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Definiert in Zeile 12 der Datei movie_rec.c.
14 " STMFD SP!, {R2-R10,LR} \n"
15 " LDR R6, =0xFF969628 \n"
16 " LDR R7, =0xFF969B20 \n"
19 " LDR R10, =0x2710 \n"
23 " LDR R0, [R4, #0x24] \n"
27 " LDR R0, [R4, #0x2C] \n"
29 " LDRNE R0, [R4, #0xC] \n"
31 " LDRNE R0, [R4, #0x44] \n"
33 " BNE loc_FF96A23C \n"
34 " LDR R0, [SP, #4] \n"
38 " ADDCC PC, PC, R1, LSL #2 \n"
52 " STR R5, [R4, #0x40] \n"
53 " STR R5, [R4, #0x30] \n"
54 " STR R5, [R4, #0x34] \n"
55 " STRH R5, [R4, #6] \n"
56 " STR R6, [R4, #0xB4] \n"
57 " STR R7, [R4, #0xCC] \n"
58 " LDR R0, [R4, #0xC] \n"
60 " STR R0, [R4, #0xC] \n"
62 " STR R0, [R4, #0x44] \n"
65 " STR R5, [R4, #0x40] \n"
66 " STR R5, [R4, #0x30] \n"
67 " STR R6, [R4, #0xB4] \n"
68 " STR R7, [R4, #0xCC] \n"
69 " LDR R0, [R4, #0xC] \n"
71 " STR R0, [R4, #0xC] \n"
72 " STR R8, [R4, #0x44] \n"
74 " LDR R2, =0xFF968E44 \n"
75 " LDR R1, =0xACA28 \n"
76 " LDR R0, =0xFF968F58 \n"
80 " BL unlock_optical_zoom \n"
84 " LDR R1, [R4, #0xCC] \n"
93 " LDR R1, [R0, #0x18] \n"
94 " LDR R0, [R0, #4] \n"
98 " LDR R0, [R4, #0x44] \n"
100 " STRNE R8, [R4, #0x34] \n"
103 " BL sub_FF9692E8 \n"
106 " BL sub_FF968FA4 \n"
109 " BL sub_FF968DD0 \n"
112 " BL sub_FF96A67C \n"
114 " LDR R1, [SP, #4] \n"
115 " LDR R3, =0xFF968C18 \n"
118 " LDR R0, [R4, #0x28] \n"
120 " BL sub_FF83A550 \n"
void set_quality |
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int * |
x) | |
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