yc 121 core/gui_draw.h extern void draw_ellipse(coord xc, coord yc, unsigned int a, unsigned int b, color cl, int flags); yc 369 modules/games/gui_sudoku.c int yc, xc; yc 371 modules/games/gui_sudoku.c for (yc=0; yc<9; yc++) if (field[yc][x]&(number)) return 0; yc 374 modules/games/gui_sudoku.c for (yc = y/3 * 3; yc < y/3 * 3 + 3; yc++) yc 376 modules/games/gui_sudoku.c if (field[yc][xc]& number) return 0;