gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
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#define PAUSE_FOR_FILE_COUNTER 100 |
#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
__MovieRecorder_c__100
__MovieRecorder_c__100
ASM1989 -> In sx200:FF857190 //"Mounter.c"
ASM1989 -> In sx200:FF81B284 // DebugAssert
Definiert in Zeile 16 der Datei capt_seq.c.
18 " STMFD SP!, {R3-R9,LR} \n"
19 " LDR R5, =0x3EB1C \n"
24 " LDR R0, [R7, #4] \n"
27 " BL sub_FF02AD50 /*_ReceiveMessageQueue*/ \n"
29 " BEQ loc_FF077664 \n"
31 " LDR R0, =0xFF077054 /*'SsShootTask.c'*/ \n"
34 " LDMFD SP!, {R3-R9,PC} \n"
40 " ADDCC PC, PC, R1, LSL#2 \n"
83 " BL shooting_expo_iso_override\n"
85 " BL shooting_expo_param_override\n"
88 " STR R0, [R5,#0x28]\n"
95 " LDR R8, [R0, #0xC] \n"
97 " BL sub_FF18D790_my \n"
98 " BL capt_seq_hook_raw_here\n"
102 " BL sub_FF07564C \n"
104 " BNE loc_FF07775C \n"
106 " BL sub_FF18D17C \n"
110 " BL sub_FF18D14C \n"
115 " BL sub_FF0781E4 \n"
119 " BL sub_FF077B40 \n"
123 " BL sub_FF077EE4 \n"
126 " STR R6, [R5, #0x28] \n"
130 " BL sub_FF077EEC \n"
134 " BL sub_FF0780D8 \n"
138 " LDR R4, [R0, #0xC] \n"
140 " BL sub_FF18DA08 \n"
143 " BL sub_FF07564C \n"
147 " BL sub_FF07814C \n"
150 " BL sub_FF074BC4 \n"
154 " LDR R0, [R5, #0x58] \n"
155 " BL sub_FF078A6C \n"
159 " BL sub_FF078D38 \n"
163 " BL sub_FF078D9C \n"
167 " BL sub_FF078F90 \n"
171 " BL sub_FF0793E0 \n"
175 " BL sub_FF079490 \n"
179 " BL sub_FF077EE4 \n"
183 " BL sub_FF18C288 \n"
187 " BL sub_FF18C49C \n"
191 " BL sub_FF18C534 \n"
195 " BL sub_FF18C620 \n"
199 " BL sub_FF18C6F0 \n"
207 " BL sub_FF18CB78 \n"
211 " BL sub_FF18CC10 \n"
215 " BL sub_FF18CCF0 \n"
222 " BL sub_FF18CA10 \n"
226 " BL sub_FF078410 \n"
230 " BL sub_FF078450 \n"
231 " BL sub_FF18E6BC \n"
235 " BL sub_FF18C874 \n"
239 " BL sub_FF18C940 \n"
243 " BL sub_FF18E788 \n"
247 " BL sub_FF027EA8 \n"
251 " BL sub_FF07B8D8 \n"
255 " BL sub_FF07B95C \n"
259 " BL sub_FF18CE28 \n"
263 " BL sub_FF18CE8C \n"
267 " BL sub_FF07B9B8 \n"
268 " BL sub_FF07B978 \n"
273 " BL sub_FF18E1FC \n"
275 " BL sub_FF18E330 \n"
276 " LDRH R0, [R5, #0xA0] \n"
278 " LDRNEH R0, [R5] \n"
279 " SUBNE R1, R0, #0x4200 \n"
280 " SUBNES R1, R1, #0x2A \n"
281 " BNE loc_FF0778F0 \n"
282 " BL sub_FF07B95C \n"
283 " BL sub_FF07BFA0 \n"
284 " BL sub_FF07BDDC \n"
289 " LDR R0, =0xFF077054 /*'SsShootTask.c'*/ \n"
290 " BL _DebugAssert \n"
294 " LDR R1, [R0, #4] \n"
296 " BL sub_FF0826C4 /*_SetEventFlag*/ \n"
298 " LDR R0, [R4, #8] \n"
300 " LDREQ R0, =0xFF077054 /*'SsShootTask.c'*/ \n"
301 " MOVEQ R1, #0x118 \n"
302 " BLEQ _DebugAssert \n"
303 " STR R6, [R4, #8] \n"