#include "lolevel.h"
#include "platform.h"
#include "core.h"
#include "conf.h"
#include "keyboard.h"
#include "../generic/shooting.c"
gehe zum Quellcode dieser Datei
#define PARAM_FILE_COUNTER 0x1 |
long get_file_next_counter |
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) | |
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long get_target_dir_num |
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) | |
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long get_target_file_num |
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Initialisierung:= {
{ 6, 64, "1.2" },
{ 7, 96, "1.4" },
{ 8, 128, "1.6" },
{ 9, 160, "1.8" },
{ 10, 192, "2.0" },
{ 11, 224, "2.2" },
{ 12, 256, "2.5" },
{ 13, 288, "2.8" },
{ 14, 320, "3.2" },
{ 15, 352, "3.5" },
{ 16, 384, "4.0" },
{ 17, 416, "4.5" },
{ 18, 448, "5.0" },
{ 19, 480, "5.6" },
{ 20, 512, "6.3" },
{ 21, 544, "7.1" },
{ 22, 576, "8.0" },
{ 23, 608, "9.0" },
{ 24, 640, "10.0" },
{ 25, 672, "11.0" },
{ 26, 704, "13.0" },
{ 27, 736, "14.0" },
{ 28, 768, "16.0" },
{ 29, 800, "18.0" },
{ 30, 832, "20.0" },
{ 31, 864, "22.0" },
}
Definiert in Zeile 10 der Datei shooting.c.
Initialisierung:= {
{ 0, 0, " Auto", -1},
{ 1, 100, "100", -1},
{ 2, 125, "125", -1},
{ 3, 160, "160", -1},
{ 4, 200, "200", -1},
{ 5, 250, "250", -1},
{ 6, 320, "320", -1},
{ 7, 400, "400", -1},
{ 8, 500, "500", -1},
{ 9, 640, "640", -1},
{ 10, 800, "800", -1},
{ 11, 1000, "1000", -1},
{ 12, 1250, "1250", -1},
{ 13, 1600, "1600", -1},
{ 14, 2000, "2000", -1},
{ 15, 2500, "2500", -1},
{ 16, 3200, "3200", -1},
{ 17, 4000, "4000", -1},
{ 18, 5000, "5000", -1},
{ 19, 6400, "6400", -1},
{ 20, 8000, "8000", -1},
{ 21,10000, "10000", -1},
{ 22,12800, "12800", -1},
}
Definiert in Zeile 95 der Datei shooting.c.