This source file includes following definitions.
- capt_seq_task
- sub_FF94D878_my
- sub_FF9507EC_my
- exp_drv_task
- sub_FF8F442C_my
- sub_FF8AA5C4_my
1
2
3
4 #include "lolevel.h"
5 #include "platform.h"
6 #include "core.h"
7
8 #define USE_STUBS_NRFLAG 1
9
10 #include "../../../generic/capt_seq.c"
11
12
13
14 void __attribute__((naked,noinline)) capt_seq_task() {
15 asm volatile (
16 " STMFD SP!, {R4,LR} \n"
17 " SUB SP, SP, #4 \n"
18 " MOV R4, SP \n"
19 " B loc_FF94DC04 \n"
20
21 "loc_FF94DABC:\n"
22 " LDR R2, [SP] \n"
23 " LDR R3, [R2] \n"
24 " MOV R0, R2 \n"
25 " CMP R3, #0x14 \n"
26 " LDRLS PC, [PC, R3, LSL#2] \n"
27 " B loc_FF94DBD8 \n"
28 " .long loc_FF94DB28 \n"
29 " .long loc_FF94DB34 \n"
30 " .long loc_FF94DB3C \n"
31 " .long loc_FF94DB4C \n"
32 " .long loc_FF94DB44 \n"
33 " .long loc_FF94DB54 \n"
34 " .long loc_FF94DB5C \n"
35 " .long loc_FF94DB68 \n"
36 " .long loc_FF94DB70 \n"
37 " .long loc_FF94DB7C \n"
38 " .long loc_FF94DB84 \n"
39 " .long loc_FF94DB8C \n"
40 " .long loc_FF94DB94 \n"
41 " .long loc_FF94DB9C \n"
42 " .long loc_FF94DBA4 \n"
43 " .long loc_FF94DBB0 \n"
44 " .long loc_FF94DBB8 \n"
45 " .long loc_FF94DBC0 \n"
46 " .long loc_FF94DBC8 \n"
47 " .long loc_FF94DBD0 \n"
48 " .long loc_FF94DBEC \n"
49
50 "loc_FF94DB28:\n"
51 " BL sub_FF94F284 \n"
52 " BL shooting_expo_param_override\n"
53 " BL sub_FF94B9D4 \n"
54 " B loc_FF94DBE8 \n"
55
56 "loc_FF94DB34:\n"
57 " BL sub_FF94D878_my \n"
58 " B loc_FF94DBE8 \n"
59
60 "loc_FF94DB3C:\n"
61 " BL sub_FF94F618 \n"
62 " B loc_FF94DBE8 \n"
63
64 "loc_FF94DB44:\n"
65 " BL sub_FF94E540 \n"
66 " B loc_FF94DBE8 \n"
67
68 "loc_FF94DB4C:\n"
69 " BL sub_FF94E59C \n"
70 " B loc_FF94DBE8 \n"
71
72 "loc_FF94DB54:\n"
73 " BL sub_FF94E78C \n"
74 " B loc_FF94DBE8 \n"
75
76 "loc_FF94DB5C:\n"
77 " BL sub_FF94F378 \n"
78 " BL sub_FF94B9D4 \n"
79 " B loc_FF94DBE8 \n"
80
81 "loc_FF94DB68:\n"
82 " BL sub_FF94D92C \n"
83 " B loc_FF94DBE8 \n"
84
85 "loc_FF94DB70:\n"
86 " BL sub_FF94F3E0 \n"
87 " BL sub_FF94B9D4 \n"
88 " B loc_FF94DBE8 \n"
89
90 "loc_FF94DB7C:\n"
91 " BL sub_FF94E59C \n"
92 " B loc_FF94DBE8 \n"
93
94 "loc_FF94DB84:\n"
95 " BL sub_FF94FCA4 \n"
96 " B loc_FF94DBE8 \n"
97
98 "loc_FF94DB8C:\n"
99 " BL sub_FF94FF2C \n"
100 " B loc_FF94DBE8 \n"
101
102 "loc_FF94DB94:\n"
103 " BL sub_FF94FFB8 \n"
104 " B loc_FF94DBE8 \n"
105
106 "loc_FF94DB9C:\n"
107 " BL sub_FF950070 \n"
108 " B loc_FF94DBE8 \n"
109
110 "loc_FF94DBA4:\n"
111 " MOV R0, #0 \n"
112 " BL sub_FF950120 \n"
113 " B loc_FF94DBE8 \n"
114
115 "loc_FF94DBB0:\n"
116 " BL sub_FF950270 \n"
117 " B loc_FF94DBE8 \n"
118
119 "loc_FF94DBB8:\n"
120 " BL sub_FF9502E4 \n"
121 " B loc_FF94DBE8 \n"
122
123 "loc_FF94DBC0:\n"
124 " BL sub_FF95039C \n"
125 " B loc_FF94DBE8 \n"
126
127 "loc_FF94DBC8:\n"
128 " BL sub_FF95046C \n"
129 " B loc_FF94DBE8 \n"
130
131 "loc_FF94DBD0:\n"
132 " BL sub_FF950498 \n"
133 " B loc_FF94DBE8 \n"
134
135 "loc_FF94DBD8:\n"
136 " MOV R1, #0x2DC \n"
137 " LDR R0, =0xFF94D624 /*'ShootTask.c'*/ \n"
138 " ADD R1, R1, #2 \n"
139 " BL _DebugAssert \n"
140
141 "loc_FF94DBE8:\n"
142 " LDR R2, [SP] \n"
143
144 "loc_FF94DBEC:\n"
145 " LDR R3, =0x7D444 \n"
146 " LDR R1, [R2, #4] \n"
147 " LDR R0, [R3] \n"
148 " BL sub_FF81FB7C /*_SetEventFlag*/ \n"
149 " LDR R0, [SP] \n"
150 " BL sub_FF94D6A0 \n"
151
152 "loc_FF94DC04:\n"
153 " LDR R3, =0x7D448 \n"
154 " MOV R1, R4 \n"
155 " LDR R0, [R3] \n"
156 " MOV R2, #0 \n"
157 " BL sub_FF82032C /*_ReceiveMessageQueue*/ \n"
158 " TST R0, #1 \n"
159 " BEQ loc_FF94DABC \n"
160 " MOV R1, #0x24C \n"
161 " LDR R0, =0xFF94D624 /*'ShootTask.c'*/ \n"
162 " ADD R1, R1, #3 \n"
163 " BL _DebugAssert \n"
164 " BL _ExitTask \n"
165 " ADD SP, SP, #4 \n"
166 " LDMFD SP!, {R4,PC} \n"
167 );
168 }
169
170
171
172 void __attribute__((naked,noinline)) sub_FF94D878_my() {
173 asm volatile (
174 " STMFD SP!, {R4,R5,LR} \n"
175 " LDR R5, [R0, #0xC] \n"
176 " BL sub_FF955FE8 \n"
177 " CMP R0, #0 \n"
178 " BNE loc_FF94D890 \n"
179 " BL sub_FF955FF4 \n"
180
181 "loc_FF94D890:\n"
182 " MOV R0, R5 \n"
183 " BL sub_FF94F628 \n"
184 " TST R0, #1 \n"
185 " MOV R2, R5 \n"
186 " MOV R1, #1 \n"
187 " BEQ loc_FF94D8B0 \n"
188 " LDMFD SP!, {R4,R5,LR} \n"
189 " B sub_FF94BE78 \n"
190
191 "loc_FF94D8B0:\n"
192 " BL sub_FF989528 \n"
193 " BL sub_FF94B2B0 \n"
194 " MOV R4, R0 \n"
195 " BL sub_FF824678 \n"
196 " ADD R3, R5, R5, LSL#1 \n"
197 " ADD R4, R4, R3, LSL#5 \n"
198 " STR R0, [R4, #4] \n"
199 " MOV R0, R5 \n"
200 " BL sub_FF951004 \n"
201 " BL sub_FF94FB6C \n"
202 " BL sub_FF94FB0C \n"
203 " MOV R0, R5 \n"
204 " BL sub_FF9507EC_my \n"
205 " BL capt_seq_hook_raw_here\n"
206 " MOV R2, R5 \n"
207 " MOV R1, #1 \n"
208 " BL sub_FF94BE78 \n"
209 " LDMFD SP!, {R4,R5,LR} \n"
210 " B sub_FF9509EC \n"
211 );
212 }
213
214
215
216 void __attribute__((naked,noinline)) sub_FF9507EC_my() {
217 asm volatile (
218 " STMFD SP!, {R4,R5,LR} \n"
219 " LDR R3, =0x7D4BC \n"
220 " LDR R5, =0x6D68 \n"
221 " SUB SP, SP, #4 \n"
222 " MVN R1, #0 \n"
223 " STR R0, [R5] \n"
224 " LDR R0, [R3] \n"
225 " BL sub_FF81FD18 /*_ClearEventFlag*/ \n"
226 " BL sub_FF956244 \n"
227 " LDR R0, [R0, #0x7C] \n"
228 " BL sub_FF89DE58 \n"
229 " BL sub_FF950760 \n"
230 " BL wait_until_remote_button_is_released\n"
231 " BL capt_seq_hook_set_nr\n"
232 " LDR PC, =0xFF95081C \n"
233 );
234 }
235
236
237
238 void __attribute__((naked,noinline)) exp_drv_task() {
239 asm volatile (
240 " STMFD SP!, {R4-R8,LR} \n"
241 " SUB SP, SP, #0x14 \n"
242 " MOV R7, SP \n"
243 " B loc_FF8F581C \n"
244
245 "loc_FF8F5538:\n"
246 " CMP R2, #0x19 \n"
247 " BNE loc_FF8F5550 \n"
248 " LDR R0, [R12, #0x34] \n"
249 " MOV LR, PC \n"
250 " LDR PC, [R12, #0x30] \n"
251 " B loc_FF8F5588 \n"
252
253 "loc_FF8F5550:\n"
254 " SUB R3, R2, #0x16 \n"
255 " CMP R3, #1 \n"
256 " BHI loc_FF8F5568 \n"
257 " MOV R0, R12 \n"
258 " BL sub_FF8F54D0 \n"
259 " B loc_FF8F5578 \n"
260
261 "loc_FF8F5568:\n"
262 " CMP R2, #0x18 \n"
263 " BNE loc_FF8F5594 \n"
264 " BL sub_FF8AA92C \n"
265 " BL sub_FF8AC7A4 \n"
266
267 "loc_FF8F5578:\n"
268 " LDR R3, [SP] \n"
269 " LDR R0, [R3, #0x34] \n"
270 " MOV LR, PC \n"
271 " LDR PC, [R3, #0x30] \n"
272
273 "loc_FF8F5588:\n"
274 " LDR R0, [SP] \n"
275 " BL sub_FF8F3944 \n"
276 " B loc_FF8F581C \n"
277
278 "loc_FF8F5594:\n"
279 " CMP R2, #0xC \n"
280 " MOV R8, #1 \n"
281 " BNE loc_FF8F5604 \n"
282 " LDR R1, [R12, #0x24] \n"
283 " ADD R1, R1, R1, LSL#1 \n"
284 " ADD R1, R12, R1, LSL#1 \n"
285 " ADD R6, SP, #0xC \n"
286 " SUB R1, R1, #2 \n"
287 " MOV R2, #6 \n"
288 " MOV R0, R6 \n"
289 " BL _memcpy \n"
290 " LDR R0, [SP] \n"
291 " BL sub_FF8F4B70 \n"
292 " LDR R3, [SP] \n"
293 " LDR R1, [R3, #0x24] \n"
294 " LDR R2, [R3, #0x34] \n"
295 " ADD R0, R3, #4 \n"
296 " MOV LR, PC \n"
297 " LDR PC, [R3, #0x30] \n"
298 " LDR R0, [SP] \n"
299 " BL sub_FF8F4CF4 \n"
300 " LDR R3, [SP] \n"
301 " ADD R0, R3, #4 \n"
302 " LDR R1, [R3, #0x24] \n"
303 " LDR R2, [R3, #0x3C] \n"
304 " MOV LR, PC \n"
305 " LDR PC, [R3, #0x38] \n"
306 " B loc_FF8F57CC \n"
307
308 "loc_FF8F5604:\n"
309 " SUB R3, R2, #0xD \n"
310 " CMP R3, #1 \n"
311 " BHI loc_FF8F5684 \n"
312 " ADD R6, SP, #0xC \n"
313 " ADD R5, SP, #4 \n"
314 " MOV R0, R12 \n"
315 " MOV R1, R6 \n"
316 " MOV R2, R5 \n"
317 " BL sub_FF8F4D70 \n"
318 " MOV R4, R0 \n"
319 " CMP R4, #3 \n"
320 " CMPNE R4, #1 \n"
321 " BNE loc_FF8F5664 \n"
322 " LDR R12, [SP] \n"
323 " MOV R0, R5 \n"
324 " LDR R1, [R12, #0x24] \n"
325 " MOV R2, R4 \n"
326 " LDR R3, [R12, #0x34] \n"
327 " MOV LR, PC \n"
328 " LDR PC, [R12, #0x30] \n"
329 " MOV R1, R4 \n"
330 " LDR R0, [SP] \n"
331 " BL sub_FF8F54B0 \n"
332 " B loc_FF8F57CC \n"
333
334 "loc_FF8F5664:\n"
335 " LDR R12, [SP] \n"
336 " MOV R2, R4 \n"
337 " ADD R0, R12, #4 \n"
338 " LDR R1, [R12, #0x24] \n"
339 " LDR R3, [R12, #0x34] \n"
340 " MOV LR, PC \n"
341 " LDR PC, [R12, #0x30] \n"
342 " B loc_FF8F57CC \n"
343
344 "loc_FF8F5684:\n"
345 " CMP R2, #0x14 \n"
346 " BNE loc_FF8F56D8 \n"
347 " LDR R1, [R12, #0x24] \n"
348 " ADD R1, R1, R1, LSL#1 \n"
349 " ADD R1, R12, R1, LSL#1 \n"
350 " ADD R6, SP, #0xC \n"
351 " SUB R1, R1, #2 \n"
352 " MOV R2, #6 \n"
353 " MOV R0, R6 \n"
354 " BL _memcpy \n"
355 " LDR R0, [SP] \n"
356 " BL sub_FF8F46D0 \n"
357 " LDR R3, [SP] \n"
358 " ADD R0, R3, #4 \n"
359 " LDR R1, [R3, #0x24] \n"
360 " LDR R2, [R3, #0x34] \n"
361 " MOV LR, PC \n"
362 " LDR PC, [R3, #0x30] \n"
363 " LDR R0, [SP] \n"
364 " BL sub_FF8F48A0 \n"
365 " B loc_FF8F57CC \n"
366
367 "loc_FF8F56D8:\n"
368 " ADD R6, SP, #0xC \n"
369 " ADD R1, R12, #4 \n"
370 " MOV R0, R6 \n"
371 " MOV R2, #6 \n"
372 " BL _memcpy \n"
373 " LDR R12, [SP] \n"
374 " LDR R3, [R12] \n"
375 " MOV R0, R12 \n"
376 " CMP R3, #0x15 \n"
377 " LDRLS PC, [PC, R3, LSL#2] \n"
378 " B loc_FF8F57B8 \n"
379 " .long loc_FF8F575C \n"
380 " .long loc_FF8F5764 \n"
381 " .long loc_FF8F576C \n"
382 " .long loc_FF8F576C \n"
383 " .long loc_FF8F575C \n"
384 " .long loc_FF8F5764 \n"
385 " .long loc_FF8F576C \n"
386 " .long loc_FF8F576C \n"
387 " .long loc_FF8F5784 \n"
388 " .long loc_FF8F5784 \n"
389 " .long loc_FF8F57A8 \n"
390 " .long loc_FF8F57B0 \n"
391 " .long loc_FF8F57B8 \n"
392 " .long loc_FF8F57B8 \n"
393 " .long loc_FF8F57B8 \n"
394 " .long loc_FF8F5774 \n"
395 " .long loc_FF8F577C \n"
396 " .long loc_FF8F5790 \n"
397 " .long loc_FF8F5798 \n"
398 " .long loc_FF8F5798 \n"
399 " .long loc_FF8F57B8 \n"
400 " .long loc_FF8F57A0 \n"
401
402 "loc_FF8F575C:\n"
403 " BL sub_FF8F3E20 \n"
404 " B loc_FF8F57B4 \n"
405
406 "loc_FF8F5764:\n"
407 " BL sub_FF8F3F5C \n"
408 " B loc_FF8F57B4 \n"
409
410 "loc_FF8F576C:\n"
411 " BL sub_FF8F408C \n"
412 " B loc_FF8F57B4 \n"
413
414 "loc_FF8F5774:\n"
415 " BL sub_FF8F4260 \n"
416 " B loc_FF8F57B4 \n"
417
418 "loc_FF8F577C:\n"
419 " BL sub_FF8F4368 \n"
420 " B loc_FF8F57B4 \n"
421
422 "loc_FF8F5784:\n"
423 " BL sub_FF8F442C_my \n"
424 " MOV R8, #0 \n"
425 " B loc_FF8F57B4 \n"
426
427 "loc_FF8F5790:\n"
428 " BL sub_FF8F44F0 \n"
429 " B loc_FF8F57B4 \n"
430
431 "loc_FF8F5798:\n"
432 " BL sub_FF8F45D8 \n"
433 " B loc_FF8F57B4 \n"
434
435 "loc_FF8F57A0:\n"
436 " BL sub_FF8F4930 \n"
437 " B loc_FF8F57B4 \n"
438
439 "loc_FF8F57A8:\n"
440 " BL sub_FF8F4A04 \n"
441 " B loc_FF8F57B4 \n"
442
443 "loc_FF8F57B0:\n"
444 " BL sub_FF8F4AF0 \n"
445
446 "loc_FF8F57B4:\n"
447 " LDR R12, [SP] \n"
448
449 "loc_FF8F57B8:\n"
450 " ADD R0, R12, #4 \n"
451 " LDR R1, [R12, #0x24] \n"
452 " LDR R2, [R12, #0x34] \n"
453 " MOV LR, PC \n"
454 " LDR PC, [R12, #0x30] \n"
455
456 "loc_FF8F57CC:\n"
457 " CMP R8, #1 \n"
458 " BNE loc_FF8F57F4 \n"
459 " LDR R1, [SP] \n"
460 " LDR R3, [R1, #0x24] \n"
461 " ADD R3, R3, R3, LSL#1 \n"
462 " ADD R1, R1, R3, LSL#1 \n"
463 " MOV R0, R6 \n"
464 " SUB R1, R1, #2 \n"
465 " BL sub_FF8F3CD8 \n"
466 " B loc_FF8F5814 \n"
467
468 "loc_FF8F57F4:\n"
469 " MOV R0, #1 \n"
470 " MOV R1, R0 \n"
471 " MOV R2, R0 \n"
472 " BL sub_FF8F3C7C \n"
473 " MOV R0, #1 \n"
474 " MOV R1, R0 \n"
475 " MOV R2, R0 \n"
476 " BL sub_FF8F3D98 \n"
477
478 "loc_FF8F5814:\n"
479 " LDR R0, [SP] \n"
480 " BL sub_FF8F3944 \n"
481
482 "loc_FF8F581C:\n"
483 " LDR R3, =0x59068 \n"
484 " MOV R2, #0 \n"
485 " LDR R0, [R3] \n"
486 " MOV R1, R7 \n"
487 " BL sub_FF82032C /*_ReceiveMessageQueue*/ \n"
488 " LDR R12, [SP] \n"
489 " LDR R2, [R12] \n"
490 " CMP R2, #0x1A \n"
491 " BNE loc_FF8F5538 \n"
492 " MOV R0, R12 \n"
493 " BL sub_FF8F3944 \n"
494 " LDR R3, =0x59064 \n"
495 " MOV R1, #1 \n"
496 " LDR R0, [R3] \n"
497 " BL sub_FF81FB7C /*_SetEventFlag*/ \n"
498 " BL _ExitTask \n"
499 " ADD SP, SP, #0x14 \n"
500 " LDMFD SP!, {R4-R8,PC} \n"
501 );
502 }
503
504
505
506 void __attribute__((naked,noinline)) sub_FF8F442C_my() {
507 asm volatile (
508 " STMFD SP!, {R4,R5,LR} \n"
509 " LDR R3, =0x59064 \n"
510 " MOV R4, R0 \n"
511 " MOV R1, #0xE \n"
512 " LDR R0, [R3] \n"
513 " BL sub_FF81FD18 /*_ClearEventFlag*/ \n"
514 " MOV R1, #0 \n"
515 " LDRSH R0, [R4, #4] \n"
516 " BL sub_FF8F39E4 \n"
517 " MOV R5, R0 \n"
518 " LDRSH R0, [R4, #6] \n"
519 " BL sub_FF8F3B14 \n"
520 " LDRSH R0, [R4, #8] \n"
521 " BL sub_FF8F3BB0 \n"
522 " LDR R3, [R4] \n"
523 " CMP R3, #9 \n"
524 " MOVEQ R5, #0 \n"
525 " CMP R5, #1 \n"
526 " LDR R1, =0xFF8F3974 \n"
527 " MOV R2, #2 \n"
528 " BNE loc_FF8F4498 \n"
529 " LDRSH R0, [R4, #4] \n"
530 " BL sub_FFA75684 \n"
531 " LDR R2, =0x59090 \n"
532 " MOV R3, #0 \n"
533 " STR R3, [R2] \n"
534 " B loc_FF8F449C \n"
535
536 "loc_FF8F4498:\n"
537 " BL sub_FF8F3C4C \n"
538
539 "loc_FF8F449C:\n"
540 " STRH R0, [R4, #4] \n"
541 " LDRSH R0, [R4, #6] \n"
542 " BL sub_FF8AA5C4_my \n"
543 " BL sub_FF8AC548 \n"
544 " LDRSH R0, [R4, #8] \n"
545 " MOV R1, #1 \n"
546 " BL sub_FF8AC364 \n"
547 " MOV R1, #0 \n"
548 " ADD R0, R4, #8 \n"
549 " BL sub_FF8AC428 \n"
550 " CMP R5, #1 \n"
551 " MOV R1, #2 \n"
552 " MOV R2, #0 \n"
553 " LDMNEFD SP!, {R4,R5,PC} \n"
554 " LDR R3, =0x59064 \n"
555 " LDR R0, [R3] \n"
556 " LDMFD SP!, {R4,R5,LR} \n"
557 " B sub_FF81FB6C /*_WaitForAllEventFlag*/ \n"
558 );
559 }
560
561
562
563 void __attribute__((naked,noinline)) sub_FF8AA5C4_my() {
564 asm volatile (
565 " STMFD SP!, {R4,LR} \n"
566 " LDR R3, =0x539C \n"
567 " LDR R2, [R3] \n"
568 " MOV R3, R0, LSL#16 \n"
569 " CMP R2, #1 \n"
570 " MOV R1, #0x110 \n"
571 " LDR R0, =0xFF8A9F60 /*'Shutter.c'*/ \n"
572 " MOV R4, R3, ASR#16 \n"
573 " BEQ loc_FF8AA5EC \n"
574 " BL _DebugAssert \n"
575
576 "loc_FF8AA5EC:\n"
577 " MOV R1, #0x114 \n"
578 " CMN R4, #0xC00 \n"
579 " LDR R3, =0x3F5BE \n"
580 " LDR R0, =0xFF8A9F60 /*'Shutter.c'*/ \n"
581 " ADD R1, R1, #2 \n"
582 " LDREQSH R4, [R3] \n"
583 " LDRNE R3, =0x3F5BE \n"
584 " CMN R4, #0xC00 \n"
585 " STRH R4, [R3] \n"
586 " BNE loc_FF8AA618 \n"
587 " BL _DebugAssert \n"
588
589 "loc_FF8AA618:\n"
590 " MOV R0, R4 \n"
591 " BL apex2us \n"
592 " LDR PC, =0xFF8AA620 \n"
593 );
594 }