This source file includes following definitions.
- get_usb_bit
- wrap_kbd_p1_f
- mykbd_task
- my_kbd_read_keys
- kbd_fetch_data
1 #include "lolevel.h"
2 #include "platform.h"
3 #include "keyboard.h"
4 #include "kbd_common.h"
5
6 long kbd_new_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
7 long kbd_prev_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
8 long kbd_mod_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
9
10 extern void _GetKbdState(long*);
11
12 int get_usb_bit()
13 {
14 long usb_physw[3];
15 usb_physw[USB_IDX] = 0;
16 _kbd_read_keys_r2(usb_physw);
17 return(( usb_physw[USB_IDX] & USB_MASK)==USB_MASK) ;
18 }
19
20 KeyMap keymap[] = {
21
22
23
24 { 0, KEY_PLAYBACK ,0x00002000 },
25
26 { 2, KEY_SHOOT_FULL ,0x00003000 },
27 { 2, KEY_SHOOT_HALF ,0x00001000 },
28 { 2, KEY_SHOOT_FULL_ONLY ,0x00002000 },
29 { 2, KEY_FACE ,0x00000040 },
30 { 2, KEY_UP ,0x00000001 },
31 { 2, KEY_DOWN ,0x00000002 },
32 { 2, KEY_LEFT ,0x00000004 },
33 { 2, KEY_RIGHT ,0x00000008 },
34 { 2, KEY_SET ,0x00000010 },
35 { 2, KEY_DISPLAY ,0x00000020 },
36 { 2, KEY_MENU ,0x00000080 },
37 { 2, KEY_ZOOM_OUT ,0x00004000 },
38 { 2, KEY_ZOOM_IN ,0x00008000 },
39 { 0, 0, 0 }
40 };
41
42
43
44 extern long __attribute__((naked)) wrap_kbd_p1_f() {
45
46 asm volatile(
47 "STMFD SP!, {R1-R7,LR} \n"
48 "MOV R5, #0 \n"
49
50 "BL my_kbd_read_keys \n"
51 "B _kbd_p1_f_cont \n"
52 );
53 return 0;
54 }
55
56
57 void __attribute__((noinline)) mykbd_task() {
58 while (physw_run) {
59 _SleepTask(physw_sleep_delay);
60
61 if (wrap_kbd_p1_f() == 1) {
62 _kbd_p2_f();
63 }
64 }
65
66 _ExitTask();
67 }
68
69
70 void my_kbd_read_keys() {
71 kbd_update_key_state();
72 kbd_update_physw_bits();
73 }
74
75 void kbd_fetch_data(long *dst)
76 {
77 _GetKbdState(dst);
78 _kbd_read_keys_r2(dst);
79 }