gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
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#define PAUSE_FOR_FILE_COUNTER 320 |
#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
__MovieRecorder_c__100
__MovieRecorder_c__100
ASM1989 -> In sx200:FF857190 //"Mounter.c"
ASM1989 -> In sx200:FF81B284 // DebugAssert
Definiert in Zeile 16 der Datei capt_seq.c.
18 " STMFD SP!, {R3-R9,LR} \n"
19 " LDR R5, =0x3EFA4 \n"
24 " LDR R0, [R7, #4] \n"
27 " BL sub_FF02B17C /*_ReceiveMessageQueue*/ \n"
29 " BEQ loc_FF078C04 \n"
31 " LDR R0, =0xFF0785F4 /*'SsShootTask.c'*/ \n"
34 " LDMFD SP!, {R3-R9,PC} \n"
40 " ADDCC PC, PC, R1, LSL#2 \n"
83 " BL shooting_expo_iso_override\n"
85 " BL shooting_expo_param_override\n"
88 " STR R0, [R5,#0x28]\n"
95 " LDR R8, [R0, #0xC] \n"
97 " BL sub_FF192CBC_my \n"
98 " BL capt_seq_hook_raw_here\n"
102 " BL sub_FF076BEC \n"
104 " BNE loc_FF078CFC \n"
106 " BL sub_FF1926A8 \n"
110 " BL sub_FF192678 \n"
115 " BL sub_FF079784 \n"
119 " BL sub_FF0790E0 \n"
123 " BL sub_FF079484 \n"
126 " STR R6, [R5, #0x28] \n"
130 " BL sub_FF07948C \n"
134 " BL sub_FF079678 \n"
138 " LDR R4, [R0, #0xC] \n"
140 " BL sub_FF192F34 \n"
143 " BL sub_FF076BEC \n"
147 " BL sub_FF0796EC \n"
150 " BL sub_FF076164 \n"
154 " LDR R0, [R5, #0x58] \n"
155 " BL sub_FF07A004 \n"
159 " BL sub_FF07A2D4 \n"
163 " BL sub_FF07A338 \n"
167 " BL sub_FF07A52C \n"
171 " BL sub_FF07A97C \n"
175 " BL sub_FF07AA2C \n"
179 " BL sub_FF079484 \n"
183 " BL sub_FF1917B4 \n"
187 " BL sub_FF1919C8 \n"
191 " BL sub_FF191A60 \n"
195 " BL sub_FF191B4C \n"
199 " BL sub_FF191C1C \n"
207 " BL sub_FF1920A4 \n"
211 " BL sub_FF19213C \n"
215 " BL sub_FF19221C \n"
222 " BL sub_FF191F3C \n"
226 " BL sub_FF0799A8 \n"
230 " BL sub_FF0799E8 \n"
231 " BL sub_FF193BE8 \n"
235 " BL sub_FF191DA0 \n"
239 " BL sub_FF191E6C \n"
243 " BL sub_FF193CB4 \n"
247 " BL sub_FF0282D4 \n"
251 " BL sub_FF07CE74 \n"
255 " BL sub_FF07CEF8 \n"
259 " BL sub_FF192310 \n"
263 " BL sub_FF192374 \n"
267 " BL sub_FF07CF54 \n"
268 " BL sub_FF07CF14 \n"
273 " BL sub_FF1936E8 \n"
275 " BL sub_FF1937B8 \n"
276 " LDRH R0, [R5, #0xA0] \n"
278 " LDRNEH R0, [R5] \n"
279 " SUBNE R1, R0, #0x4200 \n"
280 " SUBNES R1, R1, #0x2A \n"
281 " BNE loc_FF078E90 \n"
282 " BL sub_FF07CEF8 \n"
283 " BL sub_FF07D53C \n"
284 " BL sub_FF07D378 \n"
289 " LDR R0, =0xFF0785F4 /*'SsShootTask.c'*/ \n"
290 " BL _DebugAssert \n"
294 " LDR R1, [R0, #4] \n"
296 " BL sub_FF083C60 /*_SetEventFlag*/ \n"
298 " LDR R0, [R4, #8] \n"
300 " LDREQ R0, =0xFF0785F4 /*'SsShootTask.c'*/ \n"
301 " MOVEQ R1, #0x118 \n"
302 " BLEQ _DebugAssert \n"
303 " STR R6, [R4, #8] \n"