yc                121 core/gui_draw.h extern void draw_ellipse(coord xc, coord yc, unsigned int a, unsigned int b, color cl, int flags);
yc                369 modules/games/gui_sudoku.c 	int yc, xc;
yc                371 modules/games/gui_sudoku.c 	for (yc=0; yc<9; yc++) if (field[yc][x]&(number)) return 0;
yc                374 modules/games/gui_sudoku.c 	for (yc = y/3 * 3; yc < y/3 * 3 + 3; yc++)
yc                376 modules/games/gui_sudoku.c 			if (field[yc][xc]& number) return 0;