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movie_rec.c-Dateireferenz
#include "conf.h"
+ Include-Abhängigkeitsdiagramm für movie_rec.c:

gehe zum Quellcode dieser Datei

Funktionen

void change_video_tables (__attribute__((unused)) int a, __attribute__((unused)) int b)
 
void set_quality (int *x)
 
void __attribute__ ((naked, noinline))
 *-------------------------------------------------------------------— Mehr ...
 

Dokumentation der Funktionen

void __attribute__ ( (naked, noinline)  )

*-------------------------------------------------------------------—

!!

Definiert in Zeile 14 der Datei movie_rec.c.

14  {
15 asm volatile (
16 " STMFD SP!, {R2-R10,LR} \n"
17 " LDR R8, =0xFF98ECD8 \n"
18 " LDR R4, =0x6DD0 \n"
19 " LDR R9, =0x6D4 \n"
20 " LDR R10, =0x2710 \n"
21 " MVN R7, #0 \n"
22 " MOV R5, #1 \n"
23 " MOV R6, #0 \n"
24 
25 "loc_FF98F0E4:\n"
26 " LDR R0, [R4, #0x2C] \n"
27 " MOV R2, #0 \n"
28 " ADD R1, SP, #4 \n"
29 " BL sub_006B8458 /*_ReceiveMessageQueue*/ \n"
30 " LDR R0, [R4, #0x34] \n"
31 " CMP R0, #0 \n"
32 " LDRNE R0, [R4, #0x14] \n"
33 " CMPNE R0, #2 \n"
34 " LDRNE R0, [R4, #0x48] \n"
35 " CMPNE R0, #6 \n"
36 " BNE loc_FF98F238 \n"
37 " LDR R0, [SP, #4] \n"
38 " LDR R1, [R0] \n"
39 " SUB R1, R1, #2 \n"
40 " CMP R1, #0xD \n"
41 " ADDCC PC, PC, R1, LSL#2 \n"
42 " B loc_FF98F238 \n"
43 " B loc_FF98F1AC \n"
44 " B loc_FF98F1D8 \n"
45 " B loc_FF98F1E8 \n"
46 " B loc_FF98F1F0 \n"
47 " B loc_FF98F1B4 \n"
48 " B loc_FF98F1F8 \n"
49 " B loc_FF98F224 \n"
50 " B loc_FF98F22C \n"
51 " B loc_FF98F1C0 \n"
52 " B loc_FF98F238 \n"
53 " B loc_FF98F234 \n"
54 " B loc_FF98F188 \n"
55 " B loc_FF98F15C \n"
56 
57 "loc_FF98F15C:\n"
58 " STR R6, [R4, #0x44] \n"
59 " STR R6, [R4, #0x38] \n"
60 " STR R7, [R4, #0xD0] \n"
61 " STRH R6, [R4, #8] \n"
62 " STR R8, [R4, #0xB0] \n"
63 " LDR R0, [R4, #0x14] \n"
64 " ADD R0, R0, #1 \n"
65 " STR R0, [R4, #0x14] \n"
66 " MOV R0, #6 \n"
67 " STR R0, [R4, #0x48] \n"
68 " B loc_FF98F1A4 \n"
69 
70 "loc_FF98F188:\n"
71 " STR R6, [R4, #0x44] \n"
72 " STR R7, [R4, #0xD0] \n"
73 " STR R8, [R4, #0xB0] \n"
74 " LDR R0, [R4, #0x14] \n"
75 " ADD R0, R0, #1 \n"
76 " STR R0, [R4, #0x14] \n"
77 " STR R5, [R4, #0x48] \n"
78 
79 "loc_FF98F1A4:\n"
80 " STR R5, [R4, #0xC] \n"
81 " B loc_FF98F238 \n"
82 
83 "loc_FF98F1AC:\n"
84 " BL sub_FF98E9C0 \n"
85 //begin patch
86 " LDR R0, =video_compression_rate\n" //added
87 " BL set_quality \n" // added
88 //end patch
89 " B loc_FF98F238 \n"
90 
91 "loc_FF98F1B4:\n"
92 " LDR R1, [R4, #0xB0] \n"
93 " BLX R1 \n"
94 " B loc_FF98F238 \n"
95 
96 "loc_FF98F1C0:\n"
97 " LDR R1, [R0, #0x18] \n"
98 " LDR R2, [R0, #0x28] \n"
99 " LDR R3, [R0, #0x24] \n"
100 " LDR R0, [R0, #4] \n"
101 " BL sub_FFAC37E8 \n"
102 " B loc_FF98F238 \n"
103 
104 "loc_FF98F1D8:\n"
105 " LDR R0, [R4, #0x48] \n"
106 " CMP R0, #5 \n"
107 " STRNE R5, [R4, #0x38] \n"
108 " B loc_FF98F238 \n"
109 
110 "loc_FF98F1E8:\n"
111 " BL sub_FF98E634 \n"
112 " B loc_FF98F238 \n"
113 
114 "loc_FF98F1F0:\n"
115 " BL sub_FF98E4F4 \n"
116 " B loc_FF98F238 \n"
117 
118 "loc_FF98F1F8:\n"
119 " LDR R0, =0xCEF48 \n"
120 " LDR R0, [R0, #8] \n"
121 " CMP R0, #0 \n"
122 " LDRNE R2, =0xFF98E414 \n"
123 " LDRNE R0, =0xFF98E49C \n"
124 " MOVNE R3, #0 \n"
125 " MOVNE R1, R3 \n"
126 " BLNE sub_FF86B828 \n"
127 " MOV R0, #3 \n"
128 " STR R0, [R4, #0x48] \n"
129 " B loc_FF98F238 \n"
130 
131 "loc_FF98F224:\n"
132 " BL sub_FF98E39C \n"
133 " B loc_FF98F238 \n"
134 
135 "loc_FF98F22C:\n"
136 " BL sub_FF98FB04 \n"
137 " B loc_FF98F238 \n"
138 
139 "loc_FF98F234:\n"
140 " BL sub_FF98FA28 \n"
141 
142 "loc_FF98F238:\n"
143 " LDR R1, [SP, #4] \n"
144 " LDR R3, =0xFF98E060 /*'MovieRecorder.c'*/ \n"
145 " STR R6, [R1] \n"
146 " STR R9, [SP] \n"
147 " LDR R0, [R4, #0x30] \n"
148 " MOV R2, R10 \n"
149 " BL sub_006B7CF4 /*_PostMessageQueueStrictly*/ \n"
150 " B loc_FF98F0E4 \n"
151 );
152 }
void change_video_tables ( __attribute__((unused)) int  a,
__attribute__((unused)) int  b 
)

Definiert in Zeile 6 der Datei movie_rec.c.

6 {}
void set_quality ( int *  x)

Definiert in Zeile 8 der Datei movie_rec.c.

8  { // -17 highest; +12 lowest
9  if (conf.video_mode) *x=12-((conf.video_quality-1)*(12+17)/(99-1));
10 }