yPos               43 modules/games/gui_reversi.c static uchar xPos, yPos, OldxPos, OldyPos;
yPos               72 modules/games/gui_reversi.c                    (x==xPos && y==yPos)?MAKE_COLOR(SELECTED_COLOR, COLOR_RED):((x+y)&1)?MAKE_COLOR(FIELD_COLOR_WHITE, COLOR_WHITE)
yPos              249 modules/games/gui_reversi.c     xPos = yPos = OldxPos = OldyPos = 3;
yPos              324 modules/games/gui_reversi.c     draw_rectangle(field_x+cell_size*xPos, field_y+cell_size*yPos, field_x+cell_size*(xPos+1),
yPos              325 modules/games/gui_reversi.c                    field_y+cell_size*(yPos+1), MAKE_COLOR(COLOR_RED,COLOR_RED), RECT_BORDER1);
yPos              355 modules/games/gui_reversi.c             yPos = (yPos-1)&7;
yPos              359 modules/games/gui_reversi.c             yPos = (yPos+1)&7;
yPos              372 modules/games/gui_reversi.c                 Clk(xPos, yPos);
yPos              395 modules/games/gui_reversi.c         if ((sx != xPos) || (sy != yPos))
yPos              398 modules/games/gui_reversi.c             yPos = sy;
yPos              411 modules/games/gui_reversi.c         DrawCell(xPos, yPos);
yPos              412 modules/games/gui_reversi.c         OldxPos = xPos, OldyPos = yPos;
yPos               61 modules/games/gui_sudoku.c int xPos, yPos, xMenuPos;
yPos              206 modules/games/gui_sudoku.c 	yPosOld=yPos;
yPos              231 modules/games/gui_sudoku.c 		draw_rectangle(xFieldBorder+xPos*fieldLineDistance, yFieldBorder+yPos*fieldLineDistance,
yPos              232 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance, yFieldBorder+(yPos+1)*fieldLineDistance, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
yPos              233 modules/games/gui_sudoku.c 		draw_rectangle(xFieldBorder+xPos*fieldLineDistance+1, yFieldBorder+yPos*fieldLineDistance+1,
yPos              234 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance-1, yFieldBorder+(yPos+1)*fieldLineDistance-1, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
yPos              235 modules/games/gui_sudoku.c 		draw_rectangle(xFieldBorder+xPos*fieldLineDistance+2, yFieldBorder+yPos*fieldLineDistance+2,
yPos              236 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance-2, yFieldBorder+(yPos+1)*fieldLineDistance-2, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
yPos              239 modules/games/gui_sudoku.c 		draw_ellipse(xFieldBorder+(xPos+1)*fieldLineDistance-fieldLineDistance/2, yFieldBorder+(yPos+1)*fieldLineDistance-fieldLineDistance/2, fieldLineDistance/2-3, fieldLineDistance/2-1, MARKER_COLOR, DRAW_FILLED);
yPos              240 modules/games/gui_sudoku.c 		sprintf(str, "%i", get_dec_num(user[yPos][xPos]));
yPos              241 modules/games/gui_sudoku.c 		draw_string(xFieldBorder+fieldLineDistance*xPos+(fieldLineDistance-FONT_WIDTH)/2, yFieldBorder+fieldLineDistance*yPos+(fieldLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(MARKER_COLOR, COLOR_WHITE));
yPos              249 modules/games/gui_sudoku.c 			if (mode==MODE_EDIT && x==xPos && y==yPos) continue;
yPos              876 modules/games/gui_sudoku.c 				if (field[yPos][xPos]==0)user[yPos][xPos]=0;
yPos              900 modules/games/gui_sudoku.c 				yPosOld=yPos;
yPos              901 modules/games/gui_sudoku.c 				if (key==KEY_UP)yPos--;
yPos              902 modules/games/gui_sudoku.c 				if (key==KEY_DOWN)yPos++;
yPos              903 modules/games/gui_sudoku.c 				yPos=(yPos+9)%9;	//so that we don't get beyond the borders
yPos              914 modules/games/gui_sudoku.c 			if (key==KEY_SET && field[yPos][xPos]==0)
yPos              917 modules/games/gui_sudoku.c 				if (user[yPos][xPos]==0)user[yPos][xPos]=get_pad_num();
yPos              918 modules/games/gui_sudoku.c 				else set_pad_num(get_dec_num(user[yPos][xPos]));
yPos              929 modules/games/gui_sudoku.c 				user[yPos][xPos]=get_pad_num();
yPos              938 modules/games/gui_sudoku.c 				user[yPos][xPos]=get_pad_num();
yPos              991 modules/games/gui_sudoku.c 	yPos=4;