gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
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static long * | nrflag = (long*)(0xCF68+0xC) |
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*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
__MovieRecorder_c__100
__MovieRecorder_c__100
ASM1989 -> In sx200:FF857190 //"Mounter.c"
ASM1989 -> In sx200:FF81B284 // DebugAssert
Definiert in Zeile 15 der Datei capt_seq.c.
17 " STMFD SP!, {R3-R7,LR} \n"
18 " LDR R5, =0x2401C \n"
23 " LDR R0, [R7, #4] \n"
26 " BL sub_006B84B8 /*_ReceiveMessageQueue*/ \n"
28 " BEQ loc_FF072E04 \n"
30 " LDR R1, =0xFF072578 /*'SsShootTask.c'*/ \n"
34 " LDMFD SP!, {R3-R7,PC} \n"
40 " BLNE sub_FF1DB304 \n"
44 " ADDCC PC, PC, R1, LSL#2 \n"
94 " BL shooting_expo_param_override\n"
99 " LDR R0, [R5, #0x28] \n"
101 " BLNE sub_FF1D9B68_my \n"
105 " LDR R0, [R0, #0x10] \n"
106 " BL sub_FF1D9A00_my \n"
111 " BL sub_FF073920 \n"
115 " BL sub_FF0732B0 \n"
119 " BL sub_FF0735C0 \n"
122 " STR R6, [R5, #0x28] \n"
126 " BL sub_FF0735C8 \n"
130 " BL sub_FF0737EC \n"
134 " LDR R0, [R0, #0x10] \n"
135 " BL sub_FF1D9BF8 \n"
139 " BL sub_FF073874 \n"
142 " BL sub_FF070364 \n"
146 " LDR R0, [R5, #0x58] \n"
147 " BL sub_FF074138 \n"
151 " BL sub_FF0744B8 \n"
155 " LDR R0, [R0, #0xC] \n"
156 " BL sub_FF074520 \n"
160 " BL sub_FF074720 \n"
164 " BL sub_FF074C14 \n"
168 " BL sub_FF074CF4 \n"
172 " BL sub_FF0735C0 \n"
176 " BL sub_FF1D8DFC \n"
180 " BL sub_FF1D9040 \n"
184 " BL sub_FF1D90FC \n"
188 " BL sub_FF1D919C \n"
192 " BL sub_FF1D9274 \n"
200 " BL sub_FF1D9694 \n"
204 " BL sub_FF07B6E0 \n"
208 " BL sub_FF07B6EC \n"
212 " BL sub_FF1D9730 \n"
216 " BL sub_FF1D97DC \n"
223 " BL sub_FF1D9530 \n"
227 " BL sub_FF073AA4 \n"
235 " LDR R0, [R0, #0xC] \n"
238 " BL sub_FF073B30 \n"
242 " BL sub_FF1D9404 \n"
246 " BL sub_FF1D949C \n"
250 " BL sub_FF1DA9E8 \n"
258 " BL sub_FF077434 \n"
262 " BL sub_FF077564 \n"
266 " LDR R0, [R0, #0xC] \n"
267 " BL sub_FF1D98EC \n"
271 " BL sub_FF1D9974 \n"
275 " BL sub_FF0776D4 \n"
276 " BL sub_FF0775C0 \n"
281 " BL sub_FF1DA3F4 \n"
283 " BL sub_FF1DA520 \n"
284 " LDR R0, =0x2411C \n"
285 " LDRH R0, [R0, #0xB0] \n"
287 " LDRNEH R0, [R5] \n"
288 " SUBNE R1, R0, #0x8000 \n"
289 " SUBNES R1, R1, #0x230 \n"
290 " BNE loc_FF0730BC \n"
291 " BL sub_FF077564 \n"
292 " BL sub_FF077A98 \n"
306 " BL sub_FF070E2C \n"
311 " LDR R1, =0xFF072578 /*'SsShootTask.c'*/ \n"
313 " BL _DebugAssert \n"
317 " LDR R1, [R0, #4] \n"
319 " BL sub_006B82C8 /*_SetEventFlag*/ \n"
321 " LDR R0, [R4, #8] \n"
323 " LDREQ R2, =0x126 \n"
324 " LDREQ R1, =0xFF072578 /*'SsShootTask.c'*/ \n"
325 " BLEQ _DebugAssert \n"
326 " STR R6, [R4, #8] \n"
long* nrflag = (long*)(0xCF68+0xC) |
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static |