gehe zum Quellcode dieser Datei
|
void | __attribute__ ((naked, noinline)) |
| *-------------------------------------------------------------------— Mehr ...
|
|
|
static long * | nrflag = (long*)(0xE4F0+4) |
|
#define PAUSE_FOR_FILE_COUNTER 100 |
*-------------------------------------------------------------------—
!!
Definiert in Zeile 17 der Datei capt_seq.c.
19 " STMFD SP!, {R3-R7,LR} \n"
20 " LDR R5, =0x9EA24 \n"
25 " LDR R0, [R7, #4] \n"
28 " BL sub_00677418 /*_ReceiveMessageQueue*/ \n"
30 " BEQ loc_FF0B06F8 \n"
32 " LDR R0, =0xFF0B0194 /*'SsShootTask.c'*/ \n"
35 " LDMFD SP!, {R3-R7,PC} \n"
41 " ADDCC PC, PC, R1, LSL#2 \n"
81 " BL shooting_expo_param_override\n"
86 " LDR R0, [R5, #0x28] \n"
88 " BLNE sub_FF1F9248_my \n"
92 " LDR R0, [R0, #0x10] \n"
93 " BL sub_FF1F916C_my \n"
102 " BL sub_FF0B0AF0 \n"
106 " BL sub_FF0B0E90 \n"
109 " STR R6, [R5, #0x28] \n"
113 " BL sub_FF0B0E98 \n"
117 " BL sub_FF0B109C \n"
121 " LDR R0, [R0, #0x10] \n"
122 " BL sub_FF1F92D8 \n"
126 " BL sub_FF0B1120 \n"
129 " BL sub_FF0AE238 \n"
133 " LDR R0, [R5, #0x58] \n"
134 " BL sub_FF0B1780 \n"
138 " BL sub_FF0B1BAC \n"
143 " BL sub_FF0B1C10 \n"
147 " BL sub_FF0B0E90 \n"
151 " BL sub_FF1F8640 \n"
155 " BL sub_FF1F8878 \n"
159 " BL sub_FF1F8934 \n"
163 " BL sub_FF1F8A08 \n"
168 " BL sub_FF1F8CC0 \n"
172 " BL sub_FF1F8E24 \n"
176 " BL sub_FF1F8EB8 \n"
180 " BL sub_FF1F8F60 \n"
184 " BL sub_FF0B136C \n"
188 " BL sub_FF0B1400 \n"
192 " BL sub_FF1F8AD8 \n"
196 " BL sub_FF1F8B40 \n"
200 " BL sub_FF0B4068 \n"
204 " BL sub_FF0B4160 \n"
208 " LDR R0, [R0, #0xC] \n"
209 " BL sub_FF1F9070 \n"
213 " BL sub_FF1F90E0 \n"
217 " BL sub_FF0B42EC \n"
218 " BL sub_FF0B41B8 \n"
223 " BL sub_FF1F9A48 \n"
225 " BL sub_FF1F9B7C \n"
226 " LDR R0, =0x9EB24 \n"
227 " LDRH R0, [R0, #0x8C] \n"
229 " LDRNEH R0, [R5] \n"
230 " SUBNE R1, R0, #0x8000 \n"
231 " SUBNES R1, R1, #0x230 \n"
232 " BNE loc_FF0B0924 \n"
233 " BL sub_FF0B4160 \n"
234 " BL sub_FF0B4798 \n"
235 " BL sub_FF0B45FC \n"
249 " BL sub_FF0AEB38 \n"
254 " LDR R0, =0xFF0B0194 /*'SsShootTask.c'*/ \n"
255 " BL _DebugAssert \n"
259 " LDR R1, [R0, #4] \n"
261 " BL sub_0067F164 /*_SetEventFlag*/ \n"
263 " LDR R0, [R4, #8] \n"
265 " LDREQ R1, =0x116 \n"
266 " LDREQ R0, =0xFF0B0194 /*'SsShootTask.c'*/ \n"
267 " BLEQ _DebugAssert \n"
268 " STR R6, [R4, #8] \n"
long* nrflag = (long*)(0xE4F0+4) |
|
static |