root/platform/ixus800_sd700/sub/101b/capt_seq.c

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DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF95E948_my
  3. sub_FF95E864_my
  4. sub_FF961D24_my
  5. exp_drv_task
  6. sub_FF904D70_my
  7. sub_FF8B0CB8_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 static long *nrflag = (long*)0x61B0;
   9 
  10 #include "../../../generic/capt_seq.c"
  11 
  12 /*************************************************************/
  13 //** capt_seq_task @ 0xFF95ECEC - 0xFF95EE98, length=108
  14 void __attribute__((naked,noinline)) capt_seq_task() {
  15 asm volatile (
  16 "    STMFD   SP!, {R4,LR} \n"
  17 "    SUB     SP, SP, #4 \n"
  18 "    MOV     R4, SP \n"
  19 "    B       loc_FF95EE64 \n"
  20 
  21 "loc_FF95ECFC:\n"
  22 "    LDR     R2, [SP] \n"
  23 "    LDR     R3, [R2] \n"
  24 "    MOV     R0, R2 \n"
  25 "    CMP     R3, #0x14 \n"
  26 "    LDRLS   PC, [PC, R3, LSL#2] \n"
  27 "    B       loc_FF95EE38 \n"
  28 "    .long   loc_FF95ED68 \n"
  29 "    .long   loc_FF95ED88 \n"
  30 "    .long   loc_FF95ED9C \n"
  31 "    .long   loc_FF95EDAC \n"
  32 "    .long   loc_FF95EDA4 \n"
  33 "    .long   loc_FF95EDB4 \n"
  34 "    .long   loc_FF95EDBC \n"
  35 "    .long   loc_FF95EDC8 \n"
  36 "    .long   loc_FF95EDD0 \n"
  37 "    .long   loc_FF95EDDC \n"
  38 "    .long   loc_FF95EDE4 \n"
  39 "    .long   loc_FF95EDEC \n"
  40 "    .long   loc_FF95EDF4 \n"
  41 "    .long   loc_FF95EDFC \n"
  42 "    .long   loc_FF95EE04 \n"
  43 "    .long   loc_FF95EE10 \n"
  44 "    .long   loc_FF95EE18 \n"
  45 "    .long   loc_FF95EE20 \n"
  46 "    .long   loc_FF95EE28 \n"
  47 "    .long   loc_FF95EE30 \n"
  48 "    .long   loc_FF95EE4C \n"
  49 
  50 "loc_FF95ED68:\n"
  51 "    BL      sub_FF960740 \n"
  52 
  53 // only do quick press hack if overrides are active
  54 "    BL      captseq_hack_override_active\n" // returns 1 if tv or sv override in effect
  55 "    STR     R2, [SP,#-4]!\n" // push return value
  56 "    BL      shooting_expo_param_override\n"   // +
  57 
  58 "    BL      sub_FF95CA6C \n"
  59 "    LDR     R3, =0x99F00 \n"
  60 
  61 "    LDR     R2, [SP], #4\n" // pop override hack
  62 "    CMP     R2, #1\n"     // +
  63 "    MOVEQ   R2, #0\n"     // +
  64 "    STREQ   R2, [R3, #0x24]\n"  // fixes overrides behavior at short shutter press
  65 "    LDRNE   R2, [R3, #0x24]\n" // modified NE
  66 "    CMPNE   R2, #0\n"         // modified NE
  67 
  68 //"  LDR     R2, [R3, #0x24] \n"  // above patch makes these lines redundant
  69 //"  CMP     R2, #0 \n"
  70 "    BEQ     loc_FF95EE48 \n"
  71 "    BL      sub_FF95E948_my \n"  // --> Patched. Old value = 0xFF95E948.
  72 "    B       loc_FF95EE48 \n"
  73 
  74 "loc_FF95ED88:\n"
  75 "    BL      sub_FF95E864_my \n"  // --> Patched. Old value = 0xFF95E864.
  76 
  77 "loc_FF95ED8C:\n"
  78 "    LDR     R2, =0x99F00 \n"
  79 "    MOV     R3, #0 \n"
  80 "    STR     R3, [R2, #0x24] \n"
  81 "    B       loc_FF95EE48 \n"
  82 
  83 "loc_FF95ED9C:\n"
  84 "    BL      sub_FF960AD0 \n"
  85 "    B       loc_FF95EE48 \n"
  86 
  87 "loc_FF95EDA4:\n"
  88 "    BL      sub_FF95F938 \n"
  89 "    B       loc_FF95ED8C \n"
  90 
  91 "loc_FF95EDAC:\n"
  92 "    BL      sub_FF95FCD4 \n"
  93 "    B       loc_FF95ED8C \n"
  94 
  95 "loc_FF95EDB4:\n"
  96 "    BL      sub_FF95FCE4 \n"
  97 "    B       loc_FF95EE48 \n"
  98 
  99 "loc_FF95EDBC:\n"
 100 "    BL      sub_FF960824 \n"
 101 "    BL      sub_FF95CA6C \n"
 102 "    B       loc_FF95EE48 \n"
 103 
 104 "loc_FF95EDC8:\n"
 105 "    BL      sub_FF95EA1C \n"
 106 "    B       loc_FF95EE48 \n"
 107 
 108 "loc_FF95EDD0:\n"
 109 "    BL      sub_FF96088C \n"
 110 "    BL      sub_FF95CA6C \n"
 111 "    B       loc_FF95EE48 \n"
 112 
 113 "loc_FF95EDDC:\n"
 114 "    BL      sub_FF95FCD4 \n"
 115 "    B       loc_FF95EE48 \n"
 116 
 117 "loc_FF95EDE4:\n"
 118 "    BL      sub_FF961024 \n"
 119 "    B       loc_FF95EE48 \n"
 120 
 121 "loc_FF95EDEC:\n"
 122 "    BL      sub_FF961368 \n"
 123 "    B       loc_FF95EE48 \n"
 124 
 125 "loc_FF95EDF4:\n"
 126 "    BL      sub_FF9613EC \n"
 127 "    B       loc_FF95EE48 \n"
 128 
 129 "loc_FF95EDFC:\n"
 130 "    BL      sub_FF9614DC \n"
 131 "    B       loc_FF95EE48 \n"
 132 
 133 "loc_FF95EE04:\n"
 134 "    MOV     R0, #0 \n"
 135 "    BL      sub_FF9615A4 \n"
 136 "    B       loc_FF95EE48 \n"
 137 
 138 "loc_FF95EE10:\n"
 139 "    BL      sub_FF961710 \n"
 140 "    B       loc_FF95EE48 \n"
 141 
 142 "loc_FF95EE18:\n"
 143 "    BL      sub_FF9617A4 \n"
 144 "    B       loc_FF95EE48 \n"
 145 
 146 "loc_FF95EE20:\n"
 147 "    BL      sub_FF961860 \n"
 148 "    B       loc_FF95EE48 \n"
 149 
 150 "loc_FF95EE28:\n"
 151 "    BL      sub_FF96194C \n"
 152 "    B       loc_FF95EE48 \n"
 153 
 154 "loc_FF95EE30:\n"
 155 "    BL      sub_FF9619A0 \n"
 156 "    B       loc_FF95EE48 \n"
 157 
 158 "loc_FF95EE38:\n"
 159 "    MOV     R1, #0x36C \n"
 160 "    LDR     R0, =0xFF95E5F0 /*'ShootTask.c'*/ \n"
 161 "    ADD     R1, R1, #1 \n"
 162 "    BL      _DebugAssert \n"
 163 
 164 "loc_FF95EE48:\n"
 165 "    LDR     R2, [SP] \n"
 166 
 167 "loc_FF95EE4C:\n"
 168 "    LDR     R3, =0x6F274 \n"
 169 "    LDR     R1, [R2, #4] \n"
 170 "    LDR     R0, [R3] \n"
 171 "    BL      sub_FF81FD6C /*_SetEventFlag*/ \n"
 172 "    LDR     R0, [SP] \n"
 173 "    BL      sub_FF95E66C \n"
 174 
 175 "loc_FF95EE64:\n"
 176 "    LDR     R3, =0x6F278 \n"
 177 "    MOV     R1, R4 \n"
 178 "    LDR     R0, [R3] \n"
 179 "    MOV     R2, #0 \n"
 180 "    BL      sub_FF820484 /*_ReceiveMessageQueue*/ \n"
 181 "    TST     R0, #1 \n"
 182 "    BEQ     loc_FF95ECFC \n"
 183 "    MOV     R1, #0x2A4 \n"
 184 "    LDR     R0, =0xFF95E5F0 /*'ShootTask.c'*/ \n"
 185 "    ADD     R1, R1, #3 \n"
 186 "    BL      _DebugAssert \n"
 187 "    BL      _ExitTask \n"
 188 "    ADD     SP, SP, #4 \n"
 189 "    LDMFD   SP!, {R4,PC} \n"
 190 );
 191 }
 192 
 193 /*************************************************************/
 194 //** sub_FF95E948_my @ 0xFF95E948 - 0xFF95EA14, length=52
 195 void __attribute__((naked,noinline)) sub_FF95E948_my() {
 196 asm volatile (
 197 "    STR     LR, [SP, #-4]! \n"
 198 "    LDR     R3, =0x99F00 \n"
 199 "    LDR     R2, [R3, #0x24] \n"
 200 "    CMP     R2, #0 \n"
 201 "    MOV     R0, #0xC \n"
 202 "    BEQ     loc_FF95E96C \n"
 203 "    BL      sub_FF96704C \n"
 204 "    TST     R0, #1 \n"
 205 "    BNE     loc_FF95E994 \n"
 206 
 207 "loc_FF95E96C:\n"
 208 "    BL      sub_FF99FE3C \n"
 209 "    BL      sub_FF824AE0 \n"
 210 "    LDR     R3, =0x99E40 \n"
 211 "    STR     R0, [R3, #4] \n"
 212 "    MOV     R0, #0 \n"
 213 "    BL      sub_FF962490 \n"
 214 "    MOV     R0, #0 \n"
 215 "    BL      sub_FF961D24_my \n"  // --> Patched. Old value = 0xFF961D24.
 216 "    BL      capt_seq_hook_raw_here\n"   // +
 217 "    TST     R0, #1 \n"
 218 "    LDREQ   PC, [SP], #4 \n"
 219 
 220 "loc_FF95E994:\n"
 221 "    LDR     R3, =0x619C \n"
 222 "    MOV     R2, #1 \n"
 223 "    STR     R2, [R3] \n"
 224 "    LDR     PC, [SP], #4 \n"
 225 
 226 "loc_FF95E9DC:\n"
 227 "    MOV     R0, #0 \n"
 228 "    LDR     PC, [SP], #4 \n"
 229 
 230 "loc_FF95EA10:\n"
 231 "    MOV     R0, #0 \n"
 232 "    LDR     PC, [SP], #4 \n"
 233 );
 234 }
 235 
 236 /*************************************************************/
 237 //** sub_FF95E864_my @ 0xFF95E864 - 0xFF95E938, length=54
 238 void __attribute__((naked,noinline)) sub_FF95E864_my() {
 239 asm volatile (
 240 "    STMFD   SP!, {R4,R5,LR} \n"
 241 "    LDR     R4, [R0, #0xC] \n"
 242 "    BL      sub_FF96702C \n"
 243 "    CMP     R0, #0 \n"
 244 "    BNE     loc_FF95E87C \n"
 245 "    BL      sub_FF967038 \n"
 246 
 247 "loc_FF95E87C:\n"
 248 "    LDR     R3, =0x99F00 \n"
 249 "    LDR     R2, [R3, #0x24] \n"
 250 "    CMP     R2, #0 \n"
 251 "    BNE     loc_FF95E8B0 \n"
 252 "    MOV     R0, #0xC \n"
 253 "    BL      sub_FF96704C \n"
 254 "    TST     R0, #1 \n"
 255 "    BEQ     loc_FF95E8B0 \n"
 256 "    MOV     R0, #1 \n"
 257 
 258 "loc_FF95E8A0:\n"
 259 "    MOV     R2, R4 \n"
 260 "    MOV     R1, #1 \n"
 261 "    LDMFD   SP!, {R4,R5,LR} \n"
 262 "    B       sub_FF95CF4C \n"
 263 
 264 "loc_FF95E8B0:\n"
 265 "    LDR     R5, =0x99F00 \n"
 266 "    LDR     R3, [R5, #0x24] \n"
 267 "    CMP     R3, #0 \n"
 268 "    BNE     loc_FF95E8CC \n"
 269 "    MOV     R0, #2 \n"
 270 "    BL      sub_FFAB8A88 \n"
 271 "    LDR     R3, [R5, #0x24] \n"
 272 
 273 "loc_FF95E8CC:\n"
 274 "    CMP     R3, #0 \n"
 275 "    BNE     loc_FF95E914 \n"
 276 "    MOV     R0, R4 \n"
 277 "    BL      sub_FF960AE0 \n"
 278 "    TST     R0, #1 \n"
 279 "    BNE     loc_FF95E8A0 \n"
 280 "    BL      sub_FF99FE3C \n"
 281 "    BL      sub_FF824AE0 \n"
 282 "    LDR     R2, =0x99E44 \n"
 283 "    ADD     R3, R4, R4, LSL#1 \n"
 284 "    STR     R0, [R2, R3, LSL#5] \n"
 285 "    MOV     R0, R4 \n"
 286 "    BL      sub_FF962490 \n"
 287 "    BL      sub_FF960FE4 \n"
 288 "    BL      sub_FF960F80 \n"
 289 "    MOV     R0, R4 \n"
 290 "    BL      sub_FF961D24_my \n"  // --> Patched. Old value = 0xFF961D24.
 291 "    BL      capt_seq_hook_raw_here\n"   // +
 292 "    B       loc_FF95E928 \n"
 293 
 294 "loc_FF95E914:\n"
 295 "    LDR     R3, =0x619C \n"
 296 "    LDR     R2, [R3] \n"
 297 "    CMP     R2, #0 \n"
 298 "    MOVNE   R0, #0x1D \n"
 299 "    MOVEQ   R0, #0 \n"
 300 
 301 "loc_FF95E928:\n"
 302 "    MOV     R2, R4 \n"
 303 "    MOV     R1, #1 \n"
 304 "    BL      sub_FF95CF4C \n"
 305 "    LDMFD   SP!, {R4,R5,LR} \n"
 306 "    B       sub_FF961F1C \n"
 307 );
 308 }
 309 
 310 /*************************************************************/
 311 //** sub_FF961D24_my @ 0xFF961D24 - 0xFF961D50, length=12
 312 void __attribute__((naked,noinline)) sub_FF961D24_my() {
 313 asm volatile (
 314 "    STMFD   SP!, {R4-R6,LR} \n"
 315 "    LDR     R3, =0x6F2EC \n"
 316 "    LDR     R5, =0x61AC \n"
 317 "    SUB     SP, SP, #4 \n"
 318 "    MVN     R1, #0 \n"
 319 "    STR     R0, [R5] \n"
 320 "    LDR     R0, [R3] \n"
 321 "    BL      sub_FF81FF08 /*_ClearEventFlag*/ \n"
 322 "    LDR     R3, =0x99F00 \n"
 323 "    LDR     R0, [R3, #0x7C] \n"
 324 "    BL      sub_FF89E02C \n"
 325 "    BL      sub_FF961C78 \n"
 326 "    BL      wait_until_remote_button_is_released\n"
 327 "    BL      capt_seq_hook_set_nr\n"
 328 "    LDR     PC, =0xFF961D54 \n"  // Continue in firmware
 329 );
 330 }
 331 
 332 /*************************************************************/
 333 //** exp_drv_task @ 0xFF9064D0 - 0xFF906910, length=273
 334 void __attribute__((naked,noinline)) exp_drv_task() {
 335 asm volatile (
 336 "    STMFD   SP!, {R4-R8,LR} \n"
 337 "    SUB     SP, SP, #0x14 \n"
 338 "    MOV     R7, SP \n"
 339 "    B       loc_FF9068CC \n"
 340 
 341 "loc_FF9064E0:\n"
 342 "    CMP     R2, #0x1F \n"
 343 "    BNE     loc_FF9064F8 \n"
 344 "    LDR     R0, [R12, #0x50] \n"
 345 "    MOV     LR, PC \n"
 346 "    LDR     PC, [R12, #0x4C] \n"
 347 "    B       loc_FF906558 \n"
 348 
 349 "loc_FF9064F8:\n"
 350 "    CMP     R2, #0x1A \n"
 351 "    BNE     loc_FF90650C \n"
 352 "    MOV     R0, R12 \n"
 353 "    BL      sub_FF906400 \n"
 354 "    B       loc_FF906548 \n"
 355 
 356 "loc_FF90650C:\n"
 357 "    CMP     R2, #0x1B \n"
 358 "    BNE     loc_FF906520 \n"
 359 "    MOV     R0, R12 \n"
 360 "    BL      sub_FF90643C \n"
 361 "    B       loc_FF906548 \n"
 362 
 363 "loc_FF906520:\n"
 364 "    SUB     R3, R2, #0x1C \n"
 365 "    CMP     R3, #1 \n"
 366 "    BHI     loc_FF906538 \n"
 367 "    MOV     R0, R12 \n"
 368 "    BL      sub_FF906478 \n"
 369 "    B       loc_FF906548 \n"
 370 
 371 "loc_FF906538:\n"
 372 "    CMP     R2, #0x1E \n"
 373 "    BNE     loc_FF906564 \n"
 374 "    BL      sub_FF8B1030 \n"
 375 "    BL      sub_FF8B2E20 \n"
 376 
 377 "loc_FF906548:\n"
 378 "    LDR     R3, [SP] \n"
 379 "    LDR     R0, [R3, #0x50] \n"
 380 "    MOV     LR, PC \n"
 381 "    LDR     PC, [R3, #0x4C] \n"
 382 
 383 "loc_FF906558:\n"
 384 "    LDR     R0, [SP] \n"
 385 "    BL      sub_FF9041C0 \n"
 386 "    B       loc_FF9068CC \n"
 387 
 388 "loc_FF906564:\n"
 389 "    CMP     R2, #0xD \n"
 390 "    MOV     R8, #1 \n"
 391 "    BNE     loc_FF9065D4 \n"
 392 "    LDR     R1, [R12, #0x40] \n"
 393 "    ADD     R1, R1, R1, LSL#1 \n"
 394 "    ADD     R1, R12, R1, LSL#1 \n"
 395 "    ADD     R6, SP, #0xC \n"
 396 "    SUB     R1, R1, #2 \n"
 397 "    MOV     R2, #6 \n"
 398 "    MOV     R0, R6 \n"
 399 "    BL      _memcpy \n"
 400 "    LDR     R0, [SP] \n"
 401 "    BL      sub_FF905690 \n"
 402 "    LDR     R3, [SP] \n"
 403 "    LDR     R1, [R3, #0x40] \n"
 404 "    LDR     R2, [R3, #0x50] \n"
 405 "    ADD     R0, R3, #4 \n"
 406 "    MOV     LR, PC \n"
 407 "    LDR     PC, [R3, #0x4C] \n"
 408 "    LDR     R0, [SP] \n"
 409 "    BL      sub_FF905814 \n"
 410 "    LDR     R3, [SP] \n"
 411 "    ADD     R0, R3, #4 \n"
 412 "    LDR     R1, [R3, #0x40] \n"
 413 "    LDR     R2, [R3, #0x58] \n"
 414 "    MOV     LR, PC \n"
 415 "    LDR     PC, [R3, #0x54] \n"
 416 "    B       loc_FF90687C \n"
 417 
 418 "loc_FF9065D4:\n"
 419 "    SUB     R3, R2, #0xE \n"
 420 "    CMP     R3, #1 \n"
 421 "    BHI     loc_FF906690 \n"
 422 "    ADD     R6, SP, #0xC \n"
 423 "    ADD     R5, SP, #4 \n"
 424 "    MOV     R0, R12 \n"
 425 "    MOV     R1, R6 \n"
 426 "    MOV     R2, R5 \n"
 427 "    BL      sub_FF905890 \n"
 428 "    MOV     R4, R0 \n"
 429 "    CMP     R4, #5 \n"
 430 "    CMPNE   R4, #1 \n"
 431 "    BNE     loc_FF906628 \n"
 432 "    LDR     R12, [SP] \n"
 433 "    MOV     R0, R5 \n"
 434 "    LDR     R1, [R12, #0x40] \n"
 435 "    MOV     R2, R4 \n"
 436 "    LDR     R3, [R12, #0x50] \n"
 437 "    MOV     LR, PC \n"
 438 "    LDR     PC, [R12, #0x4C] \n"
 439 "    B       loc_FF906660 \n"
 440 
 441 "loc_FF906628:\n"
 442 "    CMP     R4, #6 \n"
 443 "    CMPNE   R4, #2 \n"
 444 "    BNE     loc_FF906670 \n"
 445 "    LDR     R12, [SP] \n"
 446 "    MOV     R0, R5 \n"
 447 "    MOV     R1, R8 \n"
 448 "    MOV     R2, R4 \n"
 449 "    LDR     R3, [R12, #0x50] \n"
 450 "    MOV     LR, PC \n"
 451 "    LDR     PC, [R12, #0x4C] \n"
 452 "    MOV     R1, R6 \n"
 453 "    LDR     R0, [SP] \n"
 454 "    MOV     R2, R5 \n"
 455 "    BL      sub_FF90623C \n"
 456 
 457 "loc_FF906660:\n"
 458 "    MOV     R1, R4 \n"
 459 "    LDR     R0, [SP] \n"
 460 "    BL      sub_FF9063E0 \n"
 461 "    B       loc_FF90687C \n"
 462 
 463 "loc_FF906670:\n"
 464 "    LDR     R12, [SP] \n"
 465 "    MOV     R2, R4 \n"
 466 "    ADD     R0, R12, #4 \n"
 467 "    LDR     R1, [R12, #0x40] \n"
 468 "    LDR     R3, [R12, #0x50] \n"
 469 "    MOV     LR, PC \n"
 470 "    LDR     PC, [R12, #0x4C] \n"
 471 "    B       loc_FF90687C \n"
 472 
 473 "loc_FF906690:\n"
 474 "    SUB     R3, R2, #0x17 \n"
 475 "    CMP     R3, #1 \n"
 476 "    BHI     loc_FF9066E8 \n"
 477 "    LDR     R1, [R12, #0x40] \n"
 478 "    ADD     R1, R1, R1, LSL#1 \n"
 479 "    ADD     R1, R12, R1, LSL#1 \n"
 480 "    ADD     R6, SP, #0xC \n"
 481 "    SUB     R1, R1, #2 \n"
 482 "    MOV     R2, #6 \n"
 483 "    MOV     R0, R6 \n"
 484 "    BL      _memcpy \n"
 485 "    LDR     R0, [SP] \n"
 486 "    BL      sub_FF9051C4 \n"
 487 "    LDR     R3, [SP] \n"
 488 "    ADD     R0, R3, #4 \n"
 489 "    LDR     R1, [R3, #0x40] \n"
 490 "    LDR     R2, [R3, #0x50] \n"
 491 "    MOV     LR, PC \n"
 492 "    LDR     PC, [R3, #0x4C] \n"
 493 "    LDR     R0, [SP] \n"
 494 "    BL      sub_FF905394 \n"
 495 "    B       loc_FF90687C \n"
 496 
 497 "loc_FF9066E8:\n"
 498 "    ADD     R6, SP, #0xC \n"
 499 "    ADD     R1, R12, #4 \n"
 500 "    MOV     R2, #6 \n"
 501 "    MOV     R0, R6 \n"
 502 "    BL      _memcpy \n"
 503 "    LDR     R12, [SP] \n"
 504 "    LDR     R3, [R12] \n"
 505 "    MOV     R2, R12 \n"
 506 "    CMP     R3, #0x19 \n"
 507 "    LDRLS   PC, [PC, R3, LSL#2] \n"
 508 "    B       loc_FF906868 \n"
 509 "    .long   loc_FF90677C \n"
 510 "    .long   loc_FF906788 \n"
 511 "    .long   loc_FF906794 \n"
 512 "    .long   loc_FF906794 \n"
 513 "    .long   loc_FF90677C \n"
 514 "    .long   loc_FF906788 \n"
 515 "    .long   loc_FF906794 \n"
 516 "    .long   loc_FF906794 \n"
 517 "    .long   loc_FF9067B8 \n"
 518 "    .long   loc_FF9067B8 \n"
 519 "    .long   loc_FF90683C \n"
 520 "    .long   loc_FF906848 \n"
 521 "    .long   loc_FF906858 \n"
 522 "    .long   loc_FF906868 \n"
 523 "    .long   loc_FF906868 \n"
 524 "    .long   loc_FF906868 \n"
 525 "    .long   loc_FF9067A0 \n"
 526 "    .long   loc_FF9067AC \n"
 527 "    .long   loc_FF9067C8 \n"
 528 "    .long   loc_FF9067D4 \n"
 529 "    .long   loc_FF9067FC \n"
 530 "    .long   loc_FF906824 \n"
 531 "    .long   loc_FF906824 \n"
 532 "    .long   loc_FF906868 \n"
 533 "    .long   loc_FF906868 \n"
 534 "    .long   loc_FF906830 \n"
 535 
 536 "loc_FF90677C:\n"
 537 "    MOV     R0, R2 \n"
 538 "    BL      sub_FF904764 \n"
 539 "    B       loc_FF906864 \n"
 540 
 541 "loc_FF906788:\n"
 542 "    MOV     R0, R2 \n"
 543 "    BL      sub_FF9048A0 \n"
 544 "    B       loc_FF906864 \n"
 545 
 546 "loc_FF906794:\n"
 547 "    MOV     R0, R2 \n"
 548 "    BL      sub_FF9049D0 \n"
 549 "    B       loc_FF906864 \n"
 550 
 551 "loc_FF9067A0:\n"
 552 "    MOV     R0, R2 \n"
 553 "    BL      sub_FF904BA4 \n"
 554 "    B       loc_FF906864 \n"
 555 
 556 "loc_FF9067AC:\n"
 557 "    MOV     R0, R2 \n"
 558 "    BL      sub_FF904CAC \n"
 559 "    B       loc_FF906864 \n"
 560 
 561 "loc_FF9067B8:\n"
 562 "    MOV     R0, R2 \n"
 563 "    BL      sub_FF904D70_my \n"  // --> Patched. Old value = 0xFF904D70.
 564 "    MOV     R8, #0 \n"
 565 "    B       loc_FF906864 \n"
 566 
 567 "loc_FF9067C8:\n"
 568 "    MOV     R0, R2 \n"
 569 "    BL      sub_FF904E30 \n"
 570 "    B       loc_FF906864 \n"
 571 
 572 "loc_FF9067D4:\n"
 573 "    MOV     R0, R2 \n"
 574 "    LDRH    R2, [R2, #4] \n"
 575 "    LDR     R3, =0x4A344 \n"
 576 "    STRH    R2, [SP, #0xC] \n"
 577 "    LDRH    R1, [R3, #4] \n"
 578 "    STRH    R1, [SP, #0x10] \n"
 579 "    LDRH    R3, [R3, #2] \n"
 580 "    STRH    R3, [SP, #0xE] \n"
 581 "    BL      sub_FF904FB8 \n"
 582 "    B       loc_FF906864 \n"
 583 
 584 "loc_FF9067FC:\n"
 585 "    LDR     R3, =0x4A344 \n"
 586 "    LDRH    R1, [R3] \n"
 587 "    STRH    R1, [SP, #0xC] \n"
 588 "    MOV     R0, R2 \n"
 589 "    LDRH    R2, [R2, #6] \n"
 590 "    STRH    R2, [SP, #0xE] \n"
 591 "    LDRH    R3, [R3, #4] \n"
 592 "    STRH    R3, [SP, #0x10] \n"
 593 "    BL      sub_FF90504C \n"
 594 "    B       loc_FF906864 \n"
 595 
 596 "loc_FF906824:\n"
 597 "    MOV     R0, R2 \n"
 598 "    BL      sub_FF9050CC \n"
 599 "    B       loc_FF906864 \n"
 600 
 601 "loc_FF906830:\n"
 602 "    MOV     R0, R2 \n"
 603 "    BL      sub_FF905424 \n"
 604 "    B       loc_FF906864 \n"
 605 
 606 "loc_FF90683C:\n"
 607 "    MOV     R0, R2 \n"
 608 "    BL      sub_FF9054F8 \n"
 609 "    B       loc_FF906864 \n"
 610 
 611 "loc_FF906848:\n"
 612 "    MOV     R0, R2 \n"
 613 "    MOV     R1, #0 \n"
 614 "    BL      sub_FF9055E4 \n"
 615 "    B       loc_FF906864 \n"
 616 
 617 "loc_FF906858:\n"
 618 "    MOV     R0, R2 \n"
 619 "    MOV     R1, #1 \n"
 620 "    BL      sub_FF9055E4 \n"
 621 
 622 "loc_FF906864:\n"
 623 "    LDR     R12, [SP] \n"
 624 
 625 "loc_FF906868:\n"
 626 "    ADD     R0, R12, #4 \n"
 627 "    LDR     R1, [R12, #0x40] \n"
 628 "    LDR     R2, [R12, #0x50] \n"
 629 "    MOV     LR, PC \n"
 630 "    LDR     PC, [R12, #0x4C] \n"
 631 
 632 "loc_FF90687C:\n"
 633 "    CMP     R8, #1 \n"
 634 "    BNE     loc_FF9068A4 \n"
 635 "    LDR     R1, [SP] \n"
 636 "    LDR     R3, [R1, #0x40] \n"
 637 "    ADD     R3, R3, R3, LSL#1 \n"
 638 "    ADD     R1, R1, R3, LSL#1 \n"
 639 "    MOV     R0, R6 \n"
 640 "    SUB     R1, R1, #2 \n"
 641 "    BL      sub_FF9045D4 \n"
 642 "    B       loc_FF9068C4 \n"
 643 
 644 "loc_FF9068A4:\n"
 645 "    MOV     R0, #1 \n"
 646 "    MOV     R1, R0 \n"
 647 "    MOV     R2, R0 \n"
 648 "    BL      sub_FF904578 \n"
 649 "    MOV     R0, #1 \n"
 650 "    MOV     R1, R0 \n"
 651 "    MOV     R2, R0 \n"
 652 "    BL      sub_FF904690 \n"
 653 
 654 "loc_FF9068C4:\n"
 655 "    LDR     R0, [SP] \n"
 656 "    BL      sub_FF9041C0 \n"
 657 
 658 "loc_FF9068CC:\n"
 659 "    LDR     R3, =0x4A33C \n"
 660 "    MOV     R2, #0 \n"
 661 "    LDR     R0, [R3] \n"
 662 "    MOV     R1, R7 \n"
 663 "    BL      sub_FF820484 /*_ReceiveMessageQueue*/ \n"
 664 "    LDR     R12, [SP] \n"
 665 "    LDR     R2, [R12] \n"
 666 "    CMP     R2, #0x20 \n"
 667 "    BNE     loc_FF9064E0 \n"
 668 "    MOV     R0, R12 \n"
 669 "    BL      sub_FF9041C0 \n"
 670 "    LDR     R3, =0x4A338 \n"
 671 "    MOV     R1, #1 \n"
 672 "    LDR     R0, [R3] \n"
 673 "    BL      sub_FF81FD6C /*_SetEventFlag*/ \n"
 674 "    BL      _ExitTask \n"
 675 "    ADD     SP, SP, #0x14 \n"
 676 "    LDMFD   SP!, {R4-R8,PC} \n"
 677 );
 678 }
 679 
 680 /*************************************************************/
 681 //** sub_FF904D70_my @ 0xFF904D70 - 0xFF904E20, length=45
 682 void __attribute__((naked,noinline)) sub_FF904D70_my() {
 683 asm volatile (
 684 "    STMFD   SP!, {R4,R5,LR} \n"
 685 "    LDR     R3, =0x4A338 \n"
 686 "    MOV     R4, R0 \n"
 687 "    MOV     R1, #0xE \n"
 688 "    LDR     R0, [R3] \n"
 689 "    BL      sub_FF81FF08 /*_ClearEventFlag*/ \n"
 690 "    MOV     R1, #0 \n"
 691 "    LDRSH   R0, [R4, #4] \n"
 692 "    BL      sub_FF90429C \n"
 693 "    MOV     R5, R0 \n"
 694 "    LDRSH   R0, [R4, #6] \n"
 695 "    BL      sub_FF904410 \n"
 696 "    LDRSH   R0, [R4, #8] \n"
 697 "    BL      sub_FF9044AC \n"
 698 "    LDR     R3, [R4] \n"
 699 "    CMP     R3, #9 \n"
 700 "    MOVEQ   R5, #0 \n"
 701 "    CMP     R5, #1 \n"
 702 "    LDR     R1, =0xFF9041F4 \n"
 703 "    MOV     R2, #2 \n"
 704 "    BNE     loc_FF904DDC \n"
 705 "    LDRSH   R0, [R4, #4] \n"
 706 "    BL      sub_FFAAC280 \n"
 707 "    LDR     R2, =0x4A364 \n"
 708 "    MOV     R3, #0 \n"
 709 "    STR     R3, [R2] \n"
 710 "    B       loc_FF904DE0 \n"
 711 
 712 "loc_FF904DDC:\n"
 713 "    BL      sub_FF904548 \n"
 714 
 715 "loc_FF904DE0:\n"
 716 "    STRH    R0, [R4, #4] \n"
 717 "    LDRSH   R0, [R4, #6] \n"
 718 "    BL      sub_FF8B0CB8_my \n"  // --> Patched. Old value = 0xFF8B0CB8.
 719 "    LDRSH   R0, [R4, #8] \n"
 720 "    MOV     R1, #1 \n"
 721 "    BL      sub_FF8B29E0 \n"
 722 "    MOV     R1, #0 \n"
 723 "    ADD     R0, R4, #8 \n"
 724 "    BL      sub_FF8B2AA0 \n"
 725 "    CMP     R5, #1 \n"
 726 "    MOV     R1, #2 \n"
 727 "    MOV     R2, #0 \n"
 728 "    LDMNEFD SP!, {R4,R5,PC} \n"
 729 "    LDR     R3, =0x4A338 \n"
 730 "    LDR     R0, [R3] \n"
 731 "    LDMFD   SP!, {R4,R5,LR} \n"
 732 "    B       sub_FF81FD5C /*_WaitForAllEventFlag*/ \n"
 733 );
 734 }
 735 
 736 /*************************************************************/
 737 //** sub_FF8B0CB8_my @ 0xFF8B0CB8 - 0xFF8B0D14, length=24
 738 void __attribute__((naked,noinline)) sub_FF8B0CB8_my() {
 739 asm volatile (
 740 "    STMFD   SP!, {R4,LR} \n"
 741 "    LDR     R3, =0x531C \n"
 742 "    LDR     R2, [R3] \n"
 743 "    MOV     R1, #0x114 \n"
 744 "    MOV     R3, R0, LSL#16 \n"
 745 "    CMP     R2, #1 \n"
 746 "    ADD     R1, R1, #1 \n"
 747 "    LDR     R0, =0xFF8B0734 /*'Shutter.c'*/ \n"
 748 "    MOV     R4, R3, ASR#16 \n"
 749 "    BEQ     loc_FF8B0CE4 \n"
 750 "    BL      _DebugAssert \n"
 751 
 752 "loc_FF8B0CE4:\n"
 753 "    MOV     R1, #0x118 \n"
 754 "    CMN     R4, #0xC00 \n"
 755 "    LDR     R3, =0x3D19E \n"
 756 "    LDR     R0, =0xFF8B0734 /*'Shutter.c'*/ \n"
 757 "    ADD     R1, R1, #3 \n"
 758 "    LDREQSH R4, [R3] \n"
 759 "    LDRNE   R3, =0x3D19E \n"
 760 "    CMN     R4, #0xC00 \n"
 761 "    STRH    R4, [R3] \n"
 762 "    BNE     loc_FF8B0D10 \n"
 763 "    BL      _DebugAssert \n"
 764 
 765 "loc_FF8B0D10:\n"
 766 "    MOV     R0, R4 \n"
 767 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
 768 "    LDR     PC, =0xFF8B0D18 \n"  // Continue in firmware
 769 );
 770 }

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