gehe zum Quellcode dieser Datei
#define USE_STUBS_NRFLAG 1 |
!!
Definiert in Zeile 14 der Datei capt_seq.c.
16 " STMFD SP!, {R3-R9,LR} \n"
17 " LDR R6, =0x1CDB8 \n"
23 " LDR R0, [R5, #0xC] \n"
26 " BL sub_FFC19230 /*_ReceiveMessageQueue*/ \n"
28 " BEQ loc_FFC4DBC8 \n"
30 " LDR R0, =0xFFC4D8F8 /*'SsShootTask.c'*/ \n"
33 " LDMFD SP!, {R3-R9,PC} \n"
39 " ADDLS PC, PC, R1, LSL#2 \n"
69 " BL shooting_expo_param_override\n"
72 " STR R0, [R6,#0x24]\n"
75 " BEQ loc_FFC4DDD0 \n"
81 " STR R0, [R4, #0x14] \n"
83 " BL sub_FFD0EC34_my \n"
84 " BL capt_seq_hook_raw_here \n"
86 " STRNE R9, [R5, #4] \n"
90 " BL sub_FFC4DED8_my \n"
102 " STR R7, [R6, #0x24] \n"
106 " BL sub_FFD0D5A8 \n"
110 " BL sub_FFD0D5B0 \n"
114 " BL sub_FFD0D6A0 \n"
118 " LDR R4, [R0, #0xC] \n"
119 " BL sub_FFD0D5B8 \n"
121 " BL sub_FFD0DDCC \n"
124 " BNE loc_FFC4DD20 \n"
125 " BL sub_FFC5B05C \n"
126 " STR R0, [R4, #0x14] \n"
128 " BL sub_FFD0EB4C \n"
130 " BL sub_FFD0F09C \n"
132 " LDR R0, [R4, #0x14] \n"
133 " BL sub_FFC5B270 \n"
136 " BL sub_FFD0D5A8 \n"
140 " BL sub_FFC4C398 \n"
144 " BL sub_FFD0D6FC \n"
147 " BL sub_FFC4BF50 \n"
151 " BL sub_FFD0D5A8 \n"
155 " BL sub_FFD0E038 \n"
159 " BL sub_FFD0E1F0 \n"
163 " BL sub_FFD0E280 \n"
167 " BL sub_FFD0E334 \n"
171 " BL sub_FFD0E51C \n"
175 " BL sub_FFD0E56C \n"
183 " BL sub_FFD0E730 \n"
187 " BL sub_FFD0E7C4 \n"
191 " BL sub_FFD0E884 \n"
198 " BL sub_FFD0E5F0 \n"
202 " BL sub_FFD0D8A4 \n"
203 " BL sub_FFC15B18 \n"
207 " BL sub_FFD0E3F0 \n"
211 " BL sub_FFD0E45C \n"
216 " LDR R0, =0xFFC4D8F8 /*'SsShootTask.c'*/ \n"
217 " BL _DebugAssert \n"
221 " LDR R1, [R0, #4] \n"
222 " LDR R0, [R5, #8] \n"
223 " BL sub_FFC18FAC /*_SetEventFlag*/ \n"
225 " LDR R0, [R4, #8] \n"
227 " MOVEQ R1, #0xFC \n"
228 " LDREQ R0, =0xFFC4D8F8 /*'SsShootTask.c'*/ \n"
229 " BLEQ _DebugAssert \n"
230 " STR R7, [R4, #8] \n"
232 " STMFD SP!, {R3-R5,LR} \n"