This source file includes following definitions.
- capt_seq_task
- sub_FF93268C_my
- sub_FF86DAE0_my
- exp_drv_task
- sub_FF8A7FE4_my
- sub_FF89A084_my
1
2
3
4 #include "lolevel.h"
5 #include "platform.h"
6 #include "core.h"
7
8 #define USE_STUBS_NRFLAG 1
9
10 #include "../../../generic/capt_seq.c"
11
12
13
14 void __attribute__((naked,noinline)) capt_seq_task() {
15 asm volatile (
16 " STMFD SP!, {R3-R9,LR} \n"
17 " LDR R6, =0x2814 \n"
18 " LDR R4, =0x3593C \n"
19 " MOV R9, #1 \n"
20 " MOV R7, #0 \n"
21
22 "loc_FF86D704:\n"
23 " LDR R0, [R6, #4] \n"
24 " MOV R2, #0 \n"
25 " MOV R1, SP \n"
26 " BL sub_FF838F6C /*_ReceiveMessageQueue*/ \n"
27 " TST R0, #1 \n"
28 " BEQ loc_FF86D730 \n"
29 " LDR R1, =0x5B4 \n"
30 " LDR R0, =0xFF86D2A8 /*'SsShootTask.c'*/ \n"
31 " BL _DebugAssert \n"
32 " BL _ExitTask \n"
33 " LDMFD SP!, {R3-R9,PC} \n"
34
35 "loc_FF86D730:\n"
36 " LDR R0, [SP] \n"
37 " LDR R1, [R0] \n"
38 " CMP R1, #0x1D \n"
39 " ADDLS PC, PC, R1, LSL#2 \n"
40 " B loc_FF86D9B8 \n"
41 " B loc_FF86D7BC \n"
42 " B loc_FF86D820 \n"
43 " B loc_FF86D85C \n"
44 " B loc_FF86D870 \n"
45 " B loc_FF86D868 \n"
46 " B loc_FF86D878 \n"
47 " B loc_FF86D880 \n"
48 " B loc_FF86D888 \n"
49 " B loc_FF86D8E0 \n"
50 " B loc_FF86D908 \n"
51 " B loc_FF86D8EC \n"
52 " B loc_FF86D8F8 \n"
53 " B loc_FF86D900 \n"
54 " B loc_FF86D910 \n"
55 " B loc_FF86D918 \n"
56 " B loc_FF86D920 \n"
57 " B loc_FF86D928 \n"
58 " B loc_FF86D930 \n"
59 " B loc_FF86D93C \n"
60 " B loc_FF86D944 \n"
61 " B loc_FF86D94C \n"
62 " B loc_FF86D954 \n"
63 " B loc_FF86D95C \n"
64 " B loc_FF86D968 \n"
65 " B loc_FF86D970 \n"
66 " B loc_FF86D978 \n"
67 " B loc_FF86D980 \n"
68 " B loc_FF86D988 \n"
69 " B loc_FF86D994 \n"
70 " B loc_FF86D9C4 \n"
71
72 "loc_FF86D7BC:\n"
73 " BL sub_FF86DFEC \n"
74 " BL shooting_expo_param_override\n"
75 " BL sub_FF86B5FC \n"
76 " LDR R0, [R4, #0x24] \n"
77 " CMP R0, #0 \n"
78 " BEQ loc_FF86D9C4 \n"
79 " BL sub_FF86CF88 \n"
80 " MOV R5, R0 \n"
81 " LDR R0, [R4, #0x24] \n"
82 " CMP R0, #0 \n"
83 " BEQ loc_FF86D804 \n"
84 " MOV R0, #0xC \n"
85 " BL sub_FF871E24 \n"
86 " TST R0, #1 \n"
87 " STRNE R9, [R6, #0x10] \n"
88 " LDRNE R0, [R5, #8] \n"
89 " ORRNE R0, R0, #0x40000000 \n"
90 " STRNE R0, [R5, #8] \n"
91 " BNE loc_FF86D9C4 \n"
92
93 "loc_FF86D804:\n"
94 " MOV R0, R5 \n"
95 " BL sub_FF86D22C \n"
96 " MOV R0, R5 \n"
97 " BL sub_FF93268C_my \n"
98 " TST R0, #1 \n"
99 " STRNE R9, [R6, #0x10] \n"
100 " B loc_FF86D9C4 \n"
101
102 "loc_FF86D820:\n"
103 " LDR R0, [R4, #0x24] \n"
104 " CMP R0, #0 \n"
105 " BNE loc_FF86D84C \n"
106 " MOV R0, #0xC \n"
107 " BL sub_FF871E24 \n"
108 " TST R0, #1 \n"
109 " LDRNE R0, [SP] \n"
110 " MOVNE R1, #1 \n"
111 " LDRNE R2, [R0, #0xC] \n"
112 " MOVNE R0, #1 \n"
113 " BNE loc_FF86D8D8 \n"
114
115 "loc_FF86D84C:\n"
116 " LDR R0, [SP] \n"
117 " BL sub_FF86DAE0_my \n"
118
119 "loc_FF86D854:\n"
120 " STR R7, [R4, #0x24] \n"
121 " B loc_FF86D9C4 \n"
122
123 "loc_FF86D85C:\n"
124 " MOV R0, #1 \n"
125 " BL sub_FF86E274 \n"
126 " B loc_FF86D9C4 \n"
127
128 "loc_FF86D868:\n"
129 " BL sub_FF86DC58 \n"
130 " B loc_FF86D854 \n"
131
132 "loc_FF86D870:\n"
133 " BL sub_FF86DFCC \n"
134 " B loc_FF86D854 \n"
135
136 "loc_FF86D878:\n"
137 " BL sub_FF86DFD4 \n"
138 " B loc_FF86D9C4 \n"
139
140 "loc_FF86D880:\n"
141 " BL sub_FF86E184 \n"
142 " B loc_FF86D8E4 \n"
143
144 "loc_FF86D888:\n"
145 " LDR R5, [R0, #0xC] \n"
146 " BL sub_FF86DFDC \n"
147 " MOV R0, R5 \n"
148 " BL sub_FF9315C8 \n"
149 " TST R0, #1 \n"
150 " MOV R8, R0 \n"
151 " BNE loc_FF86D8C8 \n"
152 " BL sub_FF87E23C \n"
153 " STR R0, [R5, #0x18] \n"
154 " MOV R0, R5 \n"
155 " BL sub_FF9325C4 \n"
156 " MOV R0, R5 \n"
157 " BL sub_FF932974 \n"
158 " MOV R8, R0 \n"
159 " LDR R0, [R5, #0x18] \n"
160 " BL sub_FF87E474 \n"
161
162 "loc_FF86D8C8:\n"
163 " BL sub_FF86DFCC \n"
164 " MOV R2, R5 \n"
165 " MOV R1, #9 \n"
166 " MOV R0, R8 \n"
167
168 "loc_FF86D8D8:\n"
169 " BL sub_FF86BA70 \n"
170 " B loc_FF86D9C4 \n"
171
172 "loc_FF86D8E0:\n"
173 " BL sub_FF86E1EC \n"
174
175 "loc_FF86D8E4:\n"
176 " BL sub_FF86B5FC \n"
177 " B loc_FF86D9C4 \n"
178
179 "loc_FF86D8EC:\n"
180 " LDR R0, [R4, #0x54] \n"
181 " BL sub_FF86E5D4 \n"
182 " B loc_FF86D9C4 \n"
183
184 "loc_FF86D8F8:\n"
185 " BL sub_FF86E884 \n"
186 " B loc_FF86D9C4 \n"
187
188 "loc_FF86D900:\n"
189 " BL sub_FF86E918 \n"
190 " B loc_FF86D9C4 \n"
191
192 "loc_FF86D908:\n"
193 " BL sub_FF86DFCC \n"
194 " B loc_FF86D9C4 \n"
195
196 "loc_FF86D910:\n"
197 " BL sub_FF9317F4 \n"
198 " B loc_FF86D9C4 \n"
199
200 "loc_FF86D918:\n"
201 " BL sub_FF9319EC \n"
202 " B loc_FF86D9C4 \n"
203
204 "loc_FF86D920:\n"
205 " BL sub_FF931A80 \n"
206 " B loc_FF86D9C4 \n"
207
208 "loc_FF86D928:\n"
209 " BL sub_FF931B40 \n"
210 " B loc_FF86D9C4 \n"
211
212 "loc_FF86D930:\n"
213 " MOV R0, #0 \n"
214 " BL sub_FF931D38 \n"
215 " B loc_FF86D9C4 \n"
216
217 "loc_FF86D93C:\n"
218 " BL sub_FF931E88 \n"
219 " B loc_FF86D9C4 \n"
220
221 "loc_FF86D944:\n"
222 " BL sub_FF931F18 \n"
223 " B loc_FF86D9C4 \n"
224
225 "loc_FF86D94C:\n"
226 " BL sub_FF931FD8 \n"
227 " B loc_FF86D9C4 \n"
228
229 "loc_FF86D954:\n"
230 " BL sub_FF86E3C8 \n"
231 " B loc_FF86D9C4 \n"
232
233 "loc_FF86D95C:\n"
234 " BL sub_FF86E45C \n"
235 " BL sub_FF836E20 \n"
236 " B loc_FF86D9C4 \n"
237
238 "loc_FF86D968:\n"
239 " BL sub_FF931C0C \n"
240 " B loc_FF86D9C4 \n"
241
242 "loc_FF86D970:\n"
243 " BL sub_FF931C50 \n"
244 " B loc_FF86D9C4 \n"
245
246 "loc_FF86D978:\n"
247 " BL sub_FF870674 \n"
248 " B loc_FF86D9C4 \n"
249
250 "loc_FF86D980:\n"
251 " BL sub_FF8706F4 \n"
252 " B loc_FF86D9C4 \n"
253
254 "loc_FF86D988:\n"
255 " BL sub_FF870750 \n"
256 " BL sub_FF870710 \n"
257 " B loc_FF86D9C4 \n"
258
259 "loc_FF86D994:\n"
260 " LDRH R0, [R4, #0x94] \n"
261 " CMP R0, #4 \n"
262 " LDRNEH R0, [R4] \n"
263 " SUBNE R12, R0, #0x8200 \n"
264 " SUBNES R12, R12, #0x2A \n"
265 " BNE loc_FF86D9C4 \n"
266 " BL sub_FF8706F4 \n"
267 " BL sub_FF870A94 \n"
268 " B loc_FF86D9C4 \n"
269
270 "loc_FF86D9B8:\n"
271 " LDR R1, =0x719 \n"
272 " LDR R0, =0xFF86D2A8 /*'SsShootTask.c'*/ \n"
273 " BL _DebugAssert \n"
274
275 "loc_FF86D9C4:\n"
276 " LDR R0, [SP] \n"
277 " LDR R1, [R0, #4] \n"
278 " LDR R0, [R6] \n"
279 " BL sub_FF838CDC /*_SetEventFlag*/ \n"
280 " LDR R5, [SP] \n"
281 " LDR R0, [R5, #8] \n"
282 " CMP R0, #0 \n"
283 " LDREQ R1, =0x132 \n"
284 " LDREQ R0, =0xFF86D2A8 /*'SsShootTask.c'*/ \n"
285 " BLEQ _DebugAssert \n"
286 " STR R7, [R5, #8] \n"
287 " B loc_FF86D704 \n"
288 );
289 }
290
291
292
293 void __attribute__((naked,noinline)) sub_FF93268C_my() {
294 asm volatile (
295 " STMFD SP!, {R0-R8,LR} \n"
296 " MOV R4, R0 \n"
297 " BL sub_FF933184 \n"
298 " MVN R1, #0 \n"
299 " BL sub_FF838D10 /*_ClearEventFlag*/ \n"
300 " LDR R5, =0x5C98 \n"
301 " LDR R0, [R5, #0xC] \n"
302 " CMP R0, #0 \n"
303 " BNE loc_FF9326DC \n"
304 " MOV R1, #1 \n"
305 " MOV R0, #0 \n"
306 " BL sub_FF81F41C /*_CreateMessageQueueStrictly*/ \n"
307 " STR R0, [R5, #0xC] \n"
308 " MOV R3, #0 \n"
309 " STR R3, [SP] \n"
310 " LDR R3, =0xFF9320C8 \n"
311 " LDR R0, =0xFF9328F4 /*'ShutterSoundTask'*/ \n"
312 " MOV R2, #0x400 \n"
313 " MOV R1, #0x17 \n"
314 " BL sub_FF81F3E8 /*_CreateTaskStrictly*/ \n"
315
316 "loc_FF9326DC:\n"
317 " MOV R2, #4 \n"
318 " ADD R1, SP, #8 \n"
319 " MOV R0, #0x8A \n"
320 " BL _GetPropertyCase \n"
321 " TST R0, #1 \n"
322 " LDRNE R1, =0x3CD \n"
323 " LDRNE R0, =0xFF93234C /*'SsCaptureSeq.c'*/ \n"
324 " BLNE _DebugAssert \n"
325 " LDR R6, =0x35A00 \n"
326 " LDR R7, =0x3593C \n"
327 " LDR R3, [R6] \n"
328 " LDRSH R2, [R6, #0xC] \n"
329 " LDRSH R1, [R6, #0xE] \n"
330 " LDR R0, [R7, #0x88] \n"
331 " BL sub_FFA0DBC8 \n"
332 " BL _GetCCDTemperature \n"
333 " LDR R3, =0x5CA0 \n"
334 " STRH R0, [R4, #0xA4] \n"
335 " SUB R2, R3, #4 \n"
336 " STRD R2, [SP] \n"
337 " MOV R1, R0 \n"
338 " LDRH R0, [R7, #0x5C] \n"
339 " LDRSH R2, [R6, #0xC] \n"
340 " SUB R3, R3, #8 \n"
341 " BL sub_FF9337F0 \n"
342 " BL wait_until_remote_button_is_released\n"
343 " BL capt_seq_hook_set_nr\n"
344 " LDR PC, =0xFF932740 \n"
345 );
346 }
347
348
349
350 void __attribute__((naked,noinline)) sub_FF86DAE0_my() {
351 asm volatile (
352 " STMFD SP!, {R4-R6,LR} \n"
353 " LDR R4, [R0, #0xC] \n"
354 " LDR R6, =0x3593C \n"
355 " LDR R0, [R4, #8] \n"
356 " MOV R5, #0 \n"
357 " ORR R0, R0, #1 \n"
358 " STR R0, [R4, #8] \n"
359 " LDR R0, [R6, #0x24] \n"
360 " CMP R0, #0 \n"
361 " MOVEQ R0, #2 \n"
362 " BLEQ sub_FF869DF0 \n"
363 " BL sub_FF86DFDC \n"
364 " LDR R0, [R6, #0x24] \n"
365 " CMP R0, #0 \n"
366 " BNE loc_FF86DB7C \n"
367 " MOV R0, R4 \n"
368 " BL sub_FF86E37C \n"
369 " MOV R0, R4 \n"
370 " BL sub_FF931234 \n"
371 " CMP R0, #0 \n"
372 " MOV R0, R4 \n"
373 " BEQ loc_FF86DB54 \n"
374 " BL sub_FF9312C0 \n"
375 " TST R0, #1 \n"
376 " MOVNE R2, R4 \n"
377 " LDMNEFD SP!, {R4-R6,LR} \n"
378 " MOVNE R1, #1 \n"
379 " BNE sub_FF86BA70 \n"
380 " B loc_FF86DB58 \n"
381
382 "loc_FF86DB54:\n"
383 " BL sub_FF931284 \n"
384
385 "loc_FF86DB58:\n"
386 " MOV R0, R4 \n"
387 " BL sub_FF86D22C \n"
388 " MOV R0, R4 \n"
389 " BL sub_FF9325C4 \n"
390 " BL sub_FF932FF8 \n"
391 " MOV R0, R4 \n"
392 " BL sub_FF93268C_my \n"
393 " MOV R5, R0 \n"
394 " B loc_FF86DB8C \n"
395
396 "loc_FF86DB7C:\n"
397 " LDR R0, =0x2814 \n"
398 " LDR R0, [R0, #0x10] \n"
399 " CMP R0, #0 \n"
400 " MOVNE R5, #0x1D \n"
401
402 "loc_FF86DB8C:\n"
403 " BL capt_seq_hook_raw_here\n"
404 " BL sub_FF8706F4 \n"
405 " BL sub_FF87073C \n"
406 " BL sub_FF87077C \n"
407 " MOV R2, R4 \n"
408 " MOV R1, #1 \n"
409 " MOV R0, R5 \n"
410 " BL sub_FF86BA70 \n"
411 " BL sub_FF932928 \n"
412 " CMP R0, #0 \n"
413 " LDRNE R0, [R4, #8] \n"
414 " ORRNE R0, R0, #0x2000 \n"
415 " STRNE R0, [R4, #8] \n"
416 " LDMFD SP!, {R4-R6,PC} \n"
417 );
418 }
419
420
421
422 void __attribute__((naked,noinline)) exp_drv_task() {
423 asm volatile (
424 " STMFD SP!, {R4-R8,LR} \n"
425 " SUB SP, SP, #0x20 \n"
426 " LDR R8, =0xBB8 \n"
427 " LDR R7, =0x3B4C \n"
428 " LDR R5, =0x3ED88 \n"
429 " MOV R0, #0 \n"
430 " ADD R6, SP, #0x10 \n"
431 " STR R0, [SP, #0xC] \n"
432
433 "loc_FF8AA7B8:\n"
434 " LDR R0, [R7, #0x20] \n"
435 " MOV R2, #0 \n"
436 " ADD R1, SP, #0x1C \n"
437 " BL sub_FF838F6C /*_ReceiveMessageQueue*/ \n"
438 " LDR R0, [SP, #0xC] \n"
439 " CMP R0, #1 \n"
440 " BNE loc_FF8AA804 \n"
441 " LDR R0, [SP, #0x1C] \n"
442 " LDR R0, [R0] \n"
443 " CMP R0, #0x13 \n"
444 " CMPNE R0, #0x14 \n"
445 " CMPNE R0, #0x15 \n"
446 " CMPNE R0, #0x16 \n"
447 " BEQ loc_FF8AA968 \n"
448 " CMP R0, #0x28 \n"
449 " BEQ loc_FF8AA8F0 \n"
450 " ADD R1, SP, #0xC \n"
451 " MOV R0, #0 \n"
452 " BL sub_FF8AA748 \n"
453
454 "loc_FF8AA804:\n"
455 " LDR R0, [SP, #0x1C] \n"
456 " LDR R1, [R0] \n"
457 " CMP R1, #0x2E \n"
458 " BNE loc_FF8AA834 \n"
459 " LDR R0, [SP, #0x1C] \n"
460 " BL sub_FF8ABA98 \n"
461 " LDR R0, [R7, #0x1C] \n"
462 " MOV R1, #1 \n"
463 " BL sub_FF838CDC /*_SetEventFlag*/ \n"
464 " BL _ExitTask \n"
465 " ADD SP, SP, #0x20 \n"
466 " LDMFD SP!, {R4-R8,PC} \n"
467
468 "loc_FF8AA834:\n"
469 " CMP R1, #0x2D \n"
470 " BNE loc_FF8AA850 \n"
471 " LDR R2, [R0, #0x8C]! \n"
472 " LDR R1, [R0, #4] \n"
473 " MOV R0, R1 \n"
474 " BLX R2 \n"
475 " B loc_FF8AAD90 \n"
476
477 "loc_FF8AA850:\n"
478 " CMP R1, #0x26 \n"
479 " BNE loc_FF8AA8A0 \n"
480 " LDR R0, [R7, #0x1C] \n"
481 " MOV R1, #0x80 \n"
482 " BL sub_FF838D10 /*_ClearEventFlag*/ \n"
483 " LDR R0, =0xFF8A6F1C \n"
484 " MOV R1, #0x80 \n"
485 " BL sub_FF926A4C \n"
486 " LDR R0, [R7, #0x1C] \n"
487 " MOV R2, R8 \n"
488 " MOV R1, #0x80 \n"
489 " BL sub_FF838C1C /*_WaitForAllEventFlag*/ \n"
490 " TST R0, #1 \n"
491 " LDRNE R1, =0xE83 \n"
492 " BNE loc_FF8AA95C \n"
493
494 "loc_FF8AA88C:\n"
495 " LDR R1, [SP, #0x1C] \n"
496 " LDR R0, [R1, #0x90] \n"
497 " LDR R1, [R1, #0x8C] \n"
498 " BLX R1 \n"
499 " B loc_FF8AAD90 \n"
500
501 "loc_FF8AA8A0:\n"
502 " CMP R1, #0x27 \n"
503 " BNE loc_FF8AA8E8 \n"
504 " ADD R1, SP, #0xC \n"
505 " BL sub_FF8AA748 \n"
506 " LDR R0, [R7, #0x1C] \n"
507 " MOV R1, #0x100 \n"
508 " BL sub_FF838D10 /*_ClearEventFlag*/ \n"
509 " LDR R0, =0xFF8A6F2C \n"
510 " MOV R1, #0x100 \n"
511 " BL sub_FF926CD4 \n"
512 " LDR R0, [R7, #0x1C] \n"
513 " MOV R2, R8 \n"
514 " MOV R1, #0x100 \n"
515 " BL sub_FF838C1C /*_WaitForAllEventFlag*/ \n"
516 " TST R0, #1 \n"
517 " BEQ loc_FF8AA88C \n"
518 " LDR R1, =0xE8D \n"
519 " B loc_FF8AA95C \n"
520
521 "loc_FF8AA8E8:\n"
522 " CMP R1, #0x28 \n"
523 " BNE loc_FF8AA900 \n"
524
525 "loc_FF8AA8F0:\n"
526 " LDR R0, [SP, #0x1C] \n"
527 " ADD R1, SP, #0xC \n"
528 " BL sub_FF8AA748 \n"
529 " B loc_FF8AA88C \n"
530
531 "loc_FF8AA900:\n"
532 " CMP R1, #0x2B \n"
533 " BNE loc_FF8AA918 \n"
534 " BL sub_FF89A314 \n"
535 " BL sub_FF89AF3C \n"
536 " BL sub_FF89AA8C \n"
537 " B loc_FF8AA88C \n"
538
539 "loc_FF8AA918:\n"
540 " CMP R1, #0x2C \n"
541 " BNE loc_FF8AA968 \n"
542 " LDR R0, [R7, #0x1C] \n"
543 " MOV R1, #4 \n"
544 " BL sub_FF838D10 /*_ClearEventFlag*/ \n"
545 " LDR R1, =0xFF8A6F4C \n"
546 " LDR R0, =0xFFFFF400 \n"
547 " MOV R2, #4 \n"
548 " BL sub_FF899D90 \n"
549 " BL sub_FF89A018 \n"
550 " LDR R0, [R7, #0x1C] \n"
551 " MOV R2, R8 \n"
552 " MOV R1, #4 \n"
553 " BL sub_FF838B38 /*_WaitForAnyEventFlag*/ \n"
554 " TST R0, #1 \n"
555 " BEQ loc_FF8AA88C \n"
556 " LDR R1, =0xEB5 \n"
557
558 "loc_FF8AA95C:\n"
559 " LDR R0, =0xFF8A7590 /*'ExpDrv.c'*/ \n"
560 " BL _DebugAssert \n"
561 " B loc_FF8AA88C \n"
562
563 "loc_FF8AA968:\n"
564 " LDR R0, [SP, #0x1C] \n"
565 " MOV R4, #1 \n"
566 " LDR R1, [R0] \n"
567 " CMP R1, #0x11 \n"
568 " CMPNE R1, #0x12 \n"
569 " BNE loc_FF8AA9D8 \n"
570 " LDR R1, [R0, #0x7C] \n"
571 " ADD R1, R1, R1, LSL#1 \n"
572 " ADD R1, R0, R1, LSL#2 \n"
573 " SUB R1, R1, #8 \n"
574 " LDMIA R1, {R2-R4} \n"
575 " STMIA R6, {R2-R4} \n"
576 " BL sub_FF8A90D0 \n"
577 " LDR R0, [SP, #0x1C] \n"
578 " LDR R1, [R0, #0x7C] \n"
579 " LDR R3, [R0, #0x8C] \n"
580 " LDR R2, [R0, #0x90] \n"
581 " ADD R0, R0, #4 \n"
582 " BLX R3 \n"
583 " LDR R0, [SP, #0x1C] \n"
584 " BL sub_FF8ABE64 \n"
585 " LDR R0, [SP, #0x1C] \n"
586 " LDR R1, [R0, #0x7C] \n"
587 " LDR R3, [R0, #0x94] \n"
588 " LDR R2, [R0, #0x98] \n"
589 " ADD R0, R0, #4 \n"
590 " BLX R3 \n"
591 " B loc_FF8AACD0 \n"
592
593 "loc_FF8AA9D8:\n"
594 " CMP R1, #0x13 \n"
595 " CMPNE R1, #0x14 \n"
596 " CMPNE R1, #0x15 \n"
597 " CMPNE R1, #0x16 \n"
598 " BNE loc_FF8AAA90 \n"
599 " ADD R3, SP, #0xC \n"
600 " MOV R2, SP \n"
601 " ADD R1, SP, #0x10 \n"
602 " BL sub_FF8A93B0 \n"
603 " CMP R0, #1 \n"
604 " MOV R4, R0 \n"
605 " CMPNE R4, #5 \n"
606 " BNE loc_FF8AAA2C \n"
607 " LDR R0, [SP, #0x1C] \n"
608 " MOV R2, R4 \n"
609 " LDR R1, [R0, #0x7C]! \n"
610 " LDR R12, [R0, #0x10]! \n"
611 " LDR R3, [R0, #4] \n"
612 " MOV R0, SP \n"
613 " BLX R12 \n"
614 " B loc_FF8AAA64 \n"
615
616 "loc_FF8AAA2C:\n"
617 " LDR R0, [SP, #0x1C] \n"
618 " CMP R4, #2 \n"
619 " LDR R3, [R0, #0x90] \n"
620 " CMPNE R4, #6 \n"
621 " BNE loc_FF8AAA78 \n"
622 " LDR R12, [R0, #0x8C] \n"
623 " MOV R0, SP \n"
624 " MOV R2, R4 \n"
625 " MOV R1, #1 \n"
626 " BLX R12 \n"
627 " LDR R0, [SP, #0x1C] \n"
628 " MOV R2, SP \n"
629 " ADD R1, SP, #0x10 \n"
630 " BL sub_FF8AA450 \n"
631
632 "loc_FF8AAA64:\n"
633 " LDR R0, [SP, #0x1C] \n"
634 " LDR R2, [SP, #0xC] \n"
635 " MOV R1, R4 \n"
636 " BL sub_FF8AA6E8 \n"
637 " B loc_FF8AACD0 \n"
638
639 "loc_FF8AAA78:\n"
640 " LDR R1, [R0, #0x7C] \n"
641 " LDR R12, [R0, #0x8C] \n"
642 " ADD R0, R0, #4 \n"
643 " MOV R2, R4 \n"
644 " BLX R12 \n"
645 " B loc_FF8AACD0 \n"
646
647 "loc_FF8AAA90:\n"
648 " CMP R1, #0x22 \n"
649 " CMPNE R1, #0x23 \n"
650 " BNE loc_FF8AAADC \n"
651 " LDR R1, [R0, #0x7C] \n"
652 " ADD R1, R1, R1, LSL#1 \n"
653 " ADD R1, R0, R1, LSL#2 \n"
654 " SUB R1, R1, #8 \n"
655 " LDMIA R1, {R2-R4} \n"
656 " STMIA R6, {R2-R4} \n"
657 " BL sub_FF8A8620 \n"
658 " LDR R0, [SP, #0x1C] \n"
659 " LDR R1, [R0, #0x7C] \n"
660 " LDR R3, [R0, #0x8C] \n"
661 " LDR R2, [R0, #0x90] \n"
662 " ADD R0, R0, #4 \n"
663 " BLX R3 \n"
664 " LDR R0, [SP, #0x1C] \n"
665 " BL sub_FF8A8914 \n"
666 " B loc_FF8AACD0 \n"
667
668 "loc_FF8AAADC:\n"
669 " ADD R1, R0, #4 \n"
670 " LDMIA R1, {R2,R3,R12} \n"
671 " STMIA R6, {R2,R3,R12} \n"
672 " LDR R1, [R0] \n"
673 " CMP R1, #0x25 \n"
674 " ADDLS PC, PC, R1, LSL#2 \n"
675 " B loc_FF8AACB0 \n"
676 " B loc_FF8AAB90 \n"
677 " B loc_FF8AAB90 \n"
678 " B loc_FF8AAB98 \n"
679 " B loc_FF8AABA0 \n"
680 " B loc_FF8AABA0 \n"
681 " B loc_FF8AABA0 \n"
682 " B loc_FF8AAB90 \n"
683 " B loc_FF8AAB98 \n"
684 " B loc_FF8AABA0 \n"
685 " B loc_FF8AABA0 \n"
686 " B loc_FF8AABB8 \n"
687 " B loc_FF8AABB8 \n"
688 " B loc_FF8AACA4 \n"
689 " B loc_FF8AACAC \n"
690 " B loc_FF8AACAC \n"
691 " B loc_FF8AACAC \n"
692 " B loc_FF8AACAC \n"
693 " B loc_FF8AACB0 \n"
694 " B loc_FF8AACB0 \n"
695 " B loc_FF8AACB0 \n"
696 " B loc_FF8AACB0 \n"
697 " B loc_FF8AACB0 \n"
698 " B loc_FF8AACB0 \n"
699 " B loc_FF8AABA8 \n"
700 " B loc_FF8AABB0 \n"
701 " B loc_FF8AABB0 \n"
702 " B loc_FF8AABC4 \n"
703 " B loc_FF8AABC4 \n"
704 " B loc_FF8AABCC \n"
705 " B loc_FF8AABFC \n"
706 " B loc_FF8AAC2C \n"
707 " B loc_FF8AAC5C \n"
708 " B loc_FF8AAC8C \n"
709 " B loc_FF8AAC8C \n"
710 " B loc_FF8AACB0 \n"
711 " B loc_FF8AACB0 \n"
712 " B loc_FF8AAC94 \n"
713 " B loc_FF8AAC9C \n"
714
715 "loc_FF8AAB90:\n"
716 " BL sub_FF8A7434 \n"
717 " B loc_FF8AACB0 \n"
718
719 "loc_FF8AAB98:\n"
720 " BL sub_FF8A76B0 \n"
721 " B loc_FF8AACB0 \n"
722
723 "loc_FF8AABA0:\n"
724 " BL sub_FF8A78B8 \n"
725 " B loc_FF8AACB0 \n"
726
727 "loc_FF8AABA8:\n"
728 " BL sub_FF8A7B30 \n"
729 " B loc_FF8AACB0 \n"
730
731 "loc_FF8AABB0:\n"
732 " BL sub_FF8A7D28 \n"
733 " B loc_FF8AACB0 \n"
734
735 "loc_FF8AABB8:\n"
736 " BL sub_FF8A7FE4_my \n"
737 " MOV R4, #0 \n"
738 " B loc_FF8AACB0 \n"
739
740 "loc_FF8AABC4:\n"
741 " BL sub_FF8A8124 \n"
742 " B loc_FF8AACB0 \n"
743
744 "loc_FF8AABCC:\n"
745 " LDRH R1, [R0, #4] \n"
746 " STRH R1, [SP, #0x10] \n"
747 " LDRH R1, [R5, #2] \n"
748 " STRH R1, [SP, #0x12] \n"
749 " LDRH R1, [R5, #4] \n"
750 " STRH R1, [SP, #0x14] \n"
751 " LDRH R1, [R5, #6] \n"
752 " STRH R1, [SP, #0x16] \n"
753 " LDRH R1, [R0, #0xC] \n"
754 " STRH R1, [SP, #0x18] \n"
755 " BL sub_FF8ABB0C \n"
756 " B loc_FF8AACB0 \n"
757
758 "loc_FF8AABFC:\n"
759 " LDRH R1, [R0, #4] \n"
760 " STRH R1, [SP, #0x10] \n"
761 " LDRH R1, [R5, #2] \n"
762 " STRH R1, [SP, #0x12] \n"
763 " LDRH R1, [R5, #4] \n"
764 " STRH R1, [SP, #0x14] \n"
765 " LDRH R1, [R5, #6] \n"
766 " STRH R1, [SP, #0x16] \n"
767 " LDRH R1, [R5, #8] \n"
768 " STRH R1, [SP, #0x18] \n"
769 " BL sub_FF8ABC7C \n"
770 " B loc_FF8AACB0 \n"
771
772 "loc_FF8AAC2C:\n"
773 " LDRH R1, [R5] \n"
774 " STRH R1, [SP, #0x10] \n"
775 " LDRH R1, [R0, #6] \n"
776 " STRH R1, [SP, #0x12] \n"
777 " LDRH R1, [R5, #4] \n"
778 " STRH R1, [SP, #0x14] \n"
779 " LDRH R1, [R5, #6] \n"
780 " STRH R1, [SP, #0x16] \n"
781 " LDRH R1, [R5, #8] \n"
782 " STRH R1, [SP, #0x18] \n"
783 " BL sub_FF8ABD28 \n"
784 " B loc_FF8AACB0 \n"
785
786 "loc_FF8AAC5C:\n"
787 " LDRH R1, [R5] \n"
788 " STRH R1, [SP, #0x10] \n"
789 " LDRH R1, [R5, #2] \n"
790 " STRH R1, [SP, #0x12] \n"
791 " LDRH R1, [R5, #4] \n"
792 " STRH R1, [SP, #0x14] \n"
793 " LDRH R1, [R5, #6] \n"
794 " STRH R1, [SP, #0x16] \n"
795 " LDRH R1, [R0, #0xC] \n"
796 " STRH R1, [SP, #0x18] \n"
797 " BL sub_FF8ABDC8 \n"
798 " B loc_FF8AACB0 \n"
799
800 "loc_FF8AAC8C:\n"
801 " BL sub_FF8A8478 \n"
802 " B loc_FF8AACB0 \n"
803
804 "loc_FF8AAC94:\n"
805 " BL sub_FF8A8A18 \n"
806 " B loc_FF8AACB0 \n"
807
808 "loc_FF8AAC9C:\n"
809 " BL sub_FF8A8C54 \n"
810 " B loc_FF8AACB0 \n"
811
812 "loc_FF8AACA4:\n"
813 " BL sub_FF8A8DD0 \n"
814 " B loc_FF8AACB0 \n"
815
816 "loc_FF8AACAC:\n"
817 " BL sub_FF8A8F6C \n"
818
819 "loc_FF8AACB0:\n"
820 " LDR R0, [SP, #0x1C] \n"
821 " LDR R1, [R0, #0x7C] \n"
822 " LDR R3, [R0, #0x8C] \n"
823 " LDR R2, [R0, #0x90] \n"
824 " ADD R0, R0, #4 \n"
825 " BLX R3 \n"
826 " CMP R4, #1 \n"
827 " BNE loc_FF8AAD18 \n"
828
829 "loc_FF8AACD0:\n"
830 " LDR R0, [SP, #0x1C] \n"
831 " MOV R2, #0xC \n"
832 " LDR R1, [R0, #0x7C] \n"
833 " ADD R1, R1, R1, LSL#1 \n"
834 " ADD R0, R0, R1, LSL#2 \n"
835 " SUB R4, R0, #8 \n"
836 " LDR R0, =0x3ED88 \n"
837 " ADD R1, SP, #0x10 \n"
838 " BL sub_FFAD577C \n"
839 " LDR R0, =0x3ED94 \n"
840 " MOV R2, #0xC \n"
841 " ADD R1, SP, #0x10 \n"
842 " BL sub_FFAD577C \n"
843 " LDR R0, =0x3EDA0 \n"
844 " MOV R2, #0xC \n"
845 " MOV R1, R4 \n"
846 " BL sub_FFAD577C \n"
847 " B loc_FF8AAD90 \n"
848
849 "loc_FF8AAD18:\n"
850 " LDR R0, [SP, #0x1C] \n"
851 " LDR R0, [R0] \n"
852 " CMP R0, #0xB \n"
853 " BNE loc_FF8AAD60 \n"
854 " MOV R3, #0 \n"
855 " STR R3, [SP] \n"
856 " MOV R3, #1 \n"
857 " MOV R2, #1 \n"
858 " MOV R1, #1 \n"
859 " MOV R0, #0 \n"
860 " BL sub_FF8A723C \n"
861 " MOV R3, #0 \n"
862 " STR R3, [SP] \n"
863 " MOV R3, #1 \n"
864 " MOV R2, #1 \n"
865 " MOV R1, #1 \n"
866 " MOV R0, #0 \n"
867 " B loc_FF8AAD8C \n"
868
869 "loc_FF8AAD60:\n"
870 " MOV R3, #1 \n"
871 " MOV R2, #1 \n"
872 " MOV R1, #1 \n"
873 " MOV R0, #1 \n"
874 " STR R3, [SP] \n"
875 " BL sub_FF8A723C \n"
876 " MOV R3, #1 \n"
877 " MOV R2, #1 \n"
878 " MOV R1, #1 \n"
879 " MOV R0, #1 \n"
880 " STR R3, [SP] \n"
881
882 "loc_FF8AAD8C:\n"
883 " BL sub_FF8A737C \n"
884
885 "loc_FF8AAD90:\n"
886 " LDR R0, [SP, #0x1C] \n"
887 " BL sub_FF8ABA98 \n"
888 " B loc_FF8AA7B8 \n"
889 );
890 }
891
892
893
894 void __attribute__((naked,noinline)) sub_FF8A7FE4_my() {
895 asm volatile (
896 " STMFD SP!, {R4-R8,LR} \n"
897 " LDR R7, =0x3B4C \n"
898 " MOV R4, R0 \n"
899 " LDR R0, [R7, #0x1C] \n"
900 " MOV R1, #0x3E \n"
901 " BL sub_FF838D10 /*_ClearEventFlag*/ \n"
902 " LDRSH R0, [R4, #4] \n"
903 " MOV R2, #0 \n"
904 " MOV R1, #0 \n"
905 " BL sub_FF8A6FA0 \n"
906 " MOV R6, R0 \n"
907 " LDRSH R0, [R4, #6] \n"
908 " BL sub_FF8A70B0 \n"
909 " LDRSH R0, [R4, #8] \n"
910 " BL sub_FF8A7108 \n"
911 " LDRSH R0, [R4, #0xA] \n"
912 " BL sub_FF8A7160 \n"
913 " LDRSH R0, [R4, #0xC] \n"
914 " MOV R1, #0 \n"
915 " BL sub_FF8A71B8 \n"
916 " MOV R5, R0 \n"
917 " LDR R0, [R4] \n"
918 " LDR R8, =0x3EDA0 \n"
919 " CMP R0, #0xB \n"
920 " MOVEQ R6, #0 \n"
921 " MOVEQ R5, #0 \n"
922 " BEQ loc_FF8A8078 \n"
923 " CMP R6, #1 \n"
924 " BNE loc_FF8A8078 \n"
925 " LDRSH R0, [R4, #4] \n"
926 " LDR R1, =0xFF8A6F0C \n"
927 " MOV R2, #2 \n"
928 " BL sub_FF926BA0 \n"
929 " STRH R0, [R4, #4] \n"
930 " MOV R0, #0 \n"
931 " STR R0, [R7, #0x28] \n"
932 " B loc_FF8A8080 \n"
933
934 "loc_FF8A8078:\n"
935 " LDRH R0, [R8] \n"
936 " STRH R0, [R4, #4] \n"
937
938 "loc_FF8A8080:\n"
939 " CMP R5, #1 \n"
940 " LDRNEH R0, [R8, #8] \n"
941 " BNE loc_FF8A809C \n"
942 " LDRSH R0, [R4, #0xC] \n"
943 " LDR R1, =0xFF8A6F90 \n"
944 " MOV R2, #0x20 \n"
945 " BL sub_FF8ABAC8 \n"
946
947 "loc_FF8A809C:\n"
948 " STRH R0, [R4, #0xC] \n"
949 " LDRSH R0, [R4, #6] \n"
950 " BL sub_FF89A084_my \n"
951 " LDR PC, =0xFF8A80A8 \n"
952 );
953 }
954
955
956
957 void __attribute__((naked,noinline)) sub_FF89A084_my() {
958 asm volatile (
959 " STMFD SP!, {R4-R6,LR} \n"
960 " LDR R5, =0x3840 \n"
961 " MOV R4, R0 \n"
962 " LDR R0, [R5, #4] \n"
963 " CMP R0, #1 \n"
964 " LDRNE R1, =0x146 \n"
965 " LDRNE R0, =0xFF899E88 /*'Shutter.c'*/ \n"
966 " BLNE _DebugAssert \n"
967 " CMN R4, #0xC00 \n"
968 " LDREQSH R4, [R5, #2] \n"
969 " CMN R4, #0xC00 \n"
970 " MOVEQ R1, #0x14C \n"
971 " LDREQ R0, =0xFF899E88 /*'Shutter.c'*/ \n"
972 " STRH R4, [R5, #2] \n"
973 " BLEQ _DebugAssert \n"
974 " MOV R0, R4 \n"
975 " BL apex2us \n"
976 " MOV R4, R0 \n"
977
978 " MOV R0, R4 \n"
979 " BL sub_FF8D18D4 \n"
980 " TST R0, #1 \n"
981 " LDRNE R1, =0x151 \n"
982 " LDMNEFD SP!, {R4-R6,LR} \n"
983 " LDRNE R0, =0xFF899E88 /*'Shutter.c'*/ \n"
984 " BNE _DebugAssert \n"
985 " LDMFD SP!, {R4-R6,PC} \n"
986 );
987 }