gehe zum Quellcode dieser Datei
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void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
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#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
__MovieRecorder_c__100
__MovieRecorder_c__100
Definiert in Zeile 14 der Datei capt_seq.c.
16 " STMFD SP!, {R3-R9,LR} \n"
18 " LDR R4, =0x15448 \n"
23 " LDR R0, [R6, #4] \n"
26 " BL sub_FF826D3C /*_ReceiveMessageQueue*/ \n"
28 " BEQ loc_FF8632BC \n"
30 " LDR R0, =0xFF862AEC /*'SsShootTask.c'*/ \n"
33 " LDMFD SP!, {R3-R9,PC} \n"
39 " ADDLS PC, PC, R1, LSL#2 \n"
77 " BL shooting_expo_param_override\n"
83 " STR R0, [R4,#0x24]\n"
85 " LDR R0, [R4, #0x24] \n"
87 " BEQ loc_FF863568 \n"
90 " LDR R0, [R4, #0x24] \n"
92 " BEQ loc_FF86339C \n"
96 " STRNE R9, [R6, #0x10] \n"
97 " LDRNE R0, [R5, #8] \n"
98 " ORRNE R0, R0, #0x40000000 \n"
99 " STRNE R0, [R5, #8] \n"
100 " BNE loc_FF863568 \n"
104 " BL sub_FF862BA0 \n"
106 " BL sub_FF93D388_my \n"
107 " BL capt_seq_hook_raw_here\n"
109 " STRNE R9, [R6, #0x10] \n"
113 " LDR R0, [R4, #0x24] \n"
115 " BNE loc_FF8633E4 \n"
117 " BL sub_FF867F58 \n"
121 " LDRNE R2, [R0, #0xC] \n"
123 " BNE loc_FF863470 \n"
127 " BL sub_FF862C18_my \n"
130 " STR R7, [R4, #0x24] \n"
135 " BL sub_FF863D84 \n"
139 " BL sub_FF863824 \n"
143 " BL sub_FF863B4C \n"
147 " BL sub_FF863B54 \n"
151 " BL sub_FF863CA4 \n"
155 " LDR R5, [R0, #0xC] \n"
156 " BL sub_FF863B5C \n"
158 " BL sub_FF93C2B8 \n"
161 " BNE loc_FF863460 \n"
162 " BL sub_FF874478 \n"
163 " STR R0, [R5, #0x18] \n"
165 " BL sub_FF93D2A0 \n"
167 " BL sub_FF93D690 \n"
169 " LDR R0, [R5, #0x18] \n"
170 " BL sub_FF87468C \n"
173 " BL sub_FF863B4C \n"
179 " BL sub_FF86125C \n"
183 " BL sub_FF863D04 \n"
186 " BL sub_FF860CF4 \n"
190 " LDR R0, [R4, #0x54] \n"
191 " BL sub_FF864324 \n"
195 " BL sub_FF8645D8 \n"
199 " BL sub_FF86466C \n"
203 " BL sub_FF863B4C \n"
207 " BL sub_FF93C4CC \n"
211 " BL sub_FF93C6B4 \n"
215 " BL sub_FF93C744 \n"
219 " BL sub_FF93C7F8 \n"
227 " BL sub_FF93CC04 \n"
231 " BL sub_FF93CC94 \n"
235 " BL sub_FF93CD54 \n"
242 " BL sub_FF93CACC \n"
246 " BL sub_FF863F50 \n"
250 " BL sub_FF863FF0 \n"
251 " BL sub_FF863690 \n"
255 " BL sub_FF93C948 \n"
259 " BL sub_FF93CA14 \n"
263 " BL sub_FF862A78 \n"
267 " BL sub_FF824A80 \n"
271 " BL sub_FF8665C0 \n"
275 " BL sub_FF866628 \n"
279 " BL sub_FF866684 \n"
280 " BL sub_FF866644 \n"
285 " BL sub_FF93DF70 \n"
286 " LDRH R0, [R4, #0x98] \n"
288 " BLNE sub_FF8668F0 \n"
293 " LDR R0, =0xFF862AEC /*'SsShootTask.c'*/ \n"
294 " BL _DebugAssert \n"
298 " LDR R1, [R0, #4] \n"
300 " BL sub_FF86C1DC /*_SetEventFlag*/ \n"
302 " LDR R0, [R5, #8] \n"
304 " LDREQ R1, =0x12B \n"
305 " LDREQ R0, =0xFF862AEC /*'SsShootTask.c'*/ \n"
306 " BLEQ _DebugAssert \n"
307 " STR R7, [R5, #8] \n"