gehe zum Quellcode dieser Datei
|
void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
|
|
#define USE_STUBS_NRFLAG 1 |
*-------------------------------------------------------------------—
!!
IS_ERROR( hSoundHandle )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
IS_ERROR( RetCode )
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
"MOV R3, #0\n" "STR R3, [R9]\n"
TODO! below is from sd400
Definiert in Zeile 14 der Datei capt_seq.c.
16 " STMFD SP!, {R3-R9,LR} \n"
17 " LDR R6, =0x1A08C \n"
23 " LDR R0, [R5, #0xC] \n"
26 " BL sub_FF829130 /*_ReceiveMessageQueue*/ \n"
28 " BEQ loc_FF85BD50 \n"
30 " LDR R0, =0xFF85BAA8 /*'SsShootTask.c'*/ \n"
33 " LDMFD SP!, {R3-R9,PC} \n"
39 " ADDLS PC, PC, R1, LSL#2 \n"
70 " BL captseq_hack_override_active\n"
72 " BL shooting_expo_param_override\n"
79 " STREQ R0, [R6, #0x24]\n"
80 " LDRNE R0, [R6, #0x24]\n"
85 " BEQ loc_FF85BF4C \n"
88 " LDR R0, [R6, #0x24] \n"
90 " BEQ loc_FF85BE0C \n"
94 " STRNE R9, [R5, #4] \n"
95 " LDRNE R0, [R4, #8] \n"
96 " ORRNE R0, R0, #0x40000000 \n"
97 " STRNE R0, [R4, #8] \n"
98 " BNE loc_FF85BF4C \n"
101 " BL sub_FF944A40 \n"
102 " BL sub_FF869600 \n"
103 " STR R0, [R4, #0x14] \n"
105 " BL sub_FF931550_my \n"
107 " STRNE R9, [R5, #4] \n"
111 " BL sub_FF85C054_my \n"
116 " BL sub_FF93009C \n"
120 " BL sub_FF92FB94 \n"
123 " STR R7, [R6, #0x24] \n"
127 " BL sub_FF92FEC4 \n"
131 " BL sub_FF92FECC \n"
135 " BL sub_FF92FFBC \n"
139 " LDR R4, [R0, #0xC] \n"
140 " BL sub_FF92FED4 \n"
142 " BL sub_FF9306E8 \n"
145 " BNE loc_FF85BEA4 \n"
146 " BL sub_FF869600 \n"
147 " STR R0, [R4, #0x14] \n"
149 " BL sub_FF931468 \n"
151 " BL sub_FF93197C \n"
153 " LDR R0, [R4, #0x14] \n"
154 " BL sub_FF869814 \n"
157 " BL sub_FF92FEC4 \n"
161 " BL sub_FF85A544 \n"
165 " BL sub_FF930018 \n"
168 " BL sub_FF859FE8 \n"
172 " BL sub_FF92FEC4 \n"
176 " BL sub_FF930954 \n"
180 " BL sub_FF930B0C \n"
184 " BL sub_FF930B9C \n"
188 " BL sub_FF930C50 \n"
192 " BL sub_FF930E38 \n"
196 " BL sub_FF930E88 \n"
201 " BL sub_FF930F0C \n"
205 " BL sub_FF93104C \n"
209 " BL sub_FF9310E0 \n"
213 " BL sub_FF9311A0 \n"
217 " BL sub_FF9301C0 \n"
218 " BL sub_FF825BA8 \n"
222 " BL sub_FF930D0C \n"
226 " BL sub_FF930D78 \n"
231 " LDR R0, =0xFF85BAA8 /*'SsShootTask.c'*/ \n"
232 " BL _DebugAssert \n"
236 " LDR R1, [R0, #4] \n"
237 " LDR R0, [R5, #8] \n"
238 " BL sub_FF828EAC /*_SetEventFlag*/ \n"
240 " LDR R0, [R4, #8] \n"
242 " LDREQ R0, =0xFF85BAA8 /*'SsShootTask.c'*/ \n"
243 " MOVEQ R1, #0xFC \n"
244 " BLEQ _DebugAssert \n"
245 " STR R7, [R4, #8] \n"