gehe zum Quellcode dieser Datei
|
void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
|
|
#define PAUSE_FOR_FILE_COUNTER 350 |
#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
__MovieRecorder_c__100
__MovieRecorder_c__100
ASM1989 -> In sx200:FF857190 //"Mounter.c"
ASM1989 -> In sx200:FF81B284 // DebugAssert
Definiert in Zeile 17 der Datei capt_seq.c.
19 " STMFD SP!, {R3-R7,LR} \n"
20 " LDR R5, =0x27FDC \n"
25 " LDR R0, [R7, #8] \n"
28 " BL sub_006B849C /*_ReceiveMessageQueue*/ \n"
30 " BEQ loc_FF09C904 \n"
32 " LDR R1, =0xFF09C168 /*'SsShootTask.c'*/ \n"
36 " LDMFD SP!, {R3-R7,PC} \n"
44 " BLNE sub_FF22351C \n"
48 " ADDCC PC, PC, R1, LSL#2 \n"
93 " LDR R0, [R0, #0xC] \n"
94 " AND R0, R0, #0xFF \n"
97 " BL shooting_expo_param_override\n"
102 " LDR R0, [R5, #0x28] \n"
104 " BLNE sub_FF222478_my \n"
108 " LDR R0, [R0, #0x10] \n"
109 " BL sub_FF22228C_my \n"
114 " BL sub_FF09D574 \n"
118 " BL sub_FF09CDA8 \n"
122 " LDR R0, [R0, #0xC] \n"
123 " AND R0, R0, #0xFF \n"
124 " BL sub_FF09D1BC \n"
127 " STR R6, [R5, #0x28] \n"
131 " BL sub_FF09D1C8 \n"
135 " BL sub_FF09D42C \n"
139 " LDR R0, [R0, #0x10] \n"
140 " BL sub_FF222554 \n"
144 " BL sub_FF09D4C4 \n"
147 " BL sub_FF099B58 \n"
151 " LDR R0, [R5, #0x54] \n"
152 " BL sub_FF09DCBC \n"
156 " BL sub_FF09E014 \n"
160 " LDR R0, [R0, #0xC] \n"
161 " BL sub_FF09E07C \n"
165 " BL sub_FF09E238 \n"
169 " BL sub_FF09E764 \n"
173 " BL sub_FF09E84C \n"
177 " LDR R0, [R0, #0xC] \n"
178 " AND R0, R0, #0xFF \n"
179 " BL sub_FF09D1BC \n"
183 " BL sub_FF220910 \n"
187 " BL sub_FF220B68 \n"
191 " BL sub_FF220C24 \n"
195 " BL sub_FF220CD4 \n"
199 " BL sub_FF220DB4 \n"
207 " BL sub_FF221200 \n"
211 " BL sub_FF0A5A58 \n"
215 " BL sub_FF0A5A64 \n"
219 " BL sub_FF2212A4 \n"
223 " BL sub_FF221354 \n"
230 " BL sub_FF221084 \n"
234 " BL sub_FF09D6A4 \n"
242 " LDR R0, [R0, #0xC] \n"
245 " BL sub_FF09D734 \n"
249 " BL sub_FF220F50 \n"
253 " BL sub_FF220FE4 \n"
257 " BL sub_FF0A1368 \n"
261 " BL sub_FF0A14D8 \n"
265 " LDR R0, [R0, #0xC] \n"
266 " BL sub_FF22146C \n"
270 " BL sub_FF2214FC \n"
274 " BL sub_FF0A46DC \n"
275 " LDR R0, =0x280DC \n"
276 " LDRH R0, [R0, #0xA4] \n"
278 " LDRNEH R0, [R5] \n"
279 " SUBNE R1, R0, #0x4200 \n"
280 " SUBNES R1, R1, #0x36 \n"
281 " BNE loc_FF09CBAC \n"
282 " BL sub_FF0A14D8 \n"
283 " BL sub_FF0A1BA0 \n"
284 " BL sub_FF0A19E4 \n"
298 " BL sub_FF09A744 \n"
303 " LDR R1, =0xFF09C168 /*'SsShootTask.c'*/ \n"
305 " BL _DebugAssert \n"
309 " LDR R1, [R0, #4] \n"
310 " LDR R0, [R7, #4] \n"
311 " BL sub_006B8230 /*_SetEventFlag*/ \n"
313 " LDR R0, [R4, #8] \n"
315 " LDREQ R2, =0x125 \n"
316 " LDREQ R1, =0xFF09C168 /*'SsShootTask.c'*/ \n"
317 " BLEQ _DebugAssert \n"
318 " STR R6, [R4, #8] \n"