CHDK_DE Vorschauversion  Trunk Rev. 6014
 Alle Datenstrukturen Dateien Funktionen Variablen Typdefinitionen Aufzählungen Aufzählungswerte Makrodefinitionen
movie_rec.c-Dateireferenz
#include "conf.h"
+ Include-Abhängigkeitsdiagramm für movie_rec.c:

gehe zum Quellcode dieser Datei

Funktionen

void change_video_tables (__attribute__((unused)) int a, __attribute__((unused)) int b)
 
void set_quality (int *x)
 
void __attribute__ ((naked, noinline))
 

Dokumentation der Funktionen

void __attribute__ ( (naked, noinline)  )

Definiert in Zeile 12 der Datei movie_rec.c.

12  {
13 asm volatile (
14 " STMFD SP!, {R2-R10,LR} \n"
15 " LDR R6, =0xFF969628 \n"
16 " LDR R7, =0xFF969B20 \n" //This function was used to take values for set_quality -->
17 " LDR R4, =0x66F0 \n"
18 " LDR R9, =0x67F \n"
19 " LDR R10, =0x2710 \n"
20 " MOV R8, #1 \n"
21 " MOV R5, #0 \n"
22 "loc_FF96A118:\n"
23 " LDR R0, [R4, #0x24] \n"
24 " MOV R2, #0 \n"
25 " ADD R1, SP, #4 \n"
26 " BL sub_FF839BD8 \n"
27 " LDR R0, [R4, #0x2C] \n"
28 " CMP R0, #0 \n"
29 " LDRNE R0, [R4, #0xC] \n"
30 " CMPNE R0, #2 \n"
31 " LDRNE R0, [R4, #0x44] \n"
32 " CMPNE R0, #6 \n"
33 " BNE loc_FF96A23C \n"
34 " LDR R0, [SP, #4] \n"
35 " LDR R1, [R0] \n"
36 " SUB R1, R1, #2 \n"
37 " CMP R1, #0xB \n"
38 " ADDCC PC, PC, R1, LSL #2 \n"
39 " B loc_FF96A23C \n"
40 " B loc_FF96A1EC \n"
41 " B loc_FF96A210 \n"
42 " B loc_FF96A220 \n"
43 " B loc_FF96A228 \n"
44 " B loc_FF96A1F4 \n"
45 " B loc_FF96A230 \n"
46 " B loc_FF96A200 \n"
47 " B loc_FF96A23C \n"
48 " B loc_FF96A238 \n"
49 " B loc_FF96A1B8 \n"
50 " B loc_FF96A188 \n"
51 "loc_FF96A188:\n"
52 " STR R5, [R4, #0x40] \n"
53 " STR R5, [R4, #0x30] \n"
54 " STR R5, [R4, #0x34] \n"
55 " STRH R5, [R4, #6] \n"
56 " STR R6, [R4, #0xB4] \n"
57 " STR R7, [R4, #0xCC] \n"
58 " LDR R0, [R4, #0xC] \n"
59 " ADD R0, R0, #1 \n"
60 " STR R0, [R4, #0xC] \n"
61 " MOV R0, #6 \n"
62 " STR R0, [R4, #0x44] \n"
63 " B loc_FF96A1D8 \n"
64 "loc_FF96A1B8:\n"
65 " STR R5, [R4, #0x40] \n"
66 " STR R5, [R4, #0x30] \n"
67 " STR R6, [R4, #0xB4] \n"
68 " STR R7, [R4, #0xCC] \n"
69 " LDR R0, [R4, #0xC] \n"
70 " ADD R0, R0, #1 \n"
71 " STR R0, [R4, #0xC] \n"
72 " STR R8, [R4, #0x44] \n"
73 "loc_FF96A1D8:\n"
74 " LDR R2, =0xFF968E44 \n"
75 " LDR R1, =0xACA28 \n"
76 " LDR R0, =0xFF968F58 \n"
77 " BL sub_FF852C70 \n"
78 " B loc_FF96A23C \n"
79 "loc_FF96A1EC:\n"
80 " BL unlock_optical_zoom \n" //added
81 " BL sub_FF969780 \n"
82 " B loc_FF96A23C \n"
83 "loc_FF96A1F4:\n"
84 " LDR R1, [R4, #0xCC] \n"
85 " BLX R1 \n"
86 //begin patch
87  "LDR R0, =0x6774 \n" // added, 0x6768-0x4 taken from "loc_FF96A044" see commented function below.
88  "BL set_quality \n" // added
89  "BL mute_on_zoom\n" // added
90 //end patch
91 " B loc_FF96A23C \n"
92 "loc_FF96A200:\n"
93 " LDR R1, [R0, #0x18] \n"
94 " LDR R0, [R0, #4] \n"
95 " BL sub_FFAAD0AC \n"
96 " B loc_FF96A23C \n"
97 "loc_FF96A210:\n"
98 " LDR R0, [R4, #0x44] \n"
99 " CMP R0, #5 \n"
100 " STRNE R8, [R4, #0x34] \n"
101 " B loc_FF96A23C \n"
102 "loc_FF96A220:\n"
103 " BL sub_FF9692E8 \n"
104 " B loc_FF96A23C \n"
105 "loc_FF96A228:\n"
106 " BL sub_FF968FA4 \n"
107 " B loc_FF96A23C \n"
108 "loc_FF96A230:\n"
109 " BL sub_FF968DD0 \n"
110 " B loc_FF96A23C \n"
111 "loc_FF96A238:\n"
112 " BL sub_FF96A67C \n"
113 "loc_FF96A23C:\n"
114 " LDR R1, [SP, #4] \n"
115 " LDR R3, =0xFF968C18 \n"
116 " STR R5, [R1] \n"
117 " STR R9, [SP] \n"
118 " LDR R0, [R4, #0x28] \n"
119 " MOV R2, R10 \n"
120 " BL sub_FF83A550 \n"
121 " B loc_FF96A118 \n"
122  );
123 }
void change_video_tables ( __attribute__((unused)) int  a,
__attribute__((unused)) int  b 
)

Definiert in Zeile 3 der Datei movie_rec.c.

3 {}
void set_quality ( int *  x)

Definiert in Zeile 5 der Datei movie_rec.c.

5  { // -17 highest; +12 lowest
6 
7  if (conf.video_mode) *x=12-((conf.video_quality-1)*(12+17)/(99-1));
8 }