDMFD   SP!, {R4-R9,PC} \n"
 396 
 397 "loc_FF8BE3E0:\n"
 398 "    CMP     R1, #0x2E \n"
 399 "    BNE     loc_FF8BE3FC \n"
 400 "    LDR     R2, [R0, #0x8C]! \n"
 401 "    LDR     R1, [R0, #4] \n"
 402 "    MOV     R0, R1 \n"
 403 "    BLX     R2 \n"
 404 "    B       loc_FF8BEA04 \n"
 405 
 406 "loc_FF8BE3FC:\n"
 407 "    CMP     R1, #0x27 \n"
 408 "    BNE     loc_FF8BE44C \n"
 409 "    LDR     R0, [R6, #0x1C] \n"
 410 "    MOV     R1, #0x80 \n"
 411 "    BL      sub_FF884D04 /*_ClearEventFlag*/ \n"
 412 "    LDR     R0, =0xFF8B9EDC \n"
 413 "    MOV     R1, #0x80 \n"
 414 "    BL      sub_FF9613D0 \n"
 415 "    LDR     R0, [R6, #0x1C] \n"
 416 "    MOV     R2, R7 \n"
 417 "    MOV     R1, #0x80 \n"
 418 "    BL      sub_FF884C10 /*_WaitForAllEventFlag*/ \n"
 419 "    TST     R0, #1 \n"
 420 "    LDRNE   R1, =0x174E \n"
 421 "    BNE     loc_FF8BE508 \n"
 422 
 423 "loc_FF8BE438:\n"
 424 "    LDR     R1, [SP, #0x20] \n"
 425 "    LDR     R0, [R1, #0x90] \n"
 426 "    LDR     R1, [R1, #0x8C] \n"
 427 "    BLX     R1 \n"
 428 "    B       loc_FF8BEA04 \n"
 429 
 430 "loc_FF8BE44C:\n"
 431 "    CMP     R1, #0x28 \n"
 432 "    BNE     loc_FF8BE494 \n"
 433 "    ADD     R1, SP, #0x10 \n"
 434 "    BL      sub_FF8BE2F8 \n"
 435 "    LDR     R0, [R6, #0x1C] \n"
 436 "    MOV     R1, #0x100 \n"
 437 "    BL      sub_FF884D04 /*_ClearEventFlag*/ \n"
 438 "    LDR     R0, =0xFF8B9EEC \n"
 439 "    MOV     R1, #0x100 \n"
 440 "    BL      sub_FF961670 \n"
 441 "    LDR     R0, [R6, #0x1C] \n"
 442 "    MOV     R2, R7 \n"
 443 "    MOV     R1, #0x100 \n"
 444 "    BL      sub_FF884C10 /*_WaitForAllEventFlag*/ \n"
 445 "    TST     R0, #1 \n"
 446 "    BEQ     loc_FF8BE438 \n"
 447 "    LDR     R1, =0x1758 \n"
 448 "    B       loc_FF8BE508 \n"
 449 
 450 "loc_FF8BE494:\n"
 451 "    CMP     R1, #0x29 \n"
 452 "    BNE     loc_FF8BE4AC \n"
 453 
 454 "loc_FF8BE49C:\n"
 455 "    LDR     R0, [SP, #0x20] \n"
 456 "    ADD     R1, SP, #0x10 \n"
 457 "    BL      sub_FF8BE2F8 \n"
 458 "    B       loc_FF8BE438 \n"
 459 
 460 "loc_FF8BE4AC:\n"
 461 "    CMP     R1, #0x2C \n"
 462 "    BNE     loc_FF8BE4C4 \n"
 463 "    BL      sub_FF8AC30C \n"
 464 "    BL      sub_FF8ACF88 \n"
 465 "    BL      sub_FF8ACB00 \n"
 466 "    B       loc_FF8BE438 \n"
 467 
 468 "loc_FF8BE4C4:\n"
 469 "    CMP     R1, #0x2D \n"
 470 "    BNE     loc_FF8BE514 \n"
 471 "    LDR     R0, [R6, #0x1C] \n"
 472 "    MOV     R1, #4 \n"
 473 "    BL      sub_FF884D04 /*_ClearEventFlag*/ \n"
 474 "    LDR     R1, =0xFF8B9F0C \n"
 475 "    LDR     R0, =0xFFFFF400 \n"
 476 "    MOV     R2, #4 \n"
 477 "    BL      sub_FF8ABD80 \n"
 478 "    BL      sub_FF8AC010 \n"
 479 "    LDR     R0, [R6, #0x1C] \n"
 480 "    MOV     R2, R7 \n"
 481 "    MOV     R1, #4 \n"
 482 "    BL      sub_FF884B2C /*_WaitForAnyEventFlag*/ \n"
 483 "    TST     R0, #1 \n"
 484 "    BEQ     loc_FF8BE438 \n"
 485 "    MOV     R1, #0x1780 \n"
 486 
 487 "loc_FF8BE508:\n"
 488 "    LDR     R0, =0xFF8BA600 /*'ExpDrv.c'*/ \n"
 489 "    BL      _DebugAssert \n"
 490 "    B       loc_FF8BE438 \n"
 491 
 492 "loc_FF8BE514:\n"
 493 "    LDR     R0, [SP, #0x20] \n"
 494 "    MOV     R8, #1 \n"
 495 "    LDR     R1, [R0] \n"
 496 "    CMP     R1, #0x12 \n"
 497 "    CMPNE   R1, #0x13 \n"
 498 "    BNE     loc_FF8BE5DC \n"
 499 "    LDR     R1, [R0, #0x7C] \n"
 500 "    ADD     R1, R1, R1, LSL#1 \n"
 501 "    ADD     R1, R0, R1, LSL#2 \n"
 502 "    SUB     R1, R1, #8 \n"
 503 "    LDMIA   R1, {R2,R3,R9} \n"
 504 "    STMIA   R5, {R2,R3,R9} \n"
 505 "    BL      sub_FF8BC968 \n"
 506 "    LDR     R0, [SP, #0x20] \n"
 507 "    LDR     R1, [R0, #0x7C] \n"
 508 "    LDR     R3, [R0, #0x8C] \n"
 509 "    LDR     R2, [R0, #0x90] \n"
 510 "    ADD     R0, R0, #4 \n"
 511 "    BLX     R3 \n"
 512 "    LDR     R0, [SP, #0x20] \n"
 513 "    BL      sub_FF8BFB80 \n"
 514 "    LDR     R0, [SP, #0x20] \n"
 515 "    LDR     R1, [R0, #0x7C] \n"
 516 "    LDR     R2, [R0, #0x98] \n"
 517 "    LDR     R3, [R0, #0x94] \n"
 518 "    B       loc_FF8BE8F0 \n"
 519 
 520 "loc_FF8BE5DC:\n"
 521 "    CMP     R1, #0x14 \n"
 522 "    CMPNE   R1, #0x15 \n"
 523 "    CMPNE   R1, #0x16 \n"
 524 "    CMPNE   R1, #0x17 \n"
 525 "    BNE     loc_FF8BE694 \n"
 526 "    ADD     R3, SP, #0x10 \n"
 527 "    ADD     R2, SP, #4 \n"
 528 "    ADD     R1, SP, #0x14 \n"
 529 "    BL      sub_FF8BCBD0 \n"
 530 "    CMP     R0, #1 \n"
 531 "    MOV     R9, R0 \n"
 532 "    CMPNE   R9, #5 \n"
 533 "    BNE     loc_FF8BE630 \n"
 534 "    LDR     R0, [SP, #0x20] \n"
 535 "    MOV     R2, R9 \n"
 536 "    LDR     R1, [R0, #0x7C]! \n"
 537 "    LDR     R12, [R0, #0x10]! \n"
 538 "    LDR     R3, [R0, #4] \n"
 539 "    ADD     R0, SP, #4 \n"
 540 "    BLX     R12 \n"
 541 "    B       loc_FF8BE668 \n"
 542 
 543 "loc_FF8BE630:\n"
 544 "    LDR     R0, [SP, #0x20] \n"
 545 "    CMP     R9, #2 \n"
 546 "    LDR     R3, [R0, #0x90] \n"
 547 "    CMPNE   R9, #6 \n"
 548 "    BNE     loc_FF8BE67C \n"
 549 "    LDR     R12, [R0, #0x8C] \n"
 550 "    MOV     R2, R9 \n"
 551 "    MOV     R1, #1 \n"
 552 "    ADD     R0, SP, #4 \n"
 553 "    BLX     R12 \n"
 554 "    LDR     R0, [SP, #0x20] \n"
 555 "    ADD     R2, SP, #4 \n"
 556 "    ADD     R1, SP, #0x14 \n"
 557 "    BL      sub_FF8BE044 \n"
 558 
 559 "loc_FF8BE668:\n"
 560 "    LDR     R0, [SP, #0x20] \n"
 561 "    LDR     R2, [SP, #0x10] \n"
 562 "    MOV     R1, R9 \n"
 563 "    BL      sub_FF8BE298 \n"
 564 "    B       loc_FF8BE8F8 \n"
 565 
 566 "loc_FF8BE67C:\n"
 567 "    LDR     R1, [R0, #0x7C] \n"
 568 "    LDR     R12, [R0, #0x8C] \n"
 569 "    MOV     R2, R9 \n"
 570 "    ADD     R0, R0, #4 \n"
 571 "    BLX     R12 \n"
 572 "    B       loc_FF8BE8F8 \n"
 573 
 574 "loc_FF8BE694:\n"
 575 "    CMP     R1, #0x23 \n"
 576 "    CMPNE   R1, #0x24 \n"
 577 "    BNE     loc_FF8BE6E0 \n"
 578 "    LDR     R1, [R0, #0x7C] \n"
 579 "    ADD     R1, R1, R1, LSL#1 \n"
 580 "    ADD     R1, R0, R1, LSL#2 \n"
 581 "    SUB     R1, R1, #8 \n"
 582 "    LDMIA   R1, {R2,R3,R9} \n"
 583 "    STMIA   R5, {R2,R3,R9} \n"
 584 "    BL      sub_FF8BB9E4 \n"
 585 "    LDR     R0, [SP, #0x20] \n"
 586 "    LDR     R1, [R0, #0x7C] \n"
 587 "    LDR     R3, [R0, #0x8C] \n"
 588 "    LDR     R2, [R0, #0x90] \n"
 589 "    ADD     R0, R0, #4 \n"
 590 "    BLX     R3 \n"
 591 "    LDR     R0, [SP, #0x20] \n"
 592 "    BL      sub_FF8BBE20 \n"
 593 "    B       loc_FF8BE8F8 \n"
 594 
 595 "loc_FF8BE6E0:\n"
 596 "    ADD     R1, R0, #4 \n"
 597 "    LDMIA   R1, {R2,R3,R9} \n"
 598 "    STMIA   R5, {R2,R3,R9} \n"
 599 "    LDR     R1, [R0] \n"
 600 "    CMP     R1, #0x27 \n"
 601 "    ADDCC   PC, PC, R1, LSL#2 \n"
 602 "    B       loc_FF8BE8E0 \n"
 603 "    B       loc_FF8BE798 \n"
 604 "    B       loc_FF8BE798 \n"
 605 "    B       loc_FF8BE7A0 \n"
 606 "    B       loc_FF8BE7A8 \n"
 607 "    B       loc_FF8BE7A8 \n"
 608 "    B       loc_FF8BE7A8 \n"
 609 "    B       loc_FF8BE798 \n"
 610 "    B       loc_FF8BE7A0 \n"
 611 "    B       loc_FF8BE7A8 \n"
 612 "    B       loc_FF8BE7A8 \n"
 613 "    B       loc_FF8BE7C0 \n"
 614 "    B       loc_FF8BE7C0 \n"
 615 "    B       loc_FF8BE8CC \n"
 616 "    B       loc_FF8BE8D4 \n"
 617 "    B       loc_FF8BE8D4 \n"
 618 "    B       loc_FF8BE8D4 \n"
 619 "    B       loc_FF8BE8D4 \n"
 620 "    B       loc_FF8BE8DC \n"
 621 "    B       loc_FF8BE8E0 \n"
 622 "    B       loc_FF8BE8E0 \n"
 623 "    B       loc_FF8BE8E0 \n"
 624 "    B       loc_FF8BE8E0 \n"
 625 "    B       loc_FF8BE8E0 \n"
 626 "    B       loc_FF8BE8E0 \n"
 627 "    B       loc_FF8BE7B0 \n"
 628 "    B       loc_FF8BE7B8 \n"
 629 "    B       loc_FF8BE7B8 \n"
 630 "    B       loc_FF8BE7CC \n"
 631 "    B       loc_FF8BE7CC \n"
 632 "    B       loc_FF8BE7D4 \n"
 633 "    B       loc_FF8BE80C \n"
 634 "    B       loc_FF8BE844 \n"
 635 "    B       loc_FF8BE87C \n"
 636 "    B       loc_FF8BE8B4 \n"
 637 "    B       loc_FF8BE8B4 \n"
 638 "    B       loc_FF8BE8E0 \n"
 639 "    B       loc_FF8BE8E0 \n"
 640 "    B       loc_FF8BE8BC \n"
 641 "    B       loc_FF8BE8C4 \n"
 642 
 643 "loc_FF8BE798:\n"
 644 "    BL      sub_FF8BA484 \n"
 645 "    B       loc_FF8BE8E0 \n"
 646 
 647 "loc_FF8BE7A0:\n"
 648 "    BL      sub_FF8BA728 \n"
 649 "    B       loc_FF8BE8E0 \n"
 650 
 651 "loc_FF8BE7A8:\n"
 652 "    BL      sub_FF8BA950 \n"
 653 "    B       loc_FF8BE8E0 \n"
 654 
 655 "loc_FF8BE7B0:\n"
 656 "    BL      sub_FF8BAC28 \n"
 657 "    B       loc_FF8BE8E0 \n"
 658 
 659 "loc_FF8BE7B8:\n"
 660 "    BL      sub_FF8BAE40 \n"
 661 "    B       loc_FF8BE8E0 \n"
 662 
 663 "loc_FF8BE7C0:\n"
 664 "    BL      sub_FF8BB1C0_my \n"  // --> Patched. Old value = 0xFF8BB1C0.
 665 "    MOV     R8, #0 \n"
 666 "    B       loc_FF8BE8E0 \n"
 667 
 668 "loc_FF8BE7CC:\n"
 669 "    BL      sub_FF8BB308 \n"
 670 "    B       loc_FF8BE8E0 \n"
 671 
 672 "loc_FF8BE7D4:\n"
 673 "    LDRH    R1, [R0, #4] \n"
 674 "    STRH    R1, [SP, #0x14] \n"
 675 "    LDRH    R1, [R4, #2] \n"
 676 "    STRH    R1, [SP, #0x16] \n"
 677 "    LDRH    R1, [R4, #4] \n"
 678 "    STRH    R1, [SP, #0x18] \n"
 679 "    LDRH    R1, [R4, #6] \n"
 680 "    STRH    R1, [SP, #0x1A] \n"
 681 "    LDRH    R1, [R0, #0xC] \n"
 682 "    STRH    R1, [SP, #0x1C] \n"
 683 "    LDRH    R1, [R4, #0xA] \n"
 684 "    STRH    R1, [SP, #0x1E] \n"
 685 "    BL      sub_FF8BF878 \n"
 686 "    B       loc_FF8BE8E0 \n"
 687 
 688 "loc_FF8BE80C:\n"
 689 "    LDRH    R1, [R0, #4] \n"
 690 "    STRH    R1, [SP, #0x14] \n"
 691 "    LDRH    R1, [R4, #2] \n"
 692 "    STRH    R1, [SP, #0x16] \n"
 693 "    LDRH    R1, [R4, #4] \n"
 694 "    STRH    R1, [SP, #0x18] \n"
 695 "    LDRH    R1, [R4, #6] \n"
 696 "    STRH    R1, [SP, #0x1A] \n"
 697 "    LDRH    R1, [R4, #8] \n"
 698 "    STRH    R1, [SP, #0x1C] \n"
 699 "    LDRH    R1, [R4, #0xA] \n"
 700 "    STRH    R1, [SP, #0x1E] \n"
 701 "    BL      sub_FF8BF980 \n"
 702 "    B       loc_FF8BE8E0 \n"
 703 
 704 "loc_FF8BE844:\n"
 705 "    LDRH    R1, [R4] \n"
 706 "    STRH    R1, [SP, #0x14] \n"
 707 "    LDRH    R1, [R0, #6] \n"
 708 "    STRH    R1, [SP, #0x16] \n"
 709 "    LDRH    R1, [R4, #4] \n"
 710 "    STRH    R1, [SP, #0x18] \n"
 711 "    LDRH    R1, [R4, #6] \n"
 712 "    STRH    R1, [SP, #0x1A] \n"
 713 "    LDRH    R1, [R4, #8] \n"
 714 "    STRH    R1, [SP, #0x1C] \n"
 715 "    LDRH    R1, [R4, #0xA] \n"
 716 "    STRH    R1, [SP, #0x1E] \n"
 717 "    BL      sub_FF8BFA34 \n"
 718 "    B       loc_FF8BE8E0 \n"
 719 
 720 "loc_FF8BE87C:\n"
 721 "    LDRH    R1, [R4] \n"
 722 "    STRH    R1, [SP, #0x14] \n"
 723 "    LDRH    R1, [R4, #2] \n"
 724 "    STRH    R1, [SP, #0x16] \n"
 725 "    LDRH    R1, [R4, #4] \n"
 726 "    STRH    R1, [SP, #0x18] \n"
 727 "    LDRH    R1, [R4, #6] \n"
 728 "    STRH    R1, [SP, #0x1A] \n"
 729 "    LDRH    R1, [R0, #0xC] \n"
 730 "    STRH    R1, [SP, #0x1C] \n"
 731 "    LDRH    R1, [R4, #0xA] \n"
 732 "    STRH    R1, [SP, #0x1E] \n"
 733 "    BL      sub_FF8BFADC \n"
 734 "    B       loc_FF8BE8E0 \n"
 735 
 736 "loc_FF8BE8B4:\n"
 737 "    BL      sub_FF8BB7D8 \n"
 738 "    B       loc_FF8BE8E0 \n"
 739 
 740 "loc_FF8BE8BC:\n"
 741 "    BL      sub_FF8BBF24 \n"
 742 "    B       loc_FF8BE8E0 \n"
 743 
 744 "loc_FF8BE8C4:\n"
 745 "    BL      sub_FF8BC1CC \n"
 746 "    B       loc_FF8BE8E0 \n"
 747 
 748 "loc_FF8BE8CC:\n"
 749 "    BL      sub_FF8BC3AC \n"
 750 "    B       loc_FF8BE8E0 \n"
 751 
 752 "loc_FF8BE8D4:\n"
 753 "    BL      sub_FF8BC5F0 \n"
 754 "    B       loc_FF8BE8E0 \n"
 755 
 756 "loc_FF8BE8DC:\n"
 757 "    BL      sub_FF8BC760 \n"
 758 
 759 "loc_FF8BE8E0:\n"
 760 "    LDR     R0, [SP, #0x20] \n"
 761 "    LDR     R1, [R0, #0x7C] \n"
 762 "    LDR     R2, [R0, #0x90] \n"
 763 "    LDR     R3, [R0, #0x8C] \n"
 764 
 765 "loc_FF8BE8F0:\n"
 766 "    ADD     R0, R0, #4 \n"
 767 "    BLX     R3 \n"
 768 
 769 "loc_FF8BE8F8:\n"
 770 "    LDR     R1, [SP, #0x20] \n"
 771 "    LDR     R0, [R1] \n"
 772 "    CMP     R0, #0x10 \n"
 773 "    BEQ     loc_FF8BE930 \n"
 774 "    BGT     loc_FF8BE920 \n"
 775 "    CMP     R0, #1 \n"
 776 "    CMPNE   R0, #4 \n"
 777 "    CMPNE   R0, #0xE \n"
 778 "    BNE     loc_FF8BE940 \n"
 779 "    B       loc_FF8BE930 \n"
 780 
 781 "loc_FF8BE920:\n"
 782 "    CMP     R0, #0x13 \n"
 783 "    CMPNE   R0, #0x17 \n"
 784 "    CMPNE   R0, #0x1A \n"
 785 "    BNE     loc_FF8BE940 \n"
 786 
 787 "loc_FF8BE930:\n"
 788 "    LDRH    R0, [R4] \n"
 789 "    STRH    R0, [SP, #0x14] \n"
 790 "    LDRH    R0, [R4, #8] \n"
 791 "    STRH    R0, [SP, #0x1C] \n"
 792 
 793 "loc_FF8BE940:\n"
 794 "    CMP     R8, #1 \n"
 795 "    BNE     loc_FF8BE98C \n"
 796 "    LDR     R0, [R1, #0x7C] \n"
 797 "    MOV     R2, #0xC \n"
 798 "    ADD     R0, R0, R0, LSL#1 \n"
 799 "    ADD     R0, R1, R0, LSL#2 \n"
 800 "    SUB     R8, R0, #8 \n"
 801 "    LDR     R0, =0x55774 \n"
 802 "    ADD     R1, SP, #0x14 \n"
 803 "    BL      sub_FFB580C8 \n"
 804 "    LDR     R0, =0x55780 \n"
 805 "    MOV     R2, #0xC \n"
 806 "    ADD     R1, SP, #0x14 \n"
 807 "    BL      sub_FFB580C8 \n"
 808 "    LDR     R0, =0x5578C \n"
 809 "    MOV     R2, #0xC \n"
 810 "    MOV     R1, R8 \n"
 811 "    BL      sub_FFB580C8 \n"
 812 "    B       loc_FF8BEA04 \n"
 813 
 814 "loc_FF8BE98C:\n"
 815 "    LDR     R0, [R1] \n"
 816 "    MOV     R3, #1 \n"
 817 "    CMP     R0, #0xB \n"
 818 "    BNE     loc_FF8BE9D0 \n"
 819 "    MOV     R2, #0 \n"
 820 "    STRD    R2, [SP] \n"
 821 "    MOV     R2, R3 \n"
 822 "    MOV     R1, R3 \n"
 823 "    MOV     R0, #0 \n"
 824 "    BL      sub_FF8BA264 \n"
 825 "    MOV     R3, #1 \n"
 826 "    MOV     R2, #0 \n"
 827 "    STRD    R2, [SP] \n"
 828 "    MOV     R2, R3 \n"
 829 "    MOV     R1, R3 \n"
 830 "    MOV     R0, #0 \n"
 831 "    B       loc_FF8BEA00 \n"
 832 
 833 "loc_FF8BE9D0:\n"
 834 "    MOV     R2, #1 \n"
 835 "    STRD    R2, [SP] \n"
 836 "    MOV     R3, R2 \n"
 837 "    MOV     R1, R2 \n"
 838 "    MOV     R0, R2 \n"
 839 "    BL      sub_FF8BA264 \n"
 840 "    MOV     R3, #1 \n"
 841 "    MOV     R2, R3 \n"
 842 "    MOV     R1, R3 \n"
 843 "    MOV     R0, R3 \n"
 844 "    STR     R3, [SP] \n"
 845 "    STR     R3, [SP, #4] \n"
 846 
 847 "loc_FF8BEA00:\n"
 848 "    BL      sub_FF8BA3D0 \n"
 849 
 850 "loc_FF8BEA04:\n"
 851 "    LDR     R0, [SP, #0x20] \n"
 852 "    BL      sub_FF8BF7E4 \n"
 853 "    B       loc_FF8BE368 \n"
 854 );
 855 }
 856 
 857 /*************************************************************/
 858 //** sub_FF8BB1C0_my @ 0xFF8BB1C0 - 0xFF8BB288, length=51
 859 void __attribute__((naked,noinline)) sub_FF8BB1C0_my() {
 860 asm volatile (
 861 "    STMFD   SP!, {R4-R8,LR} \n"
 862 "    LDR     R7, =0x3EB0 \n"
 863 "    MOV     R4, R0 \n"
 864 "    LDR     R0, [R7, #0x1C] \n"
 865 "    MOV     R1, #0x3E \n"
 866 "    BL      sub_FF884D04 /*_ClearEventFlag*/ \n"
 867 "    MOV     R2, #0 \n"
 868 "    LDRSH   R0, [R4, #4] \n"
 869 "    MOV     R1, R2 \n"
 870 "    BL      sub_FF8B9F6C \n"
 871 "    MOV     R5, R0 \n"
 872 "    LDRSH   R0, [R4, #6] \n"
 873 "    BL      sub_FF8BA0BC \n"
 874 "    LDRSH   R0, [R4, #8] \n"
 875 "    BL      sub_FF8BA114 \n"
 876 "    LDRSH   R0, [R4, #0xA] \n"
 877 "    BL      sub_FF8BA16C \n"
 878 "    LDRSH   R0, [R4, #0xC] \n"
 879 "    MOV     R1, #0 \n"
 880 "    BL      sub_FF8BA1C4 \n"
 881 "    MOV     R6, R0 \n"
 882 "    LDRSH   R0, [R4, #0xE] \n"
 883 "    BL      sub_FF8BF814 \n"
 884 "    LDR     R0, [R4] \n"
 885 "    LDR     R8, =0x5578C \n"
 886 "    CMP     R0, #0xB \n"
 887 "    MOVEQ   R5, #0 \n"
 888 "    MOVEQ   R6, R5 \n"
 889 "    BEQ     loc_FF8BB25C \n"
 890 "    CMP     R5, #1 \n"
 891 "    BNE     loc_FF8BB25C \n"
 892 "    LDRSH   R0, [R4, #4] \n"
 893 "    LDR     R1, =0xFF8B9ECC \n"
 894 "    MOV     R2, #2 \n"
 895 "    BL      sub_FF961524 \n"
 896 "    STRH    R0, [R4, #4] \n"
 897 "    MOV     R0, #0 \n"
 898 "    STR     R0, [R7, #0x28] \n"
 899 "    B       loc_FF8BB264 \n"
 900 
 901 "loc_FF8BB25C:\n"
 902 "    LDRH    R0, [R8] \n"
 903 "    STRH    R0, [R4, #4] \n"
 904 
 905 "loc_FF8BB264:\n"
 906 "    CMP     R6, #1 \n"
 907 "    LDRNEH  R0, [R8, #8] \n"
 908 "    BNE     loc_FF8BB280 \n"
 909 "    LDRSH   R0, [R4, #0xC] \n"
 910 "    LDR     R1, =0xFF8B9F50 \n"
 911 "    MOV     R2, #0x20 \n"
 912 "    BL      sub_FF8BF834 \n"
 913 
 914 "loc_FF8BB280:\n"
 915 "    STRH    R0, [R4, #0xC] \n"
 916 "    LDRSH   R0, [R4, #6] \n"
 917 "    BL      sub_FF8AC07C_my \n"  // --> Patched. Old value = 0xFF8AC07C.
 918 "    LDR     PC, =0xFF8BB28C \n"  // Continue in firmware
 919 );
 920 }
 921 
 922 /*************************************************************/
 923 //** sub_FF8AC07C_my @ 0xFF8AC07C - 0xFF8AC0E4, length=27
 924 void __attribute__((naked,noinline)) sub_FF8AC07C_my() {
 925 asm volatile (
 926 "    STMFD   SP!, {R4-R6,LR} \n"
 927 "    LDR     R5, =0x3B74 \n"
 928 "    MOV     R4, R0 \n"
 929 "    LDR     R0, [R5, #4] \n"
 930 "    CMP     R0, #1 \n"
 931 "    LDRNE   R1, =0x146 \n"
 932 "    LDRNE   R0, =0xFF8ABEB4 /*'Shutter.c'*/ \n"
 933 "    BLNE    _DebugAssert \n"
 934 "    CMN     R4, #0xC00 \n"
 935 "    LDREQSH R4, [R5, #2] \n"
 936 "    CMN     R4, #0xC00 \n"
 937 "    MOVEQ   R1, #0x14C \n"
 938 "    LDREQ   R0, =0xFF8ABEB4 /*'Shutter.c'*/ \n"
 939 "    STRH    R4, [R5, #2] \n"
 940 "    BLEQ    _DebugAssert \n"
 941 "    MOV     R0, R4 \n"
 942 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
 943 "    MOV     R4, R0 \n"
 944 //"  BL      _sub_FF8F7D40 \n"  // --> Nullsub call removed.
 945 "    MOV     R0, R4 \n"
 946 "    BL      sub_FF900BC8 \n"
 947 "    TST     R0, #1 \n"
 948 "    LDMEQFD SP!, {R4-R6,PC} \n"
 949 "    LDMFD   SP!, {R4-R6,LR} \n"
 950 "    LDR     R1, =0x151 \n"
 951 "    LDR     R0, =0xFF8ABEB4 /*'Shutter.c'*/ \n"
 952 "    B       _DebugAssert \n"
 953 );
 954 }

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