root/platform/a3100/sub/100b/capt_seq.c

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF93268C_my
  3. sub_FF86DAE0_my
  4. exp_drv_task
  5. sub_FF8A7FE4_my
  6. sub_FF89A084_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1          // see stubs_entry.S
   9 
  10 #include "../../../generic/capt_seq.c"
  11 
  12 /*************************************************************/
  13 //** capt_seq_task @ 0xFF86D6F0 - 0xFF86D9F0, length=193
  14 void __attribute__((naked,noinline)) capt_seq_task() {
  15 asm volatile (
  16 "    STMFD   SP!, {R3-R9,LR} \n"
  17 "    LDR     R6, =0x2814 \n"
  18 "    LDR     R4, =0x3593C \n"
  19 "    MOV     R9, #1 \n"
  20 "    MOV     R7, #0 \n"
  21 
  22 "loc_FF86D704:\n"
  23 "    LDR     R0, [R6, #4] \n"
  24 "    MOV     R2, #0 \n"
  25 "    MOV     R1, SP \n"
  26 "    BL      sub_FF838F6C /*_ReceiveMessageQueue*/ \n"
  27 "    TST     R0, #1 \n"
  28 "    BEQ     loc_FF86D730 \n"
  29 "    LDR     R1, =0x5B4 \n"
  30 "    LDR     R0, =0xFF86D2A8 /*'SsShootTask.c'*/ \n"
  31 "    BL      _DebugAssert \n"
  32 "    BL      _ExitTask \n"
  33 "    LDMFD   SP!, {R3-R9,PC} \n"
  34 
  35 "loc_FF86D730:\n"
  36 "    LDR     R0, [SP] \n"
  37 "    LDR     R1, [R0] \n"
  38 "    CMP     R1, #0x1D \n"
  39 "    ADDLS   PC, PC, R1, LSL#2 \n"
  40 "    B       loc_FF86D9B8 \n"
  41 "    B       loc_FF86D7BC \n"
  42 "    B       loc_FF86D820 \n"
  43 "    B       loc_FF86D85C \n"
  44 "    B       loc_FF86D870 \n"
  45 "    B       loc_FF86D868 \n"
  46 "    B       loc_FF86D878 \n"
  47 "    B       loc_FF86D880 \n"
  48 "    B       loc_FF86D888 \n"
  49 "    B       loc_FF86D8E0 \n"
  50 "    B       loc_FF86D908 \n"
  51 "    B       loc_FF86D8EC \n"
  52 "    B       loc_FF86D8F8 \n"
  53 "    B       loc_FF86D900 \n"
  54 "    B       loc_FF86D910 \n"
  55 "    B       loc_FF86D918 \n"
  56 "    B       loc_FF86D920 \n"
  57 "    B       loc_FF86D928 \n"
  58 "    B       loc_FF86D930 \n"
  59 "    B       loc_FF86D93C \n"
  60 "    B       loc_FF86D944 \n"
  61 "    B       loc_FF86D94C \n"
  62 "    B       loc_FF86D954 \n"
  63 "    B       loc_FF86D95C \n"
  64 "    B       loc_FF86D968 \n"
  65 "    B       loc_FF86D970 \n"
  66 "    B       loc_FF86D978 \n"
  67 "    B       loc_FF86D980 \n"
  68 "    B       loc_FF86D988 \n"
  69 "    B       loc_FF86D994 \n"
  70 "    B       loc_FF86D9C4 \n"
  71 
  72 "loc_FF86D7BC:\n"
  73 "    BL      sub_FF86DFEC \n"
  74 "    BL      shooting_expo_param_override\n"    // added
  75 "    BL      sub_FF86B5FC \n"
  76 "    LDR     R0, [R4, #0x24] \n"
  77 "    CMP     R0, #0 \n"
  78 "    BEQ     loc_FF86D9C4 \n"
  79 "    BL      sub_FF86CF88 \n"
  80 "    MOV     R5, R0 \n"
  81 "    LDR     R0, [R4, #0x24] \n"
  82 "    CMP     R0, #0 \n"
  83 "    BEQ     loc_FF86D804 \n"
  84 "    MOV     R0, #0xC \n"
  85 "    BL      sub_FF871E24 \n"
  86 "    TST     R0, #1 \n"
  87 "    STRNE   R9, [R6, #0x10] \n"
  88 "    LDRNE   R0, [R5, #8] \n"
  89 "    ORRNE   R0, R0, #0x40000000 \n"
  90 "    STRNE   R0, [R5, #8] \n"
  91 "    BNE     loc_FF86D9C4 \n"
  92 
  93 "loc_FF86D804:\n"
  94 "    MOV     R0, R5 \n"
  95 "    BL      sub_FF86D22C \n"
  96 "    MOV     R0, R5 \n"
  97 "    BL      sub_FF93268C_my \n"  // --> Patched. Old value = 0xFF93268C.
  98 "    TST     R0, #1 \n"
  99 "    STRNE   R9, [R6, #0x10] \n"
 100 "    B       loc_FF86D9C4 \n"
 101 
 102 "loc_FF86D820:\n"
 103 "    LDR     R0, [R4, #0x24] \n"
 104 "    CMP     R0, #0 \n"
 105 "    BNE     loc_FF86D84C \n"
 106 "    MOV     R0, #0xC \n"
 107 "    BL      sub_FF871E24 \n"
 108 "    TST     R0, #1 \n"
 109 "    LDRNE   R0, [SP] \n"
 110 "    MOVNE   R1, #1 \n"
 111 "    LDRNE   R2, [R0, #0xC] \n"
 112 "    MOVNE   R0, #1 \n"
 113 "    BNE     loc_FF86D8D8 \n"
 114 
 115 "loc_FF86D84C:\n"
 116 "    LDR     R0, [SP] \n"
 117 "    BL      sub_FF86DAE0_my \n"  // --> Patched. Old value = 0xFF86DAE0.
 118 
 119 "loc_FF86D854:\n"
 120 "    STR     R7, [R4, #0x24] \n"
 121 "    B       loc_FF86D9C4 \n"
 122 
 123 "loc_FF86D85C:\n"
 124 "    MOV     R0, #1 \n"
 125 "    BL      sub_FF86E274 \n"
 126 "    B       loc_FF86D9C4 \n"
 127 
 128 "loc_FF86D868:\n"
 129 "    BL      sub_FF86DC58 \n"
 130 "    B       loc_FF86D854 \n"
 131 
 132 "loc_FF86D870:\n"
 133 "    BL      sub_FF86DFCC \n"
 134 "    B       loc_FF86D854 \n"
 135 
 136 "loc_FF86D878:\n"
 137 "    BL      sub_FF86DFD4 \n"
 138 "    B       loc_FF86D9C4 \n"
 139 
 140 "loc_FF86D880:\n"
 141 "    BL      sub_FF86E184 \n"
 142 "    B       loc_FF86D8E4 \n"
 143 
 144 "loc_FF86D888:\n"
 145 "    LDR     R5, [R0, #0xC] \n"
 146 "    BL      sub_FF86DFDC \n"
 147 "    MOV     R0, R5 \n"
 148 "    BL      sub_FF9315C8 \n"
 149 "    TST     R0, #1 \n"
 150 "    MOV     R8, R0 \n"
 151 "    BNE     loc_FF86D8C8 \n"
 152 "    BL      sub_FF87E23C \n"
 153 "    STR     R0, [R5, #0x18] \n"
 154 "    MOV     R0, R5 \n"
 155 "    BL      sub_FF9325C4 \n"
 156 "    MOV     R0, R5 \n"
 157 "    BL      sub_FF932974 \n"
 158 "    MOV     R8, R0 \n"
 159 "    LDR     R0, [R5, #0x18] \n"
 160 "    BL      sub_FF87E474 \n"
 161 
 162 "loc_FF86D8C8:\n"
 163 "    BL      sub_FF86DFCC \n"
 164 "    MOV     R2, R5 \n"
 165 "    MOV     R1, #9 \n"
 166 "    MOV     R0, R8 \n"
 167 
 168 "loc_FF86D8D8:\n"
 169 "    BL      sub_FF86BA70 \n"
 170 "    B       loc_FF86D9C4 \n"
 171 
 172 "loc_FF86D8E0:\n"
 173 "    BL      sub_FF86E1EC \n"
 174 
 175 "loc_FF86D8E4:\n"
 176 "    BL      sub_FF86B5FC \n"
 177 "    B       loc_FF86D9C4 \n"
 178 
 179 "loc_FF86D8EC:\n"
 180 "    LDR     R0, [R4, #0x54] \n"
 181 "    BL      sub_FF86E5D4 \n"
 182 "    B       loc_FF86D9C4 \n"
 183 
 184 "loc_FF86D8F8:\n"
 185 "    BL      sub_FF86E884 \n"
 186 "    B       loc_FF86D9C4 \n"
 187 
 188 "loc_FF86D900:\n"
 189 "    BL      sub_FF86E918 \n"
 190 "    B       loc_FF86D9C4 \n"
 191 
 192 "loc_FF86D908:\n"
 193 "    BL      sub_FF86DFCC \n"
 194 "    B       loc_FF86D9C4 \n"
 195 
 196 "loc_FF86D910:\n"
 197 "    BL      sub_FF9317F4 \n"
 198 "    B       loc_FF86D9C4 \n"
 199 
 200 "loc_FF86D918:\n"
 201 "    BL      sub_FF9319EC \n"
 202 "    B       loc_FF86D9C4 \n"
 203 
 204 "loc_FF86D920:\n"
 205 "    BL      sub_FF931A80 \n"
 206 "    B       loc_FF86D9C4 \n"
 207 
 208 "loc_FF86D928:\n"
 209 "    BL      sub_FF931B40 \n"
 210 "    B       loc_FF86D9C4 \n"
 211 
 212 "loc_FF86D930:\n"
 213 "    MOV     R0, #0 \n"
 214 "    BL      sub_FF931D38 \n"
 215 "    B       loc_FF86D9C4 \n"
 216 
 217 "loc_FF86D93C:\n"
 218 "    BL      sub_FF931E88 \n"
 219 "    B       loc_FF86D9C4 \n"
 220 
 221 "loc_FF86D944:\n"
 222 "    BL      sub_FF931F18 \n"
 223 "    B       loc_FF86D9C4 \n"
 224 
 225 "loc_FF86D94C:\n"
 226 "    BL      sub_FF931FD8 \n"
 227 "    B       loc_FF86D9C4 \n"
 228 
 229 "loc_FF86D954:\n"
 230 "    BL      sub_FF86E3C8 \n"
 231 "    B       loc_FF86D9C4 \n"
 232 
 233 "loc_FF86D95C:\n"
 234 "    BL      sub_FF86E45C \n"
 235 "    BL      sub_FF836E20 \n"
 236 "    B       loc_FF86D9C4 \n"
 237 
 238 "loc_FF86D968:\n"
 239 "    BL      sub_FF931C0C \n"
 240 "    B       loc_FF86D9C4 \n"
 241 
 242 "loc_FF86D970:\n"
 243 "    BL      sub_FF931C50 \n"
 244 "    B       loc_FF86D9C4 \n"
 245 
 246 "loc_FF86D978:\n"
 247 "    BL      sub_FF870674 \n"
 248 "    B       loc_FF86D9C4 \n"
 249 
 250 "loc_FF86D980:\n"
 251 "    BL      sub_FF8706F4 \n"
 252 "    B       loc_FF86D9C4 \n"
 253 
 254 "loc_FF86D988:\n"
 255 "    BL      sub_FF870750 \n"
 256 "    BL      sub_FF870710 \n"
 257 "    B       loc_FF86D9C4 \n"
 258 
 259 "loc_FF86D994:\n"
 260 "    LDRH    R0, [R4, #0x94] \n"
 261 "    CMP     R0, #4 \n"
 262 "    LDRNEH  R0, [R4] \n"
 263 "    SUBNE   R12, R0, #0x8200 \n"
 264 "    SUBNES  R12, R12, #0x2A \n"
 265 "    BNE     loc_FF86D9C4 \n"
 266 "    BL      sub_FF8706F4 \n"
 267 "    BL      sub_FF870A94 \n"
 268 "    B       loc_FF86D9C4 \n"
 269 
 270 "loc_FF86D9B8:\n"
 271 "    LDR     R1, =0x719 \n"
 272 "    LDR     R0, =0xFF86D2A8 /*'SsShootTask.c'*/ \n"
 273 "    BL      _DebugAssert \n"
 274 
 275 "loc_FF86D9C4:\n"
 276 "    LDR     R0, [SP] \n"
 277 "    LDR     R1, [R0, #4] \n"
 278 "    LDR     R0, [R6] \n"
 279 "    BL      sub_FF838CDC /*_SetEventFlag*/ \n"
 280 "    LDR     R5, [SP] \n"
 281 "    LDR     R0, [R5, #8] \n"
 282 "    CMP     R0, #0 \n"
 283 "    LDREQ   R1, =0x132 \n"
 284 "    LDREQ   R0, =0xFF86D2A8 /*'SsShootTask.c'*/ \n"
 285 "    BLEQ    _DebugAssert \n"
 286 "    STR     R7, [R5, #8] \n"
 287 "    B       loc_FF86D704 \n"
 288 );
 289 }
 290 
 291 /*************************************************************/
 292 //** sub_FF93268C_my @ 0xFF93268C - 0xFF93273C, length=45
 293 void __attribute__((naked,noinline)) sub_FF93268C_my() {
 294 asm volatile (
 295 "    STMFD   SP!, {R0-R8,LR} \n"
 296 "    MOV     R4, R0 \n"
 297 "    BL      sub_FF933184 \n"
 298 "    MVN     R1, #0 \n"
 299 "    BL      sub_FF838D10 /*_ClearEventFlag*/ \n"
 300 "    LDR     R5, =0x5C98 \n"
 301 "    LDR     R0, [R5, #0xC] \n"
 302 "    CMP     R0, #0 \n"
 303 "    BNE     loc_FF9326DC \n"
 304 "    MOV     R1, #1 \n"
 305 "    MOV     R0, #0 \n"
 306 "    BL      sub_FF81F41C /*_CreateMessageQueueStrictly*/ \n"
 307 "    STR     R0, [R5, #0xC] \n"
 308 "    MOV     R3, #0 \n"
 309 "    STR     R3, [SP] \n"
 310 "    LDR     R3, =0xFF9320C8 \n"
 311 "    LDR     R0, =0xFF9328F4 /*'ShutterSoundTask'*/ \n"
 312 "    MOV     R2, #0x400 \n"
 313 "    MOV     R1, #0x17 \n"
 314 "    BL      sub_FF81F3E8 /*_CreateTaskStrictly*/ \n"
 315 
 316 "loc_FF9326DC:\n"
 317 "    MOV     R2, #4 \n"
 318 "    ADD     R1, SP, #8 \n"
 319 "    MOV     R0, #0x8A \n"
 320 "    BL      _GetPropertyCase \n"
 321 "    TST     R0, #1 \n"
 322 "    LDRNE   R1, =0x3CD \n"
 323 "    LDRNE   R0, =0xFF93234C /*'SsCaptureSeq.c'*/ \n"
 324 "    BLNE    _DebugAssert \n"
 325 "    LDR     R6, =0x35A00 \n"
 326 "    LDR     R7, =0x3593C \n"
 327 "    LDR     R3, [R6] \n"
 328 "    LDRSH   R2, [R6, #0xC] \n"
 329 "    LDRSH   R1, [R6, #0xE] \n"
 330 "    LDR     R0, [R7, #0x88] \n"
 331 "    BL      sub_FFA0DBC8 \n"
 332 "    BL      _GetCCDTemperature \n"
 333 "    LDR     R3, =0x5CA0 \n"
 334 "    STRH    R0, [R4, #0xA4] \n"
 335 "    SUB     R2, R3, #4 \n"
 336 "    STRD    R2, [SP] \n"
 337 "    MOV     R1, R0 \n"
 338 "    LDRH    R0, [R7, #0x5C] \n"
 339 "    LDRSH   R2, [R6, #0xC] \n"
 340 "    SUB     R3, R3, #8 \n"
 341 "    BL      sub_FF9337F0 \n"
 342 "    BL      wait_until_remote_button_is_released\n" // added
 343 "    BL      capt_seq_hook_set_nr\n"                 // added
 344 "    LDR     PC, =0xFF932740 \n"  // Continue in firmware
 345 );
 346 }
 347 
 348 /*************************************************************/
 349 //** sub_FF86DAE0_my @ 0xFF86DAE0 - 0xFF86DBBC, length=56
 350 void __attribute__((naked,noinline)) sub_FF86DAE0_my() {
 351 asm volatile (
 352 "    STMFD   SP!, {R4-R6,LR} \n"
 353 "    LDR     R4, [R0, #0xC] \n"
 354 "    LDR     R6, =0x3593C \n"
 355 "    LDR     R0, [R4, #8] \n"
 356 "    MOV     R5, #0 \n"
 357 "    ORR     R0, R0, #1 \n"
 358 "    STR     R0, [R4, #8] \n"
 359 "    LDR     R0, [R6, #0x24] \n"
 360 "    CMP     R0, #0 \n"
 361 "    MOVEQ   R0, #2 \n"
 362 "    BLEQ    sub_FF869DF0 \n"
 363 "    BL      sub_FF86DFDC \n"
 364 "    LDR     R0, [R6, #0x24] \n"
 365 "    CMP     R0, #0 \n"
 366 "    BNE     loc_FF86DB7C \n"
 367 "    MOV     R0, R4 \n"
 368 "    BL      sub_FF86E37C \n"
 369 "    MOV     R0, R4 \n"
 370 "    BL      sub_FF931234 \n"
 371 "    CMP     R0, #0 \n"
 372 "    MOV     R0, R4 \n"
 373 "    BEQ     loc_FF86DB54 \n"
 374 "    BL      sub_FF9312C0 \n"
 375 "    TST     R0, #1 \n"
 376 "    MOVNE   R2, R4 \n"
 377 "    LDMNEFD SP!, {R4-R6,LR} \n"
 378 "    MOVNE   R1, #1 \n"
 379 "    BNE     sub_FF86BA70 \n"
 380 "    B       loc_FF86DB58 \n"
 381 
 382 "loc_FF86DB54:\n"
 383 "    BL      sub_FF931284 \n"
 384 
 385 "loc_FF86DB58:\n"
 386 "    MOV     R0, R4 \n"
 387 "    BL      sub_FF86D22C \n"
 388 "    MOV     R0, R4 \n"
 389 "    BL      sub_FF9325C4 \n"
 390 "    BL      sub_FF932FF8 \n"
 391 "    MOV     R0, R4 \n"
 392 "    BL      sub_FF93268C_my \n"  // --> Patched. Old value = 0xFF93268C. nr setup
 393 "    MOV     R5, R0 \n"
 394 "    B       loc_FF86DB8C \n"
 395 
 396 "loc_FF86DB7C:\n"
 397 "    LDR     R0, =0x2814 \n"
 398 "    LDR     R0, [R0, #0x10] \n"
 399 "    CMP     R0, #0 \n"
 400 "    MOVNE   R5, #0x1D \n"
 401 
 402 "loc_FF86DB8C:\n"
 403 "    BL      capt_seq_hook_raw_here\n"               // added
 404 "    BL      sub_FF8706F4 \n"
 405 "    BL      sub_FF87073C \n"
 406 "    BL      sub_FF87077C \n"
 407 "    MOV     R2, R4 \n"
 408 "    MOV     R1, #1 \n"
 409 "    MOV     R0, R5 \n"
 410 "    BL      sub_FF86BA70 \n"
 411 "    BL      sub_FF932928 \n"
 412 "    CMP     R0, #0 \n"
 413 "    LDRNE   R0, [R4, #8] \n"
 414 "    ORRNE   R0, R0, #0x2000 \n"
 415 "    STRNE   R0, [R4, #8] \n"
 416 "    LDMFD   SP!, {R4-R6,PC} \n"
 417 );
 418 }
 419 
 420 /*************************************************************/
 421 //** exp_drv_task @ 0xFF8AA798 - 0xFF8AAD98, length=385
 422 void __attribute__((naked,noinline)) exp_drv_task() {
 423 asm volatile (
 424 "    STMFD   SP!, {R4-R8,LR} \n"
 425 "    SUB     SP, SP, #0x20 \n"
 426 "    LDR     R8, =0xBB8 \n"
 427 "    LDR     R7, =0x3B4C \n"
 428 "    LDR     R5, =0x3ED88 \n"
 429 "    MOV     R0, #0 \n"
 430 "    ADD     R6, SP, #0x10 \n"
 431 "    STR     R0, [SP, #0xC] \n"
 432 
 433 "loc_FF8AA7B8:\n"
 434 "    LDR     R0, [R7, #0x20] \n"
 435 "    MOV     R2, #0 \n"
 436 "    ADD     R1, SP, #0x1C \n"
 437 "    BL      sub_FF838F6C /*_ReceiveMessageQueue*/ \n"
 438 "    LDR     R0, [SP, #0xC] \n"
 439 "    CMP     R0, #1 \n"
 440 "    BNE     loc_FF8AA804 \n"
 441 "    LDR     R0, [SP, #0x1C] \n"
 442 "    LDR     R0, [R0] \n"
 443 "    CMP     R0, #0x13 \n"
 444 "    CMPNE   R0, #0x14 \n"
 445 "    CMPNE   R0, #0x15 \n"
 446 "    CMPNE   R0, #0x16 \n"
 447 "    BEQ     loc_FF8AA968 \n"
 448 "    CMP     R0, #0x28 \n"
 449 "    BEQ     loc_FF8AA8F0 \n"
 450 "    ADD     R1, SP, #0xC \n"
 451 "    MOV     R0, #0 \n"
 452 "    BL      sub_FF8AA748 \n"
 453 
 454 "loc_FF8AA804:\n"
 455 "    LDR     R0, [SP, #0x1C] \n"
 456 "    LDR     R1, [R0] \n"
 457 "    CMP     R1, #0x2E \n"
 458 "    BNE     loc_FF8AA834 \n"
 459 "    LDR     R0, [SP, #0x1C] \n"
 460 "    BL      sub_FF8ABA98 \n"
 461 "    LDR     R0, [R7, #0x1C] \n"
 462 "    MOV     R1, #1 \n"
 463 "    BL      sub_FF838CDC /*_SetEventFlag*/ \n"
 464 "    BL      _ExitTask \n"
 465 "    ADD     SP, SP, #0x20 \n"
 466 "    LDMFD   SP!, {R4-R8,PC} \n"
 467 
 468 "loc_FF8AA834:\n"
 469 "    CMP     R1, #0x2D \n"
 470 "    BNE     loc_FF8AA850 \n"
 471 "    LDR     R2, [R0, #0x8C]! \n"
 472 "    LDR     R1, [R0, #4] \n"
 473 "    MOV     R0, R1 \n"
 474 "    BLX     R2 \n"
 475 "    B       loc_FF8AAD90 \n"
 476 
 477 "loc_FF8AA850:\n"
 478 "    CMP     R1, #0x26 \n"
 479 "    BNE     loc_FF8AA8A0 \n"
 480 "    LDR     R0, [R7, #0x1C] \n"
 481 "    MOV     R1, #0x80 \n"
 482 "    BL      sub_FF838D10 /*_ClearEventFlag*/ \n"
 483 "    LDR     R0, =0xFF8A6F1C \n"
 484 "    MOV     R1, #0x80 \n"
 485 "    BL      sub_FF926A4C \n"
 486 "    LDR     R0, [R7, #0x1C] \n"
 487 "    MOV     R2, R8 \n"
 488 "    MOV     R1, #0x80 \n"
 489 "    BL      sub_FF838C1C /*_WaitForAllEventFlag*/ \n"
 490 "    TST     R0, #1 \n"
 491 "    LDRNE   R1, =0xE83 \n"
 492 "    BNE     loc_FF8AA95C \n"
 493 
 494 "loc_FF8AA88C:\n"
 495 "    LDR     R1, [SP, #0x1C] \n"
 496 "    LDR     R0, [R1, #0x90] \n"
 497 "    LDR     R1, [R1, #0x8C] \n"
 498 "    BLX     R1 \n"
 499 "    B       loc_FF8AAD90 \n"
 500 
 501 "loc_FF8AA8A0:\n"
 502 "    CMP     R1, #0x27 \n"
 503 "    BNE     loc_FF8AA8E8 \n"
 504 "    ADD     R1, SP, #0xC \n"
 505 "    BL      sub_FF8AA748 \n"
 506 "    LDR     R0, [R7, #0x1C] \n"
 507 "    MOV     R1, #0x100 \n"
 508 "    BL      sub_FF838D10 /*_ClearEventFlag*/ \n"
 509 "    LDR     R0, =0xFF8A6F2C \n"
 510 "    MOV     R1, #0x100 \n"
 511 "    BL      sub_FF926CD4 \n"
 512 "    LDR     R0, [R7, #0x1C] \n"
 513 "    MOV     R2, R8 \n"
 514 "    MOV     R1, #0x100 \n"
 515 "    BL      sub_FF838C1C /*_WaitForAllEventFlag*/ \n"
 516 "    TST     R0, #1 \n"
 517 "    BEQ     loc_FF8AA88C \n"
 518 "    LDR     R1, =0xE8D \n"
 519 "    B       loc_FF8AA95C \n"
 520 
 521 "loc_FF8AA8E8:\n"
 522 "    CMP     R1, #0x28 \n"
 523 "    BNE     loc_FF8AA900 \n"
 524 
 525 "loc_FF8AA8F0:\n"
 526 "    LDR     R0, [SP, #0x1C] \n"
 527 "    ADD     R1, SP, #0xC \n"
 528 "    BL      sub_FF8AA748 \n"
 529 "    B       loc_FF8AA88C \n"
 530 
 531 "loc_FF8AA900:\n"
 532 "    CMP     R1, #0x2B \n"
 533 "    BNE     loc_FF8AA918 \n"
 534 "    BL      sub_FF89A314 \n"
 535 "    BL      sub_FF89AF3C \n"
 536 "    BL      sub_FF89AA8C \n"
 537 "    B       loc_FF8AA88C \n"
 538 
 539 "loc_FF8AA918:\n"
 540 "    CMP     R1, #0x2C \n"
 541 "    BNE     loc_FF8AA968 \n"
 542 "    LDR     R0, [R7, #0x1C] \n"
 543 "    MOV     R1, #4 \n"
 544 "    BL      sub_FF838D10 /*_ClearEventFlag*/ \n"
 545 "    LDR     R1, =0xFF8A6F4C \n"
 546 "    LDR     R0, =0xFFFFF400 \n"
 547 "    MOV     R2, #4 \n"
 548 "    BL      sub_FF899D90 \n"
 549 "    BL      sub_FF89A018 \n"
 550 "    LDR     R0, [R7, #0x1C] \n"
 551 "    MOV     R2, R8 \n"
 552 "    MOV     R1, #4 \n"
 553 "    BL      sub_FF838B38 /*_WaitForAnyEventFlag*/ \n"
 554 "    TST     R0, #1 \n"
 555 "    BEQ     loc_FF8AA88C \n"
 556 "    LDR     R1, =0xEB5 \n"
 557 
 558 "loc_FF8AA95C:\n"
 559 "    LDR     R0, =0xFF8A7590 /*'ExpDrv.c'*/ \n"
 560 "    BL      _DebugAssert \n"
 561 "    B       loc_FF8AA88C \n"
 562 
 563 "loc_FF8AA968:\n"
 564 "    LDR     R0, [SP, #0x1C] \n"
 565 "    MOV     R4, #1 \n"
 566 "    LDR     R1, [R0] \n"
 567 "    CMP     R1, #0x11 \n"
 568 "    CMPNE   R1, #0x12 \n"
 569 "    BNE     loc_FF8AA9D8 \n"
 570 "    LDR     R1, [R0, #0x7C] \n"
 571 "    ADD     R1, R1, R1, LSL#1 \n"
 572 "    ADD     R1, R0, R1, LSL#2 \n"
 573 "    SUB     R1, R1, #8 \n"
 574 "    LDMIA   R1, {R2-R4} \n"
 575 "    STMIA   R6, {R2-R4} \n"
 576 "    BL      sub_FF8A90D0 \n"
 577 "    LDR     R0, [SP, #0x1C] \n"
 578 "    LDR     R1, [R0, #0x7C] \n"
 579 "    LDR     R3, [R0, #0x8C] \n"
 580 "    LDR     R2, [R0, #0x90] \n"
 581 "    ADD     R0, R0, #4 \n"
 582 "    BLX     R3 \n"
 583 "    LDR     R0, [SP, #0x1C] \n"
 584 "    BL      sub_FF8ABE64 \n"
 585 "    LDR     R0, [SP, #0x1C] \n"
 586 "    LDR     R1, [R0, #0x7C] \n"
 587 "    LDR     R3, [R0, #0x94] \n"
 588 "    LDR     R2, [R0, #0x98] \n"
 589 "    ADD     R0, R0, #4 \n"
 590 "    BLX     R3 \n"
 591 "    B       loc_FF8AACD0 \n"
 592 
 593 "loc_FF8AA9D8:\n"
 594 "    CMP     R1, #0x13 \n"
 595 "    CMPNE   R1, #0x14 \n"
 596 "    CMPNE   R1, #0x15 \n"
 597 "    CMPNE   R1, #0x16 \n"
 598 "    BNE     loc_FF8AAA90 \n"
 599 "    ADD     R3, SP, #0xC \n"
 600 "    MOV     R2, SP \n"
 601 "    ADD     R1, SP, #0x10 \n"
 602 "    BL      sub_FF8A93B0 \n"
 603 "    CMP     R0, #1 \n"
 604 "    MOV     R4, R0 \n"
 605 "    CMPNE   R4, #5 \n"
 606 "    BNE     loc_FF8AAA2C \n"
 607 "    LDR     R0, [SP, #0x1C] \n"
 608 "    MOV     R2, R4 \n"
 609 "    LDR     R1, [R0, #0x7C]! \n"
 610 "    LDR     R12, [R0, #0x10]! \n"
 611 "    LDR     R3, [R0, #4] \n"
 612 "    MOV     R0, SP \n"
 613 "    BLX     R12 \n"
 614 "    B       loc_FF8AAA64 \n"
 615 
 616 "loc_FF8AAA2C:\n"
 617 "    LDR     R0, [SP, #0x1C] \n"
 618 "    CMP     R4, #2 \n"
 619 "    LDR     R3, [R0, #0x90] \n"
 620 "    CMPNE   R4, #6 \n"
 621 "    BNE     loc_FF8AAA78 \n"
 622 "    LDR     R12, [R0, #0x8C] \n"
 623 "    MOV     R0, SP \n"
 624 "    MOV     R2, R4 \n"
 625 "    MOV     R1, #1 \n"
 626 "    BLX     R12 \n"
 627 "    LDR     R0, [SP, #0x1C] \n"
 628 "    MOV     R2, SP \n"
 629 "    ADD     R1, SP, #0x10 \n"
 630 "    BL      sub_FF8AA450 \n"
 631 
 632 "loc_FF8AAA64:\n"
 633 "    LDR     R0, [SP, #0x1C] \n"
 634 "    LDR     R2, [SP, #0xC] \n"
 635 "    MOV     R1, R4 \n"
 636 "    BL      sub_FF8AA6E8 \n"
 637 "    B       loc_FF8AACD0 \n"
 638 
 639 "loc_FF8AAA78:\n"
 640 "    LDR     R1, [R0, #0x7C] \n"
 641 "    LDR     R12, [R0, #0x8C] \n"
 642 "    ADD     R0, R0, #4 \n"
 643 "    MOV     R2, R4 \n"
 644 "    BLX     R12 \n"
 645 "    B       loc_FF8AACD0 \n"
 646 
 647 "loc_FF8AAA90:\n"
 648 "    CMP     R1, #0x22 \n"
 649 "    CMPNE   R1, #0x23 \n"
 650 "    BNE     loc_FF8AAADC \n"
 651 "    LDR     R1, [R0, #0x7C] \n"
 652 "    ADD     R1, R1, R1, LSL#1 \n"
 653 "    ADD     R1, R0, R1, LSL#2 \n"
 654 "    SUB     R1, R1, #8 \n"
 655 "    LDMIA   R1, {R2-R4} \n"
 656 "    STMIA   R6, {R2-R4} \n"
 657 "    BL      sub_FF8A8620 \n"
 658 "    LDR     R0, [SP, #0x1C] \n"
 659 "    LDR     R1, [R0, #0x7C] \n"
 660 "    LDR     R3, [R0, #0x8C] \n"
 661 "    LDR     R2, [R0, #0x90] \n"
 662 "    ADD     R0, R0, #4 \n"
 663 "    BLX     R3 \n"
 664 "    LDR     R0, [SP, #0x1C] \n"
 665 "    BL      sub_FF8A8914 \n"
 666 "    B       loc_FF8AACD0 \n"
 667 
 668 "loc_FF8AAADC:\n"
 669 "    ADD     R1, R0, #4 \n"
 670 "    LDMIA   R1, {R2,R3,R12} \n"
 671 "    STMIA   R6, {R2,R3,R12} \n"
 672 "    LDR     R1, [R0] \n"
 673 "    CMP     R1, #0x25 \n"
 674 "    ADDLS   PC, PC, R1, LSL#2 \n"
 675 "    B       loc_FF8AACB0 \n"
 676 "    B       loc_FF8AAB90 \n"
 677 "    B       loc_FF8AAB90 \n"
 678 "    B       loc_FF8AAB98 \n"
 679 "    B       loc_FF8AABA0 \n"
 680 "    B       loc_FF8AABA0 \n"
 681 "    B       loc_FF8AABA0 \n"
 682 "    B       loc_FF8AAB90 \n"
 683 "    B       loc_FF8AAB98 \n"
 684 "    B       loc_FF8AABA0 \n"
 685 "    B       loc_FF8AABA0 \n"
 686 "    B       loc_FF8AABB8 \n"
 687 "    B       loc_FF8AABB8 \n"
 688 "    B       loc_FF8AACA4 \n"
 689 "    B       loc_FF8AACAC \n"
 690 "    B       loc_FF8AACAC \n"
 691 "    B       loc_FF8AACAC \n"
 692 "    B       loc_FF8AACAC \n"
 693 "    B       loc_FF8AACB0 \n"
 694 "    B       loc_FF8AACB0 \n"
 695 "    B       loc_FF8AACB0 \n"
 696 "    B       loc_FF8AACB0 \n"
 697 "    B       loc_FF8AACB0 \n"
 698 "    B       loc_FF8AACB0 \n"
 699 "    B       loc_FF8AABA8 \n"
 700 "    B       loc_FF8AABB0 \n"
 701 "    B       loc_FF8AABB0 \n"
 702 "    B       loc_FF8AABC4 \n"
 703 "    B       loc_FF8AABC4 \n"
 704 "    B       loc_FF8AABCC \n"
 705 "    B       loc_FF8AABFC \n"
 706 "    B       loc_FF8AAC2C \n"
 707 "    B       loc_FF8AAC5C \n"
 708 "    B       loc_FF8AAC8C \n"
 709 "    B       loc_FF8AAC8C \n"
 710 "    B       loc_FF8AACB0 \n"
 711 "    B       loc_FF8AACB0 \n"
 712 "    B       loc_FF8AAC94 \n"
 713 "    B       loc_FF8AAC9C \n"
 714 
 715 "loc_FF8AAB90:\n"
 716 "    BL      sub_FF8A7434 \n"
 717 "    B       loc_FF8AACB0 \n"
 718 
 719 "loc_FF8AAB98:\n"
 720 "    BL      sub_FF8A76B0 \n"
 721 "    B       loc_FF8AACB0 \n"
 722 
 723 "loc_FF8AABA0:\n"
 724 "    BL      sub_FF8A78B8 \n"
 725 "    B       loc_FF8AACB0 \n"
 726 
 727 "loc_FF8AABA8:\n"
 728 "    BL      sub_FF8A7B30 \n"
 729 "    B       loc_FF8AACB0 \n"
 730 
 731 "loc_FF8AABB0:\n"
 732 "    BL      sub_FF8A7D28 \n"
 733 "    B       loc_FF8AACB0 \n"
 734 
 735 "loc_FF8AABB8:\n"
 736 "    BL      sub_FF8A7FE4_my \n"  // --> Patched. Old value = 0xFF8A7FE4.
 737 "    MOV     R4, #0 \n"
 738 "    B       loc_FF8AACB0 \n"
 739 
 740 "loc_FF8AABC4:\n"
 741 "    BL      sub_FF8A8124 \n"
 742 "    B       loc_FF8AACB0 \n"
 743 
 744 "loc_FF8AABCC:\n"
 745 "    LDRH    R1, [R0, #4] \n"
 746 "    STRH    R1, [SP, #0x10] \n"
 747 "    LDRH    R1, [R5, #2] \n"
 748 "    STRH    R1, [SP, #0x12] \n"
 749 "    LDRH    R1, [R5, #4] \n"
 750 "    STRH    R1, [SP, #0x14] \n"
 751 "    LDRH    R1, [R5, #6] \n"
 752 "    STRH    R1, [SP, #0x16] \n"
 753 "    LDRH    R1, [R0, #0xC] \n"
 754 "    STRH    R1, [SP, #0x18] \n"
 755 "    BL      sub_FF8ABB0C \n"
 756 "    B       loc_FF8AACB0 \n"
 757 
 758 "loc_FF8AABFC:\n"
 759 "    LDRH    R1, [R0, #4] \n"
 760 "    STRH    R1, [SP, #0x10] \n"
 761 "    LDRH    R1, [R5, #2] \n"
 762 "    STRH    R1, [SP, #0x12] \n"
 763 "    LDRH    R1, [R5, #4] \n"
 764 "    STRH    R1, [SP, #0x14] \n"
 765 "    LDRH    R1, [R5, #6] \n"
 766 "    STRH    R1, [SP, #0x16] \n"
 767 "    LDRH    R1, [R5, #8] \n"
 768 "    STRH    R1, [SP, #0x18] \n"
 769 "    BL      sub_FF8ABC7C \n"
 770 "    B       loc_FF8AACB0 \n"
 771 
 772 "loc_FF8AAC2C:\n"
 773 "    LDRH    R1, [R5] \n"
 774 "    STRH    R1, [SP, #0x10] \n"
 775 "    LDRH    R1, [R0, #6] \n"
 776 "    STRH    R1, [SP, #0x12] \n"
 777 "    LDRH    R1, [R5, #4] \n"
 778 "    STRH    R1, [SP, #0x14] \n"
 779 "    LDRH    R1, [R5, #6] \n"
 780 "    STRH    R1, [SP, #0x16] \n"
 781 "    LDRH    R1, [R5, #8] \n"
 782 "    STRH    R1, [SP, #0x18] \n"
 783 "    BL      sub_FF8ABD28 \n"
 784 "    B       loc_FF8AACB0 \n"
 785 
 786 "loc_FF8AAC5C:\n"
 787 "    LDRH    R1, [R5] \n"
 788 "    STRH    R1, [SP, #0x10] \n"
 789 "    LDRH    R1, [R5, #2] \n"
 790 "    STRH    R1, [SP, #0x12] \n"
 791 "    LDRH    R1, [R5, #4] \n"
 792 "    STRH    R1, [SP, #0x14] \n"
 793 "    LDRH    R1, [R5, #6] \n"
 794 "    STRH    R1, [SP, #0x16] \n"
 795 "    LDRH    R1, [R0, #0xC] \n"
 796 "    STRH    R1, [SP, #0x18] \n"
 797 "    BL      sub_FF8ABDC8 \n"
 798 "    B       loc_FF8AACB0 \n"
 799 
 800 "loc_FF8AAC8C:\n"
 801 "    BL      sub_FF8A8478 \n"
 802 "    B       loc_FF8AACB0 \n"
 803 
 804 "loc_FF8AAC94:\n"
 805 "    BL      sub_FF8A8A18 \n"
 806 "    B       loc_FF8AACB0 \n"
 807 
 808 "loc_FF8AAC9C:\n"
 809 "    BL      sub_FF8A8C54 \n"
 810 "    B       loc_FF8AACB0 \n"
 811 
 812 "loc_FF8AACA4:\n"
 813 "    BL      sub_FF8A8DD0 \n"
 814 "    B       loc_FF8AACB0 \n"
 815 
 816 "loc_FF8AACAC:\n"
 817 "    BL      sub_FF8A8F6C \n"
 818 
 819 "loc_FF8AACB0:\n"
 820 "    LDR     R0, [SP, #0x1C] \n"
 821 "    LDR     R1, [R0, #0x7C] \n"
 822 "    LDR     R3, [R0, #0x8C] \n"
 823 "    LDR     R2, [R0, #0x90] \n"
 824 "    ADD     R0, R0, #4 \n"
 825 "    BLX     R3 \n"
 826 "    CMP     R4, #1 \n"
 827 "    BNE     loc_FF8AAD18 \n"
 828 
 829 "loc_FF8AACD0:\n"
 830 "    LDR     R0, [SP, #0x1C] \n"
 831 "    MOV     R2, #0xC \n"
 832 "    LDR     R1, [R0, #0x7C] \n"
 833 "    ADD     R1, R1, R1, LSL#1 \n"
 834 "    ADD     R0, R0, R1, LSL#2 \n"
 835 "    SUB     R4, R0, #8 \n"
 836 "    LDR     R0, =0x3ED88 \n"
 837 "    ADD     R1, SP, #0x10 \n"
 838 "    BL      sub_FFAD577C \n"
 839 "    LDR     R0, =0x3ED94 \n"
 840 "    MOV     R2, #0xC \n"
 841 "    ADD     R1, SP, #0x10 \n"
 842 "    BL      sub_FFAD577C \n"
 843 "    LDR     R0, =0x3EDA0 \n"
 844 "    MOV     R2, #0xC \n"
 845 "    MOV     R1, R4 \n"
 846 "    BL      sub_FFAD577C \n"
 847 "    B       loc_FF8AAD90 \n"
 848 
 849 "loc_FF8AAD18:\n"
 850 "    LDR     R0, [SP, #0x1C] \n"
 851 "    LDR     R0, [R0] \n"
 852 "    CMP     R0, #0xB \n"
 853 "    BNE     loc_FF8AAD60 \n"
 854 "    MOV     R3, #0 \n"
 855 "    STR     R3, [SP] \n"
 856 "    MOV     R3, #1 \n"
 857 "    MOV     R2, #1 \n"
 858 "    MOV     R1, #1 \n"
 859 "    MOV     R0, #0 \n"
 860 "    BL      sub_FF8A723C \n"
 861 "    MOV     R3, #0 \n"
 862 "    STR     R3, [SP] \n"
 863 "    MOV     R3, #1 \n"
 864 "    MOV     R2, #1 \n"
 865 "    MOV     R1, #1 \n"
 866 "    MOV     R0, #0 \n"
 867 "    B       loc_FF8AAD8C \n"
 868 
 869 "loc_FF8AAD60:\n"
 870 "    MOV     R3, #1 \n"
 871 "    MOV     R2, #1 \n"
 872 "    MOV     R1, #1 \n"
 873 "    MOV     R0, #1 \n"
 874 "    STR     R3, [SP] \n"
 875 "    BL      sub_FF8A723C \n"
 876 "    MOV     R3, #1 \n"
 877 "    MOV     R2, #1 \n"
 878 "    MOV     R1, #1 \n"
 879 "    MOV     R0, #1 \n"
 880 "    STR     R3, [SP] \n"
 881 
 882 "loc_FF8AAD8C:\n"
 883 "    BL      sub_FF8A737C \n"
 884 
 885 "loc_FF8AAD90:\n"
 886 "    LDR     R0, [SP, #0x1C] \n"
 887 "    BL      sub_FF8ABA98 \n"
 888 "    B       loc_FF8AA7B8 \n"
 889 );
 890 }
 891 
 892 /*************************************************************/
 893 //** sub_FF8A7FE4_my @ 0xFF8A7FE4 - 0xFF8A80A4, length=49
 894 void __attribute__((naked,noinline)) sub_FF8A7FE4_my() {
 895 asm volatile (
 896 "    STMFD   SP!, {R4-R8,LR} \n"
 897 "    LDR     R7, =0x3B4C \n"
 898 "    MOV     R4, R0 \n"
 899 "    LDR     R0, [R7, #0x1C] \n"
 900 "    MOV     R1, #0x3E \n"
 901 "    BL      sub_FF838D10 /*_ClearEventFlag*/ \n"
 902 "    LDRSH   R0, [R4, #4] \n"
 903 "    MOV     R2, #0 \n"
 904 "    MOV     R1, #0 \n"
 905 "    BL      sub_FF8A6FA0 \n"
 906 "    MOV     R6, R0 \n"
 907 "    LDRSH   R0, [R4, #6] \n"
 908 "    BL      sub_FF8A70B0 \n"
 909 "    LDRSH   R0, [R4, #8] \n"
 910 "    BL      sub_FF8A7108 \n"
 911 "    LDRSH   R0, [R4, #0xA] \n"
 912 "    BL      sub_FF8A7160 \n"
 913 "    LDRSH   R0, [R4, #0xC] \n"
 914 "    MOV     R1, #0 \n"
 915 "    BL      sub_FF8A71B8 \n"
 916 "    MOV     R5, R0 \n"
 917 "    LDR     R0, [R4] \n"
 918 "    LDR     R8, =0x3EDA0 \n"
 919 "    CMP     R0, #0xB \n"
 920 "    MOVEQ   R6, #0 \n"
 921 "    MOVEQ   R5, #0 \n"
 922 "    BEQ     loc_FF8A8078 \n"
 923 "    CMP     R6, #1 \n"
 924 "    BNE     loc_FF8A8078 \n"
 925 "    LDRSH   R0, [R4, #4] \n"
 926 "    LDR     R1, =0xFF8A6F0C \n"
 927 "    MOV     R2, #2 \n"
 928 "    BL      sub_FF926BA0 \n"
 929 "    STRH    R0, [R4, #4] \n"
 930 "    MOV     R0, #0 \n"
 931 "    STR     R0, [R7, #0x28] \n"
 932 "    B       loc_FF8A8080 \n"
 933 
 934 "loc_FF8A8078:\n"
 935 "    LDRH    R0, [R8] \n"
 936 "    STRH    R0, [R4, #4] \n"
 937 
 938 "loc_FF8A8080:\n"
 939 "    CMP     R5, #1 \n"
 940 "    LDRNEH  R0, [R8, #8] \n"
 941 "    BNE     loc_FF8A809C \n"
 942 "    LDRSH   R0, [R4, #0xC] \n"
 943 "    LDR     R1, =0xFF8A6F90 \n"
 944 "    MOV     R2, #0x20 \n"
 945 "    BL      sub_FF8ABAC8 \n"
 946 
 947 "loc_FF8A809C:\n"
 948 "    STRH    R0, [R4, #0xC] \n"
 949 "    LDRSH   R0, [R4, #6] \n"
 950 "    BL      sub_FF89A084_my \n"  // --> Patched. Old value = 0xFF89A084.
 951 "    LDR     PC, =0xFF8A80A8 \n"  // Continue in firmware
 952 );
 953 }
 954 
 955 /*************************************************************/
 956 //** sub_FF89A084_my @ 0xFF89A084 - 0xFF89A0EC, length=27
 957 void __attribute__((naked,noinline)) sub_FF89A084_my() {
 958 asm volatile (
 959 "    STMFD   SP!, {R4-R6,LR} \n"
 960 "    LDR     R5, =0x3840 \n"
 961 "    MOV     R4, R0 \n"
 962 "    LDR     R0, [R5, #4] \n"
 963 "    CMP     R0, #1 \n"
 964 "    LDRNE   R1, =0x146 \n"
 965 "    LDRNE   R0, =0xFF899E88 /*'Shutter.c'*/ \n"
 966 "    BLNE    _DebugAssert \n"
 967 "    CMN     R4, #0xC00 \n"
 968 "    LDREQSH R4, [R5, #2] \n"
 969 "    CMN     R4, #0xC00 \n"
 970 "    MOVEQ   R1, #0x14C \n"
 971 "    LDREQ   R0, =0xFF899E88 /*'Shutter.c'*/ \n"
 972 "    STRH    R4, [R5, #2] \n"
 973 "    BLEQ    _DebugAssert \n"
 974 "    MOV     R0, R4 \n"
 975 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
 976 "    MOV     R4, R0 \n"
 977 //"  BL      _sub_FF8CCEE0 \n"  // --> Nullsub call removed.
 978 "    MOV     R0, R4 \n"
 979 "    BL      sub_FF8D18D4 \n"
 980 "    TST     R0, #1 \n"
 981 "    LDRNE   R1, =0x151 \n"
 982 "    LDMNEFD SP!, {R4-R6,LR} \n"
 983 "    LDRNE   R0, =0xFF899E88 /*'Shutter.c'*/ \n"
 984 "    BNE     _DebugAssert \n"
 985 "    LDMFD   SP!, {R4-R6,PC} \n"
 986 );
 987 }

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