root/platform/ixus185_elph185/sub/100a/capt_seq.c

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DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF9B8B48_my
  3. sub_FF9B8AA4_my
  4. sub_FF9B88AC_my
  5. sub_FFAF7E5C_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1 // see stubs_min.S
   9 #define NR_AUTO (0)        // have to explictly reset value back to 0 to enable auto
  10 #define PAUSE_FOR_FILE_COUNTER 350  // Enable delay in capt_seq_hook_raw_here to ensure file counter is updated
  11 
  12 #include "../../../generic/capt_seq.c"
  13 
  14 /*************************************************************/
  15 //** capt_seq_task @ 0xFF892484 - 0xFF8927A4, length=201
  16 void __attribute__((naked,noinline)) capt_seq_task() {
  17 asm volatile (
  18 "    STMFD   SP!, {R3-R7,LR} \n"
  19 "    LDR     R5, =0x1BAC4 \n"
  20 "    LDR     R7, =0x37C0 \n"
  21 "    MOV     R6, #0 \n"
  22 
  23 "loc_FF892494:\n"
  24 "    LDR     R0, [R7, #8] \n"
  25 "    MOV     R2, #0 \n"
  26 "    MOV     R1, SP \n"
  27 "    BL      sub_FF838728 /*_ReceiveMessageQueue*/ \n"
  28 "    TST     R0, #1 \n"
  29 "    BEQ     loc_FF8924C4 \n"
  30 "    LDR     R2, =0x452 \n"
  31 "    LDR     R1, =0xFF891D60 /*'SsShootTask.c'*/ \n"
  32 "    MOV     R0, #0 \n"
  33 "    BL      _DebugAssert \n"
  34 "    BL      _ExitTask \n"
  35 "    LDMFD   SP!, {R3-R7,PC} \n"
  36 
  37 "loc_FF8924C4:\n"
  38 "    LDR     R0, [SP] \n"
  39 "    LDR     R0, [R0] \n"
  40 "    CMP     R0, #1 \n"
  41 "    CMPNE   R0, #0x2D \n"
  42 "    CMPNE   R0, #0x21 \n"
  43 "    BLNE    sub_FF9B9B20 \n"
  44 "    LDR     R0, [SP] \n"
  45 "    LDR     R1, [R0] \n"
  46 "    CMP     R1, #0x31 \n"
  47 "    ADDCC   PC, PC, R1, LSL#2 \n"
  48 "    B       loc_FF892768 \n"
  49 "    B       loc_FF8925B4 \n"
  50 "    B       loc_FF8925D0 \n"
  51 "    B       loc_FF8925DC \n"
  52 "    B       loc_FF8925F0 \n"
  53 "    B       loc_FF8925E8 \n"
  54 "    B       loc_FF892600 \n"
  55 "    B       loc_FF892608 \n"
  56 "    B       loc_FF892614 \n"
  57 "    B       loc_FF892620 \n"
  58 "    B       loc_FF892634 \n"
  59 "    B       loc_FF892640 \n"
  60 "    B       loc_FF892648 \n"
  61 "    B       loc_FF892768 \n"
  62 "    B       loc_FF892768 \n"
  63 "    B       loc_FF892768 \n"
  64 "    B       loc_FF892768 \n"
  65 "    B       loc_FF892654 \n"
  66 "    B       loc_FF89265C \n"
  67 "    B       loc_FF892768 \n"
  68 "    B       loc_FF892664 \n"
  69 "    B       loc_FF89266C \n"
  70 "    B       loc_FF892674 \n"
  71 "    B       loc_FF892680 \n"
  72 "    B       loc_FF892688 \n"
  73 "    B       loc_FF892690 \n"
  74 "    B       loc_FF892698 \n"
  75 "    B       loc_FF8926A0 \n"
  76 "    B       loc_FF892768 \n"
  77 "    B       loc_FF8926A8 \n"
  78 "    B       loc_FF8926B4 \n"
  79 "    B       loc_FF892768 \n"
  80 "    B       loc_FF8926C0 \n"
  81 "    B       loc_FF8926C8 \n"
  82 "    B       loc_FF8926D0 \n"
  83 "    B       loc_FF8926DC \n"
  84 "    B       loc_FF892768 \n"
  85 "    B       loc_FF8926E4 \n"
  86 "    B       loc_FF892768 \n"
  87 "    B       loc_FF8926EC \n"
  88 "    B       loc_FF8926F4 \n"
  89 "    B       loc_FF8926FC \n"
  90 "    B       loc_FF892708 \n"
  91 "    B       loc_FF892710 \n"
  92 "    B       loc_FF892768 \n"
  93 "    B       loc_FF89273C \n"
  94 "    B       loc_FF892748 \n"
  95 "    B       loc_FF89275C \n"
  96 "    B       loc_FF892768 \n"
  97 "    B       loc_FF892778 \n"
  98 
  99 "loc_FF8925B4:\n"
 100 "    LDR     R0, [R0, #0xC] \n"
 101 "    BL      sub_FF892E00 \n"
 102 "    BL      shooting_expo_param_override\n"    // added
 103 "    BL      sub_FF88F888 \n"
 104 //To do: Check if this is needed.
 105 //"    MOV     R0, #0\n"                          // added
 106 //"    STR     R0, [R5,#0x24]\n"                  // added, fixes overrides behavior at short shutter press (from S95)
 107 "    LDR     R0, [R5, #0x24] \n"
 108 "    CMP     R0, #0 \n"
 109 "    BLNE    sub_FF9B8B48_my \n"  // --> Patched. Old value = 0xFF9B8B48.
 110 "    B       loc_FF892778 \n"
 111 
 112 "loc_FF8925D0:\n"
 113 "    LDR     R0, [R0, #0x10] \n"
 114 "    BL      sub_FF9B8AA4_my \n"  // --> Patched. Old value = 0xFF9B8AA4.
 115 "    B       loc_FF892778 \n"
 116 
 117 "loc_FF8925DC:\n"
 118 "    MOV     R0, #1 \n"
 119 "    BL      sub_FF8931E0 \n"
 120 "    B       loc_FF892778 \n"
 121 
 122 "loc_FF8925E8:\n"
 123 "    BL      sub_FF892968 \n"
 124 "    B       loc_FF8925F8 \n"
 125 
 126 "loc_FF8925F0:\n"
 127 "    LDR     R0, [R0, #0xC] \n"
 128 "    BL      sub_FF892D9C \n"
 129 
 130 "loc_FF8925F8:\n"
 131 "    STR     R6, [R5, #0x24] \n"
 132 "    B       loc_FF892778 \n"
 133 
 134 "loc_FF892600:\n"
 135 "    BL      sub_FF892DA8 \n"
 136 "    B       loc_FF892778 \n"
 137 
 138 "loc_FF892608:\n"
 139 "    BL      sub_FF893098 \n"
 140 "    BL      sub_FF88F888 \n"
 141 "    B       loc_FF892778 \n"
 142 
 143 "loc_FF892614:\n"
 144 "    LDR     R0, [R0, #0x10] \n"
 145 "    BL      sub_FF9B8C74 \n"
 146 "    B       loc_FF892778 \n"
 147 
 148 "loc_FF892620:\n"
 149 "    BL      sub_FF893130 \n"
 150 "    BL      sub_FF88F888 \n"
 151 "    MOV     R0, #0 \n"
 152 "    BL      sub_FF831A7C \n"
 153 "    B       loc_FF892778 \n"
 154 
 155 "loc_FF892634:\n"
 156 "    LDR     R0, [R5, #0x50] \n"
 157 "    BL      sub_FF894408 \n"
 158 "    B       loc_FF892778 \n"
 159 
 160 "loc_FF892640:\n"
 161 "    BL      sub_FF89486C \n"
 162 "    B       loc_FF892778 \n"
 163 
 164 "loc_FF892648:\n"
 165 "    LDR     R0, [R0, #0xC] \n"
 166 "    BL      sub_FF8948D4 \n"
 167 "    B       loc_FF892778 \n"
 168 
 169 "loc_FF892654:\n"
 170 "    BL      sub_FF9B706C \n"
 171 "    B       loc_FF892778 \n"
 172 
 173 "loc_FF89265C:\n"
 174 "    BL      sub_FF9B725C \n"
 175 "    B       loc_FF892778 \n"
 176 
 177 "loc_FF892664:\n"
 178 "    BL      sub_FF9B731C \n"
 179 "    B       loc_FF892778 \n"
 180 
 181 "loc_FF89266C:\n"
 182 "    BL      sub_FF9B7408 \n"
 183 "    B       loc_FF892778 \n"
 184 
 185 "loc_FF892674:\n"
 186 "    MOV     R0, #0 \n"
 187 "    BL      sub_FF9B7688 \n"
 188 "    B       loc_FF892778 \n"
 189 
 190 "loc_FF892680:\n"
 191 "    BL      sub_FF9B77FC \n"
 192 "    B       loc_FF892778 \n"
 193 
 194 "loc_FF892688:\n"
 195 "    BL      sub_FF89BB6C \n"
 196 "    B       loc_FF892778 \n"
 197 
 198 "loc_FF892690:\n"
 199 "    BL      sub_FF89BB78 \n"
 200 "    B       loc_FF892778 \n"
 201 
 202 "loc_FF892698:\n"
 203 "    MOV     R0, #0 \n"
 204 "    B       loc_FF8926AC \n"
 205 
 206 "loc_FF8926A0:\n"
 207 "    MOV     R0, #0 \n"
 208 "    B       loc_FF8926B8 \n"
 209 
 210 "loc_FF8926A8:\n"
 211 "    MOV     R0, #1 \n"
 212 
 213 "loc_FF8926AC:\n"
 214 "    BL      sub_FF9B7884 \n"
 215 "    B       loc_FF892778 \n"
 216 
 217 "loc_FF8926B4:\n"
 218 "    MOV     R0, #1 \n"
 219 
 220 "loc_FF8926B8:\n"
 221 "    BL      sub_FF9B7960 \n"
 222 "    B       loc_FF892778 \n"
 223 
 224 "loc_FF8926C0:\n"
 225 "    BL      sub_FF8932FC \n"
 226 "    B       loc_FF892778 \n"
 227 
 228 "loc_FF8926C8:\n"
 229 "    MOV     R0, #0 \n"
 230 "    B       loc_FF8926D4 \n"
 231 
 232 "loc_FF8926D0:\n"
 233 "    LDR     R0, [R0, #0xC] \n"
 234 
 235 "loc_FF8926D4:\n"
 236 "    BL      sub_FF8933A4 \n"
 237 "    B       loc_FF892778 \n"
 238 
 239 "loc_FF8926DC:\n"
 240 "    BL      sub_FF9B74B8 \n"
 241 "    B       loc_FF892778 \n"
 242 
 243 "loc_FF8926E4:\n"
 244 "    BL      sub_FF9B7508 \n"
 245 "    B       loc_FF892778 \n"
 246 
 247 "loc_FF8926EC:\n"
 248 "    BL      sub_FF897718 \n"
 249 "    B       loc_FF892778 \n"
 250 
 251 "loc_FF8926F4:\n"
 252 "    BL      sub_FF89781C \n"
 253 "    B       loc_FF892778 \n"
 254 
 255 "loc_FF8926FC:\n"
 256 "    LDR     R0, [R0, #0xC] \n"
 257 "    BL      sub_FF9B7A78 \n"
 258 "    B       loc_FF892778 \n"
 259 
 260 "loc_FF892708:\n"
 261 "    BL      sub_FF9B7B08 \n"
 262 "    B       loc_FF892778 \n"
 263 
 264 "loc_FF892710:\n"
 265 "    BL      sub_FF89A228 \n"
 266 "    LDR     R0, =0x1BBC4 \n"
 267 "    LDRH    R0, [R0, #0xA8] \n"
 268 "    CMP     R0, #4 \n"
 269 "    LDRNEH  R0, [R5] \n"
 270 "    SUBNE   R1, R0, #0x8200 \n"
 271 "    SUBNES  R1, R1, #0x37 \n"
 272 "    BNE     loc_FF892778 \n"
 273 "    BL      sub_FF89781C \n"
 274 "    BL      sub_FF897DE0 \n"
 275 "    B       loc_FF892778 \n"
 276 
 277 "loc_FF89273C:\n"
 278 "    MOV     R2, #0 \n"
 279 "    MOV     R1, #0x12 \n"
 280 "    B       loc_FF892750 \n"
 281 
 282 "loc_FF892748:\n"
 283 "    MOV     R2, #0 \n"
 284 "    MOV     R1, #0x10 \n"
 285 
 286 "loc_FF892750:\n"
 287 "    MOV     R0, #0 \n"
 288 "    BL      sub_FF890378 \n"
 289 "    B       loc_FF892778 \n"
 290 
 291 "loc_FF89275C:\n"
 292 "    MOV     R2, #0 \n"
 293 "    MOV     R1, #0x11 \n"
 294 "    B       loc_FF892750 \n"
 295 
 296 "loc_FF892768:\n"
 297 "    LDR     R2, =0x58E \n"
 298 "    LDR     R1, =0xFF891D60 /*'SsShootTask.c'*/ \n"
 299 "    MOV     R0, #0 \n"
 300 "    BL      _DebugAssert \n"
 301 
 302 "loc_FF892778:\n"
 303 "    LDR     R0, [SP] \n"
 304 "    LDR     R1, [R0, #4] \n"
 305 "    LDR     R0, [R7, #4] \n"
 306 "    BL      sub_FF8384BC /*_SetEventFlag*/ \n"
 307 "    LDR     R4, [SP] \n"
 308 "    LDR     R0, [R4, #8] \n"
 309 "    CMP     R0, #0 \n"
 310 "    LDREQ   R2, =0x102 \n"
 311 "    LDREQ   R1, =0xFF891D60 /*'SsShootTask.c'*/ \n"
 312 "    BLEQ    _DebugAssert \n"
 313 "    STR     R6, [R4, #8] \n"
 314 "    B       loc_FF892494 \n"
 315 );
 316 }
 317 
 318 /*************************************************************/
 319 //** sub_FF9B8B48_my @ 0xFF9B8B48 - 0xFF9B8C1C, length=54
 320 void __attribute__((naked,noinline)) sub_FF9B8B48_my() {
 321 asm volatile (
 322 "    STMFD   SP!, {R3-R7,LR} \n"
 323 "    BL      sub_FF891984 \n"
 324 "    MOV     R4, R0 \n"
 325 "    MOV     R0, #0xC \n"
 326 "    BL      sub_FF8997E4 \n"
 327 "    LDR     R6, =0x7544 \n"
 328 "    TST     R0, #1 \n"
 329 "    MOV     R5, #1 \n"
 330 "    BNE     loc_FF9B8C08 \n"
 331 "    MOV     R2, #2 \n"
 332 "    MOV     R1, SP \n"
 333 "    MOV     R0, #0x114 \n"
 334 "    BL      _GetPropertyCase \n"
 335 "    TST     R0, #1 \n"
 336 "    ADDNE   R2, R5, #0x1A4 \n"
 337 "    LDRNE   R1, =0xFF9B8C28 /*'SsCaptureCtrl.c'*/ \n"
 338 "    MOVNE   R0, #0 \n"
 339 "    BLNE    _DebugAssert \n"
 340 "    LDRSH   R0, [SP] \n"
 341 "    BL      sub_FF82BCF0 \n"
 342 "    BL      sub_FF82BB14 \n"
 343 "    CMP     R0, #1 \n"
 344 "    BLS     loc_FF9B8C10 \n"
 345 "    MOV     R0, #0 \n"
 346 "    BL      sub_FF82BC64 \n"
 347 "    BL      sub_FF892DB4 \n"
 348 "    MOV     R0, R4 \n"
 349 "    BL      sub_FF894C08 \n"
 350 "    MOV     R1, R4 \n"
 351 "    BL      sub_FF894C74 \n"
 352 "    LDR     R0, =0x11A \n"
 353 "    MOV     R2, #4 \n"
 354 "    ADD     R1, R4, #0x34 \n"
 355 "    BL      _SetPropertyCase \n"
 356 "    MOV     R2, #4 \n"
 357 "    ADD     R1, R4, #0x38 \n"
 358 "    MOV     R0, #0x33 \n"
 359 "    BL      _SetPropertyCase \n"
 360 "    MOV     R2, #4 \n"
 361 "    ADD     R1, R4, #8 \n"
 362 "    MOV     R0, #0x47 \n"
 363 "    BL      _SetPropertyCase \n"
 364 "    MOV     R0, R4 \n"
 365 "    BL      sub_FF9B8564 \n"
 366 "    MOV     R0, R4 \n"
 367 "    BL      sub_FFAF7E5C_my \n"  // --> Patched. Old value = 0xFFAF7E5C.
 368 "    TST     R0, #1 \n"
 369 "    BEQ     loc_FF9B8C0C \n"
 370 
 371 "loc_FF9B8C08:\n"
 372 "    STR     R5, [R6] \n"
 373 
 374 "loc_FF9B8C0C:\n"
 375 "    LDMFD   SP!, {R3-R7,PC} \n"
 376 
 377 "loc_FF9B8C10:\n"
 378 "    STR     R5, [R6] \n"
 379 "    BL      sub_FF890090 \n"
 380 "    BL      sub_FF89984C \n"
 381 "    LDMFD   SP!, {R3-R7,PC} \n"
 382 );
 383 }
 384 
 385 /*************************************************************/
 386 //** sub_FF9B8AA4_my @ 0xFF9B8AA4 - 0xFF9B8B44, length=41
 387 void __attribute__((naked,noinline)) sub_FF9B8AA4_my() {
 388 asm volatile (
 389 "    STMFD   SP!, {R4-R6,LR} \n"
 390 "    LDR     R5, =0x1BAC4 \n"
 391 "    MOV     R6, R0 \n"
 392 "    LDR     R0, [R5, #0x24] \n"
 393 "    MOV     R4, #0 \n"
 394 "    CMP     R0, #0 \n"
 395 "    BEQ     loc_FF9B8B00 \n"
 396 "    LDR     R2, [R6, #0xF8] \n"
 397 "    LDR     R1, =0xFF9B8C48 /*'CaptCtrl:Quick(%d)'*/ \n"
 398 "    MOV     R0, #0x120 \n"
 399 "    BL      sub_FF8356E8 /*_LogCameraEvent*/ \n"
 400 "    LDR     R0, =0x7544 \n"
 401 "    MOV     R2, R6 \n"
 402 "    LDR     R0, [R0] \n"
 403 "    MOV     R1, #2 \n"
 404 "    CMP     R0, #0 \n"
 405 "    MOVNE   R4, #0x1D \n"
 406 "    MOV     R0, R4 \n"
 407 "    BL      sub_FF890378 \n"
 408 "    MOV     R1, R4 \n"
 409 "    MOV     R0, R6 \n"
 410 "    BL      sub_FF9B98A8 \n"
 411 "    B       loc_FF9B8B3C \n"
 412 
 413 "loc_FF9B8B00:\n"
 414 "    LDR     R1, =0xFF9B8C60 /*'CaptCtrl:ExecCapt'*/ \n"
 415 "    MOV     R0, #0x120 \n"
 416 "    BL      sub_FF8356E8 /*_LogCameraEvent*/ \n"
 417 "    MOV     R0, R6 \n"
 418 "    BL      sub_FF9B88AC_my \n"  // --> Patched. Old value = 0xFF9B88AC.
 419 "    TST     R0, #1 \n"
 420 "    MOV     R4, R0 \n"
 421 "    BEQ     loc_FF9B8B3C \n"
 422 "    MOV     R2, R6 \n"
 423 "    MOV     R1, #2 \n"
 424 "    MOV     R0, R4 \n"
 425 "    BL      sub_FF890378 \n"
 426 "    MOV     R1, R4 \n"
 427 "    MOV     R0, R6 \n"
 428 "    BL      sub_FF9B9ABC \n"
 429 
 430 "loc_FF9B8B3C:\n"
 431 "    MOV     R0, #0 \n"
 432 "    STR     R0, [R5, #0x24] \n"
 433 "    LDMFD   SP!, {R4-R6,PC} \n"
 434 );
 435 }
 436 
 437 /*************************************************************/
 438 //** sub_FF9B88AC_my @ 0xFF9B88AC - 0xFF9B8AA0, length=126
 439 void __attribute__((naked,noinline)) sub_FF9B88AC_my() {
 440 asm volatile (
 441 "    STMFD   SP!, {R2-R8,LR} \n"
 442 "    MOV     R4, R0 \n"
 443 "    BL      sub_FF894C08 \n"
 444 "    MOV     R1, R4 \n"
 445 "    BL      sub_FF894C74 \n"
 446 "    LDR     R0, =0x11A \n"
 447 "    MOV     R2, #4 \n"
 448 "    ADD     R1, R4, #0x34 \n"
 449 "    BL      _SetPropertyCase \n"
 450 "    MOV     R2, #4 \n"
 451 "    ADD     R1, R4, #0x38 \n"
 452 "    MOV     R0, #0x33 \n"
 453 "    BL      _SetPropertyCase \n"
 454 "    LDR     R7, =0x1BAC4 \n"
 455 "    LDR     R0, [R7, #0x100] \n"
 456 "    ADD     R5, R7, #0x100 \n"
 457 "    CMP     R0, #0 \n"
 458 "    BNE     loc_FF9B890C \n"
 459 "    LDRH    R0, [R5, #0xA6] \n"
 460 "    CMP     R0, #3 \n"
 461 "    LDRNE   R0, [R4, #8] \n"
 462 "    CMPNE   R0, #1 \n"
 463 "    BHI     loc_FF9B8930 \n"
 464 "    B       loc_FF9B8918 \n"
 465 
 466 "loc_FF9B890C:\n"
 467 "    LDR     R0, [R4, #0xC] \n"
 468 "    CMP     R0, #1 \n"
 469 "    BNE     loc_FF9B8930 \n"
 470 
 471 "loc_FF9B8918:\n"
 472 "    MOV     R0, #0xC \n"
 473 "    BL      sub_FF8997E4 \n"
 474 "    TST     R0, #1 \n"
 475 "    BEQ     loc_FF9B8930 \n"
 476 "    BL      sub_FF890090 \n"
 477 "    B       loc_FF9B8A58 \n"
 478 
 479 "loc_FF9B8930:\n"
 480 "    LDR     R0, [R7, #0xE4] \n"
 481 "    CMP     R0, #0 \n"
 482 "    BEQ     loc_FF9B8964 \n"
 483 "    LDRH    R0, [R5, #0xA6] \n"
 484 "    CMP     R0, #3 \n"
 485 "    LDRNE   R0, [R4, #8] \n"
 486 "    CMPNE   R0, #1 \n"
 487 "    BHI     loc_FF9B89A4 \n"
 488 "    LDR     R0, [R7, #0x100] \n"
 489 "    CMP     R0, #0 \n"
 490 "    LDRNE   R0, [R4, #0xC] \n"
 491 "    CMPNE   R0, #1 \n"
 492 "    BHI     loc_FF9B89A4 \n"
 493 
 494 "loc_FF9B8964:\n"
 495 "    MOV     R2, #2 \n"
 496 "    ADD     R1, SP, #4 \n"
 497 "    MOV     R0, #0x114 \n"
 498 "    BL      _GetPropertyCase \n"
 499 "    TST     R0, #1 \n"
 500 "    MOVNE   R2, #0xCB \n"
 501 "    LDRNE   R1, =0xFF9B8C28 /*'SsCaptureCtrl.c'*/ \n"
 502 "    MOVNE   R0, #0 \n"
 503 "    BLNE    _DebugAssert \n"
 504 "    LDRSH   R0, [SP, #4] \n"
 505 "    BL      sub_FF82BCF0 \n"
 506 "    BL      sub_FF82BB14 \n"
 507 "    CMP     R0, #1 \n"
 508 "    BLS     loc_FF9B8A50 \n"
 509 "    MOV     R0, #0 \n"
 510 "    BL      sub_FF82BC64 \n"
 511 
 512 "loc_FF9B89A4:\n"
 513 "    MOV     R0, R4 \n"
 514 "    BL      sub_FF893384 \n"
 515 "    TST     R0, #1 \n"
 516 "    BNE     loc_FF9B8A5C \n"
 517 "    MOV     R0, R4 \n"
 518 "    BL      sub_FF9B6D60 \n"
 519 "    TST     R0, #1 \n"
 520 "    MOV     R6, R0 \n"
 521 "    BNE     loc_FF9B8A9C \n"
 522 "    BL      sub_FF892DB4 \n"
 523 "    MOV     R0, R4 \n"
 524 "    BL      sub_FF9B8564 \n"
 525 "    LDR     R0, [R7, #0x98] \n"
 526 "    CMP     R0, #0 \n"
 527 "    BEQ     loc_FF9B8A80 \n"
 528 "    LDRH    R0, [R5, #0xA6] \n"
 529 "    CMP     R0, #3 \n"
 530 "    LDRNE   R0, [R4, #8] \n"
 531 "    CMPNE   R0, #1 \n"
 532 "    BLS     loc_FF9B8A10 \n"
 533 "    BL      sub_FF9B94A0 \n"
 534 "    LDR     R3, =0x12B \n"
 535 "    LDR     R2, =0x3A98 \n"
 536 "    STR     R3, [SP] \n"
 537 "    LDR     R3, =0xFF9B8C28 /*'SsCaptureCtrl.c'*/ \n"
 538 "    MOV     R1, #0x800 \n"
 539 "    BL      sub_FF899DFC \n"
 540 
 541 "loc_FF9B8A10:\n"
 542 "    MOV     R2, #4 \n"
 543 "    ADD     R1, SP, #4 \n"
 544 "    MOV     R0, #0x18C \n"
 545 "    BL      _GetPropertyCase \n"
 546 "    TST     R0, #1 \n"
 547 "    LDRNE   R2, =0x12F \n"
 548 "    LDRNE   R1, =0xFF9B8C28 /*'SsCaptureCtrl.c'*/ \n"
 549 "    MOVNE   R0, #0 \n"
 550 "    BLNE    _DebugAssert \n"
 551 "    LDR     R0, [SP, #4] \n"
 552 "    CMP     R0, #0 \n"
 553 "    BNE     loc_FF9B8A60 \n"
 554 "    BL      sub_FF9B94A0 \n"
 555 "    MOV     R1, #0x800 \n"
 556 "    BL      sub_FF8384BC /*_SetEventFlag*/ \n"
 557 "    B       loc_FF9B8A80 \n"
 558 
 559 "loc_FF9B8A50:\n"
 560 "    BL      sub_FF890090 \n"
 561 "    BL      sub_FF89984C \n"
 562 
 563 "loc_FF9B8A58:\n"
 564 "    MOV     R0, #1 \n"
 565 
 566 "loc_FF9B8A5C:\n"
 567 "    LDMFD   SP!, {R2-R8,PC} \n"
 568 
 569 "loc_FF9B8A60:\n"
 570 "    BL      sub_FF9B94A0 \n"
 571 "    MOV     R1, #0x800 \n"
 572 "    BL      sub_FF838504 /*_ClearEventFlag*/ \n"
 573 "    LDR     R2, =0xFF9B8898 \n"
 574 "    LDR     R0, [SP, #4] \n"
 575 "    MOV     R3, #0x800 \n"
 576 "    MOV     R1, R2 \n"
 577 "    BL      sub_FF828974 /*_SetTimerAfter*/ \n"
 578 
 579 "loc_FF9B8A80:\n"
 580 "    LDR     R0, [R7, #0xA4] \n"
 581 "    CMP     R0, #0 \n"
 582 "    MOV     R0, R4 \n"
 583 "    BEQ     loc_FF9B8A98 \n"
 584 "    BL      sub_FFAF83BC \n"
 585 "    B       loc_FF9B8A9C \n"
 586 
 587 "loc_FF9B8A98:\n"
 588 "    BL      sub_FFAF7E5C_my \n"  // --> Patched. Old value = 0xFFAF7E5C.
 589 
 590 "loc_FF9B8A9C:\n"
 591 "    MOV     R0, R6 \n"
 592 "    LDMFD   SP!, {R2-R8,PC} \n"
 593 );
 594 }
 595 
 596 /*************************************************************/
 597 //** sub_FFAF7E5C_my @ 0xFFAF7E5C - 0xFFAF820C, length=237
 598 void __attribute__((naked,noinline)) sub_FFAF7E5C_my() {
 599 asm volatile (
 600 "    STMFD   SP!, {R0-R8,LR} \n"
 601 "    MOV     R4, R0 \n"
 602 "    BL      sub_FF894D20 \n"
 603 "    MOV     R0, R4 \n"
 604 "    BL      sub_FF9B847C \n"
 605 "    BL      sub_FF9B92D0 \n"
 606 "    LDR     R7, =0x1BAC4 \n"
 607 "    LDR     R0, [R7, #0x19C] \n"
 608 "    ADD     R5, R7, #0x100 \n"
 609 "    CMP     R0, #2 \n"
 610 "    BNE     loc_FFAF7EA0 \n"
 611 "    LDRH    R0, [R5, #0xA6] \n"
 612 "    CMP     R0, #3 \n"
 613 "    LDRNE   R0, [R4, #8] \n"
 614 "    CMPNE   R0, #1 \n"
 615 "    MOVLS   R0, #6 \n"
 616 "    BLLS    sub_FF91D6E4 \n"
 617 
 618 "loc_FFAF7EA0:\n"
 619 "    LDR     R0, [R4, #0x1C] \n"
 620 "    LDR     R1, =0x13B \n"
 621 "    MOV     R3, #4 \n"
 622 "    ADD     R2, SP, #0xC \n"
 623 "    BL      sub_FF8A55E0 \n"
 624 "    TST     R0, #1 \n"
 625 "    LDRNE   R2, =0x1B5 \n"
 626 "    LDRNE   R1, =0xFFAF81A0 /*'SsStandardCaptureSeq.c'*/ \n"
 627 "    MOVNE   R0, #0 \n"
 628 "    BLNE    _DebugAssert \n"
 629 "    LDR     R0, [SP, #0xC] \n"
 630 "    AND     R0, R0, #0xFF00 \n"
 631 "    CMP     R0, #0x600 \n"
 632 "    LDRNE   R0, =0xFF9B804C \n"
 633 "    LDREQ   R0, =0xFFAF7E58 \n"
 634 "    MOVNE   R1, R4 \n"
 635 "    MOVEQ   R1, #0 \n"
 636 "    BL      sub_FFA437F8 \n"
 637 "    MOV     R3, #2 \n"
 638 "    LDR     R0, [R4, #0x1C] \n"
 639 "    ADD     R2, SP, #8 \n"
 640 "    ADD     R1, R3, #0x114 \n"
 641 "    BL      sub_FF8A55E0 \n"
 642 "    TST     R0, #1 \n"
 643 "    LDRNE   R2, =0x1BE \n"
 644 "    LDRNE   R1, =0xFFAF81A0 /*'SsStandardCaptureSeq.c'*/ \n"
 645 "    MOVNE   R0, #0 \n"
 646 "    BLNE    _DebugAssert \n"
 647 "    LDR     R0, [R7, #0xFC] \n"
 648 "    CMP     R0, #0 \n"
 649 "    BEQ     loc_FFAF7F60 \n"
 650 "    LDRH    R0, [R5, #0xA6] \n"
 651 "    CMP     R0, #3 \n"
 652 "    LDRNE   R0, [R4, #8] \n"
 653 "    CMPNE   R0, #1 \n"
 654 "    BHI     loc_FFAF7F60 \n"
 655 "    MOV     R0, #1 \n"
 656 "    MOV     R2, #2 \n"
 657 "    ADD     R5, R2, #0x168 \n"
 658 "    STR     R0, [SP] \n"
 659 "    MOV     R1, SP \n"
 660 "    MOV     R0, R5 \n"
 661 "    BL      _SetPropertyCase \n"
 662 "    LDR     R0, [R4, #0x1C] \n"
 663 "    MOV     R3, #2 \n"
 664 "    MOV     R2, SP \n"
 665 "    MOV     R1, R5 \n"
 666 "    BL      sub_FF8A5530 \n"
 667 
 668 "loc_FFAF7F60:\n"
 669 "    BL      wait_until_remote_button_is_released\n" // added
 670 "    BL      capt_seq_hook_set_nr\n"                 // added
 671 "    MOV     R0, R4 \n"
 672 "    BL      sub_FF9B8600 \n"
 673 "    LDR     R0, [R4, #0x1C] \n"
 674 "    MOV     R3, #4 \n"
 675 "    ADD     R2, SP, #4 \n"
 676 "    MOV     R1, #0x93 \n"
 677 "    BL      sub_FF8A55E0 \n"
 678 "    TST     R0, #1 \n"
 679 "    LDRNE   R2, =0x1CA \n"
 680 "    LDRNE   R1, =0xFFAF81A0 /*'SsStandardCaptureSeq.c'*/ \n"
 681 "    MOVNE   R0, #0 \n"
 682 "    BLNE    _DebugAssert \n"
 683 "    LDRH    R0, [R4, #0x18] \n"
 684 "    CMP     R0, #0 \n"
 685 "    LDREQ   R1, [R4, #0x38] \n"
 686 "    LDREQ   R2, [SP, #4] \n"
 687 "    MOVEQ   R0, R4 \n"
 688 "    BLEQ    sub_FF9B7D34 \n"
 689 "    LDR     R0, [R7, #0x180] \n"
 690 "    CMP     R0, #0 \n"
 691 "    BLNE    sub_FF9B833C \n"
 692 "    BL      sub_FF896864 \n"
 693 "    BL      sub_FF884EB8 \n"
 694 "    MOV     R1, #0 \n"
 695 "    MOV     R0, R4 \n"
 696 "    BL      sub_FFAF830C \n"
 697 "    MOV     R6, R0 \n"
 698 "    LDR     R0, [SP, #0xC] \n"
 699 "    AND     R0, R0, #0xFF00 \n"
 700 "    CMP     R0, #0x600 \n"
 701 "    LDRH    R0, [R4, #0x18] \n"
 702 "    LDRNE   R5, =0xFF9B8310 \n"
 703 "    LDREQ   R5, =0xFF9B82F0 \n"
 704 "    CMP     R0, #0 \n"
 705 "    BEQ     loc_FFAF8020 \n"
 706 "    CMP     R0, #1 \n"
 707 "    BEQ     loc_FFAF803C \n"
 708 "    CMP     R0, #4 \n"
 709 "    BNE     loc_FFAF80CC \n"
 710 "    STR     R6, [SP] \n"
 711 "    LDR     R1, [R4, #0x38] \n"
 712 "    LDR     R2, [SP, #4] \n"
 713 "    MOV     R3, R5 \n"
 714 "    MOV     R0, R4 \n"
 715 "    BL      sub_FF9B7DCC \n"
 716 
 717 "loc_FFAF8014:\n"
 718 "    MOV     R5, R0 \n"
 719 "    BL      sub_FF925618 \n"
 720 "    B       loc_FFAF80E0 \n"
 721 
 722 "loc_FFAF8020:\n"
 723 "    STR     R6, [SP] \n"
 724 "    LDR     R1, [R4, #0x38] \n"
 725 "    LDR     R2, [SP, #4] \n"
 726 "    MOV     R3, R5 \n"
 727 "    MOV     R0, R4 \n"
 728 "    BL      sub_FF9B7BD4 \n"
 729 "    B       loc_FFAF8014 \n"
 730 
 731 "loc_FFAF803C:\n"
 732 "    LDR     R0, [R7, #0xBC] \n"
 733 "    CMP     R0, #0 \n"
 734 "    LDRNE   R2, =0x201 \n"
 735 "    LDRNE   R1, =0xFFAF81A0 /*'SsStandardCaptureSeq.c'*/ \n"
 736 "    MOVNE   R0, #0 \n"
 737 "    BLNE    _DebugAssert \n"
 738 "    STR     R6, [SP] \n"
 739 "    LDR     R1, [R4, #0x38] \n"
 740 "    LDR     R2, [SP, #4] \n"
 741 "    MOV     R3, R5 \n"
 742 "    MOV     R0, R4 \n"
 743 "    BL      sub_FF9B7E0C \n"
 744 "    MOV     R5, R0 \n"
 745 "    MOV     R1, #0 \n"
 746 "    MOV     R0, #0x45 \n"
 747 "    BL      sub_FF833484 \n"
 748 "    TST     R5, #1 \n"
 749 "    BNE     loc_FFAF80E0 \n"
 750 "    LDR     R0, =0xFFAF7E58 \n"
 751 "    MOV     R1, #0 \n"
 752 "    BL      sub_FFA437F8 \n"
 753 "    MOV     R1, #1 \n"
 754 "    MOV     R0, R4 \n"
 755 "    BL      sub_FFAF830C \n"
 756 "    MOV     R6, R0 \n"
 757 "    LDR     R0, [SP, #4] \n"
 758 "    BL      sub_FF9B83BC \n"
 759 "    LDR     R1, [R4, #0x38] \n"
 760 "    LDR     R2, [SP, #4] \n"
 761 "    MOV     R3, R6 \n"
 762 "    MOV     R0, R4 \n"
 763 "    BL      sub_FF9B7F18 \n"
 764 "    MOV     R5, R0 \n"
 765 "    MOV     R0, #0 \n"
 766 "    BL      sub_FF9B7B9C \n"
 767 "    B       loc_FFAF80E0 \n"
 768 
 769 "loc_FFAF80CC:\n"
 770 "    LDR     R2, =0x22A \n"
 771 "    LDR     R1, =0xFFAF81A0 /*'SsStandardCaptureSeq.c'*/ \n"
 772 "    MOV     R0, #0 \n"
 773 "    BL      _DebugAssert \n"
 774 "    MOV     R5, #0x1D \n"
 775 
 776 "loc_FFAF80E0:\n"
 777 "    BL      sub_FF884ED0 \n"
 778 "    LDR     R8, =0xFFAF7E58 \n"
 779 "    TST     R5, #1 \n"
 780 "    BNE     loc_FFAF8160 \n"
 781 "    LDR     R0, [R7, #0xFC] \n"
 782 "    CMP     R0, #0 \n"
 783 "    BNE     loc_FFAF8118 \n"
 784 "    MOV     R0, R4 \n"
 785 "    BL      sub_FF9BA120 \n"
 786 "    TST     R0, #1 \n"
 787 "    LDRNE   R2, =0x247 \n"
 788 "    LDRNE   R1, =0xFFAF81A0 /*'SsStandardCaptureSeq.c'*/ \n"
 789 "    MOVNE   R0, #0 \n"
 790 "    BLNE    _DebugAssert \n"
 791 "    BL      capt_seq_hook_raw_here \n"         // added
 792 
 793 "loc_FFAF8118:\n"
 794 "    MOV     R0, R4 \n"
 795 "    BL      sub_FF9B86D0 \n"
 796 "    MOV     R0, R4 \n"
 797 "    BL      sub_FF9B8688 \n"
 798 "    CMP     R6, R8 \n"
 799 "    BEQ     loc_FFAF8160 \n"
 800 "    BL      sub_FF9B94A0 \n"
 801 "    MOV     R3, #0x254 \n"
 802 "    STR     R3, [SP] \n"
 803 "    LDR     R2, =0x3A98 \n"
 804 "    LDR     R3, =0xFFAF81A0 /*'SsStandardCaptureSeq.c'*/ \n"
 805 "    MOV     R1, #4 \n"
 806 "    BL      sub_FF899DFC \n"
 807 "    CMP     R0, #0 \n"
 808 "    MOVNE   R2, #0x254 \n"
 809 "    LDRNE   R1, =0xFFAF81A0 /*'SsStandardCaptureSeq.c'*/ \n"
 810 "    MOVNE   R0, #0 \n"
 811 "    BLNE    _DebugAssert \n"
 812 
 813 "loc_FFAF8160:\n"
 814 "    MOV     R2, R4 \n"
 815 "    MOV     R1, #2 \n"
 816 "    MOV     R0, R5 \n"
 817 "    BL      sub_FF890378 \n"
 818 "    LDR     R0, [R7, #0x24] \n"
 819 "    CMP     R0, #0 \n"
 820 "    BEQ     loc_FFAF81E0 \n"
 821 "    SUBS    R1, R6, R8 \n"
 822 "    MOVNE   R1, #1 \n"
 823 "    MOV     R2, R5 \n"
 824 "    MOV     R0, R4 \n"
 825 "    BL      sub_FF9B9840 \n"
 826 "    B       loc_FFAF81F4 \n"
 827 
 828 "loc_FFAF81E0:\n"
 829 "    SUBS    R1, R6, R8 \n"
 830 "    MOVNE   R1, #1 \n"
 831 "    MOV     R2, R5 \n"
 832 "    MOV     R0, R4 \n"
 833 "    BL      sub_FF9B97D4 \n"
 834 
 835 "loc_FFAF81F4:\n"
 836 "    MOV     R0, R5 \n"
 837 "    ADD     SP, SP, #0x10 \n"
 838 "    LDMFD   SP!, {R4-R8,PC} \n"
 839 "    .ltorg\n"         // added
 840 );
 841 }

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