root/platform/ixus220_elph300hs/sub/101a/capt_seq.c

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DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. exp_drv_task
  3. sub_FF8C8310_my
  4. sub_FF8B84D0_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1          // see stubs_entry.S
   9 #define NR_AUTO (0)                 // have to explictly reset value back to 0 to enable auto
  10 #define PAUSE_FOR_FILE_COUNTER 100  // Enable delay in capt_seq_hook_raw_here to ensure file counter is updated
  11 
  12 #include "../../../generic/capt_seq.c"
  13 
  14 /*************************************************************/
  15 //** capt_seq_task @ 0xFF882920 - 0xFF882BD8, length=175
  16 void __attribute__((naked,noinline)) capt_seq_task() {
  17 asm volatile (
  18 "    STMFD   SP!, {R3-R9,LR} \n"
  19 "    LDR     R5, =0x3D48C \n"
  20 "    LDR     R7, =0x2E28 \n"
  21 "    MOV     R6, #0 \n"
  22 
  23 "loc_FF882930:\n"
  24 "    LDR     R0, [R7, #4] \n"
  25 "    MOV     R2, #0 \n"
  26 "    MOV     R1, SP \n"
  27 "    BL      sub_FF83B5B4 /*_ReceiveMessageQueue*/ \n"
  28 "    TST     R0, #1 \n"
  29 "    BEQ     loc_FF88295C \n"
  30 "    LDR     R1, =0x476 \n"
  31 "    LDR     R0, =0xFF882448 /*'SsShootTask.c'*/ \n"
  32 "    BL      _DebugAssert \n"
  33 "    BL      _ExitTask \n"
  34 "    LDMFD   SP!, {R3-R9,PC} \n"
  35 
  36 "loc_FF88295C:\n"
  37 "    LDR     R0, [SP] \n"
  38 "    LDR     R1, [R0] \n"
  39 "    CMP     R1, #0x23 \n"
  40 "    ADDCC   PC, PC, R1, LSL#2 \n"
  41 "    B       loc_FF882BA0 \n"
  42 "    B       loc_FF8829FC \n"
  43 "    B       loc_FF882A14 \n"
  44 "    B       loc_FF882A40 \n"
  45 "    B       loc_FF882A54 \n"
  46 "    B       loc_FF882A4C \n"
  47 "    B       loc_FF882A60 \n"
  48 "    B       loc_FF882A68 \n"
  49 "    B       loc_FF882A70 \n"
  50 "    B       loc_FF882A8C \n"
  51 "    B       loc_FF882ACC \n"
  52 "    B       loc_FF882A98 \n"
  53 "    B       loc_FF882AA4 \n"
  54 "    B       loc_FF882AAC \n"
  55 "    B       loc_FF882AB4 \n"
  56 "    B       loc_FF882ABC \n"
  57 "    B       loc_FF882AC4 \n"
  58 "    B       loc_FF882AD4 \n"
  59 "    B       loc_FF882ADC \n"
  60 "    B       loc_FF882AE4 \n"
  61 "    B       loc_FF882AEC \n"
  62 "    B       loc_FF882AF4 \n"
  63 "    B       loc_FF882B00 \n"
  64 "    B       loc_FF882B08 \n"
  65 "    B       loc_FF882B10 \n"
  66 "    B       loc_FF882B18 \n"
  67 "    B       loc_FF882B20 \n"
  68 "    B       loc_FF882B2C \n"
  69 "    B       loc_FF882B34 \n"
  70 "    B       loc_FF882B3C \n"
  71 "    B       loc_FF882B44 \n"
  72 "    B       loc_FF882B4C \n"
  73 "    B       loc_FF882B54 \n"
  74 "    B       loc_FF882B5C \n"
  75 "    B       loc_FF882B68 \n"
  76 "    B       loc_FF882BAC \n"
  77 
  78 "loc_FF8829FC:\n"
  79 "    BL      shooting_expo_iso_override\n"      // added
  80 "    BL      sub_FF88319C \n"
  81 "    BL      shooting_expo_param_override\n"    // added
  82 "    BL      sub_FF8800A8 \n"
  83 "    MOV     R0, #0\n"                          // added
  84 "    STR     R0, [R5,#0x28]\n"                  // added, fixes overrides behavior at short shutter press (from S95)
  85 //"  LDR     R0, [R5, #0x28] \n"  // above patch makes these three lines redundant
  86 //"  CMP     R0, #0 \n"
  87 //"  BLNE    _sub_FF98B188 \n"
  88 "    B       loc_FF882BAC \n"
  89 
  90 "loc_FF882A14:\n"
  91 "    BL      wait_until_remote_button_is_released\n"    // added
  92 "    BL      capt_seq_hook_set_nr\n"                    // added
  93 "    LDR     R8, [R0, #0xC] \n"
  94 "    MOV     R0, R8 \n"
  95 "    BL      sub_FF98B018 \n"
  96 "    BL      capt_seq_hook_raw_here\n"
  97 "    MOV     R4, R0 \n"
  98 "    MOV     R2, R8 \n"
  99 "    MOV     R1, #1 \n"
 100 "    BL      sub_FF880A98 \n"
 101 "    TST     R4, #1 \n"
 102 "    MOVEQ   R0, R8 \n"
 103 "    BLEQ    sub_FF98AA38 \n"
 104 "    B       loc_FF882BAC \n"
 105 
 106 "loc_FF882A40:\n"
 107 "    MOV     R0, #1 \n"
 108 "    BL      sub_FF88347C \n"
 109 "    B       loc_FF882BAC \n"
 110 
 111 "loc_FF882A4C:\n"
 112 "    BL      sub_FF882DD8 \n"
 113 "    B       loc_FF882A58 \n"
 114 
 115 "loc_FF882A54:\n"
 116 "    BL      sub_FF88317C \n"
 117 
 118 "loc_FF882A58:\n"
 119 "    STR     R6, [R5, #0x28] \n"
 120 "    B       loc_FF882BAC \n"
 121 
 122 "loc_FF882A60:\n"
 123 "    BL      sub_FF883184 \n"
 124 "    B       loc_FF882BAC \n"
 125 
 126 "loc_FF882A68:\n"
 127 "    BL      sub_FF883370 \n"
 128 "    B       loc_FF882A90 \n"
 129 
 130 "loc_FF882A70:\n"
 131 "    LDR     R4, [R0, #0xC] \n"
 132 "    MOV     R0, R4 \n"
 133 "    BL      sub_FF98B1DC \n"
 134 "    MOV     R2, R4 \n"
 135 "    MOV     R1, #9 \n"
 136 "    BL      sub_FF880A98 \n"
 137 "    B       loc_FF882BAC \n"
 138 
 139 "loc_FF882A8C:\n"
 140 "    BL      sub_FF8833E4 \n"
 141 
 142 "loc_FF882A90:\n"
 143 "    BL      sub_FF8800A8 \n"
 144 "    B       loc_FF882BAC \n"
 145 
 146 "loc_FF882A98:\n"
 147 "    LDR     R0, [R5, #0x58] \n"
 148 "    BL      sub_FF883B70 \n"
 149 "    B       loc_FF882BAC \n"
 150 
 151 "loc_FF882AA4:\n"
 152 "    BL      sub_FF883E44 \n"
 153 "    B       loc_FF882BAC \n"
 154 
 155 "loc_FF882AAC:\n"
 156 "    BL      sub_FF883EA8 \n"
 157 "    B       loc_FF882BAC \n"
 158 
 159 "loc_FF882AB4:\n"
 160 "    BL      sub_FF8840A4 \n"
 161 "    B       loc_FF882BAC \n"
 162 
 163 "loc_FF882ABC:\n"
 164 "    BL      sub_FF8844F4 \n"
 165 "    B       loc_FF882BAC \n"
 166 
 167 "loc_FF882AC4:\n"
 168 "    BL      sub_FF8845A4 \n"
 169 "    B       loc_FF882BAC \n"
 170 
 171 "loc_FF882ACC:\n"
 172 "    BL      sub_FF88317C \n"
 173 "    B       loc_FF882BAC \n"
 174 
 175 "loc_FF882AD4:\n"
 176 "    BL      sub_FF989D5C \n"
 177 "    B       loc_FF882BAC \n"
 178 
 179 "loc_FF882ADC:\n"
 180 "    BL      sub_FF989F70 \n"
 181 "    B       loc_FF882BAC \n"
 182 
 183 "loc_FF882AE4:\n"
 184 "    BL      sub_FF98A014 \n"
 185 "    B       loc_FF882BAC \n"
 186 
 187 "loc_FF882AEC:\n"
 188 "    BL      sub_FF98A0E4 \n"
 189 "    B       loc_FF882BAC \n"
 190 
 191 "loc_FF882AF4:\n"
 192 "    MOV     R0, #0 \n"
 193 "    BL      sub_FF98A354 \n"
 194 "    B       loc_FF882BAC \n"
 195 
 196 "loc_FF882B00:\n"
 197 "    BL      sub_FF98A4BC \n"
 198 "    B       loc_FF882BAC \n"
 199 
 200 "loc_FF882B08:\n"
 201 "    BL      sub_FF98A554 \n"
 202 "    B       loc_FF882BAC \n"
 203 
 204 "loc_FF882B10:\n"
 205 "    BL      sub_FF98A634 \n"
 206 "    B       loc_FF882BAC \n"
 207 
 208 "loc_FF882B18:\n"
 209 "    BL      sub_FF883648 \n"
 210 "    B       loc_FF882BAC \n"
 211 
 212 "loc_FF882B20:\n"
 213 "    BL      sub_FF883688 \n"
 214 "    BL      sub_FF8391DC \n"
 215 "    B       loc_FF882BAC \n"
 216 
 217 "loc_FF882B2C:\n"
 218 "    BL      sub_FF98A1B0 \n"
 219 "    B       loc_FF882BAC \n"
 220 
 221 "loc_FF882B34:\n"
 222 "    BL      sub_FF98A218 \n"
 223 "    B       loc_FF882BAC \n"
 224 
 225 "loc_FF882B3C:\n"
 226 "    BL      sub_FF8869FC \n"
 227 "    B       loc_FF882BAC \n"
 228 
 229 "loc_FF882B44:\n"
 230 "    BL      sub_FF886A80 \n"
 231 "    B       loc_FF882BAC \n"
 232 
 233 "loc_FF882B4C:\n"
 234 "    BL      sub_FF98A76C \n"
 235 "    B       loc_FF882BAC \n"
 236 
 237 "loc_FF882B54:\n"
 238 "    BL      sub_FF98A7D0 \n"
 239 "    B       loc_FF882BAC \n"
 240 
 241 "loc_FF882B5C:\n"
 242 "    BL      sub_FF886ADC \n"
 243 "    BL      sub_FF886A9C \n"
 244 "    B       loc_FF882BAC \n"
 245 
 246 "loc_FF882B68:\n"
 247 "    MOV     R0, #1 \n"
 248 "    BL      sub_FF98B9D0 \n"
 249 "    MOV     R0, #1 \n"
 250 "    BL      sub_FF98BB04 \n"
 251 "    LDRH    R0, [R5, #0x98] \n"
 252 "    CMP     R0, #4 \n"
 253 "    LDRNEH  R0, [R5] \n"
 254 "    SUBNE   R1, R0, #0x8200 \n"
 255 "    SUBNES  R1, R1, #0x2A \n"
 256 "    BNE     loc_FF882BAC \n"
 257 "    BL      sub_FF886A80 \n"
 258 "    BL      sub_FF8870A8 \n"
 259 "    BL      sub_FF886F00 \n"
 260 "    B       loc_FF882BAC \n"
 261 
 262 "loc_FF882BA0:\n"
 263 "    LDR     R1, =0x5D7 \n"
 264 "    LDR     R0, =0xFF882448 /*'SsShootTask.c'*/ \n"
 265 "    BL      _DebugAssert \n"
 266 
 267 "loc_FF882BAC:\n"
 268 "    LDR     R0, [SP] \n"
 269 "    LDR     R1, [R0, #4] \n"
 270 "    LDR     R0, [R7] \n"
 271 "    BL      sub_FF88DBD8 /*_SetEventFlag*/ \n"
 272 "    LDR     R4, [SP] \n"
 273 "    LDR     R0, [R4, #8] \n"
 274 "    CMP     R0, #0 \n"
 275 "    LDREQ   R0, =0xFF882448 /*'SsShootTask.c'*/ \n"
 276 "    MOVEQ   R1, #0x118 \n"
 277 "    BLEQ    _DebugAssert \n"
 278 "    STR     R6, [R4, #8] \n"
 279 "    B       loc_FF882930 \n"
 280 );
 281 }
 282 
 283 /*************************************************************/
 284 //** exp_drv_task @ 0xFF8CBCBC - 0xFF8CC320, length=410
 285 void __attribute__((naked,noinline)) exp_drv_task() {
 286 asm volatile (
 287 "    STMFD   SP!, {R4-R9,LR} \n"
 288 "    SUB     SP, SP, #0x24 \n"
 289 "    LDR     R6, =0x4238 \n"
 290 "    LDR     R7, =0xBB8 \n"
 291 "    LDR     R4, =0x58A54 \n"
 292 "    MOV     R0, #0 \n"
 293 "    ADD     R5, SP, #0x14 \n"
 294 "    STR     R0, [SP, #0x10] \n"
 295 
 296 "loc_FF8CBCDC:\n"
 297 "    LDR     R0, [R6, #0x20] \n"
 298 "    MOV     R2, #0 \n"
 299 "    ADD     R1, SP, #0x20 \n"
 300 "    BL      sub_FF83B5B4 /*_ReceiveMessageQueue*/ \n"
 301 "    LDR     R0, [SP, #0x10] \n"
 302 "    CMP     R0, #1 \n"
 303 "    BNE     loc_FF8CBD28 \n"
 304 "    LDR     R0, [SP, #0x20] \n"
 305 "    LDR     R0, [R0] \n"
 306 "    CMP     R0, #0x14 \n"
 307 "    CMPNE   R0, #0x15 \n"
 308 "    CMPNE   R0, #0x16 \n"
 309 "    CMPNE   R0, #0x17 \n"
 310 "    BEQ     loc_FF8CBE88 \n"
 311 "    CMP     R0, #0x29 \n"
 312 "    BEQ     loc_FF8CBE10 \n"
 313 "    ADD     R1, SP, #0x10 \n"
 314 "    MOV     R0, #0 \n"
 315 "    BL      sub_FF8CBC6C \n"
 316 
 317 "loc_FF8CBD28:\n"
 318 "    LDR     R0, [SP, #0x20] \n"
 319 "    LDR     R1, [R0] \n"
 320 "    CMP     R1, #0x2F \n"
 321 "    BNE     loc_FF8CBD54 \n"
 322 "    BL      sub_FF8CD0F8 \n"
 323 "    LDR     R0, [R6, #0x1C] \n"
 324 "    MOV     R1, #1 \n"
 325 "    BL      sub_FF88DBD8 /*_SetEventFlag*/ \n"
 326 "    BL      _ExitTask \n"
 327 "    ADD     SP, SP, #0x24 \n"
 328 "    LDMFD   SP!, {R4-R9,PC} \n"
 329 
 330 "loc_FF8CBD54:\n"
 331 "    CMP     R1, #0x2E \n"
 332 "    BNE     loc_FF8CBD70 \n"
 333 "    LDR     R2, [R0, #0x8C]! \n"
 334 "    LDR     R1, [R0, #4] \n"
 335 "    MOV     R0, R1 \n"
 336 "    BLX     R2 \n"
 337 "    B       loc_FF8CC318 \n"
 338 
 339 "loc_FF8CBD70:\n"
 340 "    CMP     R1, #0x27 \n"
 341 "    BNE     loc_FF8CBDC0 \n"
 342 "    LDR     R0, [R6, #0x1C] \n"
 343 "    MOV     R1, #0x80 \n"
 344 "    BL      sub_FF88DC0C /*_ClearEventFlag*/ \n"
 345 "    LDR     R0, =0xFF8C6E20 \n"
 346 "    MOV     R1, #0x80 \n"
 347 "    BL      sub_FF97C814 \n"
 348 "    LDR     R0, [R6, #0x1C] \n"
 349 "    MOV     R2, R7 \n"
 350 "    MOV     R1, #0x80 \n"
 351 "    BL      sub_FF88DB18 /*_WaitForAllEventFlag*/ \n"
 352 "    TST     R0, #1 \n"
 353 "    LDRNE   R1, =0x174F \n"
 354 "    BNE     loc_FF8CBE7C \n"
 355 
 356 "loc_FF8CBDAC:\n"
 357 "    LDR     R1, [SP, #0x20] \n"
 358 "    LDR     R0, [R1, #0x90] \n"
 359 "    LDR     R1, [R1, #0x8C] \n"
 360 "    BLX     R1 \n"
 361 "    B       loc_FF8CC318 \n"
 362 
 363 "loc_FF8CBDC0:\n"
 364 "    CMP     R1, #0x28 \n"
 365 "    BNE     loc_FF8CBE08 \n"
 366 "    ADD     R1, SP, #0x10 \n"
 367 "    BL      sub_FF8CBC6C \n"
 368 "    LDR     R0, [R6, #0x1C] \n"
 369 "    MOV     R1, #0x100 \n"
 370 "    BL      sub_FF88DC0C /*_ClearEventFlag*/ \n"
 371 "    LDR     R0, =0xFF8C6E30 \n"
 372 "    MOV     R1, #0x100 \n"
 373 "    BL      sub_FF97CACC \n"
 374 "    LDR     R0, [R6, #0x1C] \n"
 375 "    MOV     R2, R7 \n"
 376 "    MOV     R1, #0x100 \n"
 377 "    BL      sub_FF88DB18 /*_WaitForAllEventFlag*/ \n"
 378 "    TST     R0, #1 \n"
 379 "    BEQ     loc_FF8CBDAC \n"
 380 "    LDR     R1, =0x1759 \n"
 381 "    B       loc_FF8CBE7C \n"
 382 
 383 "loc_FF8CBE08:\n"
 384 "    CMP     R1, #0x29 \n"
 385 "    BNE     loc_FF8CBE20 \n"
 386 
 387 "loc_FF8CBE10:\n"
 388 "    LDR     R0, [SP, #0x20] \n"
 389 "    ADD     R1, SP, #0x10 \n"
 390 "    BL      sub_FF8CBC6C \n"
 391 "    B       loc_FF8CBDAC \n"
 392 
 393 "loc_FF8CBE20:\n"
 394 "    CMP     R1, #0x2C \n"
 395 "    BNE     loc_FF8CBE38 \n"
 396 "    BL      sub_FF8B8760 \n"
 397 "    BL      sub_FF8B93D0 \n"
 398 "    BL      sub_FF8B8F48 \n"
 399 "    B       loc_FF8CBDAC \n"
 400 
 401 "loc_FF8CBE38:\n"
 402 "    CMP     R1, #0x2D \n"
 403 "    BNE     loc_FF8CBE88 \n"
 404 "    LDR     R0, [R6, #0x1C] \n"
 405 "    MOV     R1, #4 \n"
 406 "    BL      sub_FF88DC0C /*_ClearEventFlag*/ \n"
 407 "    LDR     R1, =0xFF8C6E50 \n"
 408 "    LDR     R0, =0xFFFFF400 \n"
 409 "    MOV     R2, #4 \n"
 410 "    BL      sub_FF8B81D4 \n"
 411 "    BL      sub_FF8B8464 \n"
 412 "    LDR     R0, [R6, #0x1C] \n"
 413 "    MOV     R2, R7 \n"
 414 "    MOV     R1, #4 \n"
 415 "    BL      sub_FF88DA34 /*_WaitForAnyEventFlag*/ \n"
 416 "    TST     R0, #1 \n"
 417 "    BEQ     loc_FF8CBDAC \n"
 418 "    LDR     R1, =0x1781 \n"
 419 
 420 "loc_FF8CBE7C:\n"
 421 "    LDR     R0, =0xFF8C75F4 /*'ExpDrv.c'*/ \n"
 422 "    BL      _DebugAssert \n"
 423 "    B       loc_FF8CBDAC \n"
 424 
 425 "loc_FF8CBE88:\n"
 426 "    LDR     R0, [SP, #0x20] \n"
 427 "    MOV     R8, #1 \n"
 428 "    LDR     R1, [R0] \n"
 429 "    CMP     R1, #0x12 \n"
 430 "    CMPNE   R1, #0x13 \n"
 431 "    BNE     loc_FF8CBEF0 \n"
 432 "    LDR     R1, [R0, #0x7C] \n"
 433 "    ADD     R1, R1, R1, LSL#1 \n"
 434 "    ADD     R1, R0, R1, LSL#2 \n"
 435 "    SUB     R1, R1, #8 \n"
 436 "    LDMIA   R1, {R2,R3,R9} \n"
 437 "    STMIA   R5, {R2,R3,R9} \n"
 438 "    BL      sub_FF8C9F20 \n"
 439 "    LDR     R0, [SP, #0x20] \n"
 440 "    LDR     R1, [R0, #0x7C] \n"
 441 "    LDR     R3, [R0, #0x8C] \n"
 442 "    LDR     R2, [R0, #0x90] \n"
 443 "    ADD     R0, R0, #4 \n"
 444 "    BLX     R3 \n"
 445 "    LDR     R0, [SP, #0x20] \n"
 446 "    BL      sub_FF8CD504 \n"
 447 "    LDR     R0, [SP, #0x20] \n"
 448 "    LDR     R1, [R0, #0x7C] \n"
 449 "    LDR     R2, [R0, #0x98] \n"
 450 "    LDR     R3, [R0, #0x94] \n"
 451 "    B       loc_FF8CC204 \n"
 452 
 453 "loc_FF8CBEF0:\n"
 454 "    CMP     R1, #0x14 \n"
 455 "    CMPNE   R1, #0x15 \n"
 456 "    CMPNE   R1, #0x16 \n"
 457 "    CMPNE   R1, #0x17 \n"
 458 "    BNE     loc_FF8CBFA8 \n"
 459 "    ADD     R3, SP, #0x10 \n"
 460 "    ADD     R2, SP, #4 \n"
 461 "    ADD     R1, SP, #0x14 \n"
 462 "    BL      sub_FF8CA188 \n"
 463 "    CMP     R0, #1 \n"
 464 "    MOV     R9, R0 \n"
 465 "    CMPNE   R9, #5 \n"
 466 "    BNE     loc_FF8CBF44 \n"
 467 "    LDR     R0, [SP, #0x20] \n"
 468 "    MOV     R2, R9 \n"
 469 "    LDR     R1, [R0, #0x7C]! \n"
 470 "    LDR     R12, [R0, #0x10]! \n"
 471 "    LDR     R3, [R0, #4] \n"
 472 "    ADD     R0, SP, #4 \n"
 473 "    BLX     R12 \n"
 474 "    B       loc_FF8CBF7C \n"
 475 
 476 "loc_FF8CBF44:\n"
 477 "    LDR     R0, [SP, #0x20] \n"
 478 "    CMP     R9, #2 \n"
 479 "    LDR     R3, [R0, #0x90] \n"
 480 "    CMPNE   R9, #6 \n"
 481 "    BNE     loc_FF8CBF90 \n"
 482 "    LDR     R12, [R0, #0x8C] \n"
 483 "    MOV     R2, R9 \n"
 484 "    MOV     R1, #1 \n"
 485 "    ADD     R0, SP, #4 \n"
 486 "    BLX     R12 \n"
 487 "    LDR     R0, [SP, #0x20] \n"
 488 "    ADD     R2, SP, #4 \n"
 489 "    ADD     R1, SP, #0x14 \n"
 490 "    BL      sub_FF8CB95C \n"
 491 
 492 "loc_FF8CBF7C:\n"
 493 "    LDR     R0, [SP, #0x20] \n"
 494 "    LDR     R2, [SP, #0x10] \n"
 495 "    MOV     R1, R9 \n"
 496 "    BL      sub_FF8CBC0C \n"
 497 "    B       loc_FF8CC20C \n"
 498 
 499 "loc_FF8CBF90:\n"
 500 "    LDR     R1, [R0, #0x7C] \n"
 501 "    LDR     R12, [R0, #0x8C] \n"
 502 "    MOV     R2, R9 \n"
 503 "    ADD     R0, R0, #4 \n"
 504 "    BLX     R12 \n"
 505 "    B       loc_FF8CC20C \n"
 506 
 507 "loc_FF8CBFA8:\n"
 508 "    CMP     R1, #0x23 \n"
 509 "    CMPNE   R1, #0x24 \n"
 510 "    BNE     loc_FF8CBFF4 \n"
 511 "    LDR     R1, [R0, #0x7C] \n"
 512 "    ADD     R1, R1, R1, LSL#1 \n"
 513 "    ADD     R1, R0, R1, LSL#2 \n"
 514 "    SUB     R1, R1, #8 \n"
 515 "    LDMIA   R1, {R2,R3,R9} \n"
 516 "    STMIA   R5, {R2,R3,R9} \n"
 517 "    BL      sub_FF8C8D28 \n"
 518 "    LDR     R0, [SP, #0x20] \n"
 519 "    LDR     R1, [R0, #0x7C] \n"
 520 "    LDR     R3, [R0, #0x8C] \n"
 521 "    LDR     R2, [R0, #0x90] \n"
 522 "    ADD     R0, R0, #4 \n"
 523 "    BLX     R3 \n"
 524 "    LDR     R0, [SP, #0x20] \n"
 525 "    BL      sub_FF8C91FC \n"
 526 "    B       loc_FF8CC20C \n"
 527 
 528 "loc_FF8CBFF4:\n"
 529 "    ADD     R1, R0, #4 \n"
 530 "    LDMIA   R1, {R2,R3,R9} \n"
 531 "    STMIA   R5, {R2,R3,R9} \n"
 532 "    LDR     R1, [R0] \n"
 533 "    CMP     R1, #0x27 \n"
 534 "    ADDCC   PC, PC, R1, LSL#2 \n"
 535 "    B       loc_FF8CC1F4 \n"
 536 "    B       loc_FF8CC0AC \n"
 537 "    B       loc_FF8CC0AC \n"
 538 "    B       loc_FF8CC0B4 \n"
 539 "    B       loc_FF8CC0BC \n"
 540 "    B       loc_FF8CC0BC \n"
 541 "    B       loc_FF8CC0BC \n"
 542 "    B       loc_FF8CC0AC \n"
 543 "    B       loc_FF8CC0B4 \n"
 544 "    B       loc_FF8CC0BC \n"
 545 "    B       loc_FF8CC0BC \n"
 546 "    B       loc_FF8CC0D4 \n"
 547 "    B       loc_FF8CC0D4 \n"
 548 "    B       loc_FF8CC1E0 \n"
 549 "    B       loc_FF8CC1E8 \n"
 550 "    B       loc_FF8CC1E8 \n"
 551 "    B       loc_FF8CC1E8 \n"
 552 "    B       loc_FF8CC1E8 \n"
 553 "    B       loc_FF8CC1F0 \n"
 554 "    B       loc_FF8CC1F4 \n"
 555 "    B       loc_FF8CC1F4 \n"
 556 "    B       loc_FF8CC1F4 \n"
 557 "    B       loc_FF8CC1F4 \n"
 558 "    B       loc_FF8CC1F4 \n"
 559 "    B       loc_FF8CC1F4 \n"
 560 "    B       loc_FF8CC0C4 \n"
 561 "    B       loc_FF8CC0CC \n"
 562 "    B       loc_FF8CC0CC \n"
 563 "    B       loc_FF8CC0E0 \n"
 564 "    B       loc_FF8CC0E0 \n"
 565 "    B       loc_FF8CC0E8 \n"
 566 "    B       loc_FF8CC120 \n"
 567 "    B       loc_FF8CC158 \n"
 568 "    B       loc_FF8CC190 \n"
 569 "    B       loc_FF8CC1C8 \n"
 570 "    B       loc_FF8CC1C8 \n"
 571 "    B       loc_FF8CC1F4 \n"
 572 "    B       loc_FF8CC1F4 \n"
 573 "    B       loc_FF8CC1D0 \n"
 574 "    B       loc_FF8CC1D8 \n"
 575 
 576 "loc_FF8CC0AC:\n"
 577 "    BL      sub_FF8C7424 \n"
 578 "    B       loc_FF8CC1F4 \n"
 579 
 580 "loc_FF8CC0B4:\n"
 581 "    BL      sub_FF8C7720 \n"
 582 "    B       loc_FF8CC1F4 \n"
 583 
 584 "loc_FF8CC0BC:\n"
 585 "    BL      sub_FF8C7988 \n"
 586 "    B       loc_FF8CC1F4 \n"
 587 
 588 "loc_FF8CC0C4:\n"
 589 "    BL      sub_FF8C7C3C \n"
 590 "    B       loc_FF8CC1F4 \n"
 591 
 592 "loc_FF8CC0CC:\n"
 593 "    BL      sub_FF8C7E54 \n"
 594 "    B       loc_FF8CC1F4 \n"
 595 
 596 "loc_FF8CC0D4:\n"
 597 "    BL      sub_FF8C8310_my \n"  // --> Patched. Old value = 0xFF8C8310.
 598 "    MOV     R8, #0 \n"
 599 "    B       loc_FF8CC1F4 \n"
 600 
 601 "loc_FF8CC0E0:\n"
 602 "    BL      sub_FF8C84DC \n"
 603 "    B       loc_FF8CC1F4 \n"
 604 
 605 "loc_FF8CC0E8:\n"
 606 "    LDRH    R1, [R0, #4] \n"
 607 "    STRH    R1, [SP, #0x14] \n"
 608 "    LDRH    R1, [R4, #2] \n"
 609 "    STRH    R1, [SP, #0x16] \n"
 610 "    LDRH    R1, [R4, #4] \n"
 611 "    STRH    R1, [SP, #0x18] \n"
 612 "    LDRH    R1, [R4, #6] \n"
 613 "    STRH    R1, [SP, #0x1A] \n"
 614 "    LDRH    R1, [R0, #0xC] \n"
 615 "    STRH    R1, [SP, #0x1C] \n"
 616 "    LDRH    R1, [R4, #0xA] \n"
 617 "    STRH    R1, [SP, #0x1E] \n"
 618 "    BL      sub_FF8CD18C \n"
 619 "    B       loc_FF8CC1F4 \n"
 620 
 621 "loc_FF8CC120:\n"
 622 "    LDRH    R1, [R0, #4] \n"
 623 "    STRH    R1, [SP, #0x14] \n"
 624 "    LDRH    R1, [R4, #2] \n"
 625 "    STRH    R1, [SP, #0x16] \n"
 626 "    LDRH    R1, [R4, #4] \n"
 627 "    STRH    R1, [SP, #0x18] \n"
 628 "    LDRH    R1, [R4, #6] \n"
 629 "    STRH    R1, [SP, #0x1A] \n"
 630 "    LDRH    R1, [R4, #8] \n"
 631 "    STRH    R1, [SP, #0x1C] \n"
 632 "    LDRH    R1, [R4, #0xA] \n"
 633 "    STRH    R1, [SP, #0x1E] \n"
 634 "    BL      sub_FF8CD304 \n"
 635 "    B       loc_FF8CC1F4 \n"
 636 
 637 "loc_FF8CC158:\n"
 638 "    LDRH    R1, [R4] \n"
 639 "    STRH    R1, [SP, #0x14] \n"
 640 "    LDRH    R1, [R0, #6] \n"
 641 "    STRH    R1, [SP, #0x16] \n"
 642 "    LDRH    R1, [R4, #4] \n"
 643 "    STRH    R1, [SP, #0x18] \n"
 644 "    LDRH    R1, [R4, #6] \n"
 645 "    STRH    R1, [SP, #0x1A] \n"
 646 "    LDRH    R1, [R4, #8] \n"
 647 "    STRH    R1, [SP, #0x1C] \n"
 648 "    LDRH    R1, [R4, #0xA] \n"
 649 "    STRH    R1, [SP, #0x1E] \n"
 650 "    BL      sub_FF8CD3B8 \n"
 651 "    B       loc_FF8CC1F4 \n"
 652 
 653 "loc_FF8CC190:\n"
 654 "    LDRH    R1, [R4] \n"
 655 "    STRH    R1, [SP, #0x14] \n"
 656 "    LDRH    R1, [R4, #2] \n"
 657 "    STRH    R1, [SP, #0x16] \n"
 658 "    LDRH    R1, [R4, #4] \n"
 659 "    STRH    R1, [SP, #0x18] \n"
 660 "    LDRH    R1, [R4, #6] \n"
 661 "    STRH    R1, [SP, #0x1A] \n"
 662 "    LDRH    R1, [R0, #0xC] \n"
 663 "    STRH    R1, [SP, #0x1C] \n"
 664 "    LDRH    R1, [R4, #0xA] \n"
 665 "    STRH    R1, [SP, #0x1E] \n"
 666 "    BL      sub_FF8CD460 \n"
 667 "    B       loc_FF8CC1F4 \n"
 668 
 669 "loc_FF8CC1C8:\n"
 670 "    BL      sub_FF8C8B1C \n"
 671 "    B       loc_FF8CC1F4 \n"
 672 
 673 "loc_FF8CC1D0:\n"
 674 "    BL      sub_FF8C9300 \n"
 675 "    B       loc_FF8CC1F4 \n"
 676 
 677 "loc_FF8CC1D8:\n"
 678 "    BL      sub_FF8C980C \n"
 679 "    B       loc_FF8CC1F4 \n"
 680 
 681 "loc_FF8CC1E0:\n"
 682 "    BL      sub_FF8C99EC \n"
 683 "    B       loc_FF8CC1F4 \n"
 684 
 685 "loc_FF8CC1E8:\n"
 686 "    BL      sub_FF8C9BA8 \n"
 687 "    B       loc_FF8CC1F4 \n"
 688 
 689 "loc_FF8CC1F0:\n"
 690 "    BL      sub_FF8C9D18 \n"
 691 
 692 "loc_FF8CC1F4:\n"
 693 "    LDR     R0, [SP, #0x20] \n"
 694 "    LDR     R1, [R0, #0x7C] \n"
 695 "    LDR     R2, [R0, #0x90] \n"
 696 "    LDR     R3, [R0, #0x8C] \n"
 697 
 698 "loc_FF8CC204:\n"
 699 "    ADD     R0, R0, #4 \n"
 700 "    BLX     R3 \n"
 701 
 702 "loc_FF8CC20C:\n"
 703 "    LDR     R1, [SP, #0x20] \n"
 704 "    LDR     R0, [R1] \n"
 705 "    CMP     R0, #0x10 \n"
 706 "    BEQ     loc_FF8CC244 \n"
 707 "    BGT     loc_FF8CC234 \n"
 708 "    CMP     R0, #1 \n"
 709 "    CMPNE   R0, #4 \n"
 710 "    CMPNE   R0, #0xE \n"
 711 "    BNE     loc_FF8CC254 \n"
 712 "    B       loc_FF8CC244 \n"
 713 
 714 "loc_FF8CC234:\n"
 715 "    CMP     R0, #0x13 \n"
 716 "    CMPNE   R0, #0x17 \n"
 717 "    CMPNE   R0, #0x1A \n"
 718 "    BNE     loc_FF8CC254 \n"
 719 
 720 "loc_FF8CC244:\n"
 721 "    LDRH    R0, [R4] \n"
 722 "    STRH    R0, [SP, #0x14] \n"
 723 "    LDRH    R0, [R4, #8] \n"
 724 "    STRH    R0, [SP, #0x1C] \n"
 725 
 726 "loc_FF8CC254:\n"
 727 "    CMP     R8, #1 \n"
 728 "    BNE     loc_FF8CC2A0 \n"
 729 "    LDR     R0, [R1, #0x7C] \n"
 730 "    MOV     R2, #0xC \n"
 731 "    ADD     R0, R0, R0, LSL#1 \n"
 732 "    ADD     R0, R1, R0, LSL#2 \n"
 733 "    SUB     R8, R0, #8 \n"
 734 "    LDR     R0, =0x58A54 \n"
 735 "    ADD     R1, SP, #0x14 \n"
 736 "    BL      sub_FFB9C378 \n"
 737 "    LDR     R0, =0x58A60 \n"
 738 "    MOV     R2, #0xC \n"
 739 "    ADD     R1, SP, #0x14 \n"
 740 "    BL      sub_FFB9C378 \n"
 741 "    LDR     R0, =0x58A6C \n"
 742 "    MOV     R2, #0xC \n"
 743 "    MOV     R1, R8 \n"
 744 "    BL      sub_FFB9C378 \n"
 745 "    B       loc_FF8CC318 \n"
 746 
 747 "loc_FF8CC2A0:\n"
 748 "    LDR     R0, [R1] \n"
 749 "    MOV     R3, #1 \n"
 750 "    CMP     R0, #0xB \n"
 751 "    BNE     loc_FF8CC2E4 \n"
 752 "    MOV     R2, #0 \n"
 753 "    STRD    R2, [SP] \n"
 754 "    MOV     R2, R3 \n"
 755 "    MOV     R1, R3 \n"
 756 "    MOV     R0, #0 \n"
 757 "    BL      sub_FF8C7204 \n"
 758 "    MOV     R3, #1 \n"
 759 "    MOV     R2, #0 \n"
 760 "    STRD    R2, [SP] \n"
 761 "    MOV     R2, R3 \n"
 762 "    MOV     R1, R3 \n"
 763 "    MOV     R0, #0 \n"
 764 "    B       loc_FF8CC314 \n"
 765 
 766 "loc_FF8CC2E4:\n"
 767 "    MOV     R2, #1 \n"
 768 "    STRD    R2, [SP] \n"
 769 "    MOV     R3, R2 \n"
 770 "    MOV     R1, R2 \n"
 771 "    MOV     R0, R2 \n"
 772 "    BL      sub_FF8C7204 \n"
 773 "    MOV     R3, #1 \n"
 774 "    MOV     R2, R3 \n"
 775 "    MOV     R1, R3 \n"
 776 "    MOV     R0, R3 \n"
 777 "    STR     R3, [SP] \n"
 778 "    STR     R3, [SP, #4] \n"
 779 
 780 "loc_FF8CC314:\n"
 781 "    BL      sub_FF8C7370 \n"
 782 
 783 "loc_FF8CC318:\n"
 784 "    LDR     R0, [SP, #0x20] \n"
 785 "    BL      sub_FF8CD0F8 \n"
 786 "    B       loc_FF8CBCDC \n"
 787 );
 788 }
 789 
 790 /*************************************************************/
 791 //** sub_FF8C8310_my @ 0xFF8C8310 - 0xFF8C83D8, length=51
 792 void __attribute__((naked,noinline)) sub_FF8C8310_my() {
 793 asm volatile (
 794 "    STMFD   SP!, {R4-R8,LR} \n"
 795 "    LDR     R7, =0x4238 \n"
 796 "    MOV     R4, R0 \n"
 797 "    LDR     R0, [R7, #0x1C] \n"
 798 "    MOV     R1, #0x3E \n"
 799 "    BL      sub_FF88DC0C /*_ClearEventFlag*/ \n"
 800 "    MOV     R2, #0 \n"
 801 "    LDRSH   R0, [R4, #4] \n"
 802 "    MOV     R1, R2 \n"
 803 "    BL      sub_FF8C6EB0 \n"
 804 "    MOV     R5, R0 \n"
 805 "    LDRSH   R0, [R4, #6] \n"
 806 "    BL      sub_FF8C7000 \n"
 807 "    LDRSH   R0, [R4, #8] \n"
 808 "    BL      sub_FF8C7058 \n"
 809 "    LDRSH   R0, [R4, #0xA] \n"
 810 "    BL      sub_FF8C70B0 \n"
 811 "    LDRSH   R0, [R4, #0xC] \n"
 812 "    MOV     R1, #0 \n"
 813 "    BL      sub_FF8C7108 \n"
 814 "    MOV     R6, R0 \n"
 815 "    LDRSH   R0, [R4, #0xE] \n"
 816 "    BL      sub_FF8CD128 \n"
 817 "    LDR     R0, [R4] \n"
 818 "    LDR     R8, =0x58A6C \n"
 819 "    CMP     R0, #0xB \n"
 820 "    MOVEQ   R5, #0 \n"
 821 "    MOVEQ   R6, R5 \n"
 822 "    BEQ     loc_FF8C83AC \n"
 823 "    CMP     R5, #1 \n"
 824 "    BNE     loc_FF8C83AC \n"
 825 "    LDRSH   R0, [R4, #4] \n"
 826 "    LDR     R1, =0xFF8C6E10 \n"
 827 "    MOV     R2, #2 \n"
 828 "    BL      sub_FF97C968 \n"
 829 "    STRH    R0, [R4, #4] \n"
 830 "    MOV     R0, #0 \n"
 831 "    STR     R0, [R7, #0x28] \n"
 832 "    B       loc_FF8C83B4 \n"
 833 
 834 "loc_FF8C83AC:\n"
 835 "    LDRH    R0, [R8] \n"
 836 "    STRH    R0, [R4, #4] \n"
 837 
 838 "loc_FF8C83B4:\n"
 839 "    CMP     R6, #1 \n"
 840 "    LDRNEH  R0, [R8, #8] \n"
 841 "    BNE     loc_FF8C83D0 \n"
 842 "    LDRSH   R0, [R4, #0xC] \n"
 843 "    LDR     R1, =0xFF8C6E94 \n"
 844 "    MOV     R2, #0x20 \n"
 845 "    BL      sub_FF8CD148 \n"
 846 
 847 "loc_FF8C83D0:\n"
 848 "    STRH    R0, [R4, #0xC] \n"
 849 "    LDRSH   R0, [R4, #6] \n"
 850 "    BL      sub_FF8B84D0_my \n"  // --> Patched. Old value = 0xFF8B84D0.
 851 "    LDR     PC, =0xFF8C83DC \n"  // Continue in firmware
 852 );
 853 }
 854 
 855 /*************************************************************/
 856 //** sub_FF8B84D0_my @ 0xFF8B84D0 - 0xFF8B8510, length=17
 857 void __attribute__((naked,noinline)) sub_FF8B84D0_my() {
 858 asm volatile (
 859 "    STMFD   SP!, {R4-R6,LR} \n"
 860 "    LDR     R5, =0x3EE0 \n"
 861 "    MOV     R4, R0 \n"
 862 "    LDR     R0, [R5, #4] \n"
 863 "    CMP     R0, #1 \n"
 864 "    LDRNE   R1, =0x146 \n"
 865 "    LDRNE   R0, =0xFF8B8308 /*'Shutter.c'*/ \n"
 866 "    BLNE    _DebugAssert \n"
 867 "    CMN     R4, #0xC00 \n"
 868 "    LDREQSH R4, [R5, #2] \n"
 869 "    CMN     R4, #0xC00 \n"
 870 "    MOVEQ   R1, #0x14C \n"
 871 "    LDREQ   R0, =0xFF8B8308 /*'Shutter.c'*/ \n"
 872 "    STRH    R4, [R5, #2] \n"
 873 "    BLEQ    _DebugAssert \n"
 874 "    MOV     R0, R4 \n"
 875 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
 876 "    LDR     PC, =0xFF8B8514 \n"  // Continue in firmware
 877 );
 878 }

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