root/platform/ixus700_sd500/sub/101b/capt_seq.c

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF9523D4_my
  3. sub_FF9554C4_my
  4. exp_drv_task
  5. sub_FF8FEA34_my
  6. sub_FF8ACAA0_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define NR_ON (1)
   9 #define NR_OFF (0)
  10 
  11 #define USE_STUBS_NRFLAG 1          // see stubs_entry.S
  12 
  13 #include "../../../generic/capt_seq.c"
  14 
  15 /*************************************************************/
  16 //** capt_seq_task @ 0xFF952C7C - 0xFF952E44, length=115
  17 void __attribute__((naked,noinline)) capt_seq_task() {
  18 asm volatile (
  19 "    STMFD   SP!, {R4,LR} \n"
  20 "    SUB     SP, SP, #4 \n"
  21 "    MOV     R4, SP \n"
  22 "    B       loc_FF952E10 \n"
  23 
  24 "loc_FF952C8C:\n"
  25 "    LDR     R0, [SP] \n"
  26 "    LDR     R3, [R0] \n"
  27 "    CMP     R3, #0xF \n"
  28 "    LDRLS   PC, [PC, R3, LSL#2] \n"
  29 "    B       loc_FF952DF8 \n"
  30 "    .long   loc_FF952CE0 \n"
  31 "    .long   loc_FF952CF0 \n"
  32 "    .long   loc_FF952D04 \n"
  33 "    .long   loc_FF952D14 \n"
  34 "    .long   loc_FF952D24 \n"
  35 "    .long   loc_FF952D34 \n"
  36 "    .long   loc_FF952D48 \n"
  37 "    .long   loc_FF952D58 \n"
  38 "    .long   loc_FF952D6C \n"
  39 "    .long   loc_FF952D7C \n"
  40 "    .long   loc_FF952D8C \n"
  41 "    .long   loc_FF952D9C \n"
  42 "    .long   loc_FF952DAC \n"
  43 "    .long   loc_FF952DC0 \n"
  44 "    .long   loc_FF952DD0 \n"
  45 "    .long   loc_FF952DE0 \n"
  46 
  47 "loc_FF952CE0:\n"
  48 "    BL      sub_FF95346C \n"
  49 "    LDR     R3, =0x6FC94 \n"
  50 "    MOV     R1, #8 \n"
  51 "    B       loc_FF952DEC \n"
  52 
  53 "loc_FF952CF0:\n"
  54 "    BL      sub_FF953BFC \n"
  55 "    BL      shooting_expo_param_override\n"   // +
  56 "    BL      sub_FF9511F4 \n"
  57 "    LDR     R3, =0x6FC94 \n"
  58 "    MOV     R1, #0x10 \n"
  59 "    B       loc_FF952DEC \n"
  60 
  61 "loc_FF952D04:\n"
  62 "    BL      sub_FF9523D4_my \n"  // --> Patched. Old value = 0xFF9523D4.
  63 "    LDR     R3, =0x6FC94 \n"
  64 "    MOV     R1, #2 \n"
  65 "    B       loc_FF952DEC \n"
  66 
  67 "loc_FF952D14:\n"
  68 "    BL      sub_FF9541F4 \n"
  69 "    LDR     R3, =0x6FC94 \n"
  70 "    MOV     R1, #1 \n"
  71 "    B       loc_FF952DEC \n"
  72 
  73 "loc_FF952D24:\n"
  74 "    BL      sub_FF953C9C \n"
  75 "    LDR     R3, =0x6FC94 \n"
  76 "    MOV     R1, #0x20 \n"
  77 "    B       loc_FF952DEC \n"
  78 
  79 "loc_FF952D34:\n"
  80 "    BL      sub_FF953D8C \n"
  81 "    BL      sub_FF9511F4 \n"
  82 "    LDR     R3, =0x6FC94 \n"
  83 "    MOV     R1, #0x40 \n"
  84 "    B       loc_FF952DEC \n"
  85 
  86 "loc_FF952D48:\n"
  87 "    BL      sub_FF952588 \n"
  88 "    LDR     R3, =0x6FC94 \n"
  89 "    MOV     R1, #0x80 \n"
  90 "    B       loc_FF952DEC \n"
  91 
  92 "loc_FF952D58:\n"
  93 "    BL      sub_FF953F08 \n"
  94 "    BL      sub_FF9511F4 \n"
  95 "    LDR     R3, =0x6FC94 \n"
  96 "    MOV     R1, #0x400 \n"
  97 "    B       loc_FF952DEC \n"
  98 
  99 "loc_FF952D6C:\n"
 100 "    BL      sub_FF953C9C \n"
 101 "    LDR     R3, =0x6FC94 \n"
 102 "    MOV     R1, #0x800 \n"
 103 "    B       loc_FF952DEC \n"
 104 
 105 "loc_FF952D7C:\n"
 106 "    BL      sub_FF9549BC \n"
 107 "    LDR     R3, =0x6FC94 \n"
 108 "    MOV     R1, #0x8000 \n"
 109 "    B       loc_FF952DEC \n"
 110 
 111 "loc_FF952D8C:\n"
 112 "    BL      sub_FF954D70 \n"
 113 "    LDR     R3, =0x6FC94 \n"
 114 "    MOV     R1, #0x10000 \n"
 115 "    B       loc_FF952DEC \n"
 116 
 117 "loc_FF952D9C:\n"
 118 "    BL      sub_FF954C8C \n"
 119 "    LDR     R3, =0x6FC94 \n"
 120 "    MOV     R1, #0x20000 \n"
 121 "    B       loc_FF952DEC \n"
 122 
 123 "loc_FF952DAC:\n"
 124 "    MOV     R0, #0 \n"
 125 "    BL      sub_FF954E24 \n"
 126 "    LDR     R3, =0x6FC94 \n"
 127 "    MOV     R1, #0x40000 \n"
 128 "    B       loc_FF952DEC \n"
 129 
 130 "loc_FF952DC0:\n"
 131 "    BL      sub_FF955088 \n"
 132 "    LDR     R3, =0x6FC94 \n"
 133 "    MOV     R1, #0x80000 \n"
 134 "    B       loc_FF952DEC \n"
 135 
 136 "loc_FF952DD0:\n"
 137 "    BL      sub_FF955100 \n"
 138 "    LDR     R3, =0x6FC94 \n"
 139 "    MOV     R1, #0x100000 \n"
 140 "    B       loc_FF952DEC \n"
 141 
 142 "loc_FF952DE0:\n"
 143 "    BL      sub_FF95514C \n"
 144 "    LDR     R3, =0x6FC94 \n"
 145 "    MOV     R1, #0x200000 \n"
 146 
 147 "loc_FF952DEC:\n"
 148 "    LDR     R0, [R3] \n"
 149 "    BL      sub_FF81FDA0 /*_SetEventFlag*/ \n"
 150 "    B       loc_FF952E08 \n"
 151 
 152 "loc_FF952DF8:\n"
 153 "    MOV     R1, #0x370 \n"
 154 "    LDR     R0, =0xFF952084 /*'CaptSeq.c'*/ \n"
 155 "    ADD     R1, R1, #1 \n"
 156 "    BL      _DebugAssert \n"
 157 
 158 "loc_FF952E08:\n"
 159 "    LDR     R0, [SP] \n"
 160 "    BL      sub_FF952104 \n"
 161 
 162 "loc_FF952E10:\n"
 163 "    LDR     R3, =0x6FC98 \n"
 164 "    MOV     R1, R4 \n"
 165 "    LDR     R0, [R3] \n"
 166 "    MOV     R2, #0 \n"
 167 "    BL      sub_FF8205A8 /*_ReceiveMessageQueue*/ \n"
 168 "    TST     R0, #1 \n"
 169 "    BEQ     loc_FF952C8C \n"
 170 "    MOV     R1, #0x2E4 \n"
 171 "    LDR     R0, =0xFF952084 /*'CaptSeq.c'*/ \n"
 172 "    ADD     R1, R1, #3 \n"
 173 "    BL      _DebugAssert \n"
 174 "    BL      _ExitTask \n"
 175 "    ADD     SP, SP, #4 \n"
 176 "    LDMFD   SP!, {R4,PC} \n"
 177 );
 178 }
 179 
 180 /*************************************************************/
 181 //** sub_FF9523D4_my @ 0xFF9523D4 - 0xFF95245C, length=35
 182 void __attribute__((naked,noinline)) sub_FF9523D4_my() {
 183 asm volatile (
 184 "    STMFD   SP!, {R4,R5,LR} \n"
 185 "    LDR     R5, [R0, #8] \n"
 186 "    BL      sub_FF95FA78 \n"
 187 "    CMP     R0, #0 \n"
 188 "    LDR     R0, =0xFF9523B0 /*'StrbCtrl::ChargeIsNotCompleted.\r\n'*/ \n"
 189 "    BNE     loc_FF9523F4 \n"
 190 "    BL      sub_FFAB78A8 \n"
 191 "    BL      sub_FF95FA84 \n"
 192 
 193 "loc_FF9523F4:\n"
 194 "    MOV     R0, R5 \n"
 195 "    BL      sub_FF954294 \n"
 196 "    TST     R0, #1 \n"
 197 "    MOV     R2, R5 \n"
 198 "    MOV     R1, #1 \n"
 199 "    BEQ     loc_FF952414 \n"
 200 "    LDMFD   SP!, {R4,R5,LR} \n"
 201 "    B       sub_FF9515C0 \n"
 202 
 203 "loc_FF952414:\n"
 204 "    BL      sub_FF98D194 \n"
 205 "    BL      sub_FF950C60 \n"
 206 "    MOV     R4, R0 \n"
 207 "    BL      sub_FF825E98 \n"
 208 "    ADD     R3, R5, R5, LSL#2 \n"
 209 "    ADD     R3, R5, R3, LSL#1 \n"
 210 "    ADD     R4, R4, R3, LSL#3 \n"
 211 "    STR     R0, [R4, #4] \n"
 212 "    MOV     R0, R5 \n"
 213 "    BL      sub_FF955D54 \n"
 214 "    BL      sub_FF954878 \n"
 215 "    BL      sub_FF9547E4 \n"
 216 "    MOV     R0, R5 \n"
 217 "    BL      sub_FF9554C4_my \n"  // --> Patched. Old value = 0xFF9554C4.
 218 "    BL      capt_seq_hook_raw_here\n"   // +
 219 "    MOV     R2, R5 \n"
 220 "    MOV     R1, #1 \n"
 221 "    BL      sub_FF9515C0 \n"
 222 "    LDMFD   SP!, {R4,R5,LR} \n"
 223 "    B       sub_FF95570C \n"
 224 );
 225 }
 226 
 227 /*************************************************************/
 228 //** sub_FF9554C4_my @ 0xFF9554C4 - 0xFF955508, length=18
 229 void __attribute__((naked,noinline)) sub_FF9554C4_my() {
 230 asm volatile (
 231 "    STMFD   SP!, {R4-R8,LR} \n"
 232 "    LDR     R3, =0x53E4 \n"
 233 "    SUB     SP, SP, #4 \n"
 234 "    LDR     R2, [R3] \n"
 235 "    LDR     R4, =0x53E8 \n"
 236 "    CMP     R2, #0 \n"
 237 "    STR     R0, [R4] \n"
 238 "    MOV     R8, #0 \n"
 239 "    LDR     R6, =0xFF9553FC \n"
 240 "    BNE     loc_FF9554F8 \n"
 241 "    LDR     R0, =0xFF9554B8 /*'MainCapt.c'*/ \n"
 242 "    MOV     R1, #0xDB \n"
 243 "    BL      _DebugAssert \n"
 244 
 245 "loc_FF9554F8:\n"
 246 "    LDR     R3, =0x6FCFC \n"
 247 "    MVN     R1, #0 \n"
 248 "    LDR     R0, [R3] \n"
 249 "    BL      sub_FF81FF3C /*_ClearEventFlag*/ \n"
 250 "    BL      sub_FF955434 \n"
 251 //"    BL      wait_until_remote_button_is_released\n"
 252 "    BL      capt_seq_hook_set_nr\n"
 253 "    LDR     PC, =0xFF95550C \n"  // Continue in firmware
 254 );
 255 }
 256 
 257 /*************************************************************/
 258 //** exp_drv_task @ 0xFF8FF820 - 0xFF8FFAF8, length=183
 259 void __attribute__((naked,noinline)) exp_drv_task() {
 260 asm volatile (
 261 "    STMFD   SP!, {R4-R8,LR} \n"
 262 "    SUB     SP, SP, #0x14 \n"
 263 "    MOV     R7, SP \n"
 264 "    B       loc_FF8FFAB4 \n"
 265 
 266 "loc_FF8FF830:\n"
 267 "    CMP     R3, #0x17 \n"
 268 "    BNE     loc_FF8FF848 \n"
 269 "    LDR     R0, [R2, #0x30] \n"
 270 "    MOV     LR, PC \n"
 271 "    LDR     PC, [R2, #0x2C] \n"
 272 "    B       loc_FF8FF878 \n"
 273 
 274 "loc_FF8FF848:\n"
 275 "    CMP     R3, #0x15 \n"
 276 "    BNE     loc_FF8FF858 \n"
 277 "    BL      sub_FFA5D7E4 \n"
 278 "    B       loc_FF8FF868 \n"
 279 
 280 "loc_FF8FF858:\n"
 281 "    CMP     R3, #0x16 \n"
 282 "    BNE     loc_FF8FF884 \n"
 283 "    BL      sub_FF8ACE08 \n"
 284 "    BL      sub_FF8AEF64 \n"
 285 
 286 "loc_FF8FF868:\n"
 287 "    LDR     R3, [SP] \n"
 288 "    LDR     R0, [R3, #0x30] \n"
 289 "    MOV     LR, PC \n"
 290 "    LDR     PC, [R3, #0x2C] \n"
 291 
 292 "loc_FF8FF878:\n"
 293 "    LDR     R0, [SP] \n"
 294 "    BL      sub_FF8FDFAC \n"
 295 "    B       loc_FF8FFAB4 \n"
 296 
 297 "loc_FF8FF884:\n"
 298 "    CMP     R3, #0xC \n"
 299 "    MOV     R8, #1 \n"
 300 "    BNE     loc_FF8FF8F4 \n"
 301 "    LDR     R1, [R2, #0x24] \n"
 302 "    ADD     R1, R1, R1, LSL#1 \n"
 303 "    ADD     R6, SP, #0xC \n"
 304 "    ADD     R1, R2, R1, LSL#1 \n"
 305 "    SUB     R1, R1, #2 \n"
 306 "    MOV     R2, #6 \n"
 307 "    MOV     R0, R6 \n"
 308 "    BL      _memcpy \n"
 309 "    LDR     R0, [SP] \n"
 310 "    BL      sub_FF8FEF18 \n"
 311 "    LDR     R3, [SP] \n"
 312 "    LDR     R1, [R3, #0x24] \n"
 313 "    LDR     R2, [R3, #0x30] \n"
 314 "    ADD     R0, R3, #4 \n"
 315 "    MOV     LR, PC \n"
 316 "    LDR     PC, [R3, #0x2C] \n"
 317 "    LDR     R0, [SP] \n"
 318 "    BL      sub_FF8FF09C \n"
 319 "    LDR     R3, [SP] \n"
 320 "    ADD     R0, R3, #4 \n"
 321 "    LDR     R1, [R3, #0x24] \n"
 322 "    LDR     R2, [R3, #0x38] \n"
 323 "    MOV     LR, PC \n"
 324 "    LDR     PC, [R3, #0x34] \n"
 325 "    B       loc_FF8FFA64 \n"
 326 
 327 "loc_FF8FF8F4:\n"
 328 "    SUB     R3, R3, #0xD \n"
 329 "    CMP     R3, #1 \n"
 330 "    BHI     loc_FF8FF974 \n"
 331 "    ADD     R6, SP, #0xC \n"
 332 "    ADD     R5, SP, #4 \n"
 333 "    MOV     R0, R2 \n"
 334 "    MOV     R1, R6 \n"
 335 "    MOV     R2, R5 \n"
 336 "    BL      sub_FF8FF118 \n"
 337 "    MOV     R4, R0 \n"
 338 "    CMP     R4, #3 \n"
 339 "    CMPNE   R4, #1 \n"
 340 "    BNE     loc_FF8FF954 \n"
 341 "    LDR     R12, [SP] \n"
 342 "    MOV     R0, R5 \n"
 343 "    LDR     R1, [R12, #0x24] \n"
 344 "    MOV     R2, R4 \n"
 345 "    LDR     R3, [R12, #0x30] \n"
 346 "    MOV     LR, PC \n"
 347 "    LDR     PC, [R12, #0x2C] \n"
 348 "    MOV     R1, R4 \n"
 349 "    LDR     R0, [SP] \n"
 350 "    BL      sub_FF8FF800 \n"
 351 "    B       loc_FF8FFA64 \n"
 352 
 353 "loc_FF8FF954:\n"
 354 "    LDR     R12, [SP] \n"
 355 "    MOV     R2, R4 \n"
 356 "    ADD     R0, R12, #4 \n"
 357 "    LDR     R1, [R12, #0x24] \n"
 358 "    LDR     R3, [R12, #0x30] \n"
 359 "    MOV     LR, PC \n"
 360 "    LDR     PC, [R12, #0x2C] \n"
 361 "    B       loc_FF8FFA64 \n"
 362 
 363 "loc_FF8FF974:\n"
 364 "    ADD     R6, SP, #0xC \n"
 365 "    ADD     R1, R2, #4 \n"
 366 "    MOV     R0, R6 \n"
 367 "    MOV     R2, #6 \n"
 368 "    BL      _memcpy \n"
 369 "    LDR     R12, [SP] \n"
 370 "    LDR     R3, [R12] \n"
 371 "    MOV     R0, R12 \n"
 372 "    CMP     R3, #0x14 \n"
 373 "    LDRLS   PC, [PC, R3, LSL#2] \n"
 374 "    B       loc_FF8FFA50 \n"
 375 "    .long   loc_FF8FF9F4 \n"
 376 "    .long   loc_FF8FF9FC \n"
 377 "    .long   loc_FF8FFA04 \n"
 378 "    .long   loc_FF8FFA04 \n"
 379 "    .long   loc_FF8FF9F4 \n"
 380 "    .long   loc_FF8FF9FC \n"
 381 "    .long   loc_FF8FFA04 \n"
 382 "    .long   loc_FF8FFA04 \n"
 383 "    .long   loc_FF8FFA1C \n"
 384 "    .long   loc_FF8FFA1C \n"
 385 "    .long   loc_FF8FFA40 \n"
 386 "    .long   loc_FF8FFA48 \n"
 387 "    .long   loc_FF8FFA50 \n"
 388 "    .long   loc_FF8FFA50 \n"
 389 "    .long   loc_FF8FFA50 \n"
 390 "    .long   loc_FF8FFA0C \n"
 391 "    .long   loc_FF8FFA14 \n"
 392 "    .long   loc_FF8FFA28 \n"
 393 "    .long   loc_FF8FFA30 \n"
 394 "    .long   loc_FF8FFA30 \n"
 395 "    .long   loc_FF8FFA38 \n"
 396 
 397 "loc_FF8FF9F4:\n"
 398 "    BL      sub_FF8FE46C \n"
 399 "    B       loc_FF8FFA4C \n"
 400 
 401 "loc_FF8FF9FC:\n"
 402 "    BL      sub_FF8FE5A8 \n"
 403 "    B       loc_FF8FFA4C \n"
 404 
 405 "loc_FF8FFA04:\n"
 406 "    BL      sub_FF8FE6D8 \n"
 407 "    B       loc_FF8FFA4C \n"
 408 
 409 "loc_FF8FFA0C:\n"
 410 "    BL      sub_FF8FE8AC \n"
 411 "    B       loc_FF8FFA4C \n"
 412 
 413 "loc_FF8FFA14:\n"
 414 "    BL      sub_FF8FE970 \n"
 415 "    B       loc_FF8FFA4C \n"
 416 
 417 "loc_FF8FFA1C:\n"
 418 "    BL      sub_FF8FEA34_my \n"  // --> Patched. Old value = 0xFF8FEA34.
 419 "    MOV     R8, #0 \n"
 420 "    B       loc_FF8FFA4C \n"
 421 
 422 "loc_FF8FFA28:\n"
 423 "    BL      sub_FF8FEAF8 \n"
 424 "    B       loc_FF8FFA4C \n"
 425 
 426 "loc_FF8FFA30:\n"
 427 "    BL      sub_FF8FEBE0 \n"
 428 "    B       loc_FF8FFA4C \n"
 429 
 430 "loc_FF8FFA38:\n"
 431 "    BL      sub_FF8FECD8 \n"
 432 "    B       loc_FF8FFA4C \n"
 433 
 434 "loc_FF8FFA40:\n"
 435 "    BL      sub_FF8FEDAC \n"
 436 "    B       loc_FF8FFA4C \n"
 437 
 438 "loc_FF8FFA48:\n"
 439 "    BL      sub_FF8FEE98 \n"
 440 
 441 "loc_FF8FFA4C:\n"
 442 "    LDR     R12, [SP] \n"
 443 
 444 "loc_FF8FFA50:\n"
 445 "    ADD     R0, R12, #4 \n"
 446 "    LDR     R1, [R12, #0x24] \n"
 447 "    LDR     R2, [R12, #0x30] \n"
 448 "    MOV     LR, PC \n"
 449 "    LDR     PC, [R12, #0x2C] \n"
 450 
 451 "loc_FF8FFA64:\n"
 452 "    CMP     R8, #1 \n"
 453 "    BNE     loc_FF8FFA8C \n"
 454 "    LDR     R1, [SP] \n"
 455 "    LDR     R3, [R1, #0x24] \n"
 456 "    ADD     R3, R3, R3, LSL#1 \n"
 457 "    ADD     R1, R1, R3, LSL#1 \n"
 458 "    MOV     R0, R6 \n"
 459 "    SUB     R1, R1, #2 \n"
 460 "    BL      sub_FF8FE324 \n"
 461 "    B       loc_FF8FFAAC \n"
 462 
 463 "loc_FF8FFA8C:\n"
 464 "    MOV     R0, #1 \n"
 465 "    MOV     R1, R0 \n"
 466 "    MOV     R2, R0 \n"
 467 "    BL      sub_FF8FE2C8 \n"
 468 "    MOV     R0, #1 \n"
 469 "    MOV     R1, R0 \n"
 470 "    MOV     R2, R0 \n"
 471 "    BL      sub_FF8FE3E4 \n"
 472 
 473 "loc_FF8FFAAC:\n"
 474 "    LDR     R0, [SP] \n"
 475 "    BL      sub_FF8FDFAC \n"
 476 
 477 "loc_FF8FFAB4:\n"
 478 "    LDR     R3, =0x4B86C \n"
 479 "    MOV     R2, #0 \n"
 480 "    LDR     R0, [R3] \n"
 481 "    MOV     R1, R7 \n"
 482 "    BL      sub_FF8205A8 /*_ReceiveMessageQueue*/ \n"
 483 "    LDR     R2, [SP] \n"
 484 "    LDR     R3, [R2] \n"
 485 "    CMP     R3, #0x18 \n"
 486 "    BNE     loc_FF8FF830 \n"
 487 "    MOV     R0, R2 \n"
 488 "    BL      sub_FF8FDFAC \n"
 489 "    LDR     R3, =0x4B868 \n"
 490 "    MOV     R1, #1 \n"
 491 "    LDR     R0, [R3] \n"
 492 "    BL      sub_FF81FDA0 /*_SetEventFlag*/ \n"
 493 "    BL      _ExitTask \n"
 494 "    ADD     SP, SP, #0x14 \n"
 495 "    LDMFD   SP!, {R4-R8,PC} \n"
 496 );
 497 }
 498 
 499 /*************************************************************/
 500 //** sub_FF8FEA34_my @ 0xFF8FEA34 - 0xFF8FEAE8, length=46
 501 void __attribute__((naked,noinline)) sub_FF8FEA34_my() {
 502 asm volatile (
 503 "    STMFD   SP!, {R4,R5,LR} \n"
 504 "    LDR     R3, =0x4B868 \n"
 505 "    MOV     R4, R0 \n"
 506 "    MOV     R1, #0xE \n"
 507 "    LDR     R0, [R3] \n"
 508 "    BL      sub_FF81FF3C /*_ClearEventFlag*/ \n"
 509 "    MOV     R1, #0 \n"
 510 "    LDRSH   R0, [R4, #4] \n"
 511 "    BL      sub_FF8FE030 \n"
 512 "    MOV     R5, R0 \n"
 513 "    LDRSH   R0, [R4, #6] \n"
 514 "    BL      sub_FF8FE160 \n"
 515 "    LDRSH   R0, [R4, #8] \n"
 516 "    BL      sub_FF8FE1FC \n"
 517 "    LDR     R3, [R4] \n"
 518 "    CMP     R3, #9 \n"
 519 "    MOVEQ   R5, #0 \n"
 520 "    CMP     R5, #1 \n"
 521 "    LDR     R1, =0xFF8FDFDC \n"
 522 "    MOV     R2, #2 \n"
 523 "    BNE     loc_FF8FEAA0 \n"
 524 "    LDRSH   R0, [R4, #4] \n"
 525 "    BL      sub_FFA5D4EC \n"
 526 "    LDR     R2, =0x4B894 \n"
 527 "    MOV     R3, #0 \n"
 528 "    STR     R3, [R2] \n"
 529 "    B       loc_FF8FEAA4 \n"
 530 
 531 "loc_FF8FEAA0:\n"
 532 "    BL      sub_FF8FE298 \n"
 533 
 534 "loc_FF8FEAA4:\n"
 535 "    STRH    R0, [R4, #4] \n"
 536 "    LDRSH   R0, [R4, #6] \n"
 537 "    BL      sub_FF8ACAA0_my \n"  // --> Patched. Old value = 0xFF8ACAA0.
 538 "    BL      sub_FF8AED08 \n"
 539 "    MOV     R1, R0 \n"
 540 "    LDRSH   R0, [R4, #8] \n"
 541 "    BL      sub_FF8AEB24 \n"
 542 "    MOV     R1, #0 \n"
 543 "    ADD     R0, R4, #8 \n"
 544 "    BL      sub_FF8AEBE8 \n"
 545 "    CMP     R5, #1 \n"
 546 "    MOV     R1, #2 \n"
 547 "    MOV     R2, #0 \n"
 548 "    LDMNEFD SP!, {R4,R5,PC} \n"
 549 "    LDR     R3, =0x4B868 \n"
 550 "    LDR     R0, [R3] \n"
 551 "    LDMFD   SP!, {R4,R5,LR} \n"
 552 "    B       sub_FF81FD90 /*_WaitForAllEventFlag*/ \n"
 553 );
 554 }
 555 
 556 /*************************************************************/
 557 //** sub_FF8ACAA0_my @ 0xFF8ACAA0 - 0xFF8ACAF8, length=23
 558 void __attribute__((naked,noinline)) sub_FF8ACAA0_my() {
 559 asm volatile (
 560 "    STMFD   SP!, {R4,LR} \n"
 561 "    LDR     R3, =0x31FC \n"
 562 "    LDR     R2, [R3] \n"
 563 "    MOV     R3, R0, LSL#16 \n"
 564 "    CMP     R2, #1 \n"
 565 "    MOV     R1, #0x10C \n"
 566 "    LDR     R0, =0xFF8AC440 /*'Shutter.c'*/ \n"
 567 "    MOV     R4, R3, ASR#16 \n"
 568 "    BEQ     loc_FF8ACAC8 \n"
 569 "    BL      _DebugAssert \n"
 570 
 571 "loc_FF8ACAC8:\n"
 572 "    MOV     R1, #0x110 \n"
 573 "    CMN     R4, #0xC00 \n"
 574 "    LDR     R3, =0x2E2B6 \n"
 575 "    LDR     R0, =0xFF8AC440 /*'Shutter.c'*/ \n"
 576 "    ADD     R1, R1, #2 \n"
 577 "    LDREQSH R4, [R3] \n"
 578 "    LDRNE   R3, =0x2E2B6 \n"
 579 "    CMN     R4, #0xC00 \n"
 580 "    STRH    R4, [R3] \n"
 581 "    BNE     loc_FF8ACAF4 \n"
 582 "    BL      _DebugAssert \n"
 583 
 584 "loc_FF8ACAF4:\n"
 585 "    MOV     R0, R4 \n"
 586 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
 587 "    LDR     PC, =0xFF8ACAFC \n"  // Continue in firmware
 588 );
 589 }

/* [<][>][^][v][top][bottom][index][help] */